Guest1567432
Guest1567432
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Comments
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Knowing bhvr they would make the killer worse or slightly "better" in the case of Clown.
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Toolboxes, Flashlights, and Medkits run out of charges naturally. A key can run out of charges but still open the hatch...it's a nerf.
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Anything that lowers the grind I'm for....well I say anything but this is BHVR sooooo...
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Trouble with BBQ...hop in a locker, hide behind a gen, Go one way then double back....its not hard.
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Is it really true Sluzzy has over 10K Nurse Blinks?
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I mean I never used it....but I never basement camp so.
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Unintended use of game mechanics....or exploit thats why.
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@chargernick85 I believe Pig isn't by any means bad. I have had a fair share of good rng with the traps but thats what the traps are rng. Maybe they will get the trap off on first box.....maybe not, it's a coin flip.
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Cool now if they would only do the bloodweb and perks.
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Just wait till they nerf his mutation addons because too many people are using those and not his useless Iri's.
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@chargernick85 said:
RNG, RNG, SKILL, RNG. In that order
Cries in Pig traps. RNG indeed.
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The update about keys is there is no update about keys.
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Cool Pop regresses a gen 95% then.
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Pop is a backup for when Ruin gets cleanse 20 seconds into the match.
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Its so evil....so slowdown......so Doctor..... Laughs in Dr.
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Pretty good Idea.....and its in the feedback section so its dead.
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No one will be doing the new tome challenges today. Rip
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Sweet Jesus that Lag Hard.
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300 Employees 297 working on cosmetics.
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Pretty good J....well hell everyone knows the rest.
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Too damn many.
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@Yords said:
What I would like to see:
- Some perk buffs/changes
- Some killer tweaks
- News of a new killer rework
- All that good stuff
What we will probably get:
- Some killer nerfed for literally no reason with no real explanation
- More bugs and even worse performance
- New skins for BHVR to make even more money off of
- All the things we expect from BHVR at this point
Just summed up the mid-chapter.
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Very well thought out and articulate. Its gonna get tossed into the bowels of the "Feedback" section and ignored by the devs.
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Shift+W
Swf on coms.
"Killer is chasing me, do gens, killer placed traps at x"
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I would be happy with brown bag base kit.
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@drpynz I agree with that one but knowing BHVR they will nerf the mutation addons without buffing base mutation and give a minuscule buff to the other addons.
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I mean you don't really need DH anyway the hit boxes for the traps are so trash survivors can just walk to the side of them.
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His power is not that good...free speed boost for survivors. He can break pallets at 2 but 3 is 1 meter length increase LUL. Addons are trash his tier up addons are the best and will get a nerf because they are being used too much (see Demo). It has been proved that M1 is the fastest way to get downs instead of his power. The design team dropped the ball, again. The only thing that makes him popular is "Nemesis from RE". I will say this its a good thing that he is licensed because we probably would have gotten more trash like Trickster in this chapter.
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Its a useless addon anyway. Most of Nemesis's addons are trash.
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3 second Fatigue base
Less power gauge loss on M1
Complete addon rework.
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It makes the grind less painful so it will get patched next week.
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This game lives off of licensing. The 5th year stream was a bunch of vague bs and selling points. Balance is garbage, game performance is garbage and the devs just send out twitter person to do damage control every once in a while.
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2279915#Comment_2279915
Thats not combating keys though. Thats literally being toxic for the sake of being toxic because you're mad about a perk change. How about actually playing the game instead of relying on toxic behavior to prevent a key from being used? Other killers do it. Why can't you?
Slugging isn't toxic...and I will play the game how I want to play it.
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2278752#Comment_2278752
Right because being toxic about a perk change is the way to enjoy the game and make the community better...
Gotta combat keys some kind of way...devs seem to want to take away more and more tools that killers have. So I will use what I have left.
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I mean I just won't bring Franklin's anymore...but the survivor with the key won't get up off the ground for the entire match...and I will throw the match and watch said survivor bleed out so have fun.
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Yep, totally agree...and I expect that our comments and feedback will keep being ignored.
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Key buff is what surprised me.
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Basically this.
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1 million and change.
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Nope gonna be working on the "Newer" killers.
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Step 1. Get Mad Grit on Nemesis
Step2. BROFIST
Step 3. Repeat 1 and 2
*Agitation and Iron Grasp optional.
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I always wondered why Huntress kept her exhaustion addon but Clown got his taken away. Never got an answer though....Well I actually did "My question was off topic for the thread".
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Blight moves too fast nerf Legion...and Pig.
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Im excited to see this release a few days after rank reset and all the RE fans see how this game really is after they get bullied into the ground...on both sides of course.
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Hadnofun should be outright removed.
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@some_guy1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2262688#Comment_2262688
it's still disabled though?
Is supposed to be back in the map rotation
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Trapper/Feng
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Got Thompson house 1 time since they re enabled it....seems to be very rare.
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You think the mmr test is funny....Rank reset is 2 days before the RE chapter release wait till the new RE players get a load of rank reset.
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Killers that I haven't played I get sweaty survivors killers that I play often I get either new players or potatoes. Now is this the way it is supposed to work? We won't ever know because bhvr is so secretive that they won't tell us whats up.