GoodBoyKaru
GoodBoyKaru
About
- Username
- GoodBoyKaru
- Joined
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Comments
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@LethalPugy said:
Man of Medan 😳
Okay as much as I disliked the game, if they managed to combine The Dark Pictures and DBD (like, Little Hope is releasing and holy ######### it looks awesome) I can't tell you how ######### stoked I would be!
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@Zozzy said:
His normal turning is the same, but the flick at the start is way more restricted .
https://forum.deadbydaylight.com/en/discussion/comment/1599600#Comment_1599600
Didn't they try to change engravings without saying anything and only changed it after people called them out on it?
I find it hard to believe anything that is said without physical evidence any more.
I have full legacy billy so i played him a lot for the first couple of years and for random dailies or when bored when better killers came out.
His flick has been messed with multiple times but this is horrible. They have slowed it down and given it a bigger turn radius at the start.
Nope they tried changing engravings and told everyone they were changing engravings.
People didn't like that they were changing engravings. They re-changed engravings.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1600045#Comment_1600045
sucks that x box and ps4 wont have it I mean if it with the dlc I willing to buy the dlc again on steam and ps4 I have all the dlc I just want my lvls on survivor and killers.
what I like to know how cross progression is going to work what crosses over?
I'd assume everything- you link your DBD account to a BHVR account, and then download your BHVR account's progress onto other devices. Both then constantly update on the Cloud.
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@Kilmeran said:
Nope. Last we heard was around the anniversary that they were still in talks with Sony, Microsoft, and Nintendo for it.
Even from when Hi-Rez did it for Paladins, Smite, and Realm Royale, I don't see Microsoft and Nintendo being much of an issue. Sony, though, is going to take a lot of convincing. Even with Hi-Rez, it got to the point that they just rolled it out without PS4 having it.
PS4 did eventually get it in Hi-Rez games, but it was like a year later that Sony finally allowed it.
For BHVR, most likely they won't do it until all three allow it, and I'd wager Sony is being the issue.
I also wonder how that applies to things like the A Nightmare on Elm Street license. They don't have the license for Switch. But if someone on Switch and PC links their progression and they have the DLC on their PC account, then Freddy is technically now available for play on the Switch.
We've had confirmation of cross-progression between Switch, Steam, and Stadia.
Windows Store, XBOX1, XBOX series X, PS4, and PS5 have no confirmed cross-progression, will not have it for the September launch, and there's no guarantee they'll ever get it. However, XBOX1 and XBOX series X are confirmed to have transferrable save data, and users will get the game for free when they upgrade. Same with PS4 to PS5.
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/1599619#Comment_1599619
yeah, for 10 seconds when mended lmao
you never stay around the person you just hit with your power to down them, you got for other people to injure them aswell and by the time you do that that first guy is already mended and will run away
10 seconds is useless
So you hit three people, one of them you'd chase and is exhausted. He now can't use lithe or bl or head on or dead hard
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Ayo no worries :D
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1599600#Comment_1599600
Must have been only impression then
Definitely is because his stats weren't changed.
except, obviously, the addition of overheating.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1599582#Comment_1599582
yep. well, so far it's nothing explicite, but e.g. mentions of (tw: eye injury)
someone biting someone's eye out.
DD:DNE is always a good one to stick into anything E-Rated, just to be safe. But yeah, any common triggering topics should definitely be tagged.
for example, depressive thoughts, suicidal thoughts, etc
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@ZCerebrate said:
https://forum.deadbydaylight.com/en/discussion/188793/yes-i-do-actually-overheat-as-hillbilly
Most of that never over heat stuff came from before they re-nerfed him to make "overheating" visible since no one was overheating when it went live for the first time (Since the outcry from PTB). They have still reverted it to 3.5 which is enough to cause some overheats now in normal play if you don't run the addon... most of this forum doesn't play any nuanced killers or even killers at all so they haven't noticed
Funny, you think that a lot of the forums don't play killer whilst a lot of people seem to think the forums are filled with people who play nothing but killer.
The duality of man.
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/1599512#Comment_1599512
yeah, because that actually counters smth, 10 second is basically useless... you waste whole addon slot for something that is so situational its insane
It prevents a survivor you've just hit with FF from triggering BL or Lithe to make a lot of distance, and even stops them using Dead Hard. I'd take that any day of the week ngl.
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@Someissues said:
I have been away yes, is it live yet? the buffs to Bubba and the Billy changes? i thought it kept getting pushed back? and the PTB kept going on and off?
No, the most recent PTB was for patch 4.2.0, which will release the new killer, The Blight, and the new survivor, Felix Richter, as well as come with the first stage of the Graphical Overhaul.
Billy and Bubba got changed in patch 4.1.0, tweaked in 4.1.1, and again in 4.1.2, all of which released earlier this year. Bubba and Billy's changed are currently on live version 4.1.2, or if you're steam 4.1.3. As someone who's played a lot- and I mean a lot- of new Bubba, he's definitely out on live.
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1598311#Comment_1598311
Not really sure regarding exact numbers, but he's noticeable slower
According to the DBD Wiki:
https://deadbydaylight.gamepedia.com/Max_Thompson_Jr.He moves at 9.2m/s currently when using his saw
Up to patch 4.1.0, he moved at 9.2m/s when using his saw
His movement speed was not changed. It was confirmed by the devs that his turning was also not touched.
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When most of the maps become Badham/Hawkins strength (like their pallets, because obviously Badham is pretty survivor sided but hawkins is killer sided, but they have similar pallet strength) then I wouldn't mind seeing it go.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1599514#Comment_1599514
Yep, posting on ao3 and I try tagging as needed (and hope people tell me if I missed something)
My advice here is to shitpost in the tags so people know what they're in for, like "tagging is hard/how do i do this/seriously someone help me" because, at least when I search for fics, seeing those tags makes me chuckle and I'm more likely to check out a fic. Plus, they'd then probably comment if you missed something.
A tag I'd suggest, especially if it's E-Rated, is to use "Dead Dove: Do Not Eat". If you didn't know, it basically means to take caution of the tags because it's pretty heavy in the fic. Say if it's a torture fic of, idk, Dwight and Trapper, where Dwight is forced to test out all of Trapper's new tests and kills, or sometimes dying just for Trapper's amusement, only to be resurrected over and over and over by The Entity, DD:DNE would be pretty damn important to have.
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@NivlacACE said:
Putting TTV I’m your username is just an all around bad idea, half the time if I see a TTV I’ll bring a toxic build just for fun. I don’t stream snipe but plenty do.
let’s look at the benefits, pretty much none to maybe one time viewers. I don’t think anyone has actually managed to grow their twitch channel by putting a cringy “TTV” in their account name. Every TTV I’ve bothered to watch postgame has like four viewers max.
I've met a close friend through them having TTV in their name, and I've met close friends through me having TTV in my name.
No matter how you slice it, it's free advertising.
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1599412#Comment_1599412
Mate your at the top of the list don't worry (:
Lmao I'll take that with pride <3
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1599388#Comment_1599388
Yeah its not great, but it makes the nice people I meet here even better.
Fingers crossed I'm included in that group cause I'd include you in my "nice people" group :)
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1599322#Comment_1599322
Thats one of the nicest thing anyones ever said to me here lmao, thanks mate. I think I might have conjured this post, I thought outloud "I wish more people would talk about SCP more than just me" and this showed up like a minute later. Its like my reward for using insidious for anything other than camping lol.
Almost 1.5k posts and that's one of the nicest things you've heard? Damn.
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@SCP_FOR_DBD said:
Did someone say SCP?
I was gonna tag you if you weren't here already lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1598871#Comment_1598871
Not as easy as it sounds.
They just admitted that's literally they're entire playstyle lmao, I have a feeling they'd have mastered it.
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IMO Freddy's DLC. It comes with one of the better killers in the game, Freddy, who's also the most fun to play IMO.
Demo's DLC has some decent perks, with a fun killer, but also I hate Steve so it's a no from me. Plus, it's more expensive.
Pyramid Head's DLC comes with a decent survivor perk, bad killer perks, but a very fun killer to play.
I can't suggest Ghostface because I have a personal, burning hatred of the character, although being honest he does have the best perks (I'm All Ears is beautiful and Thrilling Tremours is a decent BBQ replacement.)
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1599034#Comment_1599034
Kinda hoped people would realise im being a sarcastic jerk that time 🤣 its more the annoyance of dcing under whatever condition. They have a mori, DC. They hit me early DC!
The same goes for killers though
Flashlight blinded? Dc. Pallet saved? Dc. Gen completed? Dc.
Both sides can be pathetic shits and we can laugh at them
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@SquirrelKnight said:
Survivors have no problem with DCing because of a killer slugging. So if i get pallet stunned and dc as killer is that ok?
Everyone would laugh at you like they do survivors who dc on first down but whatever. Who cares about anyone else, you spent money so you get to ruin the experience of others who also spent money.
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@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1596801#Comment_1596801
Neat, I like those!
Except maybe the shown loadouts, bit too much imo. After all there´s the period before the start of the match with the oppurtunity to call out BT or the likes to the other Survivors.
Yeah just not on console and with cross-play enabled you won't always be able to tell people
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1598654#Comment_1598654
Unless your undying totem goes down, then your are very happy
If the Undying totem goes that's still time they've wasted and because of Undying's effect you're already on your way.
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Hi, this is a terrible idea, thanks for trying.
With the new Hex:Undying coming out this problem should be mostly resolved when using the perk but also, all the devs have to do is buff totem spawns and we're smooth sailing
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Kebabed like a fish :3
Seriously though I feel like this is how all moris should be, a little death-hook exclusive that doesn't take much time to complete.
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@Zarathos said:
Hex undying and hex ruin. Yes its two perks but those together will be absurdly strong. I theorize hex undying will be nerf or reworked because as it stands the perks is crazy busted. If your getting the dlc anyway make sure to take advantage of the perk I'm getting the feeling its gonna get the MoM treatment.
tbf the strong part of the perk is allowing hex perks to respawn so theyd have to remove the Undying part of Hex: Undying if they were to MOM it.
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@Todgeweiht said:
Bruh you have a 3 second cooldown if you fail your attack.
No, it's actually 4 seconds.
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- The aura reading of Kindred (not the killer reveal, but the survivor reveals) should be basekit.
- Survivors should have a totem counter on their HUD, like the generator counter.
- Teammates' loadouts should be shown to the survivors before the match begins
Not perfect but 3 suggestions that'd make solo-q life actually enjoyable.
Then, naturally, we'd superbuff killers.
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*laughs in freddy main*
but nah seriously red ranks are absolute torture, especially evenings/weekends. id suggest, if possible, playing during the morning/early noon, or late at night.
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Head On, Quick and Quiet, Decisive Strike, Inner Strength.
Throw the game but it's a laugh.
Also not a build but I've started using Hope in all my builds. It's actually surprisingly good.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1596461#Comment_1596461
If they just make it like if you click M1 on gens doesn't count for triggering killer instinct would be ok.
Because you can crouch and not be detected.
Considering his absolutely busted chase potential and ability to create a ######### ton of pressure through cages, he doesn't need the built-in stall. If you really wanna torment objectives just do it outside the range.
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@sad_killer_main said:
That would be useful, and people would whine about it.
Useful? Incredibly strong, providing free tracking on gens without needing perks and making 3 gens/EGC aknist unwinnable.
Trust me, PH doesn't need this. He's pretty damn strong.
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@sad_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/1596417#Comment_1596417
Thanks, neat explanation ^^
Ayo no worries
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1596438#Comment_1596438
Really? it usually takes like 5 or 6 games for me as survivor before I get a ######### game, maybe I'm just lucky.
I'm gonna say I'm just unlucky.
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Often times I'll boot up dbd looking to have fun, think "Hey survivors fun right?" and then get tunneled 3 games in a row, have megs and yuis and claudette that somehow manage to drop Shack pallet, die in 3 seconds, and do nothing, whilst I loop a killer for a minute on an l-t wall alone, do 3 gens, 4 totems, save people, and then I go cry for a bit. Boot it back up, load into Nurse or Freddy, and actually have some fun.
The only reason I'm a killer main is because survivor is hell to play, ngl.
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1596409#Comment_1596409
You know that if I try to skip them (perks with orange backrounds) - they will just appear on next levels constantly until I finally upgrade them.
They will, so just don't get them ever.
@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1596409#Comment_1596409
I'm pretty sure they'll keep coming up in the bloodweb until you get them, therefore stopping other perks taking the place, I'm not sure though as the longest I delayed getting one is only 3 bloodwebs.
They will but that doesn't mean you have to ever unlock them. From level 20 onwards, I believe, you're guaranteed 2 perks, meaning you're able to take one perk and leave one for The Entity. If there are 3 perks, just hope the entity takes the teachable and if it doesn't, oh well level up avoiding the perk till the entity takes it. If there are four perks, do the same as if there were 3 except your guaranteed to get the ones you want.
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First offence against forum rules gives nothing wrong.
Second offence means you're "jailed"; you get the bars, cannot make new discussions, and I believe you're limited to commenting every 150 seconds (though it could be 120 or 180 I can't remember, I think it's 150).
Third offence is an one month ban. This completely locks you out of the forums.
Fourth is a permanent ban.
Both ban's give the "USER BANNED PLEASE CARRY ON" profile picture.
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Just don't get those perks in his bloodweb then and you're good to go. You said yourself you don't like them so not being able to unlock them further shouldn't be an issue for you either.
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I have not but if I had I would be celebrating
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@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1596296#Comment_1596296
Guess I will if I were to ever buy into conspiracy BS. Projecting much, aren´t you?
Not particularly
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@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1596284#Comment_1596284
That´s a real insightful contribution to the topic, didn´t think anyone would be that thoughtful. Well done!
Anytime honey xo
You can quit the conspiracies whenever you want
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PWYF + Nemesis doesn't actually work since every charge you use consumes a token of PWYF, so it's only good if you use it with Tuning Guide.
My personal build involves PGTW, Spirit Fury, Enduring, and Bamboozle. Though, you can always swap SF for BBQ.
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There you go man, you lost your hat.
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Hi as a devoted pyramid head main rn let me tell you that everyone saying he's weak/useless you're all wrong, he's actually incredibly powerful if you've learned him halfway decent and him being able to torment objectives would be very very very very strong.
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Holy ######### that's awesome! I'd love to meet someone like this lmao
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1596229#Comment_1596229
I hate the perk so damn much as killer.
I love it to the point where if someone gets 3 stuns on me in a game where I think they're solo I give them hatch. If I think they're a swf then they can perish
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Cross-progression between PS4/XB1/Windows Store and Steam/Switch/Stadia is not currently planned, and the developers cannot guarantee anything.


