Hex_Flex
Hex_Flex
About
- Username
- Hex_Flex
- Joined
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Comments
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As soon as i find out legion has franks mixtape i just leave lol, that's the only case for me though. Flashlights don't bother me, just face a wall when picking up or snuff out the little light rats if you think they are near before picking up
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@twistedmonkey said:
So what if they reported you? Nothing will hcome of it as they had the power to chase you out , it's just a waste of time when someone isn't interested in doing so though, just leave next time.@PiiFree said:
It's unsportsmanlike behaviour, he's not wrong though. Certainly not bannable or anything but technically he was right :PI wanted to give him but-swatting points. He used streamers after all.
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I left League because the meta was constantly shifting and its a full time dedication learning all possible ability and combo ranges, no thanks. Some of us have jobs, kids, full time school, not enough time to re-learn a new meta every week.
The only joy i still get out of that game is playing the occasional guinsoos on-hit JG TF.
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They need to fix the bullshit audio and the bullshit infinite loading screens
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Billy Nurse and LF have an exponentially higher chance of getting ebony moris from gift boxes since they lack ultra rare add ons. So when the gift box "rolls" as an ultra rare, its defaulted to an ebony mori
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I think they should make billy chainsaw apply deepwounds, and just give him a pink add on that insta downs, much like iri head on huntress
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I found this on a more reputable site...
"Dear people of the fog.
On September 14th, 2017, we regretfully made the decision to implement a new killer into the game, but completely forgot to give him ANY ultra rare add-ons to utilize
As a christmas present from the people at Behaviour to all of you, the players, we are pleased to announced that Leather Face will now actually have ultra rare add ons, we just now realized we forgot to give him ultra rare add ons, oops.
Merry Christmas
Team Behaviour"
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The ACTUAL most important question is when will Leather face get ultra rare add ons?Just completely exempt from a tier of items okay cool thanks.
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@thesuicidefox said:
Yes. I just had a game as Spirit and the lack of sounds REALLY hurt. I even had Stridor and it was hard to hear injured survivors. This needs a fix.Spirit definitely got hit the hardest by these changes, shes going on the back burner until this gets fixed for sure. Might try to abuse some Myers since apparently survivors cant hear breathing/footsteps nearly as clearly anymore.
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@FalseFroggs said:
Glad others are voicing their concerns as well! While playing survivor, the chase and/or injured music is soooo loud, can't hear anything else.
I was wondering if any other survivors have noticed these as well:- When a Nurse Blinks away, there's a very loud popping sound that resonates almost throughout the entire map (to be fair, I've only played against 1 Nurse since the update, and it was on the new map, so maybe it's map specific?)
- Completed gens don't sound the same as they used to - they have an overlaying sound of an almost-completed gen. So sometimes I'll be in the area and think I hear a gen that's near completion only to turn the corner and see the gen has already been finished.
So the audio is in a very bad state right now for both killer and survivors, wow that's unfortunate.
@Patricia said:
I've talked with our Sound Designer and for the Footsteps they are too low and this is something he will fix eventually same for the injure sound that are too low. Also he will investigate the overall sound that seem to be louder. This is the info I have for now.
Thanks !How long does it take to resort this sort of problem if it happened before?
Glad you guys are working on it though, i watched the live stream today and was glad to see the problem was recognized and that its being worked on, but can we expect to receive any kind of ETA as to when we can expect the problem to be resolved? -
@AntiJelly said:
Did you know? There is a sub-sub forum for your problems!
https://forum.deadbydaylight.com/en/discussion/32214/update-2-4-0-unreal-update-performance-lighting-feedback#latestI saw this, but i don't recall anybody focusing on solely the audio issue, i did not want this massive problem to be swept under the rug by an influx of fps drop comments. Nor did i feel like posting my specs was relevant to the problem.
@Bravo0413 said:
Last time we had issues with sound and being able hear survivors those issues stuck around for like half a year xDI bet killer que's will be faster even at rank 1, since others including myself are reluctant to play killer with these new audio issues. My ears do more work than my eyes in this game.
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@White_Owl said:
I thought Iron Will was being picked more, but actually the injured sounds are very low compared to the rest..., also, the Nurse's "whoosh" volume is very high and not directional even when near, it's very confusing. I hope they fix the audio soon.It is sad that the audio changes are practically giving the survivors a free iron will. I know its not that bad, but you really can't hear the moans of pain unless you are RIGHT up on them.
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@HellDescent said:
@Kamikaze_Rose said:
Yeah, I main Pig and the audio is bugged on her, too. I can now hear survivors removing traps no matter how far away they are. Talk about a Pig buff
I actually like that
Even still, i think this "buff" does not make up for what seems like a moderate indirect nerf to all killers, and a general unpleasant experience for whoever is in a chase, be it killer or survivor.
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@DwightsLifeMatters said:
I complained aswell, not a single statement of the devs so far. I hate if they completely don't voice up and say straight away what the plan is, hopefully tomorrow in the stream we will know more@purebalance said:
Definitely noticed this. I thought it might be my headphones.Are you guys killer or survivor mains?
I hopped on as soon as the patch went live and didn't really pay much attention to the audio as i was in a SWF's group at the time and we were talking, but now that i tried to play killer on my own, the difference was huge.I don't really play survivor by myself much, so i'm curious if the audio changes are equally as detrimental to those who play killer.
You would think if it was, this would be quickly fixed.