KingOfBadRNG
KingOfBadRNG
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- Username
- KingOfBadRNG
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Comments
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@Oicimau said:
Yeah, i think nothing can change the effect of Buckle Up, except a killer's Knockout.
I was asking about the 6 seconds aura reading that you get when you pick up a survivor whose in the down state into the injured state.
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@Oicimau said:
Once you get an instant heal with For The People, Buckle Up is irrelevant.
So, they dont synergise, having both is actually a loss of perk slot.
I was asking if you get the aura reading with buckle up
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He runs really smooth on ps4 and it feels good when aiming compare to huntress (little) or nurse (bad) where you have to guess a bit.
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You also forgot that all crows are disturbed within a 24 meters of the deathslinger shot I kinda like this one.
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Chain durability from 2 seconds to 3.5 seconds when objects are in the way.
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@Mandy said:
All we have said is that it won't be this week - nobody from BHVR lied about the date, we didn't give a date to lie about.
My bad I was remembering this when someone saw the date on metacritic
20200305_143846.jpg -
Well if you have this attitude almost all perks has more than 1 use like brutal strength kick gens breaking walls and kicking pallets. But it's a one use perk where the player risk of not using it during the match I think it's in a pretty good spot.
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It hitting any survivor twice.
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@Polychrome_Baku said:
Counterpoint: Killer hasn't been hard since the dark ages of the game, least of all on console. Your video just proves that survivor skill decide the momentum of the game. ######### survivors = fast win for the killer. Good survivors = fair match. Optimal survivors = two gens popping before your first down. Survivors on console never have and never will impress me, since the vast majority of them rely on tricks that dont work on PC.
Also, I think people used old Ruin as a buffer to enable less sweating. Sweaty killers are the exact opposite of what survivors want to face. Unless that's changed?
Well let's exclude your bias view point this does prove that it not impossible to win a very easy game as killer and that those survivors didn't play the most optimal.
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Well still no release date but seems amazing.
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Well that's depressing I'm on console where its 100
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It's still obtainable for now. until 27 days have pass from today and it wont ever return to the game again.
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Make his power movements speed to .92 and base .15 ms with power vaulting speed 20 time slower than base devs. While your at it remove his weapon it not fair that he has a real weapon while all the other killers are using toys.
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At the struggling state for those who suicide at hook If your happy and you know it clap your hands.
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I cannot afford that in my game.
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I'm sorry but my bias says that if you pick claudette your toxic and emersive. thinking that your so great at 360 and 95 percent of the time will teabag at the exit gates.
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You could buy a non lisence killer with iridescent shards or any perks on the bloodweb.
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Yes cleanse that totem I promise it's not haunted grounds. .... 16 second later .... bam insta downs for everybody.
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Now 2014 Toyota FJ Cruiser dream car a marmon roosevelt model 79 1929
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The secret room on Hawkins laboratory.
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@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1133871#Comment_1133871
How is a 1v1 bullying???!!1
She shy and naive and is the only waifu tier in the game. Bully!
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Why would you bully sussie you degenerate.
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I know your right ,but when they are obviously going to try hard that a big fat no from me. Otherwise I dont mind playing against them.
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Holding x (shift) while in struggle state instead of spamming it.
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First this isn't really a rework it's more like a revert back to old legion which I'm ok with.
Second this forum will probably be placed into another category since it not part of general discussion range.
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@Oberon said:
https://forum.deadbydaylight.com/en/discussion/comment/1128701#Comment_1128701
I get the feeling you're a survivor main and atmospheric horror isn't a big draw for you. Cool.
I'm not a survivor main I play both, but like I said it was always intended for a swf function Ive seen it on a dbd live stream once I don't know which one tho.
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1st swf was always designed to be in the game the survivors mains didn't cry or anything like that.
2nd solo ques fun ha good joke I've been playing solo for around 2 years and it's still more stressful than killer unless you have decent teammates otherwise your going to carry the team.
3rd- discord seriously all game console have party chats since xbox360 and it's not going to change if you hate it so much go play on the switch or something.
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@Helevetin_nopee said:
https://forum.deadbydaylight.com/en/discussion/comment/1122318#Comment_1122318
Hackers dont exist on Ps4 and Xbox one. The hackers in dbd are PC players.
Actually that not true when I played dbd early on ps4. before the whole clown update. a hacker went up to the top of a tree and spam the notification I didn't report at the time because I thought it was a game bug.
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Um No
I left the lobby 5 second later after taking this picture.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/1121193#Comment_1121193
Well, let's compromise:
if you have 8k bp in every other category, I'll forgive you if you leave early. If you are not, you'll come to save me. Fair?
Well if its it's not 6 to 8 k in every category except for survival. sure because there blood points on the line.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/133007/why-should-i-be-the-last-minute-hero
Well, first of all because if everyone would think for themselves, the best chance for survival is not always to be a team player. For example you could be a Blendette with a key, abuse the crow system to never let them spawn, bring a key and well, who cares about the team, right?
Another example: you are being chased, use Bond to find other survivors and soft sand bag them by bringing the killer to them, especially if they are injured / doing something useful. You increased your survival (at least, for now), but you decreased the survival of the team.
Now back to the end game: if you escape early you are not only doing something wrong for the team (just the simple opening of the Exit Gate leaves the team in trouble due to EGC), but you are also missing out in gameplay experience. 5k BP is really not much, especially considering that whatever happens to you, you'll gain at least some BP, so it's more like a 2-3.5k BP more that you would get by escaping early.
Is it worth to trade 3k BP for the opportunity to improve as a player, enjoy the game and not some virtual numbers going (slightly) up and do something good for the team? That's up to you.
I believe I worded this wrong if I had max bp for every category except for survival why should I go back into the game where I risk to lose my 5k bp for escaping.
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/133007/why-should-i-be-the-last-minute-hero
Good god. Like, I'm not being cute or funny, but it sounds like you might be a sociopath. I personally play a team game because I like helping my teammates. It's nice when they help me, too. Crazy how that works. It boggles the mind that you're on here looking for justification for your selfish play style.
I had a game today where I got a gen about 80% done on my own before two teammates, Bill and Quentin, came to help me finish it. They heard the heartbeat and hid, I purposely stayed on the gen a second longer so she'd chase me, assuming they'd finish it while I was being chased. They finished the gen and I got slugged. No worries though, there was no NOED (I did all the totems), I was close to the gate, and it was only my second hook. Quentin went to open the gate while Bill got chased and injured. Now they both knew there was no NOED too. I fully recovered and started towards the gate, and Quentin left without taking a single step towards me to try to save me.
Why do people think you should help them? Because they helped you, whether you know it or not, and that Quentin certainly did know. Those two got out because of my unselfish play, and neither tried to save me, but at least the Bill made sense. He was injured and could have died. Quentin literally could not have lost the game no matter what, that's how close to the gate we were, and he chose to not even try.
I also make saves because I know what it's like to have ######### teammates not even try. Pretty frustrating. I've found that playing the game is fun, and one way to get better is to not be too scared and selfish to actually play. But you know, play however you want. Lots of people play like you, but it's a shame.
Allow me to tell what happen during the match it was against a wraith at azoraf resting place where I completed 2 to 3 gens unhooked 2 times healed around 4 survivors and got chased for 2 to 3 min until he left to look for another survivor. I need to do the challenge the great escape so I saw the survivor go down and open the gate immediately after they got hooked and then later i was called out that I was a bad teammate all 3 of them died and no he didn't have noed.
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Also all the perks are pretty op and the killer seems to be op at small loops leaving any of those loops devs are aiming for to be a death trap.
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It probably got removed because it belongs to another category in the forms.
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That also goes for messing with the wifi like unplugging it or bad internet
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Nope because it is nearly impossible to tell if the player quit by turning off their systems, pulling the plug ,and ect.
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When it goes live that's when the trailer releases for those who dont want to be spoiled.
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..
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The dev team mentioned about plans on the pig in the future, but I honestly think she's fine she has termondous stall prevention and great mid game plays. People who usually complain about her complained about the remove timer when the gens finished for some cheap kills.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1106912#Comment_1106912
Ah yes, let me just move to the hook that's half a Terror Radius away when I've already wasted over half my wiggle bar getting to this first hook—oh, no, I didn't bring Agitation, so other Survivors can get to the hook faster than I can!
Just look out for scratchmarks or sabotaging noises before you walk up to the hook.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1106912#Comment_1106912
Ah yes, let me just move to the hook that's half a Terror Radius away when I've already wasted over half my wiggle bar getting to this first hook—oh, no, I didn't bring Agitation, so other Survivors can get to the hook faster than I can!
Who cant see a survivor scratchmarks or could hear a sabotaging noises?
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If you see a survivor run to the hook go to another hook simple
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Well you better get your spitoons ready, because I'm spitting all over the law!
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Who would want to reel in a feng or nancy yuck! When you could reel in a real man shirtless David.
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I'm kinda disappointed in this. you could have use this title for what time tyde talked about way back then I stopped watching him when he started to feel like hes entitled for victory. Imo I dont really think it's the dark times it more like a bold leap the devs took I dont really mind the ruin changes I still get 3 to 4k in most of my matches I just have to concentrate for the win. Finally I honestly think the ruin change was a must its dumb that you could have camped a survivor to death then camped 2 more and got a 3k most of the time 4ks.
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When I play killer at rank 6 on ps4 I get ranks around 16 to 8. before the rank rest I was rank 1 killet and I never really got a rank 1 survivor usually around 3 to 16.
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I've gotten it almost a year ago right now I'm struggling with skilled huntress.
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The convict
