Gorgonia
Gorgonia
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- Gorgonia
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Comments
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@Massquwatt said:
Zombies have a smaller collision box when they attack you to allow you to slip past tight spots. Unless you're wedging yourself into a tiny corner there's no reason for you to get body blocked by one.
That's not really the case in Midwich. The block the corridors and you know you'll be hit no matter what. In a chase you know you're done.
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@MTK said:
Instead of making BT baseline, I would have made DS baseline.
Instead of making killers break pallets faster, I would have made bamboozle baseline.
I would have buffed a regression perk other than overcharge, since the "difficult" skill check never works against red rank survivors.
That's all.
The difficult skill check never works against anyone with some practice and no input lag.
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@Beatricks said:
Unfortunately, this is the end result of buffing one side to be stronger than the other. Killer MMR is going up and survivor MMR is going down, leading to matches where you need to be significantly stronger than the opposing side to win, since the odds are stacked in their favor. The only thing you can do is find a SWF.
My main concern was:
"If I'm getting the baby killers, what killers are the baby survivors getting?" Then we wonder why new people come in here and say the game feels miserable for them.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3108439#Comment_3108439
I think how someone else in the feedback area suggested a lower overall value - but growing in additive power for each injured, dying, or hooked survivor - would be good (they proposed 2/6/12/20%, based on the number of unhealthy survivors). The perk is still going to be annoyingly strong on Legion and Plague, and I don’t see BHVR reworking either of those killers anytime soon (if ever).
You’ve already got massive value out of Thana if a survivor is out of the match. It’s always lost power when a survivor dies. I’m honestly not even happy that it counts hooked survivors, since it empowers camping (you can get slowdown just for preventing an unhook/facecamping).
Well, at least it's not that other suggestion that thana effect for the dead person should remain in the game and affect the other 3. haha
I would say it counts hooked survivors because you're injured before being hooked most of the time. Unless it's a grab. That shouldn't count towards the % unless they consider that the hook also injures you.
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MoM? Didn't that close already?
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Survivors should play without perks.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3108413#Comment_3108413
Nah, it was nerfed to prevent free escapes, as they stated. I do not believe they are lying. Heck, barely any killers ever even complained about DS; I was like the only one here and I do not feel entitled to hook if I get a down. No idea where you are getting that from. I have literally never seen that attitude, ever. Not even from the most stereotypical of killer mains.
I think you are just mistiming the stun. There are iframes until the pickup has completed.
If it was only an issue of a free escape from the trial, nerfing it at EGC would have been enough. But the cry over the "DS only helps you escape a chase I already won" has been repeated for years.
Haven't really seen a post from you against it, but we get posts against survivor mechanics to prevent the killer from hooking or getting to the hook every week.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3108420#Comment_3108420
Well, I think most reasonable players don’t want Thana to stay in its current state, and would rather see the proposed nerf than what we have now. Self included. Also not entirely against the MoM change.
They should add another condition to Thana so it doesn't become useless when someone dies.
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It was nerfed again because of the meta and because a bunch of killers feel they are entitled to get a hook if they got someone down. That's why they also complain about bodyblock, flashlight saves, etc. They make their downed state hooked transition harder.
If only pallet saves worked as intended (the save fails most of the time even when you get the stun points), they would complain about that as well.
Also, 3 seconds is nothing. And 3 seconds is the gross stun, the net stun is pretty much below 2.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/3098795#Comment_3098795
Yeah no. I'm pretty sure people that squeal about that don't know what tunneling and camping are or are outraged that they get stuck back up on the hook after bodyblocking post-unhook. My games have been completely normal with more aura perks than previously. Also a hell of a lot more nurses, which is not ideal
... so many assumptions in this post that it's not worth the discussion
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No one's trying to get anything from anyone by DCing. People are simply not happy with the game and they leave because they're not enjoying it. Should they play something else instead and avoid ruining others' game experience? SURE. Do they have a terrorist organization trying to boicot the game and increase kill rate figures? No...
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Please, delete this post.
You're joining the tinfoil hat community.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3106170#Comment_3106170
It's what happens when you have popular streamers spreading this idea and people cant think for themselves and follow these streamers like they're the law or something.
I will never get tired of saying that humans are the most manipulable beings on Earth.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3104484#Comment_3104484
I do play Nemesis. That doesn't make Iron Will good design.
What can I tell you...
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/3105433#Comment_3105433
Comparing a video game to a skilled trade...
I don't think I'm the one they'd be laughing at with that one. You could play 10k hours and be just as good or bad as someone with 500.
It's DbD
And you could be in sales or whatever for 40 years and still suck
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Have fun playing with the hackers.
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@kjolnir said:
https://forum.deadbydaylight.com/en/discussion/comment/3105403#Comment_3105403
You realize all you're doing right now is proving my arguments about survs to be right, right?
Please, keep going.
All I'm proving is that you think this is some kind of war where only one side is to blame.
But well...
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@TheSubstitute said:
https://forum.deadbydaylight.com/en/discussion/comment/3105342#Comment_3105342
100% true. Maybe it's my region or something to do with where I sit in MMR but the majority of my teammates have an idea what they're doing. I'm fortunate with that. There are some exceptions but I think the exceptions are mainly someone trying somebody else's account.
As an example about a week ago I was on Lery's against a Legion and a Leon had all purple non-Leon perks but, while in Deep Wounds, went to do a generator instead of mending and went to dying state. Twice. I don't see how someone with multiple P3 survivors doesn't know to mend when in Deep Wounds.
it happens that they don't check their statuses
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@kjolnir said:
https://forum.deadbydaylight.com/en/discussion/comment/3105333#Comment_3105333
LOL why would I do that? It's a complete waste of time.
Guess you teabag in the most toxic way possible, it feels as if I hit a nerve.
this you?
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He just admitted he likes to bully people in game... no wonder he's getting sniped.
But well, besides a vanishing demogorgon haven't seen hackers at all in any of my PC games. I did see a couple on PS4 when they enabled crossplay back then and they had unlimited sprint.
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The amount of times PSN kicks you out just because... I would have a permaban lobby
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@ThiccBudhha said:
Sadly, I agree. It has been ruining my killer and survivor games. To be fair, killers are not making it any better. A lot of these clowns are 100% taking advantage of the baby rage. I got tunneled after someone DC'd, no shot. I can see WHY he was a tunneler as I actually escaped that game, by the way. The fact that he even attempted it was low-key more disgusting than any survivor behavior I have seen, however. Especially when you consider I was being sandbagged by this Meg who unhooked me in front of him twice and didn't take aggro.
What I said in a different post. Survivors DC because of very oppresive killer builds that they don't want to face and killers, knowing that, get even more tryhard.
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@Dsnooz said:
How am I supposed to counter a plague using these two perks while in solo queue?
I'm just grateful most killers aren't abusing Plague right now.
I face Plague at least twice daily in around 5 matches.
Right now, my only counter is... cleansing to stop hearing my vomiting sounds until she finds me and hooks me, then I go play Last Fortress Underground on my phone
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Can you imagine an organized group of in-game terrorist trying to inflate the kill-rate figures so that the devs do something?
hahaha
some people need to get their asses off their heads, it's clearly blocking neuronal synapse
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Marik, aren't you tired of being such a biased killer main?
You probably watch a lot of Fox News too :P
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In my case it is survivors who don't know what to do but killers are experienced. Hence, most games are 4K or near. It's hard to beat a good killer with only one or two experienced survivors.
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@kjolnir said:
https://forum.deadbydaylight.com/en/discussion/comment/3105258#Comment_3105258
Cool story. I'd love for lone survivor survs to stop teabagging despite barely escaping alive because it's hyper-toxic dioucebaggery, but I'm an adult and know it's not going to happen so I ignore it. Because I'm an adult.
So when you can come up with a definition all your survkind can embrace that includes "not whining about hatch" and "no more 4K shaming" then I can get onboard.
Until then, you all may go fly a kite.
Guess you hit people in the hook then because it feels as if I hit a nerve...
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@xTalon32 said:
https://forum.deadbydaylight.com/en/discussion/comment/3099176#Comment_3099176
Why does tunneling and camping need to be looked at? Tunneling is a fantastic strategy to not only make survivors panic, but also lower their numbers so gens don't get done as fast. However, most survivors don't want to get better at the counter to tunneling - stealth.
Camping is only useful if you can guarantee that people will go for the save. A lot of survivors want camping "fixed" because they don't think they should be punished for unsafe rescue's or that the hooked person somehow deserves to be unhooked for a second chance.
I'm not saying that either is pleasant for the survivor who has this done to them, but if you want an easy ride with no challenges maybe play "Let's Build a Zoo" instead (fun game btw).
There is no actual stealth anymore to "counter" tunneling.
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@kjolnir said:
https://forum.deadbydaylight.com/en/discussion/comment/3105236#Comment_3105236
Yeah except that "good sportsmanship" isn't a defined term, and always varies depending on who's playing the game. I get salty surv tears almost every game, no matter what I do, without exception.
So as far as I can tell, when survs want "good sportsmanship" what they really mean is "I want you to let me win."
Or... "I want you to hook me and stop hitting me on hook when you're the first person you find", or "I want you to allow for my to progress in a way where I can make points and you can also make points by hooking someeone else", etc etc
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"Current killer behavior" and "reasonable/non-toxic/good sportsmanship" cannot be mentioned in the same sentence anymore. Most of the killers in game want to make sure you understand that clearly.
They have been buffed, which is great, but they use this fair advantage to make the other side miserable if possible. It's not about winning but about bullying.
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RPD is a great map, aesthetically.
Gameplay wise? nah
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wow... what is this? Dead by Tyranny?
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3104554#Comment_3104554
Did you know there is other gens that you can repair lul
did you even read my comment or do you simply reply?
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@AnchorTea said:
Is Oni worth complaining about when Nurse exists
So they should have left Clown alone too...
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The game simply got boring. You spend at least 5 minutes per gen if the killer camps gens and runs slowdown and regression perks. And that's if you can manage to repair any at all.
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I've noticed they have their power most of the game and keep downing people. Didn't know it was bugged/glitched
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75% is useless in most survivors... it should have been 90% so that you could hear some kind of a whisper from injured survivors.
Right now you can't really hide with IW. They will find you anyway.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3102907#Comment_3102907
Iron Will was silencing footsteps and breathing as well. Nobody does a totem or box in a chase. And blood means nothing on certain maps where it gets buried under grass or blends in with the floor.
Iron Will was broken. It cut off an entire one of the Killer's five senses for one perk slot.
You could've played Nemesis or Plague... no more IW.
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Main killer? No one asked you :)
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3101116#Comment_3101116
Balancing a severely unbalanced map isn't "nerfing" the other side, though.
severely unbalanced? The fact that you hear TR on different floors and that every perk based on TR affects you even if you're on a totally different level, the fact that nurse can TP up and down as she pleases, the fact that "The Game" was the preferred map by every Spirit I played against in 2019-2021 and she could move around the floors terribly easy... so many things The Game has against survivors... you don't like pallets? pick Nemesis, you can still crack your meaty whip accross the pallet and hit the survivor as if it wasn't there :P
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@Carth said:
They are looking at normalizing survivor audio across the board so certain survivors aren't significantly louder than others/others aren't as silent.
this will make it even worse and the game will become even crappier for survivors if they increase the volume of some survivors, some of the moaning is really bad and annoying. I honestly ran IW sometimes to get rid of it and if I faced a plague I simply kept healing on fountains not to hear the puking...
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Everyone is talking about MMR when we know it doesn't work.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3095163#Comment_3095163
It's his add ons, one of which is a meme add on.
Iridescent Flesh: recharges all charges when you hit someone.
Speed Limiter: makes chainsaw non-lethal (so you get more hits to chain)
But wasn't his power changed the last couple of years? I have a vague memory of something like that
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3094340#Comment_3094340
But then you'd never get the glory of this:
The fact that bubba can travel the map with his power on is ridiculous. To be honest, I don't remember him capable of that before or I'm just old and my memory fails me
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@Dead_Harder said:
Proximity sensor is meant as a terror radius indicator.
Wraith cloaked = No terror radius.
it worked on no TR killers before 6.1.1
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@ThiccBudhha said:
It is starting to annoy me a bit, to be perfectly honest. With everyone throwing, the game is not really fun as a survivor or a killer. It was alright at first, but it has been happening in literally every game so it is starting to get to me slightly.
I feel you... I have to admit I DC once today though. Horrible experience, I couldn't wait to get out of that game. It was not progressing.
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@rvzrvzrvz said:
You should play killer until next patch I'm having fun with meme builds, in solo Q last few days everyone is playing the same 2 builds starstruck nurse and thana legion, thana wraith seem popular too for some reason it's incredibly boring, no one play for fun anymore
and like others said almost 1 DC or give up every match
A lot of killers can't find games so they move into survivor roles and then they realize it's not as fun as they want everyone else to think
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@Dunkinspunkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3094352#Comment_3094352
I queue solo In a mid range mmr and I am having a blast, escaping 40 percent of the time and see no problem with the patch. The forums are just for whiners, most of us are enjoying the game
No wonder you're caged. That attitude is what makes this community a pos sometimes.
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Such a nice post. I'm sure a lot of people in this game are good people
:love: <3
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They need to remove legion's ability to see auras a hundred km away and inside lockers. Although the latter should have some kind of compensation, like a basekit iron maiden.
