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IamFran

IamFran

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IamFran
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  • In my case and considering I usually play killer around 7 pm-10 pm (Europe GMT+1) my queues have increased but only a bit, now instead of waiting 10-15 seconds I have to wait around 30-45 seconds, rarely 1 minute. That times are still ok for me, mostly when I compare that queue times with the 5-10 minutes queues I usually had in 2019. I play in mid MMR (presumably).

    My theory is that a lot of crybabies are switching to killer because they can no longer abuse Dead Hard very soon and they are practicing killer.

  • I hate that map as killer, the corn fields are huge and is very easy to lose survivors, specially after a M1 and still have the Pig tree which is one of the most broken structures in the game. The only problem for survivors is that there are no main building for them (just a shack acting as main building).

  • It was one of the few maps in which I didn't like to play either of the two roles.

  • Considering the killer perks, Iron Fist don't seems to be crazy and may be perfectly viable, it would be a nice perk to remove some OP windows of some maps, I hope BHBR take note of that.

  • Freddy: almost all his addons are bad except red paint brush and some others are only a bit useful. The kiiller with worst addons in DBD imo.

    Demogorgon: his best addons are two brown addons (black heart and rat liver) and a yellow addon (Barb's glasses), almost the rest of his addons are mediocre at best, except the red ones which are not awesome anyway considering their rarity.

    Nemesis: mediocre addons in general.

    Pyramid head: the only good ones are the power distance ones and maybe the power duration ones, his purple and red addons are a complete joke specially the red ones.

  • In spanish community we have some funny nicknames for them (some of the nicknames are know for almost everyone in the community).


    Wraith = Patitas

    Nurse = Nurse (but pronouncing Nurse in spanish instead saying Enfermera which is her spanish name)

    Pig = Piggy

    Leatherface = Pelopolla (you better don't search for the meaning)

    Demogorgon = Demo or Demochocho

    Pyramid Head = Cabeza Dorito


    The rest of the killers are called by their spanish names or the english names.

  • For not wasting them in a game if I'm being tunneled or camped.

    That's my reason at least, haha.

    It's a nonsense, because with that mindset I never use items and save them for using never, but idk.

    I only bring items when I have a tome challenge related with them.


    EDIT. My Feng Min, the only survivor I play.

    DeadByDaylight-Win64-Shipping_B9my1AtSVT.png imagen_2022-07-02_214523149.png


  • Trickster and Sadako ones are unnecesary.

    Trckster is very bad when shooting from medium and long distances (24 metres or more) so he don't need that handicap.

    Sadako is a stealthy killer and don't have ranged attacks...

  • I have almost 1400 hours played in this game and I've only seen that addon twice, the first time I saw that was a "######### moment".

  • The grinding reduction will be barely noticeable for new players and worse for players who only use one character.

    A guy who just bought the game will have to at least prestige 1 every characters if he want all perks and then obtaining the consecutive tiers in the bloodweb, prestigin 3 every character is a chore and more grindy for a new player.

    A guy who only use The Trapper for example and used to level the other killers to lvl 40 only for unlocking the tier 1 perks in his bloodweb now have to level the future killers to level 50 for obtaining the tier 1 perks of the new killers, 10 level more and without BBQ bonus, so, more grind.

  • No, it's not a buff (objetively).

    • Can't be used for reaching windows.
    • Can still be used to reach a pallet and stun the killer but require a better timing (more skill) and it's not a free loop one more time like before and it's not a "Press E to win".
    • Can't be used to avoid trapper traps.
    • No longer counter the Deathslinger Power.

    The only good thing of the new Dead Hard is it's better counter against strong killers (which is very good), it's better Against Nurse, Blight and Huntress.

  • Maybe because they don't like the killer they're facing, they have done that against me when playing Legion several times, and sometimes when I play Doctor.

  • @Devil_hit11 said:

    I'm not exactly sure why killer believe that they should be getting free kills in end game by hard-camp hooks and tunneling survivors in the end game.

    the patch notes clearly states that they're improving anti-camp and anti-tunnel measures, BT got buffed to improve anti-camp measures and Off the record is new meta anti-tunnel perk. the survivor changes are very effective as one would expect.

    The killer changes on other hand are not significant enough. Otz was playing clown in PTB. The clown across 5 generators got 2 HOOKS. 2 hooks in 5 generators. so about the killer being more deadly in the chase. it doesn't seem like much changed as I expected.

    Because the endgame is the last chance for the killer to achieve one more kill and sometimes his single kill. If we turn your argument and put it in the survivor side is like saying "I'm not exactly sure why survivors believe that they should be getting free hatch escapes." If the killer last kill in EGC is denied by perks the EGC is almost pointless for the killer.

  • @MilManson said:

    Good, it's a crap map.

    Too big and too many pallets.

    Good luck playing Hag on there or Trickster, wouldn't mind if it's killswitch for ever.

    It is the smallest open map... only 132 sqt and its main building is small and not so strong compared with other maps.

  • Being considered edgy.

  • @MikaelaWantsYourBoon said:

    So Dead Hard is almost dead. I mean if i am seeing you used Dead Hard (thanks to animation), i will just wait 1 second and hit you.

    Dead Hard needed nerf, so i will not complain. Pretty healthy change for game.

    But the new DH can still save you in a pallet, the difference is now it require more skill with a better timing, its no longer a "Press E for win" and it its no longer usefull in windows because it cannot be used for distance and due the animation lock.

  • Nah, he is fine. Not a top tier but fun to play and doesn't feel weak for me.

  • The perk needed a nerf, removing completely one of the few ways a killer have for tracking a survivor and the only reliable one mid chase was a bit too much, not to mention it completely counter the spirit power and nullifying a killer power with a single perk is never good. With weak m1 killers in strong tiles and main buildings is quite frustrating when you face several Iron Wills (which was quite frequent)

    However I think the part of the perk being disabled when the survivor is exhausted isn't necessary.

  • BT is getting buffed but it is way less mandatory than before so it will be less frequent imo.

  • I think the windows of the main building are not the only problem of that map as a lot of people claim. It also have very good pallets around that building which can be connected with the windows and also, at least the few times I've played it, the center of the map have some good pallets well connected.

    I don't trust the map design team of this game anymore, they did a good job with the new Haddonfield but even a broken clock is right twice a day.

  • At the start I was against the BP bonus removal of BBQ, but after thinking a bit I prefer it, With the BP bonus I feel psychologically forced to use that perk with incomplete killers for earning more BP despite not fiting with the killer or the build I'm using.

  • I don't see many nurses because I have low MMR as survivor, I don't see many blights either due the same reason.

  • @[Deleted User] said:

    I don't understand why this is such a hard concept to understand.

    https://us.v-cdn.net/6030815/uploads/OIMXAK0MX8LN/image.png

    And you didn't read the OP to notice it is just a troll post.


    Everything is conspicuous except standing still.

  • That perk have very low frequency of use because have cooldown making difficult to track survivors and becoming the perk useless, considering that the perk have only 36 metres of range I wouldn't consider OP at all if it didn't have cooldown, it would be only a good tracking perk in some situations, in fact the crows have a cooldown themselves (15 seconds for returning their place).

    Maybe one day they will notice the same thing the have noticed with Jolt (cooldown nonsense) and the perk even have a counter (Calm Spirit).

  • Bad perks for Pyramid anyway.

  • I like the Dead Hard rework.

    The new Dead Hard is weaker against weak killers and stronger against Nurse and Blight, specially Nurse.

  • But you still have plenty of unmindgamable and safe pallets on that map.

  • I hope Off The Record shows up in the Shrine in the next few days of 24 hours refreshing so I can unlock it and switch DS to that perk as soon as the patch is released. I don't own Zarina.

  • I don't get why the survivors hate too much the generators but they hug them like a koala, even while they're injured and rushing them like no tomorrow, maybe if you weren't too obsesive on "BeInG EffiCiEnT" the gen reparation time wouldn't have been increased in first place.

  • I've said that because people are assuming that Yui will be the next LGTB character.

  • Should Yui be lesbian just because she likes the motorcycles?

  • Ok, see ya in a few weeks when you recover from the tantrum. xD

  • I'll stil be using Corrupt Intervention, the perk is still very good despite some heralds of the apocalypse is saying it's useless now.

    I'll be using Jolt way more frequently with killers who down using M1s.

    I'll be using Eruption way more frequently combined with the new Overcharge or Call of Brine.

    I'll be using Thanatophobia in more killers instead of just Legion and Plague.

  • I think they're encouraging the stealth instead of removing it from the game.

    Calm spirit buff, Distortion buff, Lightweight buff and Dark Sense buff is focused on reacting by hidding or escaping from a killer who is near to you.

  • For me is a fair nerf considering the other perks buffs and killer buffs in general (main killer here), it still work well when is needed (a very advanced generator), so.

  • If you want more endurance keep equiping borrowed time, 10-12 seconds basekit is too much, a free bodyblock for the unhooker for everyone without borrwed time, no thanks. Also the haste.

  • Well. Spine Chill nullify the stealthy killers to an extent and Iron Will was too strong in main buildings and jungle gyms, good changes imo.

  • Indirect buff to Legion and Plague, haha.

  • Not having windows and almost only pallets doesn't make it good, that map is only worse for survivors with Lithe equiped and the only killers which do well in that map are Bubba, Demogorgon and Nemesis (aside the broken ones) because they break pallets very quickly (not Billy, he can't travel around the map).

  • The icons don't look bad but that design doesn't match the game and the rest of the UI aesthetics imo. Glad to know it's still a work in progress.

  • @Tatt3dWon said:

    SB is going to make all killers wish they never complained about DH just like 6 months ago before it got fixed.

    No.

    I prefer facing sprint burst 1000 times instead dead hard.

  • Yes I'm sweating profusely, summer is near, its hot already and in the fog there are a campfire instead an air conditioner.

  • Fearmonger, Eruption, Blood Favour, Pentimento, Trail of Torment, Make your Choice, Floods of Rage, Spirit Fury, Surveillance (bugged currently), Thrilling Tremors.

  • I don't get why in 2022 a killer who don't give a fk about main killer counters (pallet and windows), being superb in map pressure and a power which synergize with a lot of good perks is not considered ridiculously OP by some people.

    The old excuse of being "hard to use and need practice" is a nonsense.

  • Because people sometimes want to leave the match without disconnecting and earning their points. You cant force anyone to stay in a match they don't want to play. A killer for example can stay afk and let the survivors repair the gens and you can open the exit gates (the equivalent to suicide in hook).

  • I have spent 0 € in cosmetics.

    All the cosmetis I have are from the (free) Rift, unlocked in events or bought with iri shards.

    I only spend money in licensed characters and since Nemesis I only buy the killer with auric cells instead of buying the whole DLC.

  • Old Newspaper basekit, condemnation being more punishing and reducing the cooldown for the TVs to 45 seconds.

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