GrootDude
GrootDude
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- GrootDude
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Comments
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/672161#Comment_672161
But does that make the opinion unpopular? :)
Ruin being the second worst Hex is unpopular but lullaby being the worst definitely isn’t. XD
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@[Deleted User] said:
You forgot about Huntress Lullaby.
Which, I still think Lullaby is the worst hex totem. Better if it gets built up but... that almost never happens. At least Ruin can work for the first 30 seconds of the game.
Actually, I did forget that one. I gotta edit this whole post! I forgot the worst Hex. XD
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Hex totems are meant to be high risk/high reward, the entity isn’t supposed to protect it for you.
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He loses one game and then suddenly everything is unbalanced...
I’ve lost two games counting today and yesterday and win the other at least 15 games, I played mostly LF(one of my losses), spirit(all 3 or 4K games, played four as her), ghostface (only one match for a daily,4K) and Hag (played three games as her, lost one.).
Every other game I played was as LF, I played nine hours today (7 games as survivor) and three hours yesterday (one game as survivor).
Losing one match doesn’t make the game unbalanced, purple ranks on both sides btw.
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I like facing her, one actually just gave me the hatch because my team kept farming each other. :)
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It isn’t stressful
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@Seltas0208 said:
I did a double take because the title made it seem like you were asking for the progress at which you do a gen to be increased. But imma say this, to all those who are saying "my matches averaged along 15 minutes" good for you, tell me how you timed your matches so I can do it myself
A functioning clock?
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10-20 minutes
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I kinda like rancor but the obsession can easily just stealth their way out, it typically works for me.
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@Carpemortum said:
It's not a ranking system. It's an arbitrary term for what amounts to a matchmaking helper.
To prevent rank 1 vs rank 20 being a normal thing.
If it wasnt shown, you would never know it existed because it grants no reward and changes nothing except who you play with.
How does NOBODY understand that.
I understand it, I just like have a red or purple rank. :P
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Matchmaking is currently bugged. But like Speshul_Kitten said, it is to prevent that slaughter.
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I read “dcing” instead of “dlc” at first.😂
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@Kikki said:
But.. but my DS ... my unbreakable Q.Q You Monster 😂
Shank you for wasting your perk slots. :D
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@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/671875#Comment_671875
That was damn cold reply lol 🐷... Lol but looking so handsome bubba 😍 💕
Thank you. :) You get a boop on your snoot!
@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/671875#Comment_671875
I've been murdered
Indeed
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@Boosted_Dwight said:
Oh yeah! You can't mori me if I ...
Notice how I’m wearing the Dwight face. :P
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@Spirez said:
https://forum.deadbydaylight.com/en/discussion/comment/671798#Comment_671798
In bubbas defense, he prestiged twice already and you havent prestiged at all.
Ye! >:D
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Only face I don’t have.😂
@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/671821#Comment_671821
No, this is.
https://us.v-cdn.net/6030815/uploads/488/29CEAIURH2UJ.jpg
(Sorry for quality I am but a console pleb)
I’m a console pleb too :P
@chieftaco said:
@GrootDude i'm down with a mad stash of reds.. count me in.. just blendies or everyone?
lmao
No blends, only killz.
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@Darkskies said:
Wish I played more tbh would love to run into you on ps4 and get extra special bubba love... Bubbas 💕😘
🐖
I wish you could get chainsawed too! <3
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@TheGorgon said:
Thanks for helping me de-pip, already too high to support a game or two, actually contributing contrary to your belief.
That’s the spirit:)
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@Mtom912 said:
I assume you stopped at lv 50 to prestige, why didn’t you just avoid the more expensive stuff like Ebony’s so you could prestige faster
Because I didn’t think about it😂
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@KillermainBTWm8 said:
Is this where we flex our mori's at? Darn I wish my computer wasn't old af and the scrshot button wasn't broke ):
Use your phone :P
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You’ve killed me! You’ve really killed me!
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Three gens might get done quickly but that is when things get easier, less gens to patrol makes snowballing easier.
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Leatherface because no killer is better than him.
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Higher than 1100
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/671098#Comment_671098
Tell me, how many windows are there on the map in total.
Seven I believe.
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@Benoragon said:
Firstly, thank you all for the replies! Greatly appreciated.
https://forum.deadbydaylight.com/en/discussion/comment/669642#Comment_669642
My thought on this one is that if the killer d/c-s, the game is just simply over. And the survivors won.
https://forum.deadbydaylight.com/en/discussion/comment/669795#Comment_669795
I did the same thing and very much agree here. 95% of d/cs I see happens surprisingly in a moment they get a hook/kockdown.
https://forum.deadbydaylight.com/en/discussion/comment/670030#Comment_670030
I agree, this is why I love the scaling 15/30/45 seconds etc scaling option. And the scales could reset every Wednesday with the Shrine.
https://forum.deadbydaylight.com/en/discussion/comment/670078#Comment_670078
THIS would solve the issue if someting was intentional or not. Of course they could just force close the game but at least the time it loads again will be a penalty in itself.
Doesn’t change the fact that both sides should be punished harder for dcing. Killers can actually dc and rob survivors of their items and bloodpoints by closing their application. Can’t punish one without punishing the other.
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@Sauceman_Tim said:
https://forum.deadbydaylight.com/en/discussion/comment/671086#Comment_671086
You must be joking!! Everybody knows that you can't stalk through corn easily at all. Not with Myers and not with GF. I think it's BS that I can't stalk through the corn
I get stalked through corn and I was able to stalk through reeds without being revealed.
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/671090#Comment_671090
I'm not talking about the quality of the windows, just the lack of windows. Generally you won't even get to vault one windows on average during a chase on that map.
I get to vault more often to that, I just know the layout really well though.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/671068#Comment_671068
LOL yes. They even meet your made up criteria... planed out and/or unexpected. You are tricking someone when you do these things (or at least attempting to).
Just because a mind game is obvious and/or you don't fall for it doesn't make it not a mind game.
Stop moving the goal post. If you do something intentionally to trick your opponent, it's a mind game. Doesn't matter how difficult it is to do, how much you planned it out, or how effective it is.
I guess we’ll just have to agree to disagree.
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@PolarBear said:
@GrootDude @PigNRun Don't know how a map with only safe pallets and next to no windows is enjoyable.
Playing killer sucks because you have to break almost every pallet.
Playing survivor sucks because there are no windows which means pallets get used up quick and create deadzones that make it impossible to outrun the killer.
I’m fine with breaking pallets, I usually just break them anyway. The Game actually has some pretty good windows if you know where to look.
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Something I find to be bs is that you can’t reveal him through corn or reeds, I got some easy stalk by moving around the reeds.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/669797#Comment_669797
The problem here is that this statistic counts all the randoms and the rank 20s so it's ######### up
Peanits confirmed that survival rate was 43% at R1, old MoM was a thing around then I believe so this has likely even decreased.
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@PolarBear said:
When they made this map they wanted to be sure that balanced landing could be used anywhere.
And I do mean anywhere.
I think Game should just receive a complete rework, the map sucks for both sides and is just generally unfun to play on.
I like this map on both sides.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/671060#Comment_671060
Yet you even said people still fall for it. SMH
Therefore it is a mind game.
Just because you do not does not make it NOT a mind game.
People still fall for jukes from the beginning of the game, people fall for OoO bait, loud noise interaction bait and Wraith pretending to leave a chase, are all of these mind games to you?
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@Sauceman_Tim said:
https://forum.deadbydaylight.com/en/discussion/comment/671045#Comment_671045
Irrelevant to my argument
Not really since he technically still has a power with potential to cut chases down down, even without his stalk.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/671042#Comment_671042
Dude it is.
I stand there think to myself "I will attempt to trick them by faking the vault" = thought out.
You expect me to vault when I didn't = unexpected.
It meets both your criteria. "Not extremely well thought out" is irrelevant.
This besides the fact that these aren't even criteria for a mind game in the first place. IDK where you are getting this from, but that's not the definition of what a mind game is. The only requirement from a mind game is that you do it intentionally, because otherwise it's just the other player making a mistake.
I just think “XD you actually went back to me”
it really isn’t well thought out, deciding to stand still by a window/pallet is not at all well thought out. It isn’t unexpected to people who have faced spirit enough times.
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@Sauceman_Tim said:
https://forum.deadbydaylight.com/en/discussion/comment/670642#Comment_670642
You typically don't want to be in a chase as Ghostface though.he is really nothing special without his power. And without the proper add-ons it takes a lot longer to regain that power. I know you're trying to be optimistic, however in my opinion I believe killer instinct is borderline useless especially to compensate for your power being stripped from half way across the map
Crouch mind games exist
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/671032#Comment_671032
Doesn't matter if it's predictable or not. He attempted to trick you, you didn't fall for it.
Mind game.
It is not extremely well thought out nor is it unexpected, it is not a mind game.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/671025#Comment_671025
Then all that means is you didn't fall for the mind game.
It is predictable though so it isn’t a mind game.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/671020#Comment_671020
So then what's not unexpected about faking a window vault or standing still? The survivor expects you to be vaulting/phasing when you are not.
Also that's a poor definition of a mind game.
I don’t know about you but I expect spirit players to pretend to vault/phase, I do this as spirit and it works way too well despite how predictable it is, people who know what they’re doing will expect this and then also expect you to start phasing once your “mind game” doesn’t work.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/670989#Comment_670989
LOL where are you getting this from? Nothing about that is true. It doesn't need to be well planned or unsuspected. It only needs to be intentional, because if it's not then you just got luck that the other side over-thought things and made a mistake.
The definition of ‘mind game’, you out played your opponent with an unexpected/ well thought out mind game, not necessarily luck based.
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@prayer_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/670949#Comment_670949
Lol. In these forums you can only see hundred of killers' comments crying. And then you only see nerfs for survs:MoM, sounds, maps, perks,... What are you saying?
Both sides complain, don’t act like one side is the holy trinity.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/670958#Comment_670958
But that doesn't mean one way mind games can't exist either, hence the claymore scenario.
And a mind game doesn't need to be well planned out, only intentional. If I fake vault the window in the heat of the moment, I didn't plan that but I did do it intentionally to trick you.
“An extremely unsuspected or well-planned out trick that others do not know is upon them until it is too late.”
It needs to be unexpected or well planned, standing still is neither of these. Also I’ve never said I fall for spirits standing still, I even said it was predictable and easy to avoid this “mind game”.
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/670951#Comment_670951
Quite obviously true, but you do you ;)
It's a pity, this forum doesn't have a "ignore this user" option like the Steam forums do.I’d click it in a heartbeat. :) MoM,DS,Pallet vacuum removal. They listen but whatever you wanna think.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/670927#Comment_670927
Where are you getting this "on both sides" nonsense. You can mind game someone knowing something they don't. For example, in COD if I put down a claymore in a corner and bait someone to follow me through the door as I avoid the claymore myself, I mind gamed that person to trigger the claymore. I knew the claymore was there, they didn't, I tricked them into thinking I was in a bad position when really I was baiting them to hit the claymore.
https://forum.deadbydaylight.com/en/discussion/comment/670929#Comment_670929
So if I stand at the window and you think I vaulted so you try to run around to the other side and now find out I didn't vault, isn't that what this is?
How well you plan it or how difficult it is to do doesn't change the fact it's still a mind game.
I swear people want to come up with any excuse they can why they lost to a Spirit.
“An extremely unsuspected or well-planned out trick that others do not know is upon them until it is too late.”
Pretending to vault a window fall under neither of these, the claymore trick is at least well planned. Think about maps with LOS blockers at loops, I start moonwalking hoping to trick my opponent, I succeed in mind gaming them. Neither of us knew precisely where the other one was, therefore we both had a lack of knowledge.
We both had potential to mind game each other.
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/670945#Comment_670945
Because they actively ignore any feedback that isn't coming from survivors :)
Quite obviously not true. But you do you.
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@Peasant said:
I don't think they ever addressed this, so here:
Tbf most of their add ons are fine.
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@Acromio said:
Considering how every variation of that map has now triple the pallet count of Blood lodge, I don't think you really want them to rework the other maps.
Anything in the ptb has the capability of change, why not post your feedback?