JawsIsTheNextKiller
JawsIsTheNextKiller
About
- Username
- JawsIsTheNextKiller
- Joined
- Visits
- 4,432
- Last Active
Comments
-
@Dead_by_Gadfly said:
Its kind of pointless with how matchmaking works now
https://us.v-cdn.net/6030815/uploads/V7Q87HWHDMJ7/20200711-223140.jpg
I get survivors across the entire spectrum
I think you have trumped every screen shot complaining about matchmaking with a perfect rank 1 vs four rank 20s!
That is, until someone posts one where they were the rank 1 killer and they LOST to the four rank 20s!
-
I would imagine royalties would need to be paid for an Asda but a Supermarket or Shopping Mall would be really good to have (Dawn of the Dead map?)
What's Frogette?
-
I think you are right that people are more likely to be solo in the mornings. If so, tthis highlights the difference between good solos (mornings) and average SWF players (evenings). The good solos can waste a bit of my time but I can still do very well. Even SWFs that aren't that good individually are very efficient together and can hand out some punishing defeats.
-
My favourite is when you visibly stand still to let the last survivor go and find the hatch only to get "lol u suck" at the end.
-
@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/1434000#Comment_1434000
If slugging is such a problem why don't you run perks to counter it
Please tell me which perk prevents my three team mates from being slugged and I will make sure I run it for the very remote chance that I would be playing survivor, never mind facing a Hillbilly.
-
Yes. I don't care if PC players have an advantage. I think most of us console players will be largely unaffected by playing against mouse and keyboard players. If I am wrong, then I might be down a rank colour. I can cope with that.
-
@OutcastEric said:
https://forum.deadbydaylight.com/en/discussion/comment/1431210#Comment_1431210
those are niche scenarios that dont justify a power nerf. Tweak the add ons, leave the power. There are so many perks that counter slugging anyways now. If you lose to slugging billy you kind of deserve it lol!
In what version of the game am I playing all 4 survivors?
-
Yes!
If you are a survivor.
-
Apparently Clown is underrated. Some people say his power is so well hidden not a lot of people are finding it.
Maybe he can fly or has a motorbike we haven't discovered yet.
-
@SupaSlay3r20 said:
The gateaus are the only event item available to killers while survivors have the medkits and flashlights as well. When the rates for the items went up on survivor the rates for gateaus was decreased.
Yes, where are our anniversary Moris? I want to hear the party streamers go off when I eat somebody's spleen!
-
The current long wait time is probably due to cakes being distributed unfairly, mainly to killers. I hope the Entity's realm doesn't have an HR department.
-
It's been said many times before that if Billy was released today he would be made with a cooldown. The cooldown makes sense to stop those 4 slugged at 5 gens games and brings him into line with other killers.
Once this is in place, the numbers can be tweaked and one day, Billy will be the most balanced killer in the game.
-
We should be allowed to set our own sound alert for when a survivor DCs. A crying baby perhaps?
-
@Victor_hensley said:
It's the main DBD feature, and it's encouraged by the DBD team, because it's been 4 years and have done nothing about it.
I am honestly a fool thinking the devs can do something about it. It's a toxic waste plant of gaming.
I had a friend that just started playing, but since he failed his first game (he was survivor) he was called a f****t and a person that ruins everything and should have known better (y'know, his first ever game) He promptly refunded the game after the fact. I told him this game was not meant for people who wanted to have legitimate fun, and made the right choice I feel. The other players of that game did a really good job of what represented this game for what the community and devs celebrated for 4 years, and most likely many more, how badass of you.
The devs have a hard time preventing bullying due to the 4 vs 1 design. But They need to disable messaging by default so you have to switch it ON to receive messages and fix matchmaking so they will never mix rank 20s with rank 10s or rank 1s with rank 10s. The ONLY time this should happen is if an SWF has a mix of ranks, then matchmake with the highest SWF rank to offset the SWF advantage.
If this increases wait times then they need to work on making sure good killers get into higher ranks and encourage people to actually play killer with incentives or balance changes.
-
0 because of a bug.
-
Yesterday I had a game with zero hooks vs four rank 1s and 2s immediately folllowed by a four minute 4k against yellow ranks. They both actually felt more like no contests rather than win/loss so I didn't feel bad about the "defeat" or good about the "victory".
If I look back on games, the most enjoyable ones ARE the ones were I kill 2 and 2 escape. Those are the ones that feel like matchmaking was working as intended.
You also often need to slug for 4ks and that's no fun for me, nor the survivors. I'd rather "lose" than bore everyone.
-
A think SWFs probably expect to win every match. So for me that is a really good reason not to feel too bad about the inevitable result. Get your 4 BBQ stacks, open the door and then do "happy spins" at the exit gate do that the team doesn't know they got to you!
-
I usually base it on how quickly I get destroyed. Really good red rank solo survivors will take their time to embarrass me wheras an SWF, even if they are mediocre will be on the bus back to the campsite while I am still half way through setting my traps.
-
A red rank survivor did this in front of me yesterday on their first hook in a 5 Gateau match that we went on to win.
I don't understand some people!
-
I thought it would be funny to keep playing the offering for the survivors to start separated. Funny because they think they are getting moried but actually benefits them not me.
When I got a loading screen with 4 cakes and my secret offering they disconnected in the loading screen.
No sense of humour some survivors.
-
I wouldn't complain at my Hag getting some fun new addons but I would not be happy with the inevitable new teleport cooldown.
-
Because you have to spend most of your game looking at your characters bottom.
-
@xlRadioactive said:
How about you play according to your rank maybe? Show off your skills and don't rely on sympathy from survivors thinking you're a newbie, coming from someone who mostly plays survivor
As Killer and Survivor, I hate the current Leatherface and am very happy to play against and as him once the update drops.
If survivors get cocky and slip up because they think I'm a newbie that is their own fault. I'll feel no guilt over it as I wouldn't be playing any different. I don't get to choose the survivors I verse not the ranks that I am against.
If a killer sees a lobby full off default Claudettes and Neas he might decide to take off that Mori. They could turn out to be a Rank 1 SWF. It's the exact same thing. That would be the killer that gets punished for making an assumption based on appearances.
-
You cannot predict an SWF so the ebony thing will not work.
However, you only need to break the SWF by killing a single member of the SWF to "win".
If you identify a solo though, let them escape for bonus points.
-
When I am facecamping the first person I hook. I sometimes fall alseep. Now I can stay awake because I have to concentrate to 90% my chainsaw. This buff will improve my kill rate but nerf my sleepy time.
-
A lot of people have being crying out for this Hillbilly nerf for years. They need to stand up and give support to the thing they have been campaigning for. I'm surprised they are so quiet.
-
@thekiller490490 said:
https://forum.deadbydaylight.com/en/discussion/comment/1408833#Comment_1408833
And I'm going to stop you right there. I play Slinger instead of Huntress for the ADS. But the big part of a skilled Huntress player (and slinger a little bit) is knowing the center of you screen. It's a matter of skill, like a similar debate on a particular forum thread on versing a certain chainsaw killer. 🤔
It's very easy to aim at a Post-It note.
-
Mettle of Man
-
@thekiller490490 said:
https://forum.deadbydaylight.com/en/discussion/comment/1408777#Comment_1408777
Seriously, how has your experience been with Billy recently?
You going to go after Slinger next cause he's am a distance-denial killer with no map pressure?
The difference is that Billy was a noob stomper. Same as old Doc and old Freddy. Deathslinger will never be a noob stomper. Hillbilly never goes against rank 1s because he never pips.
-
@thekiller490490 said:
https://forum.deadbydaylight.com/en/discussion/comment/1408759#Comment_1408759
To the wrong people.
I campaigned for the Ruin nerf. I like people who will at least challenge the consenus.
-
@PrinceAshitaka said:
https://forum.deadbydaylight.com/en/discussion/comment/1408732#Comment_1408732
I agree that Billy can stomp low-ranks and your average pub team, but compare him to a killer like Spirit. I just don't feel these changes are justified in the slightest, and not being able to pip because they have a one-shot mechanic should not mean a nerf it should mean a change to the pip system to accommodate for that and allow the Billy to face stronger survivors. In fact we're supposed to be getting a new MMR system to allow for more fairer matchmaking so I still am completely opposed to these changes.
Yes. Reward Billy for his destruction of lower ranked opposition appropriately and this nerf would not have been necessary.
Additionally. I'd love to be on a DBD pub team. This needs to be a thing.
-
@thekiller490490 said:
Did you really have to restart this ######### show?
@Mushwin was merely thanking the devs for listening. They do listen.
-
Do you remember when you were rubbish? I bet you and your team got destroyed by Hillbillies. I did. That is probably the reason for the nerf.
We all like killers being rewarded for being skillful. But when a killer cannot pip because they are so effective, it shows in the devs stats when these killers perform too well at the lower ranks but stay at those ranks. It makes them appear OP.
-
Because before you posted this, I posted: https://forum.deadbydaylight.com/en/discussion/168210/i-will-miss-the-old-leatherface#latest.
Those perks already made survivors fear Leatherface.
-
I don't wanna see no PWYF/Nemesis though!
-
@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1408553#Comment_1408553
I never camp, yet i destroy 4 man swf, he Is a lot better now, its gonna be easy haha
Please post video!
-
Yes, Hillbilly will be getting Chopin's Funeral March to signal the end of him.
-
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1408514#Comment_1408514
You know this is against the rules?
You should do something this naughty!
-
Never met Wraith?
-
Can you put GhostFace next on your list please? I always lose against GhostFace.
-
@IMhereRUN said:
https://forum.deadbydaylight.com/en/discussion/comment/1408426#Comment_1408426
I havn’t really considered this, with addons a trap can be activated anywhere in the hallways, thank you for the tip! Perhaps I’ll try Hawkins instead, I feel it’s a smaller map.
Edit: forgot to actually thank you, so thank you.
You are welcome. Nobody knows where the totem spawns are on the new map which gives you the advantage. But yes, Hawkins too!
Also avoid hag addons that increase trap range as they make it difficult to insta-hit, go for those that increase the trap distance, especially if you do have the new map offering.
-
An offering the the new map will help enormously!
-
A year ago I would have supported this. He would destroy low ranked players because emblems kept him at low ranks.
I see few Hillbillys now. Ghostface is the new Hillbilly. He is easy to destroy low ranked players without the need to learn skills.
-
This is a net nerf for a non-meta perk that only worked against solos. I think this is part of the general Hillbilly nerf.
It's a shame it didn't mute headphones.
-
The way things are going unfortunately I think I will have stopped playing by 2027
😪
-
@[Deleted User] said:
I don’t care what they do as long as the new chase music has a banjo in it. It’s injustice if those two don’t get chase music with banjos.
They should have led with that.
Hillybilly update: Banjo (oh and a nerf)
The forums would then be full of celebration.
Then if they release a 2 vs 8 mode: Dualling banjos!
-
And yet Trapper can place a trap, and then immediately place another one! Clown can throw two bottles in a row! I think I know what is coming next!
-
If I am in a game with Scoops Ahoy Steve, Bunny Feng, $15 Lisa and now Graff-Crafter Nea - How am I expected to tunnel all four of them?
-
@Aven_Fallen said:
I preferred the previous state. Last year the Items were too common and the Cakes were too rare. This was different now. Sadly the Cakes are less since the Hotfix... Even tho, once fixed, the Players would gain more BPs and therefore more Event Items.
Well, what a bummer.
What difference have you noticed? It felt like I was getting an average of 1.5 cakes per bloodweb before the change. Since the change I haven't really levelled up enough to notice a reduced drop rate.
-
@burt0r said:
Another post on this forum said they disabled DC penalties but I have no idea if that is true. But it would explain the reoccurrence of instant DC. Oh glorious times /s
That makes sense. I had actually forgotten how popular DCing was even though it wasn't so long ago. Looks like it's time to get Leatherface out and take advantage of all the free wins!