Dev's priorities seem all over the place .
It seems like they have a dart board and when it's time to change things, they just throw a dart and change whatever it lands on. They always seem to change or mess with things no one was really complaining about ex) bloodlust, perk rarities. While they still push aside big things like DS, moris, iri heads, keys, etc. It feels rly irritating to get these mundane changes when there are much bigger issues
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Yes instead of focusing on reworking that joke of a killer they tested out on PTB, they are testing a possible nerf that effects all killers. What are these guys doing?
I personally think they have a massive to-do list and push out whatever is done in each patch.
Here’s an idea. Fix your god damned match making.
you try making a game and keeping up with it
its not that easy
Of course not but it’s not like they haven’t had the time.
This is the big reason people have been overreacting to their bad choices lately. Its not even as much that the choices themselves are inherently awful, its that they're both incredibly low priority compared to much more important changes that need to be made, but that they also have pre-requisite changes that should be done first.
The Ruin nerf wouldn't have gotten anywhere near as backlash if they addressed the reason why so many people ran it in the first place. Not only did they not, but even their bandaid fix months later with undying both kills build diversity, can be countered to hell, STILL gets complained about by survivors, and does literally nothing unless killers can actually apply proper gen pressure constantly.
The gen speed issue was very slightly addressed with the toolbox and multiple people on one gen adjustments, but they were so minimal I wouldnt even call them nerfs. Games can still unironically be done in a few minutes.
Every time they make a sudden change like this that nobody asked for, everyone gets flashbacks to all the bad changes they've made and refused to backpedal on. All while ignoring much higher priority bugs and issues that have been around for ages, let alone any balance concerns that would be caused by the change they're testing.