Guest1567432
Guest1567432
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2382535#Comment_2382535
Nothing. We're just trying to be optimistic. They cannot be oblivious to the fact that its one of the most controversial maps when it comes to balance. So we're hoping they'll correct that.
You optimism is admirable. Ok so lets say that the devs do see something that they could change. How much of the decision would be the devs and how much would be the license holders though?
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So what makes everyone think that there will be big changes and not just slapping a new coat of paint on the turd that is Haddontrash?
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@Pulsar Thats no Claudette...thats a crouching Wraith.
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Based on the track record of patches, No....and it will break even more.
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Yep thats a cheat right there.
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The reason we don't see bp events anymore is because they want to shove the god awful tome challenges down our throats.
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Console fix in the patch Tuesday.
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Nah nah you are supposed to get blinded/stunned by it then the survivor comes along with Repressed and locks the gen doesn't so you can't Pop it because the timer on Pop is so short. So as a killer just take the stun and blind up the ass. GG fun game.
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They gave Clown slightly faster reload and piss bottles...don't think he will be getting anything for a while....oh yeah and they made his add ons worse so there is that.
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It's garbage.
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Been playing less not due to the RE chapter but because of the event that really brought out the worst in the community. Tunneling/camping killers, 4 man swf sweat squads. Nah just gonna wait things out till the end of it. Doubt I will be touching the blood hunt either because it will the MUCH worse.
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Yep. Sweaty games and long queue times aren't worth the trouble. Apparently the retention strategy for this game is 1. Starve the players of progression with ######### bp gains. 2. Have and "Event" where bp starved players have to play like dicks to get good bp gains. Step 3. Watch as the player numbers go up (as well as player burnout) for a short time. Step 4. Investors, laugh all the way to the bank.
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Yeah I don't want to rank too fast, Hit rank 1 and get the ######### beat out of me by a Rank 1 Sweat Squad.
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Nurse is balanced by the bugs the devs don't fix.
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I never really went for the addon. I'm not an accurate bottle thrower I just throw the bottles against objects to spread the gas type Clown player.
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High risk, no reward. When they get cleansed 10 seconds into the match. I tell ya what I have learned a lot about survivor spawns since Lethal Pursuer was released and let me tell ya they need to not have survivors spawn by gens or totems.
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Sounds like a good idea. Would slow the game down where it needs to be.
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I'm a bad killer so maybe I will have NOED and maybe I won't....you won't know till endgame HEH HEH HEH HEHHHHHHH.
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I mean it's end game and I have nothing better to do....unless it's Ormond or Dead Dawg then I break the 10-15 breakable walls.
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Better than RPD.
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@PyramidFootLicker said:
https://forum.deadbydaylight.com/en/discussion/comment/2363464#Comment_2363464
Thing is I mostly play survivor because killer seems like a lot of pressure unless you have the killer you want to play at level 50 and know how they work. Survivor bloodpoint gains SUCK but there are no places for me to practice killer abilities so I usually waited for events like these to pop up for extra BP.
Yep totally agree the bp gain for survivors is dumpster. 1. They need to fix that...and 2. Get rid of the bloodweb bloat. Things like fog offerings do noting on the re worked maps..get rid of those.
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Yep get everything done now because when this event ends its gonna go back to getting thrown scraps for bp in matches.
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Also you have a Hinder on the hit that does noting because of the speed boost the survivor gets. Genius development right there.
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Map should stay disabled is garbage.
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Bones, destroy em.
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Nah survivors are more toxic go to any exit gate at the end of a game and find out. And as far as the "survivors being the disadvantaged little guy" riiiight LUL.
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I use the tentacle to zone survivors then when I get close enough I just punch them. Im not gonna give the survivors a free speed boost for the virus on the first strike that does noting.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2326920#Comment_2326920
Oh no how dare I comment that someone isn't in 100% the right when trying to call other players out for things oh how dare I-
Your statement would be substantially more impactful if I could bring myself to care.
LUL. And I see your fan club is in here attacking me also....and it seems that my statement was impactful because you responded back. Anyway I won't be responding any further as you have a Holier than thou attitude that make me utterly want to vomit.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2326780#Comment_2326780
Yes because the evil of one side justifies the use of it on the other doesn't it.
If you stoop down to someone's level you are no better than them
My advice, stick to making BHVR stream summaries and let people play how they want.
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@GoodBoyKaru And I'm sure there are plenty of survivors that play with stretch res and filters.
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Ah yes the "Balance Team" in all their wisdom strikes again.
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Here is something odd also..on Bubba I can get 4 cakes in my web but I get on Legion and only get 1 per web.
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Bet survivors can still blind through it with a flashlight though, because survivors.
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@Power_Guy said:
Learn some manners.
Fixing code is not as easy as waving your hands over it and saying 'Be fixed in the name of Pythonia, Goddess of Python Code!' And the fact that it's 'been 16 days' means nothing; depending on the bugs, it can take longer or shorter to FIND the problem, nevermind fix it, then fix whatever else is affected by that fix, then fix everything affected by THAT fix...
Code does not exist in a vacuum; changing one thing can have an effect on so many other aspects of the code that it boggles the mind.
So, again; learn some manners. It will help you in life.
"Learn some manners" LUL. How much the devs paying you?
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This is what happens when bhvr doesn't fix the BP economy outside of events. Event, Blood rush , Blood hunt, rift challenges...all band-aids for a bigger problem that is gaining bp normally.
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Oh but only killers are sweaty. /s
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Yes, because me running Distressing Thrill of the hunt, Beasts of prey and BBQ BP build is soooooo overpowered.
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I know I complain a lot about survivor side on these forums but I do think that survivor should be the same as killer once you have it ,you have it doesn't matter if you escape or not.
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Yep....its broken.
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Broken on both sides apparently.
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yep queues seem to be dead right now
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hmmmm taking bets on they fixed nothing about the map and enabled it to try and take the heat off garbage performance.....leading to more performance issues when people get the map.
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Waiting for the cakes to be bugged and not even show up in the bloodweb only for there to be a fix for it a week later.
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The event shouldn't even happen with all of the problems right now....Should be postponed until the game is more stable.
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Complain about NOED meanwhile Adrenaline exists.
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I have bp saved up to get cakes to get bp to get cake to get bp to get cake...
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Well while we are talking about keys when I tunnel and camp the key survivor out that is also "using a game element as intended"
Lmao.
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So when can the killer start cleansing totems to get rid of Adrenaline? Oh wait.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2314304#Comment_2314304
hatch also needs an opening animation so we can pull them off
I mean IF the grab works.
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@[Deleted User] said:
If there happens to be one, a fix for Clown's new bug (and the other issues that still remain unresolved since the Binding of Kin release) would be appreciated.
Bug Fixes: We fixed a bug with Clown's bottles not affecting survivors.
Known Issues: Clown can't throw bottles.
