KingOfBadRNG
KingOfBadRNG
About
- Username
- KingOfBadRNG
- Joined
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Comments
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you should have sent this post to the question category there's usually a person who could help you with that like fire hazard
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spine chill there's no down side and allows to predict a few killers like nurse or spirit
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thanks
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@The_Second_Coming said:
Oh look, more ideas to make the game boring.
Please, if you want to go play an overbalanced boring game, The Culling and H1Z1 are perfect for you. This recent generation of players who complain about everything that happens to them in the game...oof. Soon they'll want killers to not have weapons.
What do you think the game tries to be if it wants to be an imbalance game why do they nerf and buff so many killers and perks.
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imagine old Claudette on wraith of sanctum.
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@SilentSpectre said:
https://forum.deadbydaylight.com/en/discussion/comment/899709#Comment_899709
But it also gives survivors an extra 8m of warning to start running. At 5.2 m/s, that means it takes an extra 6 seconds to catch up if they immediately react.
I guess your right monitor would help as well
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@SilentSpectre said:
Terror radius change would be a nerf, by the way.
it increases his detectable range while in FF
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he feels refreshing I hate how sluggish I've been moving with pre legion. I used SB to have theophobia as a nearly permeant perk, but this felt great to use. The last real changes I want to see is his cool down and when he swings it removes a percentage like 10 or something.
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I didn't finish
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it's too massive without anyway to see where survivors getting their position exposed every time I play it I see a few of the survivors in the bamboo I don't even know how many I walk past already.
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I had a bug similar before 3.4.0 where I was at stage 2 and it continued to give the option to snap out of madness but I couldn't do the action for longer than a quick moment not allowing me to do gens but it stopped after the doctor came close to me with treatment mode.
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I would buy it. I use to really love fnaf
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the 25 percent taking 5 years to heal across the map no thank
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@HexMoriMeMommy said:
https://forum.deadbydaylight.com/en/discussion/comment/851796#Comment_851796
Except he can just follow the blood trail if he isn't rank 20, following the blood trail was one of the first things I learned, also good luck breaking chase if he brings idk, stridor or something similar.
Also, ruin exsists, Dying light + thana exsist both slow the game to a crawl.
legion cant see blood trails in ff this was change around 8 months ago giving plenty of time to move without any tracking except sight. so it pretty useless to run the perk and losing line of sight could just be running away from the pallet and to across map when ever he enters ff and on stager animation after a frenzy hit. dead hard will still be a direct counter to him one swing and miss all power.
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@HexMoriMeMommy said:
https://forum.deadbydaylight.com/en/discussion/comment/851796#Comment_851796
Except he can just follow the blood trail if he isn't rank 20, following the blood trail was one of the first things I learned, also good luck breaking chase if he brings idk, stridor or something similar.
Also, ruin exsists, Dying light + thana exsist both slow the game to a crawl.
he can't see blood trails while in frenzy and if you could mind game and run away from the pallet that gives you plenty of time to run there are perks like iron will and that new bloodless perk that helps with losing chase also dead hard is still one of the best options to not get stab.
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Even with nemesis there's counters dropping pallets early, using windows, mind games, and dead hard are all valuable options. All I'm hearing is that otz video argument and it's dumb they place legion in a great spot in order to gain nemesis and use powerful addons any killer in a good spot with powerful addons could kill in seconds.
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5 words in order to counter Just Lose Line Of Sight it takes a whole 45 seconds you have in order to make him or her kick a pallet, hide behind a wall, or mind games seriously anything. Just booking across map could ruin legion and waste time.
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I'm looking towards it to I'm a legion main after all
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No they really shouldn't because if that the case you could finish half of the tomes in a single game and there wouldn't be a grind or a pure focus on what tome to do and it could make the game less satisfying on accomplishing a random goals.
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how I could see the devs stop the DW timer is by making oblivious affect the timer in DW so it doesn't stop. but this buffs BT and there is small counter by not dropping pallets early and losing LOS, because he doesn't have any tracking abilities.
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When the legion get a few buffs and a good perk the entire community wants nerfs now that sad.
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@NinoV1 said:
https://forum.deadbydaylight.com/en/discussion/comment/844488#Comment_844488
Actually got a gen grab with nurse the other day, extremely satisfying.
Spirit with long post speed addon's if played correctly you would probably get hit at every pallet without anytime to react.
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depends on addons spirit with prayer beads, Billy with insta or speed, legion with longer duration, Myers infinite tier 3, hag with shackles and mint rag, omega blink nurse and etc..
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I may sound like an angry survivor main but, I would change ghost face movement speed in shroud he moves 115 MS while having zero terror radius maybe change his speed to 110 or 107 MS.