Kellie
Kellie
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- Kellie
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Comments
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@BigBrainMegMain said:
Great...more of the PS4 killer base is dwindling.
PS4 killers are dying out. Keep in mind, they won't be as cocky if they Opt in for Cross Play.
PC killers will knock them down. Believe me. I'll remember this...
From killer to killer, I'll remember this when Cross Play is enabled. I'll keep a lookout for PS4 players. =]
PC will obviously wreck PS4 survivors.
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To make distance.
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Plague's is well done imo.
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If I were him I would've just left.
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@CashelP14 said:
Gotta love those killers who mori immediately. Especially when they are playing Spirit and 3 Gateaus are being used.
You gotta love the killers who come right back to the hook for their special mori.
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@Dwinchester said:
Every day I see someone complaining that this killer or that killer perk is overpowered and needs to go. Let me lay down the harsh truth for you as someone that plays both sides.
Survivors have the advantage in this game, not killers.
Objective times are heavily slanted in survivor favor, they're capable of being done in under 4 minutes. The numbers favor you, 4 survivors to a single killer.
Information is also survivor sided. You see in 3rd person, you have a 32m head start on the killer, you know which way the killer is facing at a loop. You also know when you're hexed. Add in swf and you get even more info. Meanwhile killer is crippled by awful fov and deafening chase music.
Perk strength is heavily slanted to survivors. Look at prove thyself vs thanataphobia, one grants 40% faster gen speeds, the other gives 16% slowdown. Don't get me started on object, ds, dh, unbreakable, spine chill, and soul guard.
Map strength is in your favor. Killer has like two maps that are strong, survivors have the rest.
Rng is in your favor. Kobe's, trap escapes, map offerings, hook spawns all trend toward survivors.
Finally, matchmaking is in your favor, there's far more yellow rank killers facing red rank survivors than the reverse.
So basically what I'm saying is that no killer or killer perk is overpowered. If you're losing, you only have yourself to blame. You have every advantage handed to you and can win 95% of your matches if you're a top team. It's ok to be less than a top team, but when you ask for killer nerfs, you're widening the gap at the top.
Both sides have their advantages and disadvantages. No side is the power role in this game. Especially now.
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@CrowFoxy said:
I simply can't find any flaws with Slingers power.
His chain travels at the exact same speed as a fully charged Huntress hatchet. Meaning both are equally as hard to dodge, it's based on prediction. And Slinger can't even get you at a lot of places that Huntress CAN! So what is the problem?
The problem is deathslinger being able to quickscope and cancel his power and instantly M1 after. Dodging a deathslinger depends on the deathslinger's skill. Not yours. If the deathslinger is good no matter what you do you'll always get shot.
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Deathslinger and Pyramid Head, have the same issue. They're able to instantly M1 after cancelling their power.
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@DetailedDetriment said:
Technically there is no survivor as everyone can die if you're bad at the game.
Lets just say the entity took them right before they died. :)
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From what I heard, its more common because of the dedicated servers which should honestly go.
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High risk, High reward.
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It gives a slightly better field of view than the normal resolution.
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@Rivyn said:
Aww, you didn't get to bully the killer.
What does this have to do with "bullying" a killer. Get over yourself. Not everything survivors have a issue about doesn't relate to bullying a killer.
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Sidney, even though she should've came with ghostface.
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@MrMisanthropy66 said:
This happens a lot! I play on PS4 and it's a funny. The survivors have such inflated egos oh " I spun the killer " yea no u didn't, auto aim jerks the swing off target. The survivors that successfully "spin" red rank killers have just gotten good at abusing the "aim dressing mechanic" It is infinitely frustrating when you're on target with your swing and the game literally jerks your knife away because the survivorrs have learned how to abuse this mechanic. This auto aim or " aim dressing " needs to go imo. This doesn't just happen with 360's a survivor can wiggle back and forth at the right moment to cause a miss this also happens on vaulting survivors. The update that doubled the sensitivity on console has made this mechanic to be abused a lot more often and easier for them to pull this off. I'm not saying that I don't miss sometimes because I do from time to time it happens everyone, however you can tell when it is the aim dressing causing you to miss because you will see and feel your camera be jerked to one side or the other and it will cause a miss.
Auto aim ######### you over when a survivor does a weird spin while you swing at them. Not when they're doing a 360 around you.
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I don't want Jason to be involved with DBD.
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Mori's are fun to use from a killer's perspective but at the same time they're very busted.
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Can end chases quickly and has a high skill cap. Very viable in 1v1 chases.
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Freddy's kit is overkill. Something in there needs tweaking.
Spirit needs indication of when she is and isn't phasing.
And Deathslinger shouldn't be able to quickscope, he also shouldn't be able to cancel his power and immediately M1 right after. Same goes with Pyramid Head.
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@TheBus4K said:
https://forum.deadbydaylight.com/en/discussion/comment/1445944#Comment_1445944
So they have added breakable walls in 2 maps of 35 and you say they have to remove bloodlust...
You really have to be very bad to think that Bloodlust is op / has to be removed.
Never said it was OP. Just like what the post said, its outdated and should just be removed. When these infinite changes rolled out, bloodlust finally became useless. Most of the time you won't even need it in your chases anyway.
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Not very rare especially since how OP it is. But its fine, the devs will change it in the next 2-3 years. :)
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Bloodlust should've been removed since they implemented breakable walls.
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Cool, how long did it take you to type out?
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I'm not gonna change your mind. Anyone who says this is almost never open to anyone's opinions or ideas, but it does sucks to see that a good player with object gave you the business. :(
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@Seiji212 said:
https://forum.deadbydaylight.com/en/discussion/comment/1445081#Comment_1445081
I nearly put him as my least, but as opposed to Tru3 he seems to know he's a pos. So many videos of him acting like that one cocky af survivor, letting people get sac'd while he runs around the hook, etc. He blames any and all mistakes he makes on people who did nothing to deserve it. But worst of all, as you've quite succinctly put, he encourages other survivors who watch him to act like that. Fairly annoying.
No0b3 isn't a bad person. When it comes to DBD hes a little toxic survivor main. But outside of it he's generally a good person.
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What a dick. Hopefully he can get banned off Twitch.
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@MusicNerd_TC said:
Spirit just needs an indicator that she's phase walking (eyes light up).
A small change like that can make her less of a pain to face against.
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Add-ons, Offerings, and Map Variations.
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His base kit is unnecessarily stacked. He is good and annoying.
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They're annoying when there stacked but at the same time, there so commonly used because of how most killers have been playing recently.
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I'd say Hawkins.
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@Ghouled_Mojo said:
Naked Hag.
She already is naked.
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@Yeebud said:
So now that they nerfed Billy, people are trying to get them to nerf every good or viable killer? No. Spirit might be annoying to face sometimes. But she already got nerfed once. She isnt OP.
That was not a nerf. That shouldn't have existed in the first place.
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@I_Am_Goblin_Boy said:
https://forum.deadbydaylight.com/en/discussion/comment/1436352#Comment_1436352
I get that, but that's part of what makes him fun. My tier list is in no way meant to say stuff like "if it's a bad killer then they're fun to go against" but sometimes it is fun to go against worse killers. I also just really enjoy his cloud mechanics. I know that it's like super weak, and Clown definitely needs a buff of some kind, but trying to do chases with that ######### up vision is just fun, and its especially rewarding to well in those instances
My issue with clown is the ######### up vision. Its cool and all but if a clown has cloud duration add-ons it gives people, including me some annoying headaches.
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How do you find Clown fun to go against. He's literally man with knife.
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DS and Borrowed Time are the most effective when it comes to tunneling. There's other perks that can help but these two are more helpful.
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Just git gud.
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@Sylorknag said:
Camping still part of the killer objective, we liked or not, despite being annoying as hell.
T bagging at the gates has nothing to do with survivors objective.
When they do it during the game, I understand they're trying to pull aggro, but at the gates? They're going out of their way to be toxic.
Just my two cents.
At this point who cares?
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@metalklok said:
https://i.redd.it/u83nbe8x55a51.jpg
they also still make add ons like this. They have been making this game for 4 years and thought this was a good thing to add to the game, like what are the devs on
What the ######### is that addon...
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She can camp and keep her pressure at the same time. Very strong killer.
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/171100/spirit-is-an-unskillful-killer-change-my-mind
every survivor says shes op because they dont even wanna tryhard and try to adjust to her, spirit is full mindgame killer, nothing else
A killer shouldn't be based around mindgames. No wonder why people complain.
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Hes ok right now. Just annoying, in my opinion he shouldn't be able to spam shock.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433811#Comment_1433811
........?!
What's wrong with a killer getting "at least 2ks"? You want survivors to escape all games?
Notice how a broken killer (your words) can get "at least 2k". Wow, so broken. Meanwhile, survivors......
https://forum.deadbydaylight.com/en/discussion/comment/1433801#Comment_1433801
It is, but it did bred decent discussions.
https://forum.deadbydaylight.com/en/discussion/comment/1433768#Comment_1433768
This is so nicely well written.
Did you read what I was talking about before with someone else that had nothing to do you with you??
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@metalklok said:
https://forum.deadbydaylight.com/en/discussion/comment/1433672#Comment_1433672
you can't say that build "guarantees" anything. What happens when that freddy goes up against a competent swf with ds,unbreakable,adrenaline,sprint burst? Dont worry ill tell you, he will lose. most killers will.
At least he'll get a 2K with that build. Doesn't counter the fact that the build is incredibly strong though.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433678#Comment_1433678
It does not make it any more broken then a baby survivor with DS, Adrenaline, Unbreakable, Self-Care/Inner-Strength (I did not even take count for exhaustion perk!), and a little Borrowed Time touch. Now multiply it by four.
There are a lot of counters to slugging, even just now they added a perk for Cheryl. Low survivors with little brainpower lose to slugging.
BUT, honestly I do agree with you Freddy is a no skill high reward killer. Still, how is it any worse than four crutch-perked survivors?
It doesn't make it anymore broken but most of those perks won't affect the killer what-so-ever when using that build on a already strong killer.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433672#Comment_1433672
All that does not make it "broken" and does not give you the right to judge the killer for using it when you have 16 crunch perks per game.
It DOES make it broken. No matter what you'll always die against this build unless the Freddy is absolute garbage. Crutch perks for survivor won't matter when the team will be slugged and suiciding on hook because they know they won't escape.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433656#Comment_1433656
How is it broken or any more broken than typical meta-survivor builds?
Because it's not "fun" for you?
Let me break it down for you.
Freddy, a already strong killer at base being able to shut down loops, and having good generator pressure with slow down and detection perks. Running a build like that will at least guarantee a 3K. That build is clearly busted especially on a killer like Freddy.
And yeah, the build isn't fun. Its frustrating and annoying to play against. Go in a match against forever freddy and try to enjoy it.
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Huntress obviously.
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@metalklok said:
why do survivors get mad when i run freddy with bbq,pop,sloppy,noed?
Because its a broken build.