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GensByDaylight

GensByDaylight

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GensByDaylight
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  • I honestly don't know why, but 90% of wraiths hard tunnel and camp me...

    I don't even do anything to them and they ring their bell for 2 minutes straight like its a sport or something. 😑

  • I would vouch for this...

    If gen speed perks and items were killed along with it.

    Making games take a little longer than 4 minutes would probably be a good thing.

  • To Nerf Pig.

    It is self explanatory

  • I started playing The Crash of Us.

    Just hit 50 crashes in the first 15 hours of trying to play.

  • Play the RE4 remake.

    Its really good and worth 60 dollars.

  • @bunnyfengenthusiast said:

    At least Phead has range addons. What does Freddy have?

    He has... a paint brush. It is an addon! He also has... a box. It does... things? Don't forget about his rope! Its a hearing aid, I think? He also has a drawing? Or was it a painting? Doesn't he have like pills or something... did he steal them from the legion? IDK.

    Tl;dr: He has crap for addons lmao.

    Edit: Woah BHVR, is the censor not working?

  • It became basekit.

    It had to be changed as it couldn't stack.

  • @foxmaster said:

    Since dead by daylight is dying anyway

    Can i have Ebony Memento Mori Made into a obsession perk , Survivors take forever to do generators , I don't want to keep waiting for Rancor to kick in , It doesn't make sense anyway , I need to kill them before the generators correct ?

    I don't want to spend blood points , in order to Mori Survivors , So can I? MORI the obsession If they have Two hooks already ?

    Yeah! Read those steam stats! They support you so well! DBD is dead-ing!

    Honestly, basekit controllable mori for the last survivor if they have 2 hooks would honestly kinda be healthy. It would encourage killers to not tunnel and would mean the mori animation is shown much more often.

  • Or!

    Instead of an overcomplicated and heavily argued over soultion....

    20 or 30 second basekit corrupt intervention!

  • @Blueberry said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3382268#Comment_3382268

    I mean some mismatch on which addons they should be focusing on is destroying the game? That's going a bit over board don't you think?

    Healing will take much longer but all the gen regression perks are getting nerfed as well. The killers need slow down somewhere. If it's not in the gens it's in healing. How is this destroying the game?

    If the survivors don't agree with the change, it is "killing the game".

    No one actually cares about killers. The "60%" kill rate is fine, and definitely not massively inflated by suicides. As long as the killer players will STFU we are fine, and can complain on the fourms to nerf anything we want! I am not sure, but I believe that Blight is getting slaughtered next. There's only a few people who are vouching for him, and all survivors want him dead.

    This is what appears to happen. Some survivors wanted pain res dead? They killed it. Survivors wanted regression dead? They killed it. They meant to put the flashlight and healing changes to get killers to be quiet, but they accidentally over-nerfed healing. I'm sure that part won't pass the PTB.

  • I can say exactly the same for any B or less tier killer against a try hard "sweaty" SWF team.

    Is the game balanced? No, but it is still possible to win. Even without complaining on the fourms to get it nerfed!

  • I think its still visible, even if its hard to see.

    Also, your complaining abour trapper, even if he is a little broken it won't give him the game or anything. There are thousands of other issues that BHVR needs to fix as well.

  • I like meta shifts, but uhhhh.

    Billy is dead now, billy was not meta.

    DH, CoH, and PR are very dead. Although they were meta, they shouldn't become D-tier just because.

    A meta shift shouldn't involve completely nuking the old best perks to force people to use new ones. Maybe slighty nerfing the perks snd buffing other ones? PR becomes 12% per proc? DH applies 7.5% hindered until downed? CoH breaks when kicked by the killer? IDK, but killing perks isn't really healthy...

  • Or.

    We could do a BHVR special.

    Nerf scratched mirror myers and buff tombstone to allow insta kills in phase 2. Also buff the tuft of hair to increase movement apeed to 5.0 m/s.

    What do you guys think?

  • I just whack them. If I hear crows they go on a hook. Sometimes I let the others do gens and force them out for the laughs.

    If I'm playing Myers though... 😈

  • I completely agree with what you are saying. People in this community will attempt to blame their loss on anything... including hacking. I've gotten called a bully squad, in solo q, with a DC, because I flashlight saved... twice.

    Sometimes, survivors also overuse terms as well. Get bodyblocked by the unhooked person and hit then? Well, you tunneled them. Stay near the hook when 3 people chase you to it? Camper. Outplay a SWF? Hacker.

  • @Chadku said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380324#Comment_3380324

    Shadow Step removes your scratchmarks alongside negating aura reading entirely.

    He said to change shadow step, I don't know how it would work then. Thats what I was saying.

  • Map wide exponential... that would be fun for sabo squads!

    Otherwise, dark theory may actually be OP then, as 2% haste at all times would be pretty strong.

    Idk about shadow step.

  • @Sonzaishinai said:

    I love how everybody is getting something different

    We'll have to test it out in the ptb to see who was right

    I believe it is impossible to test, as leverage will deactivate.

  • Wait, old Self Care at t3 took 45 seconds.

    New Self Care t1 should take 96 seconds, as 24 x 4 is 96.

    30% of 96 is 28.8. So with pentimento, it should be 124.8

    33% of 124.8 is 41.484. So with both dying light at max and pentimento, it should take 165.94.

    50% of 165.94 is 82.992. So with pentimento, dying light, and leverage it should be 248.93.

    50% of 248.93 is 124.466. So with penitmento, dying light, leverage, and colorphobia, it should be 373.39

    25% of 373.39 is 93.349. With everything, it should take about 467 seconds or 7 and a half minutes, assuming I didn't screw anything up and the addition of time is based on irs current value...

    Edit: I got here late :(

  • This article was created from a community discussion. The Tools of Torment Mid-Chapter Update is quickly approaching, so that can only mean one thing: It’s time for another Developer Update! In this series of posts, we cover some of the biggest changes and additions making their way to the game. In this edition, we’ll dive…


  • 3, 6, 9, 12. Obviously factors of three are superior.

  • @GentlemanFridge said:

    https://us.v-cdn.net/6030815/uploads/ZK0XCHCSL4V7/image.png

    ^ is called Starstruck in English. It's a Trickster perk that does precisely what you're asking for.

    Making this perk basekit (which is to say, its effect are active without needing to equip the perk) just isn't what you want.

    I don't think he means that... my guesses are that:

    Skull merchant can now make her drones wear survivors, and when the drones are hacked the new status effect vulnurable goes away. This feature is exculsive to p100 skull merchants tho.

    Bubba has became a tech-edgelord and has now hacked DBD and got back his survivor faces to harrass people again.

    Myers now has tombstone basekit, after full stalk + 30 seconds you become vulnurable and he can mori you. Doing this gains diffrrent masks to wear, and many call it hacking.

    Just my guesses.

    Edit: Wearing the faces make the character's face you are wearing vulnurable, and can get insta-killed by the saw.

  • They needed to nerf pig, this is the only way!

  • @Nos37 said:

    You see countless "don't tunnel" threads here, but don't listen to them.

    I played the killer and spread hooks, hooking the 1st, 2nd, and 3rd survivor, but the 4th survivor wouldn't let me hook them. When the gens finished, they all left.

    They didn't care about me or my fun... Why the fog are they asking that killers respect theirs??

    image.png


  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371056#Comment_3371056

    Yknow and killers just keep crying about Survivors escaping with tbags, emotes and flashlight clicks and saying gg ez at the end.. but I never see any appreciation to the Survivors who don't do that.

    This game can go both ways sunshine ;)

    Maybe its because not being a dick is commonplace in society?

    Just because you didn't do anything obnoxious doesn't mean you did anything special.

    Survivors don't thank the killer when he doesn't BM on hook or tunnel.

    Also, it kinda sounds weird saying "Hey, thanks for not being a ###### person!"

  • @Emoba said:

    Red Forest is a realm, not a map. Be more precise.

    Both of the maps are ridiculous.

  • My hope is that some killers play more survivor, so I can get a consistant 100% BP bonus for killer. 😁

  • No, I'm sure he got a 4K, he just didn't specify what type of SWF and how the game played out.

    I believe that they were a 2 SWF and 2 solos, when the first player went down, the two of them DCed. When he found the third player, he downed them and they killed themselves on hook. The hatch proceeded to spawn under him, and the solo player gave up.

    Just my idea of how the intense game played out and how everyone else is just bad.

  • I don't like Ormond, thus I don't like the event. I don't want to see it again except for extra XP.

  • @TigerSnake said:

    If I want to play the worst killer in the game, I could just do it for free by playing Trapper. No reason to spend money here.

    You could play the worst killer in the game for free, but not when she comes out. I believe that she'll defeat trapper and take the place for worst killer in DBD!

  • Some more suggestions:

    Killers should be able to move generators so they can camp them.

    Survivors should be able to beat up and kill the Legion if more than 2 survivors are present.

    Chris and David should have 4 hook states.

    Killers should be able to break exit gate switches.

    Survivors should be able to stack over walls and pull each over up to escape, but only 3/4 can make it.

    Nemesis should 1-hit kill anyone he punches.

    Survivors should be able to blind eachother with flashlights and should be able to down eachother with pallets.

    Survivors should be able to jump.

    Bubbas chainsaw should insta-kill.

    Claudette should be able to equip a stealth cloak and become completely invisible in bushes.

    Micheal should breathe louder.

    Critism welcome!

  • I agree, but Skull Merchant needs nerfs as well. That expose is way too over powered and is completely uncounterable. She is so boring, pls nerf.

  • With sprint burst, you can break off from the chase when you see them use it, unless they 99 it.

    With DH you are already invested in the chase, and you don't want to leave it.

    Aside from that, I believe sprint burst, if used correctly(knowing when to use it, and when to save it) is slightly stronger than DH as it provides consistant value, although DH is much more infuriating on the killer side.

    If DH was nerfed, I don't think killrates would change at all and only a few whiny survivors would get pissed.

  • The thing is, they killswitched the killswitch and can't figure out how to revert it.

  • @tristenbennett381 said:

    I feel like this is a survivor pretending to be a killer main or they haven’t actually played Tombstone Myers, because I understand why it might not be fun from a survivor perspective but oh boy is it fun to use as killer. Take out everyone in your path!

    Please don't bring back dead posts 😑

    How did you even get one this old?

  • Nerf Pig

  • @Tjiani said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352016#Comment_3352016

    Are any of you actually reading my original post? Yes I do play killer and survivor pretty even and I have been playing more and more killer and less survivor over the last months. Even if I have a ######### game as killer and go against a really good team, I still get a decent amount of BP for chases, pallets, hooks ect. Even if I only get one or two kills. Even for the bare minimum as killer, you still get more as you do in a bad survivor match. Solo Survivor is just not worth it anymore compared to what you get for playing killer or SWF. And I think it's really sad more and more people are giving up on it. I used to enjoy Solo, but it's a nightmare and with the endless camping and tunneling (at least on the EU servers) Solo is just not balanced enough around it. I think survivors should at least have ONE decent anti-camping perk (they can actually use on themselves) and at the very least the old DS back with 6 seconds stun instead of 3. The 3 second stun is a joke, and it's pointless to even bring in at this point.

    Killers that are trying to consistantly win have to tunnel as they have no way to indentify a SWF before the match starts.

    Don't blame the individual player who just wants to win, they aren't holding the game hostage or abusing any broken mechanics in any way. Blame BHVR who implements these mechanics and encourages you to use them if you want to win.

    Killers do get more BP than solo q survivors, but its not their fault they don't care about how much of a meaningless in game currency you get. Again, blame BHVR for this.

    Facecamping... is just dumb, its pretty rare in my experience and I agree that there should be a perk to hard counter it.

    The killer is just another player who wants to win, if he plays in a way that isn't fun for you, it isn't his fault, its BHVR's fault for making that strategy very viable.

  • What did I just read?

    If somehow preventing someone from playing the way they want is holding the game hostage than body blocking, genrushing, and looping is holding the game hostage...

    If a killer tunnels you, you don't get the pleasure of holding M1 for 90+ seconds? You actually get to be in chase for most of the game, you just don't get to win.

    If you hate getting tunneled so much, run OTR + DS and maybe Lucky Break + Lithe to help.

    If a killer facecamps you, you have to wait for 2 minutes and you can move on to a different game. It sucks and should be penalized, but it isnt holding the game hostage.

    Have you ever played killer? If you make a SWF salty(sorry to break it to you but they're not that rare) they can decide to hide in corners and actually hold the game hostage for an hour.

    What it sounds like you're trying to say is that your an entitled survivor main and if you don't win the opposing team is "holding the game hostage". I reccomend you play a single player game, so you can call for the NPCs to be banned.

  • Seems like a pretty good idea that would increase totem lifespan and make third seal decent, even against SWF.

    just ignore what survivor mains say.

    Any buff, even if its a 0.01% increase to movement speed will cause complaints of how it is unbalanced .

  • Did the killer have blood warden?

    That perk reveals your aura at the gate.

  • @yauniqua said:

    LMFAOOOOOOO

    nice bait thread

    gud 1

    Nice bait post, you almost made me think you were serious for a second, good one.

  • @Mr_K said:

    No. Perk was recently changed to a state where most players don't mind it anymore. You will find outliers still complaining but you see that with anything and everything DBD.

    Very true!

    I had a SWF get mad at me last night. They said that I was paying to win by using the dredge with his adept perks, and I should be banned because of it! I didn't even know you had to pay to get dredge, I must've been hacking!

    Someone on the fourms was complaining about aura perks??? This happened a few weeks ago...

    Can't wait for people to start wanting nerfs on No Mither and Spies.

    Also, what about pig? Where's her love? She needs nerfs too you know.

    The only nerf to DH that I can think of without changing its purpose is to add hemmorage and mangled after a hit, which may not really matter.

  • @Blueberry said:

    And Ormond as well...oh man help me.

    They are going to have some insane survivor queue times if they actually increase the odds of being sent to some of those maps for an event. I feel like this is going to backfire.

    After seeing ormond won the vote, I am scared even thinking about boil over...

    I do not want any more unhookable players 😑

  • Paragraphs, PLEASE

    Also, even if it did get "buffed" it requires skill on both ends, instead of neither like before.

  • Survivors will say it is unfair, because killers that have motion sickness and turned their FOV up will be less susceptible to the 360. If it is a competitive advantage for the killer in any way, the survivors will complain, but I do believe it should be implemented.

  • The max possible BP in one game is somewhere around 180k, which would require all green glyphs, all 25.6k BP envrlopes, and 40K base BP.

  • Sadly, BHVR will never stop making massive amounts of Feng cosmetics as long as they sell.

    The only way to get them to stop is to get the community to not buy them, and make them buy outfits for other characters, which sadly won't happen.

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