Kellie
Kellie
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- Kellie
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Comments
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Make Wraith completely invisible and remove the noises he makes while in cloak.
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He died.
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Why do people try so hard to "get rid' of toxicity. Its in almost every game you just need to deal with it.
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Or its that Pug does not care anymore. People take DC's way too seriously.
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@Superyoshiegg said:
I think it's fine. You shouldn't be relying on flashlights anyway.
Outside of flashlight saves, using them is only going to get yourself killed. The killer's ears still work and can hear you running off after you blind them at a pallet, after all.
If you think new Lightborn is unfair, do you think the same about how Calm Spirit nullifies Doctor? Or how Object of Obsession and Maps/Keys destroys stealth killers?
Stealth killers completely counter aura reading you know.
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Deathslinger's issue is that he's can quickly charge up ADS and shoot at the same time.
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Let me guess, the survivors you got in your lobby were actually good a good SWF and they completely destroyed you, or you got a Solo Q survivors who were actually good and you assumed they were SWF. Which one was it?
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@sekkima said:
Yes, I ate 3 DS yesterday because I was very efficient in the chases.
Why should I be punished for doing my role well?
Oops, right, survivors are the ones who buy clothes. 🤦♀️
I recommend that you accept it, they will not change it. 🤷♀️
Either your a god tier nurse or the SWF is terrible.
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@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/176827/my-game-crash-and-im-banned-for-5-minutes
it's only 5 minutes, it's not that bad. You can deal with it.
If you start waiting 45 minutes+ because of it, THEN it makes sense.
Regardless a player shouldn't be penalized cause of something they can't control.
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This patch is a complete mess.
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@BloodMoneyMerc said:
https://us.v-cdn.net/6030815/uploads/6M7IIXYPRLEN/my-image.png
Some might call this stereotyping, but I assure you this list is fairly accurate (at least in my experience). And to let everyone know, I am an Ash main, but I feel like I don't fit the stereotype of being an average skill player (especially for a red rank solo queue that understands how to do gens). Sorry if I may be hating on some of your mains, but I feel this best describes how many people view these characters even before seeing them in action.
Two points to add: these are not 100% accurate to how every player plays these characters (believe it or not I have met friendly Neas & pro-level Megs). Secondly, if you disagree with something on my list it might be that we experience different things. I'm in the NA (West Coast region) if that helps with understanding what players I'm usually playing with.
Im sorry but you putting Davids and Jakes at "Generally Skilled" is mindboggling.
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You guys must've played incredibly bad if you lost against not only a killer with no map pressure, but on a huge map. And on top of that it takes a very long time to get T3 with Tuft of Hair. Just get better at that point.
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Most killers with mobility can outrun a SB'ing survivor.
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@andyollolloll said:
https://forum.deadbydaylight.com/en/discussion/comment/1480148#Comment_1480148
DC is a DC
I can "lag out" any time I wish but would still expect a DC penalty
If you get a DC penalty for lagging out it shouldn't be in the game. I don't get why you're so worried about other players being penalized just cause they don't wanna play a unfun match.
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Or you can be smart and force them out the gate.
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@grassdirtsky said:
https://forum.deadbydaylight.com/en/discussion/comment/1478480#Comment_1478480
Why do you think that?
This game is simply buggy and unbalanced. Bugs that cause the game to break for everyone or just one player is pretty common. Also people shouldn't be forced to play against stuff they find unfun.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1478530#Comment_1478530
Because I like to play those killers?
No like why you can't be nice when cakes or streamers are brought in, I know you don't have to but.
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Well thats not correct, but those are really the only forum post that get attention.
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@MeltingPenguins said:
If you bring cake or party streamers, I can't not be nice (usually play Deathslinger, Plague or sometimes wraith)
Why is that?
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Maybe next time don't let the survivor wiggle off?
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The forums right now is literally filled with controversial topics in this game right now.
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@grassdirtsky said:
There's a lot of DCers here, wow, really shows why the penalty is needed.
The penalty shouldn't exist in the first place.
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Ghostfaces are pretty nice, and Huntresses.
Leatherfaces are mean, they usually run the same build if there somewhat decent and never let me touch their chest. D:
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Just know that the DBD Community on PS4 is very egotistical, and toxic. And props to you on being a nurse main on console. Shes already incredibly hard to master without the frame drops.
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@timbologna said:
https://forum.deadbydaylight.com/en/discussion/comment/1475058#Comment_1475058
When does the lore support teabagging and SWF?
What does that have to do with what he's talking about?
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Gen speed isn't the issue, its the map size. Also if you have a issue applying pressure, just run pop.
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@Sluzzy said:
I continue to be done with this ridiculous killer until something is done. Every match against this killer is an all out war bloodbath because there is zero counterplay against a killer with 5 ridiculous chances with hitboxes that are unavoidable. Every other killer requires skill and precision to hit the target but not this one. Forget the fact I have highest quality fiber Internet on the eastern seaboard and everyone has low ping, that doesn't matter because I've already outplayed her, rounded the corner, but still fall on my face because the hatchet is 10 meters away.
There is also no reason she can carry 5 hatchets with deathslinger only having one chance, Nurse has only 2 blinks (max), Billy will now have an overheating chainsaw.
I know why everyone plays Huntress because she is broken as hell, zero counterplay, and is basically a free win unless you are versing a top 4 man SWF genrushing.
Fix the hitboxes, reduce the number of hatchets, make her lullaby directional like sound is supposed to be. Until this killer is looked at, I am done with her.
Its a server issue, not a hitbox issue. Though I do agree the hits are ridiculous, it sucks even more since I play against a lot of huntresses.
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Then he'd just be better at tunneling.
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It just needs a buff.
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No.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1471476#Comment_1471476
There's people in this very thread who have been very vocal about their lack of ability to play against Hillbilly, and how he should have been nerfed etc.
I've almost never seen a thread about hillbilly until he got changed.
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Its more of using my dead hard and getting exhausted on the ground type.
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@MonsterInMyMind said:
This is by far the same mentality that caused ruin to get changed out of the blue just because a perk is used does not mean it needs a rework that is completely and respectfully a horrible idea period.
And yet that ruin change caused ruin to be a way better perk than it was before.
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Honestly, anything for spirit thats green rarity or above is strong.
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@SloppyKnockout said:
The unnecessary gutting of Hillbilly because of survivors who suck at looping one of the most fun to loop killers in the game wasn't "for survivors"?
k
No one even complains about hillbilly though. This is just another unnecessary change no one asked for.
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@Khar said:
https://forum.deadbydaylight.com/en/discussion/174152/this-forum-is-very-killer-biased
So what? Killers are what makes this game interesting, not survivors.
Ok thats clear bias.
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One question, why is Ruin not with the killer perk nerfs? It is a lot stronger than it was before.
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@andyollolloll said:
Thank you.
However BHVR will not comment on this as there are no stats publish by BHVR that substantiate this.
There is no problem... (Ahem)
Because hackers would target twitch streamers and make it so that if they were to escape or die while playing survivor, they'll get a unwarranted DC that would last for hours or days.
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Wut.
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People who complain about tunneling regularly are people who are not good in chase.
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@Pepsidot said:
Window hit boxes have been greatly buffed in the survivors favour. Window vaults you wouldn't have gotten away with... you can now get away with.
As killer, it can be very frustrating trying to hit survivors, especially at common and strong windows such as the one in the shack. It is much, much harder to mind game the shack window if a survivor plays the shack well.
So I love the window hit boxes as survivor (most of the time!), but really dislike playing around windows as killer. It's just another thing that's put me off playing killer tbh.
Window hits before the window changes were cause because the survivors lagged back to the window which SHOULDN'T be happening in the first place.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1468037#Comment_1468037
Also known as sexism.
Ok, it is sexism my bad. But I did have a little chuckle when I read it.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1465442#Comment_1465442
If you find sexism funny, then that's a pretty overtly dark sense of humour.
Not really sexism, just a generic stereotype.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1465906#Comment_1465906
- Headphones isn't doing the killing
- This game is not meant to be competitive
https://forum.deadbydaylight.com/en/discussion/comment/1465891#Comment_1465891
Have you considered that lacking information is how she was intended? Just because you lack information doesn't mean there's no counter! Your not apologizing that she's going to be playable against, your apologizing because your use to having the advantage in the chase/loop and mindlessly looping without having to use your brain!
If the killer lacks information, how am I suppose to play against them?
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Killer is harder but of course, both sides have their ups and downs.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1465912#Comment_1465912
Yes, that is exactly my point. Remove the strong survivor and, well, no more strong survivor.
Yeah and then you'll get ran for 5 gens and just get a 1K. You're usually better off patrolling gens than tunneling.
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@bubbabrotha said:
If you are playing to win, which I am, tunneling makes sense. By removing a link, you are making the rest of the survivors do more work, which makes patrolling gens more succesful. By tunneling someone out of the match you are making mid to late game much easier. I don't think it's the nicest strategy, but if you play to win that isn't an issue. I guarantee that person you refused to tunnel isn't going to care if you have fun, they want to win as well. It's a free for all. That's why I'm ok with scummy tactics on both sides. And I never play survivor. If you want to bodyblock, flashlight spam, or the like go ahead. We're all trying to win in the end.
And lose three gens because the survivor you're tunneling is good at the game.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1465663#Comment_1465663
Necessary! No! She really doesn't need a rework when she's being used as intended, but because the survivor community is the majority she will most likely get nerfed because of that!
She is being used as intended but she lacks information and counters. Sorry that she'll actually be playable against.