Ghouled_Mojo
Ghouled_Mojo
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- Ghouled_Mojo
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Comments
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How does their terror radius work? I see insidious having a use on them if she keeps the terror radius active while victor is running about.
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@JoeyBob said:
https://forum.deadbydaylight.com/en/discussion/comment/1772736#Comment_1772736
Because it prevents even the 1 gen survivors are trying to finish from being completed. Survivors have a bit of a chance if they can do one gen at the time (3 survivors pressured means 1 can do gens), but pop obliterates this possibility.
What ranks are you playing at? This sounds like green rank problems. Even a Freddy with pop on a three gen can still have that generator finished so long as the survivors don’t act like idiots.
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Memories of youth
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Pyramid head
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I still remember my first ‘kill by your own hand’ trophy. The person started msging me immediately after it was done. I play on ps4 so I had a picture of it from the trophy. After the match I replied to heir numerous spamming on insults telling them I will always have the picture of the freshly killed Kate who lost their #########. I still look at it a chuckle sometimes. Ass holes.
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Well considering Thanksgiving and this is going to be some jive turkey #########, their cosmetics could be turkey and stuffing cause victors little gremlin ass is stuffed in her meaty self.
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@Aven_Fallen said:
Do you really want to say that Survivors are now using Sprint Burst, because Bloodlust is disabled? It is a Meta Perk for basically forever.
And between the two strongest Exhaustion Perks the only one that works.
I’ve been doing it. Lithe and Sprint Burst. Never really use them. Felt like a good weekend to mess around with them. Lol
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Just toss them in. No fight needed. You get them there during the collapse. You won.
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Maybe slow a survivor down a bit while victor is in their back? It just seems having a ghoulie gremlin on your back would be distracting and make it difficult to move about
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I tried mad grit and agitation on Myers. Most of the time it was #########. But when it worked it was hilarious and heart warming. Just wish there was a bit of lunge when carrying. Not much. Just a bit.
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Hasn’t been that awesome. Cheers!
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1766638#Comment_1766638
I get spikes on BL
I get a bit of something but not as bad as the aforementioned perks.
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@RaSavage42 said:
It's an experiment... as a test to see if BL is needed and also to test the reworked maps
To see if the devs have anything else to fix on maps
And to ease console players frustrations on lag spikes
I’m on console. Lag spikes aren’t an issue with bloodlust so much. Sloppy is worse and sinus Thano.
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I like how the comment on a game mechanic for almost the entire existence of the game is referred to as a crutch. Let’s remove a game mechanic survivors are used to having being removed and how much skill gap gets mentioned again by the opposite side.
It’s not really dbd ppl get tired of. It’s the self righteous ######### with opinions about everything. If there was this many ppl in the world, as in this community, that knew this much about everything we would have solved COVID, aids, and the mystery of time and ducking space
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Trapper. No bs to deal with from survivors with him.
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With your butt puckered up.
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Deathslinger’s gun mixed with a LF chainsaw would be hilarious.
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Flying Spaghetti Space Monster
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I’ve wondered if there was something else going on. I know matchmaking has been weird this weekend and I guess my since it’s timing is off too because other things seem wonky.
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super chainsaw. Leatherfacev sweeping with billy rushing.
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There are a few things then can ruin a game. Take you death a move on to the next game and try to it that round. Nothing really else can be done
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@CorneliusCloud said:
Had a match today with a hacking trapper who teleported everyone to the hook. Guess he had no issues as well lol
That was priceless. Thank you.
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Trapper doesn’t need bloodlust. If he does then he’s not being played efficiently.
I’m going to struggle with a couple of killers. I will either adapt or not play them.
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I played four or five games as trapper and didn’t have issues. It just doesn’t matter with trapper. Almost all 4K except for one 3k.
played a game as Doc and screwed around. Two chases on midwich that lasted longer than 15 seconds. Didn’t really matter I guess. Everyone escaped. 7 or 8 hooks. Wasn’t a bad game really. I can’t really say how well it would have gone with Bloodlust.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1763309#Comment_1763309
Insidious can have its uses, albeit niche. As far as I can think of, its really only basement Bubba or other 1-shot killers that its kinda gross on. Do you have other problems with it?
Insidious is handy on Hag for mind gaming. It helps to make a survivor think she had teleported away in some cases.
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Things seem to be going downhill.
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I can’t see on either map. Killers need flashlights too.
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@seki23 said:
im not impressed. is expected but neccesary, it needs to go, and loops needs to be fairer aswell. killers ALWAYS get changed first they suffer for months, sometimes years and THEN the killer gets the survivor change, its always been like that,.
You’re right about that. Killers are subjected to the bs more often.
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It’s their toy. If they want to break their toy, they can. If they want to ######### on their toy, they can. Let’s just hope the don’t ######### on their toy and then set their toy on fire
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Survivor queue times are horrible. Killers said screw it.
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I’ve wanted the red stain removed for a very long time.
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Well if consoles could participate in a theoretical PTB that would probably help too.
but really I wouldn’t want anything to do with it either way.
sounds like a good weekend to play something else. Unless of course you’re a survivor main.
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Pack mentality?
No actual repercussions? Meaning they don’t have to worry about physical or emotional harm so they act out. It’s a possibility.
Of course they could just be dick heads.
it goes on both sides though.
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Why not? At that point if you’ve committed to losing that much time, you might as well just throw it and get your goal. Like a dog chasing a car except you know what you’re going to do when you catch it.
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Of course not but it’s not like they haven’t had the time.
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Here’s an idea. Fix your god damned match making.
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@[Deleted User] said:
Bloodlust will probably be consolidated into Beast of Prey.
That’s what I was thinking
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I thought the challenges were the BP bank. Don’t cash them in after you complete.
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That is exactly what I’m talking about. Awesome animation lol
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It depends on the killer I’m using. I won’t won’t use but one or two for killers like Cannibal or Trapper. With Clown I will use three.
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Trapper - Iron grasp, Agitation, Nemesis, Play With Your Food.
It’s fun zooming around.
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I love trapper. What builds are you trying with him
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I had a similar experience in Mothers Dwelling. I downed a survivor about twenty seconds into the match with a chainsaw hit. Immediately three other survivors left. I hooked the downed survivor and game ended.
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I’ve just started messing with him recently. Only thing I can say is make use of his high mobility.
I like running nurse’s calling on him as well as Tinkerer. Seems to work fairly well so far.
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Nurses calling/sloppy butcher does really well on wraith.
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It’s from Redneck Rampage n the 90s. Just need moon pies and beer.
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Throw whispers on him if you have it. It will let you know when to static blast. Increase your terror radius. Relax. Enjoy the giggles. Hit ppl with peace in your head.
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I’m looking forward to it all. I think this is going to be fun all around. I hated blight but this is looking on the up and up.
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I thought they looked like a cool killer concept. I have a lot of hope for this one. I thought the perks looked better this time around too.
i look forward to this chapter.
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Survivors have been making poor choices lately. Also been playing extra altruistic and paying for it.