JimPickens666
JimPickens666
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- JimPickens666
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Comments
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@Rizzo said:
Changes don't get made impulsively, nerfs are not based on a single person's experience and every single decision gets discussed by the team.
And about Hoarder, this is what Almo said:
Ok but what i don't understand how they aren't impulsive if they add a perk that apparently can't work in the game. Because if they did throw this (and blights chapter too) together in a few days it would at least make sense but if the entire team got together and created the twins and their perks how is it released, not finished, broken?
And same goes for the mori nerf, why are they nerfing moris after releasing a dumpster fire they still havent put out! And why in the year 2020 do they not see that the community just responses with more sweaty toxic killers and not playing the killers that were made for the sake of survivor fun?
I honestly can not believe these last 2 chapters have been directionless thoughtless because i know they can do better!
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Its almost like the game shouldn't be survivor sided because it ultimately makes the game less enjoyable for both sides wow
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Im not sure why you're bragging so hard about a playstyle that no longer exists but im glad you have fond memories
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You get high before coming on here too huh lol
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They ban people for no reason all the time on this forum. Just something to keep in mind since "calling out" people is actually against the rules because accountability is overrated.
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Them this game would be a little less ######### which apparently we're not trying to do right now. I don't know what the ######### we're trying to do rn, make everyone quit i think
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@weirdkid5 said:
What is it with people and wanting to implement punishments for people teabagging?
Is this really that tilting for some people? Jesus man lol
@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789464#Comment_1789464
Teabagging is not toxic, I'm sorry but it just isn't.
If teabagging is toxic, then so are emotes in Fortnite, the Humiliation points you get for emoting in DOOM 2016 after killing someone (which also has a teabag emote where your weapon disappears and your guy does the crouching animation), Halo 3 where the body moves up and down when you teabag someone, and Overwatch, where Mercy has a literal teabag emote where she dips a teabag in a teacup.
Sorry, but teabagging isn't toxic and some games even embrace it. It's a part of online gaming culture.
The sooner you realize this and get over it the sooner you'll stop caring.
I was smoking and was gonna say something about this comment, then hours later i see this comment and its even worse but then i see its from the same person and im pretty sure its satire lol
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1787299#Comment_1787299
You act as if I haven't. I never saod demo was strong
Yeah it just feels like a petty thing to complain about, like at of all killers really
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Wait until you go against killers that aren't bottom tier
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You know what's really crazy about this. This is a post just generally white knighting the devs....they said they're "not defending the devs"
If you most loyal fans say they're not defending you there is seriously a problem lol
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The game i play the most is GTA which got that award. I thought it was dumb because of rockstars idleness.
Most fans of Dbd legitimately hate the game at least on some level. Thats beyond idleness. Its just so stupid how they run this game
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@gibblywibblywoo said:
That'd be cool but I think it'd have problems with copyright. Ghostface in DBD is the actual costume that existed before Scream. The voice is part of the Scream movies.
This might as well be a copypasta
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@Steel_Eyed said:
Sometimes I think this is happening, a players cheating, then I realize the killer had Tinkerer or the survivors had Hope. And it was not cheating at all.
100% what it was. I got called a modding teleporter while playing scratched mirror myers.
One of the many harms of having a majority of the community only play one side
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Claudette you don't understand, killers are basically NPCs. Don't look at it as a nerf for them but a big buff for US! Doesn't that sound nicer?
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@BigTimeGamer said:
”CP” is uh, an interesting choice to use
but yea, during the day when queues are fine I keep it off and don’t even bother playing survivor at night, yet alone as a Solo, the game is so unbearable without a friend
Yeah i was like what the ######### lol
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Ignore the caps cuz i aint gonna fix it lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1756681#Comment_1756681
that's irl only, sadly there's no way to compliment a killer or survivors outfit n this game
Yeah there is, it happens to me lol. And ive complimented killer cosmetics before too but its benefits me
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1756674#Comment_1756674
but you don't even see it in-game
imo no skin is worth any money, it's just pixels, but at least survivor skins you see it yourself.
It's not about seeing, its about knowing
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@[Deleted User] said:
because behaviour is a small 2016 indie company funded by little publishers and they need money being donated to them by kind-hearted players so they can maintain the servers.
jokes aside if u buy a killer skin you wasted your money.
The original ghostface outfit is worth more than ANY survivor skin
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@megswifey said:
I try not to argue because it make sme anxious and I don't want to be called entitled for saying that I hate getting camped and tunneled, so I stay out of it. Also, about the romance stuff, as long as it stays in your head I don't care-- Hybristophilia is very real, and I'd rather people stay in their fantasy with fictional characters than actual criminals. Also, Huntress is big mommy gf I will never not love her.
This comment kept escalating
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Because thats his power
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@GoodBoyKaru said:
Honestly the sale was there for me on Steam during this time so I think it was a PS4 thing, maybe not even that and just a regional thing? I don't have an answer, unfortunately, but hopefully @MandyTalk could try and find out about the missing sale for you?
I know Steam worked and i assume ps4 since for some reason it was the first sale to go live. On xbox the actual game was on sale but no dlc. Also im in Texas so im pretty sure my region should be included. Before the sale they gave away the curtain call dlc and an outfit for Clown for gamepass and maybe im underestimating BHVR but at this point i honestly wouldn't be surprised if they just forgot to also add the sale afterwards. I HATE that I can believe that.
@NomiNomad said:
More like Bore: Ragnorak
But in all seriousness, if the sale was on other platforms as said... Then I'd put it on glitch, or whatever store your using.
Bore Ragnorak was the event
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@Xbob42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1722700#Comment_1722700
I disagree about the Chucky part. I think that could make him unique and fun, instead of being a normal-sized human walking towards you normally. They even shrunk Demogorgon down to fit. Boring.
In exchange for being hard to locate, Chucky could have to climb up a person to actually start damaging them, maybe survivors could get him off by vaulting, and maybe a pallet stun could kill him dead.
I love this idea so much it hurts to read.
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@Rosieah said:
Played for a pretty long time, not very good (12) or competitive.
Seen lots of people complaining about teabagging and is calling someone trash. I wanted to offer a different view because with my friends it's totally different. We do it to mean hi, thanks for the heal, GG - anything but it's always a positive. Its pretty funny in such a serious game having a lil bounce.
People will argue about not liking perks, tactics like genrushing and killers v survivors but in reality we are all playing the same game and trying to have some fun. Sadly many killers have turned off messages so I don't get the chance to say GG (tried to message a dude who took out the whole squad in under 2 mins, that was impressive!) would be nice if our alternative meaning caught on and we tackled the toxic attitudes in our community with positivity.
So next time you see a tbag, may just be me saying hey, GG
The fact that you used t bagging your teammates as justification for t bagging the killer leads me to believe you guys get face camped for being toxic to green rank killers.
Ggez
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@Mtom912 said:
It isn't, but you're gonna get people who pull the, BUT WHAT ABOUT THIS, and it's something completely irrelevant and unrelated
All killer problems are irrelevant and unrelated
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Man what you want me to do about it? Im just a p3 Cheryl man i can't control what all killers do.
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@xBEATDOWNSx said:
https://forum.deadbydaylight.com/en/discussion/comment/1715738#Comment_1715738
Gamepass ultimate may only be a thing for console (combines xbox live and gamepass)
https://forum.deadbydaylight.com/en/discussion/comment/1715741#Comment_1715741
Honestly I've been saying that Microsoft should pick up BHVR as well as PUBG Corp. Both games have rabid fanbase and both developers would benefit greatly from being picked up.
I actually forgot they didn't own pubg. They could have really helped them out.
Also game pass ultimate includes gamepass for PC so i assume it would work for PC too
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I honestly wish Microsoft would buy behaviour. Other than almost every license becoming obtainable maybeeee they could make them act right. Im not sure if thats what would happen as Microsoft also loves money but we'll see what happens with Fallout 76 and ESO which have the worst microtransactions i have ever seen
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I use Spinechill even more than DS and BT. No matter what i run spinechill because it's honestly the STRONGEST perk in game. Ds, what if its a PH or just a slugger? BT? What about Freddy or killers that immediately run from the hook.
With spinechill it kills Wraith and Ghostface and really hurts big aspects pig, myers, and Deathslinger. Spirit? HA. Hillbilly or Huntress going for long shots? Nope. Even with basic killers like Clown and Demo it's invaluable because you'll know exactly when and where they're coming for you.
So honestly yeah it really should be nerfed....but i love it
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Im gonna start doing it because the replies make me think its funny lol. Plus i need that achievement
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/195613/resistance-final-update
And DBD outlives yet another competitor. Why cant any other studio do it right....
DBD would be better if there was good competition.
This this this
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/195012/easy-mori-fix
So because we dont care about Bloodpoints we should go play civ?
Its an inside joke, Mcote basically said people who play the game too much should go play something else, like civ. He was talking bout people who get mad and frustrated but same difference
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/1652098#Comment_1652098
I wasn't aware. I thought OP wanted the original effect scrapped and to just add the BP modifier.
Nah that would be so dumb lol
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urggggggg disappointing
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1652232#Comment_1652232
Most of your post I agree with. Its this bit thats nonsensical. Thats why i only commented on this part
https://us.v-cdn.net/6030815/uploads/JFAD5S6VTIDF/screenshot-20200929-130323-chrome.jpg
Yeah dude in the entire time i've been playing DBD the only thing i can remember changing from the PTB was Billy's chainsaw. Maybe im wrong but the PTB feels less like a test and more of a preview
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@ZCerebrate said:
https://forum.deadbydaylight.com/en/discussion/comment/1651808#Comment_1651808
https://forum.deadbydaylight.com/en/discussion/comment/1651865#Comment_1651865
https://forum.deadbydaylight.com/en/discussion/comment/1651872#Comment_1651872
Not sure if you guys are actually being shortsighted, meme'ing or not understanding the OP...
He's suggesting that things like Ebony Mori's (and Keys even) still retain their current powers - being able to kill someone off first hook etc etc. but have an additional sideeffect of being a one-sided Bloody Party Streamer for the enemy team only. When you burn a Mori currently - you are already not bringing your own Bloodpoint offerings like Survivor Pudding which means you aren't getting a bonus to BP anyway... so nothing changes for you if you are the killer burning a Mori Offering.
This
1) Incentivizes the survivors to actually play the game and let the Mori's go through - trying to get as many bloodpoints as possible and not to DC to make it 0 (Since this bonus to BP bonus would stack with their own BP offerings). Yes, they might still die off first hook and make 5k base... it's still 10~11k for them for actually playing the match instead of disconnecting on loading screen (Meaning you got to use your mori too).
2) If the same is done for killers with things like Black Lock Hatch Escapes... a score event for the killer that was instantly like "+3000" Survivor Snuck out with a Key" - it would be mutually beneficial in the event that BHVR doesn't outright remove or rework them as they are at the moment.
3) This would take far less coding to just give BP incentives and program it as a new scoring event or bonus rather than having to rework an entire gameplay system, with animations and other stuff depending on what solution they land on.
Thank you for explaining you're way better at it than me lol
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@KaarelK said:
https://forum.deadbydaylight.com/en/discussion/comment/1648015#Comment_1648015
So you want desicive to be unbreakable 2 ? Never had a problem as killer with DS. If they do gens just hit them !? Why the ######### should you watch them do gens and count down to DS !? Like if you watch youtubers, most of the killers are tunneling and then they cry DS op. But that's how you win in red ranks, tunnel, slug, proxy camp. So many players are crying that DS is op, so 90% of the community is tunneling ? That's kinda ######### up, you're ruining the game for everyone. Tunneling and camping is so bad in low ranks and dont even talk about the moris, almost every game. DS wont help here, because new player already have problems hitting the skill checks. I got 3 new player into the game, played duos few games and never returned to the game because it's not fun at all to them. We still play custom, but i guess ranked stays untouched. Got alittle offtopic, but whatever
Man you just aint great cuz you new. If you weren't new you'd know how to use DS lol. See killer mains miss that because they know how strong DS is but not how simple to use it. Saying DS is an anti tunnel perk is like saying BT is an anti camping perk. Like yeah ig that was the concept but thats the rank 20 mindset man
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Man a lot of people mad at me because I was just sharing some information I found out, that gens with no intervention can go that fast, or as people pointed out even faster. I didn't say nothing about how gens are too fast or anything like that. HOWEVER I think its pretty telling that me saying the number incited defensiveness lol
But it aint no secret everyone knows gens pop fast, too fast even thats not an amazing revelation we all know this. The only real thing is people don't want to sit on gens longer. And I agree, I could sit there for a little longer but i don't want it to be like 3 minutes. They say do bones but what the ######### the point, yeah its a side objevtive but with really no point except not getting hit with NOED. And even though thats more common than ever its still not common enough to justify ignoring a gen to find a totem
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1650494#Comment_1650494
im not asking survivors to not do it im saying if you do this against me i will tunnel and camp you and i will use the same "its in the game" argument. if you are okay with getting 2 hooked and camped until death go head
I dont think you read my post lol
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@[Deleted User] said:
i dont want to play against people like this it sucks the fun out of the game
The title:
https://us.v-cdn.net/6030815/uploads/Y5UGKIS6KQJ4/image.png
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BT I can understand. Yes, that is what BT does and wish more of my teammates would do.
DS is meh, just eat the DS or go away depending on situation and number of gens done.
This right here, the best way to counter DS is to TUNNEL. Because if you don't tunnel they become basically invincible at the end of the game. Its literally the opposite of a anti tunnel perk except so many killers will play nice and not tunnel but in all reality its the best way to get ahead. I mostly play survivor now but got on killer to do 3 dailies and man I forgot how stupid killer is to play. I went on a chase with this one PC player who was able to dodge every hit for like 2 gens (or in other words about 1 minute), once i got them I just tunneled them to death off hook, got a 4k. Probably wouldn't have if I was trying to play "right"
As a survivor main i do all the ######### you talk about, because its in the game. I know its bullshit, I wish they would fix it and make it fair but at the end of the day people are going to take advantage of any advantages in the game its human nature. And now honestly when i play killer as much as i hate it i'll probably do the same thing. It's not fun but that's on the devs
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@Boss said:
One thing that doesn't help is that Survivors are all the same, except for the minor differences like their voices & appearances.
Once you find the best things for a Survivor, that's it: You found the best things for all Survivors.
While certain Killers are quite similar, and of course there are Perks that work just as well for one as it does for all, there's also Perks that are absolute ######### on one, but can make for really fun builds for others.
True but I think the only real roles in survivor are healers and runners because everyone does gens. I feel like survivor is kind of flawed from designed so deeply rooted in the game that it might not be able to be fixed. But i am confident survivor gameplay could be made more diverse and interesting if they reworked the perks from the point of the meta. People will #########, but in the long run they can make the game so much more fun then using a perk that you just press one button to use
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1649055#Comment_1649055
It’s not about expecting or predicting anything. It doesn’t matter how good you are at this game. Sometimes the opposing side causes things to occur that are out of your control.
I assume this is the mentailty people who run mad grit have. But remember this convo, I dont want to see your ass running deliverance ever again, you a slippery meat main now! I dont care how many time you ######### on hook, its worth the risk
@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1648005#Comment_1648005
Rank 20 survivor mains complain about it all the time, and the devs listen to those new players instead of the vets because they'll get more money that way.
I dont know if thats true but i do think that they don't balance for higher ranks. Actually I guess a lot of newer perks do make sense if you were rank 20. Gotta run visionary every game. Also killer is actually the power role in the lowest ranks so maybe you're on to something
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@Tricks said:
I'd like to see a teired perk system where you can have a combination of the following:
- 1 top tier perk that takes up 4 perk slots
- 2 upper mid tier perks that take up 4 slots
- 3 mid tier perks that take up 4 slots
- 4 lower tier perks that take up 4 slots
This is an interesting idea, it would give you a reason to run those second hand perks if they cost less than the better counterpart. The problem would come from limiting builds and the fact that really theres a handful of perks that are game breaking, and then everything else. Also while perks like DS are legit game breaking i dont think they're worth taking up 4 spots. If that was the case the only one i would even consider running was spinechill and even then
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@TheClownIsKing said:
“Why would I run Slippery Meat instead of Deliverance?!”
In case YOU are the first one hooked and couldn’t secure a save first. And to have the option of healing to healthy sooner.
So you go in expecting to be the first one hooked so you take a perk that MAY make it so you can unhook yourself and heal right afterwards because....
Theres no reason. The devs know that thats why they talk about "Niche" builds because your thought process will lead you to use slippery meat maybe once or twice, and then stop using it or only use it in meme builds. The only way thats not the case is if its a ridiculously high chance, maybe you can even stack up that dumbass ace perk and offerings with a full SWF but thats literally memeing, you'd be replacing game changing broken perks with a perk that MIGHT let you kobe (may he rest in peace) and MIGHT be more useful than Deliverance IF you get the 1/4 chance of being the first person hooked, a statistic you can influence by just avoiding the killer until someone else is hooked mind you.
I hate it. Its so not fun that the meta for survivors in DBD is so clear cut. This perk, like a lot of perks, is really cute but they refuse to actually balance the game so what does it matter.
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@Mat_Sella said:
It's still 15 seconds more than it originally was, 90% of the time people immediately use Pop, if you needed the extra 15 seconds, somethings going wrong.
People will complain about literally anything
OR maybe you're a short sighted survivor main celebrating a nerf that you literally just explained why its pointless. Yet you're going to go off and complain about NOED and Moris and ask why the devs aren't doing anything. Its because they're nerfing Pop and buffing Slippery Meat.
I forget how people are on this forum, I need to use really neutral language or people just read far enough to know if its in favor of the side they exclusively play and then leave an insult and remark how X side are a bunch of crybabies
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Actually currently brown rank killer because im going to get my rift fragments one way or another lol.
But I play at red and purple normally, I think you really have to try not to get to purple ranks, when i first started playing i was in green ranks almost instantly and hit purple by the time i bought Myers. After that I chose to stay green because my first games in purple were against the most toxic sweaty SFW possible, but in the long run i dont think it actually mattered. Rank doesn't correspond to difficulty as killer because survivor can just do gens and pip up. Im currently like rank 5 as survivor and i have basically THROWN games trying to do the last of my rift challenges and i swear no matter what bullshit I pull I black pip. Red rank and even rank 1 really just means you play a lot.
Oh and in those red ranks I have never ever EVER played either of those exact builds AND I have Adapted every killer in the game. Perks on survivor can carry you even if you suck, not so with killer. Knowing how to loop and predicting the survivors are stronger than any perk, just like looping is stronger on survivor than
anymost perks -
@MegHasCuteFeet said:
https://forum.deadbydaylight.com/en/discussion/194732/nerfing-killer-doesnt-make-survivor-more-fun
https://forum.deadbydaylight.com/en/discussion/comment/1648035#Comment_1648035
Excuse me what?
Pop/corrupt/bbq/ x
ruin/undying/tinkerer/x
You get to choose between 2 builds based on killer and have to fill in the x with a perk.
Besides, if you run meta perks on survivors you basically just overkill it because you don't even need perks to escape, unlike killer.
That second build is 1. Brand new and 2. made almost solely for Blight and Billy.
The first build is just an overkill build because why would you use POP and corrupt, its like bringing NOED or BW you must go in with the mind set of failing. I get the feeling you're struggling as killer, and no shade, but maybe don't just listen to a youtube video for directions, the thing about killer is there is a lot of room for creativity both in builds and gameplay. Those cookie cuter builds might make you climb ranks but you might not be learning anything.
Also for the record as a killer main turned survivor main, I would rather run a perkless killer than perkless survivor lol
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1648005#Comment_1648005
Thana looks like a buff to me. Thana is pointless as is. If 4 were injured, 16% x 80 = 12.8 = 92.8 seconds. A whopping 12.8 seconds to gen time. Healing: 16% x 16 (being healed by 1 survivor) = 18.56. A whopping 2.56 sec extra. Self care? 16% x 32 = a whopping 5.12 seconds. If anything, this will be a buff to thana.
For Pop, they cut the time to 45 sec and kept % the same. The perk is going to continue to be used. If they said “we’re cutting Pop from 25% to 15%” then you might have something. And spare me the whataboutism about DS please
Im not saying the nerfs are a problem im saying they're stupid. No survivor main asked for a pop nerf so who is benefitting? The thanta IS a nerf because its used solely to slow down heal speed, the nerf might be a direct response to Forever Freddy which is what it is. Still isn't moris or even NOED.
@EvilJoshy said:
As for killer's have a wider variety of perks to choose from. I think that stems from the fact each killer is different. Therefore perks that are bad on one killer might be great on another. BBQ is good all around but it's better on Billy, Oni, Spirit. Corrupt might not be very good for them but it's great for trapper and hag. Survivors are literally all the same. They all do the same thing just as well as everyone else. So their perks are narrow by comparison.
I agree it's boring to run the same 3-4 perks every game. Every time I try a meme build it feels like I get a face camping killer and I'm like "I should have brought DS". Course that also happens when I play killer too.
But if BT, DS, and Spinechill weren't so good at what they do there would be more diversity in builds because a lot of perks do the same thing in different ways. I dont know if you edited or what but I missed the last part of your comment that is exactly how the devs must think lol.
"Spare me your complaining about DS and Moris, this nerf was to Pop! You idiot, why can't you understand THIS balancing is about slippery meat NOT the things people actually want changed."
I feel like i should spell out that its choice for the devs to change random things no one wants changed vs the things people have been desperately complaining about. Like your comment would make sense if they used a magic 8 ball to pick what they do but unless you got some insider info "Whataboutism" is literally the name of the game when it comes to changes lol
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@EuphoricBliss35 said:
Is there a thought here you were trying to convey besides “Scoff, I escape all the time and I only play with meta perks”? I don’t get it.
The point is no one was complaining about pop, but they nerfed it for the benefit for survivor, which is non existent. Even if someone was complaining about pop or Thant they aren't going to be happy with the changes. It has no change to the enjoyment of survivor and probably a little more frustration to killer
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They all have crossplay on, I think its also the second smallest player pool so I would def turn it on for survivor at least