HittingOnHook
HittingOnHook
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@BioX theoretically that is true but in practice I doubt the throttle measures for an old CPU likme mine (i7 3690Q) will work like a charm!
better prevent not reaching over 90C with DBD!
"There is no spoone" ~ The Matriks
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/1759818#Comment_1759818
that....really does not go for this sorta thing at all...at all.
You could run a cpu at max temp all day and it would not break till LOOOONG after its completely obsolete.
source? I believe you are wrong! I think my CPU will die WAY faster if run at 92C daily (running DBD) than at 65C without it
"There is no spoone" ~ The Matriks
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@BioX said:
I mean, the cpu is just working, its not going to break or something, they will throttle down in ghz if it gets too hot so if you are worried about the cpu actually trying to do a good job, dont be.
have u ever heard about the "component wear"? electronics working at too high temperature degrade more and more til these break, not to mention, CPUs as well, so I dont wanna put to the limit my machine with DBD to shorten its life ~~ got it? :(
"There is no spoone" ~ The Matriks
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@Rizzo said:
You go to your Steam Library, right click on Dbd -> Properties -> Local Files -> Verify Integrity of Game Files, that should restore the original settings.
grazie mile!
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@scottyj555 said:
I'm not an incredibly experienced player, play mostly as killer for enjoyment. Play on ps4
Love a great chase though generally speaking have had good and bad matches. Nothing but respect for the experienced survivors/killers
Will say, I just experienced a new level of skill with a particular player that whooped my ass like no other and he knew he had me whooped but we played it out. It was like I couldn't stop chasing (I try not to tunnel), I'd get the others but not him. he ran great interference and knew his stuff, in the end after we all made the pts we could he gave himself up while the others ran to the door. Kudos man.
Ya know when you're beat.
#bluebird on pc, and others like that, respect to you, had a blast. This game can be so much fun.
quality post
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DBD arguments:
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@CorneliusCloud said:
The slugging is fine. Sometimes players will bleed out before the last is slugged, but as soon as all 4 are down you should start hooking cuz it's ultra toxic to just watch.
Imagine your old lady Bubba chainsaw the 4 survs at once and let em bleed out for 4 long minutes nodding head and hitting trees, so funz
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@CustomerService said:
https://forum.deadbydaylight.com/en/discussion/comment/1758090#Comment_1758090
Add it to the list. There’s hundreds of things that need to be addressed since 2016. They might eventually be addressed. After new Meg hot pants and 17 new killers.
If I were you I’d get comfortable, it’s going to be a long wait.
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@CustomerService said:
https://forum.deadbydaylight.com/en/discussion/comment/1758072#Comment_1758072
Good. Welcome to DBD.
This is clearly a permitted abuse mechanism that needs to be addressed with bans or game balance
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@CustomerService said:
https://forum.deadbydaylight.com/en/discussion/comment/1758060#Comment_1758060
I know sometimes when we are in a group we get entitled. It happens to me as well. When I’m playing with friends we believe we must win. There is no other outcome that feels right. Anything that gets in the way of winning the match is considered death penalty worthy for us. Reportable. Bannable. You and your group get to do whatever you want, but there’s some rules the killer must follow. I know how it goes.
But, sometimes life isn’t what we want it to be, and I’m sorry to burst your bubble: your opinion doesn’t matter to anyone but you and maybe your mom. That killer you played against (including myself, including any other killer) doesn’t give a rats behind about what you consider fair.
I don’t think a SWF squad that makes it their only mission to ruin the killers experience is fair either, and I never complained about that.
alright imma stop playing normal and start slugging x4 only til dead and see it that griefing is funny then
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@CustomerService said:
It’s scummy but not reportable. I’ve done it a few times. If I consider you tried to bad manner or be offensive, or behaved like a piece of trash, I usually let you all bleed out like pigs and hook you when you have 1 health point.
I think you crossed the line of what is griefing tho so doing so over and over maybe it is bannable @Sonzaishinai
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1758046#Comment_1758046
Although I don’t think it should be, it’s scummy.
the gap between keeping the game hostage and a scummy several minutes bleeding out til dead is strongly arguable to cause a ban
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@NoOneKnowsNova said:
Not a bannable offence as the game will eventually end.
but IT SHOULD damn this is so toxic trolling keeping all of us hostage for X minutes
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1756154#Comment_1756154
It is, yes. You lose all bloodlust when breaking a pallet, losing chase, or landing a hit.
then it is fine with me right now
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@Yamaoka said:
Bloodlust should quite simply get removed.
is bloodust disabled upon a successful hit? if it is not, I reckon that's the balanced solution
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@LethalPugy said:
Even if he was a baby, I’d still cave his skull in. He’s trying to kill me. And he’s hella ugly.
would it change anything if the baby was pretty then?
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@DwightFairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/1754199#Comment_1754199
not to disrespect my boy Dwight, but if survivors had a 5th slot they could only use a base perk in then everyone would play David, Laurie, Bill, Meg, etc. so they could get 5 second chance perks and no one would play Ace cause his perks are bad
no way, I use Bond with Dwighty and some put the style and char personality over the perks
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@Groxiverde said:
Why is your little sister playing this PEGI 18 rated videogame?
didn't you know that more than 50% of players are below 18yrs?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1754246#Comment_1754246
Yes, cause that way the game won't have perk builds where the killer can regress gens so much that it takes 5 minutes to get 1 generator done, and survivors won't have perk builds that allow them to get gens done in 5 seconds
Having 200 perk choices for just 4 slots is ridiculous, sorry
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1754167#Comment_1754167
No, just because you can make builds for survivor that would entirely break the game, same with killer
will you still want just 4 perk slots if at some point we have 200 perks choices for surv and another 200 perks choices for killer? Answer
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@NemIsLive said:
https://forum.deadbydaylight.com/en/discussion/comment/1754167#Comment_1754167
Agreed, I'd probably use some of the crappier perks if they didn't deem certain perks like dead hard, ds, etc, essential to play the game decently..
5 PERK SLOTS - MAKE THE 5TH MANDATORY TO BE ONE OF THE BASE (EXAMPLE "BOND" FOR DWIGHT ETC)
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@AggressiveFTW said:
I am asking this because I see how hard it is for the devs to come up with new ideas for perks each chapter. The perks just get worse and worse each chapter. Perks gets more difficult to balance and more perks mean a bigger mess. I've been noticing that it gets more difficult to fix the mess each new chapter when the perks come out.
What if the devs would stop making more perks for a temporary time to test and see if it would be good for the health of the game?
THINK ABOUT THESE THINGS BEFORE YOU GIVE YOUR THOUGHTS!
Do you think that this may be a better and more efficient way to fix the clutter? How would this affect the health of the game?
IS IT HEALTHY FOR THE GAME TO MAKE MORE PERKS EACH CHAPTER?
NO, we need a 5th perk slot to slightly balance the HUGE GAP of having just having 4 slots for dozens of perks
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We need that feature, I am with you buddy, let's set up that limit to 20 minutes
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@Blindninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1742663#Comment_1742663
You Guys need to watch the movie "basket case" and then you'll be fine with it.
there you go buddy, the FULL and FREE "basket case" movie (1982), IMDB rated 6.2 only tho:
https://www.youtube.com/watch?v=jNaTR8bBAI8 -
become skilled at looping
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@TripleSteal said:
Quality post
I love how humanity is
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@BornOrca said:
How is this even part of the game? I had to let the meg do gens just so I could get out without facing dc penalty. So ridiculous. Also I was just wondering whether abusing game mechanics like this is a bannable offense?
https://us.v-cdn.net/6030815/uploads/UVUNFCPQP8WB/locker-glitch.png
THIS IS ART
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I protest as well! you got a supporter here!
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@DoritoHead said:
Just get in an SWF 4head
no, I wanna voice chat with total strangers
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@[Deleted User] said:
Had an idea for this a while back: https://forum.deadbydaylight.com/en/discussion/190765/new-item-concept-handheld-radios#latest
(Does not include Voice Comms)
Pair of Handheld Radios:
- Two Small handheld radios, linked to each others signal.
- When dropping this item, you drop one radio at a time.
- Single Radios can be picked up, up to two Radios can be held.
- While holding a radio, Hold the Use Item Button to send a Signal to its connected radio after 1s, in 1s Intervals.
- If the other Radio is on the Ground, or you are holding both radios with the same signal, it creates an Alert heard and seen by all Players within a given range.
- If the other Radio is held by a Survivor, you see each others Aura for 4s.
Addons and variants that can show the Killers/Survivors Aura near a dropped radio, automatic triggers, duration, etc.
Kinda like Keys. A Key replacer.
good idea but I doubt the DBD devs got the intention neither the skills to do such fun feat
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ON -> the killer wait is ~5 minutes but console users cannot end chat
OFF -> the killer wait is ~10 minutes with end chat (me and others from PC)
-> So I chose OFF cuz I need the end chat
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1749824#Comment_1749824
It actually is. You don't wanna know how many people DC BECAUSE of getting shot out of the gate, and I don't mean 'the gate just opened'. I'm talking about 'no one has been injured or hooked during egc, they just stand there being brats till the last second'...
Like, Pardon me, sweetheart, ya flashbag at the goddamn gate until that timer's nearly out, ya'll get a harpoon up yer butt an' I'll make damn sure ya'll stay to see what it looks like when it runs out.
(seriously, I had people DC the moment the animation for end game entity began)
THIS.
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1749887#Comment_1749887
Well i see you have nothing genuine to respond with. thanks for the funny meme bait thread i guess?
that's true, your elaborated post destroyed mine lol you win
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@Maelstrom10 said:
I hope you realising players tbagging wastes time, and if there doing it in the exit gates you can easily push them out, they won so what? if there crouch spamming in an exit gate, don't get mad just hit them for extra bp. this isn't toxicity so much as it is bm and stupidity. Flashlight clicking also wastes precious flashlight use if they use it too much. its literally just done to be annoying. don't let it get to you mate. It literally does not need to be addressed because the only people who do it are either trying to bait, or attempting to just bm because they won. just give em a fat ggwp and be the better player.
Want to hear true toxicity? end game chat telling you to self harm, holding the game hostage, mori spamming (when it was a thing), abusing bugs/bugged loops (ie the old tricks survivors could do to trap you on their heads.) hacking. Hook camping with an instant down killer to the extent of not letting someone play the game (a playstyle to be sure, but one thats really unfun to go against, usually assures your own loss, and is done to just be a dick to another player.) Most of these things are no longer in the game. but like, not to gaslight what you feel is a problem, but you don't really know toxicity until you have two claudettes intent on wasting as much of your time as possible, not playing the game and just hiding in every bush imaginable to delay there loss as long as possible. What does it achieve? time wasted. does it matter? not really.
Hitting a player on hook, tbagging, flashlight clicking, all these things like that don't really matter.
"fat ggwps" will fix the toxicity
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@Mikeasaurus said:
So I just had a match where it was a 4-man SWF on Ormond and an all start together offering, using all toolboxes, BNP, Prove Thyself along with No Mither and Resilience. The first gen was done in 20 seconds. I am not joking here. I spawned in, and the gen was done before I could even reach it, let alone even cross halfway to the gen in question. They then proceed to literally rush every gen they can find. Anytime I hooked someone, someone else divebombs hook or flashlights me to stop me getting another hook, sided with DS. The match was over in 3 minutes. What the hell is the point of even playing if you're going to play like this? At what point was that fun? Seriously, I'm curious to know why anyone plays like this. And before any survivor mains get all up in arms about 'Gen rush isn't a thing', what the hell would you call this?!
I play cuz toxicity is genuinely good in DBD:
- As killer you can show survs who is the boss: slug til die, torture on hook, facecamping, nod head, give hatch lies, tornado...
- As surv you can abuse some killers following you as pro looper, hook bodyblocking, head on, DS, pointing...
DBD is for funz as it is for toxicity
Period.
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what is gonna the Clown's buff about?
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@The_Bootie_Gorgon said:
4 Billiams 🤣
an AFK-on-purpose Wraith
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@Tekisio said:
Everytime I hook somebody my camera shoots up to look at them. I'm playing on pc, and playing huntress. It might be a thing but I havent played killer in a long time.
Devs did that change some time ago, I dont like that camera effect either, not sure if that was intended, I liked more before
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@horrortale_sans said:
you tried teabagging in real life did you also try jumping over windows and pallets did you also try running from a psychopath that tried to put you on a hook no because the game's not supposed to be like real life
so far I only practiced t-bagging in real life, there is no need to finding a psycho to chase me and rush vault windows but pretty sure that causes exhaustion as well, so yeah, some aspects are not supposed to be like real life although we can remove toxicity with these measures
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@Kbot22 said:
Do you really get that mad by someone pressing a button in a video game that you want it removed? Teabagging is a thing is almost every pvp game and it isn't removed nor is it punished in any way. So why should it be in this game?
why? because it is the main expression of toxicity in survivors among with flashlight clickers, tons of conflicts would be solved
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@RepostRiposte said:
Killer: Pyramid Head
Build: Insidious (Necessary), Agitation, Iron Grasp, Free Slot (BBQ)
Addons: N/A
- Down a survivor by any means necessary.
- Hook the survivor, preferably in basement or other difficult to reach hooks.
- Stand a short distance away while facing the hook with your sword in the ground.
- Use Punishment of the Damned to down the hooked survivor as soon as they are unhooked. Must have been standing still for at least 2 seconds.
- Stand over the downed survivor for 60 seconds.
- Pick up the survivor and repeat steps 2-6 until sacrificed.
- Visit the Dead by Daylight forums.
- Sort by Recent Discussions.
- Read the most recent post.
- " Pyramid Head is OP"
gg ez
Ehm you need to do the tornado right before hooking, like 3 spins minimum!
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@Mikeasaurus said:
I really doubt the devs are going to activly encourage people to hold the killers only power hostage somehow. I mean, would be a pretty funny achievement/trophy but I doubt it will happen.
You see it? Devs are always deliberately forbidding all the possibly funny stuff in the game!
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@coppersly said:
I feel like a lot of the limitations you put on him were to encourage people to get him off as soon as possible through any means, but it seems like the opposite is occurring where people want to take him for the entire game and leave with him.
So my question is what are your reactions to this? I can't think of very many games where something along the lines of "players want to kidnapp the baby sized twin killer" is normal.
I hope devs do not change Victor as he is since it is a very fun new game mode invented by Monto, keeping him for as long as possible and escaping (kidnapping) thru the hatch
https://www.youtube.com/watch?v=DH_uoJueb2s&t=3sthis is like the "Berserker" or "VIP" mode in Gunz game, in which a player has some disadvantages but it is the protagonist!
A possible fix for this is causing deep wound status and auto mended once you drop him
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@CuteTrash said:
https://forum.deadbydaylight.com/en/discussion/comment/1742598#Comment_1742598
The problem is that Victor DEPICTS a baby. The community hasn't come up with the terms "kick the baby" and "deletus the fetus" for nothing, and it's honestly sick. Charlotte does not feel like his sister, the community sees her as his mother, and she also keeps him in a cavity in her chest, like a mother breastfeeding her child. That is legitimately how it looks, seems and feels and it needs to be changed.
I can't tell you how many people I've seen through social media expressing how they cannot wait to "kick the baby" and how it completes their day and how funny it is. This feeds a fantasy of child abuse, where people have straight up said that they can take out their frustrations for children in this game now, and I shouldn't have to take part in it when playing against this killer. Dead by Daylight intended for it to be one thing, and it conveys something else that is morally wrong. It always baffles me how many people in the community are rooting for this sort of thing, I guess these are the type of people that are all for abortion.
OMFG @CuteTrash dude you nailed it with
"This feeds a fantasy of child abuse, where people have straight up said that they can take out their frustrations for children in this game now, and I shouldn't have to take part in it when playing against this killer. Dead by Daylight intended for it to be one thing, and it conveys something else that is morally wrong. It always baffles me how many people in the community are rooting for this sort of thing, I guess these are the type of people that are all for abortion."
gg
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@Squirrel_Thicc said:
Sounds like you're offended for no reason. Victor isn't a baby, he's a monster murderer that just looks like a baby.
please go read the "accepted answer" in the 1st page that demonstrates he is an underage thxs
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@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/1742544#Comment_1742544
https://forum.deadbydaylight.com/en/discussion/comment/1742598#Comment_1742598
The lore says that Victor died when he and Charlotte were children and his half-decayed corpse stayed in her body for many years. The entity took Victor and "resurrected" him.
So I don't understand how he and Charlotte are supposed to be the same age, when he was dead while she aged.
By my understanding he would be zombie toddler or child, because he was older than a baby when he died, still younger than an adult (and you get than Charlotte).
Edit: The lore says the twins were 5 years old when the mother was killed. It doesn't specify how long they stayed at the temple but the wording makes it sounds that long, so I don't think that Victor was older then 6-8 years when he died.
@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/1742632#Comment_1742632
The exact wording is: "Victor's corpse rotted [...] yet demonstrated resistance to complete decomposition [...]"
Not completely decaying is far from aging imo. There are mummys who are not completely decayed but I wouldn't say that they have aged.
In the end it doesn't matter for me personally, I don't like the general look of the twins (it's the wrong kind of weird imo) but I have not had experiences that make Victor particulary triggering to me.
But I think it's a rude move for people that are triggered by it to bring a child in the game (as far as I know they said they didn't want to do it) and try to justify it with the lame excuse of the same age because of twins (the twin thing is another issue, but a minor one).
Woah very good job @Madjura and @SunaIIanu you completely destroyed all those that said Victor is not an underage with your arguments
DBD totally intended an underage killer (figure mom-son) and tried to wrongly fix it with a poor description that messes it up even more
Monto rushed to prepare the memes already about kicking the baby lmfao:
https://www.youtube.com/watch?v=Xcvfh8Fu2uo -
@WestX said:
######### no, I'll kick that little ######### all day long.
Its a monster. Not a baby. Why is that hard for people to understand. What did you feel bad for Gollum because he's small and monster babyish?
Would you agree with underage survivors then, just because they are not monsters?
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@BigTimeGamer said:
I just enjoy BMing
WoW, Halo, DBD, if it’s pvp I’ll do it
Now tell me how this makes me a terrible human being I guess
I knew I wasn't alone, thanks brave guy to speak honestly, nowadays honesty it is not trending
Being toxic or playing against toxic players is more fun, get more physical, more interaction, more EMOTIONS, do not forget this is just a game
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@SoylentPixie said:
https://forum.deadbydaylight.com/en/discussion/comment/1737185#Comment_1737185
I think that's the point though dude. You pretty much answered your own question there. Differing personalities will have different responses to toxicity. Some people find it to be the icing on the cake, others don't and simply wont embrace it.
indeed, I am sure I am not alone, but some users are afraid of what others will think about them / reputation so won't admit it meh
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1737175#Comment_1737175
I disagree. The funny interactions/memes are mostly not toxic and very rare because most killers don't join with that and simply take the free hit. And tbaggin/clicky at dropped pallets is not in any way funny to me, just repetitive
well we have different personalities then, I have big laughers with all that and I am more focused on punishing pesky survs than sportmen ones



