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GensByDaylight

GensByDaylight

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GensByDaylight
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  • As someone who plays against nurse sometimes(as I play solo q survivor) I love the fact that games end in under 5 minutes.

    The pain of dealing with her is much lessened by the fact that the game is so short. It also makes playing a 45 minute SM game right after make you miss playing against the Nurse.

  • Blight.

    I'm not going to try to make an argument otherwise as there is no argument to be made.

  • @FlameGNG said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469356#Comment_3469356

    You cant make a killer fun because people have different opinions regarding whats fun i find twins fun but ooh yea nerf nerf nerf nerf nerf nerf nerf nerf no bug fixes super fun killer to play now.... They dont want perks to have high pick rates bnut killers are fine? All they have to do is make it so you dont face 5 weskers in a row... AS i said the problem isnt wesker the problem is that you face him in a majority of the matches which gets reptetitive and boring to the point where you barley play anymore

    Oh yeah of course people have different definitions of fun.

    But some things are fun for such a small amount of people, it isn't worth it to cater to them.

    Skull merchant is an example of fun for like 3 people, the others who play her do it just to piss people off.

    Wesker is fun for a lot of people, thus why he is played so much.

    We don't need 32 wesker clones, we just want more killers that are widely enjoyable.

  • Hmmm, I would take this...

    But only if I could block 3 survivor perks or items.

    Goodbye MFT, Sprint Burst, and toolboxes.

    If were gonna massively increase queue times for some killers, why shouldn't survivors get the same treatment?

  • It says on nightlight his pick rate is 8%

    People who scream that they see him 3 times in a row are just making drama.

    Even seing him twice would be rare.

    The chance of seeing him twice, 8% and 8% is 0.64%.

    So please stop making drama because you lose to him and want BHVR to change it. The only "unfair" thing is his ability to tunnel. Maybe just making infection reset after being unhooked would work.


    P.S.

    Huntresses pickrate goes over 8% very commonly. So how come there aren't posts complaining about her?

  • What I want? And probably won't happen?

    Blights alchemist ring and Comp 33 getting tonned down, I believe all of his techs should stay.

    MFT's second effect getting removed. (Otherwise the perk is fine)

    DH not deactivating until next hook if it doesn't protect you.

    Major buffs for weaker killers such as Trapper, Sadako, and Freddy + at least 7 more.

    Addon passes for killers with **** addons like freddy and PH.

    Extra BP being granted if the killer is tunneling you(not sure how to make this work)

    BNPs getting a 15% reduction(25-10%).

    Toolboxes and gen speed perks getting nerfed.

    Basekit DS for 30 seconds that does not count down while in chase.

    Removal of "hook x amount of survivors in the basement" challenges.

    Realm repeat provention, so no more coldwind 20 times a day.

    Too much?


    What I expect:

    Garden of Joy and Springwood were rebalanced by adding more pallets!!!

    Nurse had a low kill rate, so we buffed her!

    Not enough Spirit players run non-mother daughter ring addons, so we buffed all of her addons including MDR!

  • MFT doesn't require any timing, 99-ing, vaulting. It just provides its nice bonus the whole time you are injured, which always happens.

  • You need to buy a whole bundle more sadly.

    Just get the 500 or maybe wait for a sale on that thing?

  • In-game:

    No.

    Out-of-game:

    Probably no.


    Edit: Wait, you can't buy something out of game with auric cells.

    So definitely no.

  • To expand on what the previous two said, here are the effects per-active pentimento totem

    • 1 Totem: reduces all Survivors' Generator Repair speed by 20/25/30 %.
    • 2 Totems: reduces all Survivors' Healing speed by 20/25/30 %.
    • 3 Totems: reduces all Survivors' Recovery speed from being downed by 20/25/30 %.
    • 4 Totems: reduces all Survivors' Exit Gate Opening speed by 20/25/30 %.
    • 5 Totems: all Totems are permanently blocked by The Entity
  • I still have 750 flan on Blight... I haven't played him enough recently lol.

  • I had one game where gens were flying awfully fast and there weren't any gen speed perks or toolboxes. 3 popped in 60 seconds, and PR didn't go off, but I hooked someone on a scourge hook a few seconds before they popped. Otherwise I haven't seen anything weird at all.

  • Think this through...

    Lery's is one of Pigs' strongest maps, so removing it would be an inderect nerf to Pig. I believe BHVR would do it.

    But seriously, I hate the map too, but I don't believe it should be deleted. Maybe just... tone down the window chains and change the god pallet into a strong one, while removing some of the dead zones


  • I can't...

    Are you playing the same DBD we all are?

    Are you sure you're not getting him confused with blight?

    If you aren't please elighten me and explain how he is "S+" tier, or even simply S-tier.

  • ...

    image.png

    Please just start posting about how OP pig is or something. Wesker is the only good killer we've gotten in the past 9 months. We don't need to turn him into a Trapper-like clone just because you lost to him.

    The only change that wouldn't be absurd is changing the infection to not develop until healed or a conspicuous action is commited.

    Also some people said that "Wesker is Nurse but better". You know he can't go through walls or floors... right? You know that his addons don"t allow him to have 3 bounds or increased bound range?

    Wesker is an A+-tier killer at max, no amount of skill can put him above a Blight at a near skill level.

  • There... isn't an auto aim bug?

    Maybe... just get good?

    I main killer and never have this issue...

  • @Heytherebigguy said:

    Yeah yeah, I know it's generlization and people play differently but cmon, we all know we find some specific killers to play more scummy and some killers are just always there to have fun and chase.

    For me it's like this:

    Tunnel/camp heavy killers:

    1. Nemesis
    2. Wesker
    3. Wraith
    4. Trickster
    5. Sadako.

    Play fun killers:

    1. Billy
    2. Blight
    3. Huntress(sometimes).
    4. Oni.

    Demo isn't fun???

    image.png


  • @BigFactHunt said:

    I’ve been playing dbd for 6 years now and had my eyes on it since release.

    Tonight was my last match.

    I have pumped so many hours of my time that have been so much fun but also so frustrating as sometimes this is how games go. But I don’t know if anyone agrees with me before someone puts in saying “skill issue” but I find this game genuinely unplayable now.

    Im not going to go into massive detail about the issues or be a Cry baby about it. I just think this game has been on a rapid spiral in the worst kind of way. So many changes need to be made to have it as the game it once was that excited people.

    agree don’t agree that’s fine just needed a place to have a final say before I close the game down for good.

    Thanks all, have some good games out in the fog x

    Goodbye!

    I hope you have fun in other games!

    Also if you want to stop playing DBD for real, you basically have to remove it from your library. You. Will. Come. Back.

  • How... how many killers run franklins?

    Why ever run flashlights, Lightborn exists.

  • Or when Knight was able to reach Mach speeds if he got stunned at the wrong time. BHVR killswtiches things they want, not things that need killswitching.

  • Death threats and slurs are "bannable"

    I've gotten some pretty nasty stuff...

    As an example, someone called me a innapropriate name for a chinese person a week ago, and I just played against them yesterday. Someone also said to #### myself and "I will find you and ###### you". Played against them a few weeks after.

    All because I used a "cheating" Wesker tech.

    Please BHVR, actually ban these people.

  • Wesker.

    Dredge is not good compared to Whiskers, this is not subjective.

    TR music Dredge wins tho

  • @BlackRabies said:

    One moment I remember really should out for me when I was playing Artist one of the Japanese map. (Oni, Spirit) i was on one end of the map chasing Billy and saw aura of 2 survivors healing each other opposite end of the map. I fire 2 birds at them hit them both. They ignored the birds and finished their heals as I charged up the 2nd wave of 2 birds. They both split one left side other right and i managed to hit both of them injuring them while I was on the other end of the map while chasing Billy which I knocked down with a M1 moments later. So they both saw where I was. Really wished I was able to record that moment.

    Another fun one with Dredge when still somewhat new. Start of game, Lethal Pursuer, made a prediction warping to a locker that a survivor checked very fast hook. BBQ made another prediction, HI MEG! Best part there was a 3rd survivor very close by just watching it happen.

    Wait... Billy is a killer. The Hillbilly...

    What?

  • I was going to put her in D, but I guess she can chase and has some zoning potential.

    I mean, if we factored in her 3-gen ppwer than yeah shes S-Tier. But frickin Bubba and Billy can facecamp for a guarenteed 2-3K, so they would be S as well if that was factored in...

  • Ooh, they both suck...

    Old medkits were extremely obnoxious, and syringes were 10× as more annoying.

    But actually, I'd say revert CoH. I hate this new one more than the original version. It honestly feels like inverted Eruption. 4 SWF heals in 20 seconds, solo q places boon and does nothing with it.

  • You... shouldn't. Clausterphobia is uh, terrible. If you really really want to bring it, you could try a slowdown build, PR, Corrupt, Deadlock, or you could try a pallet shred build, Enduring, Spirit Fury, Brutal. Neither of these builds really syngergize with Clausterphobia... but nothing really does.

    For killer, you could do somone like Wraith I guess, like stealth addons. That could put a lot of survivors into unescapeable situatuations, with the windows blocked, and Spirit Fury

  • @smartemarte said:

    every other game ...

    not only that, i'm solo survivor so i'm constantly matched with awful players vs try hard tournament final killers.

    Maybe there should be some sort of vito system to stop you playing the same killer over and over and over

    I'd agree with a repeat killer prevention system!

    If this were to come, I wouldn't play 3 30-45 minute SM games back to back where I want to suicide on hook IRL!

    But I want your Wesker games, I'll trade you a bunch of Billy and Plague, I'm sick of playing against them.

    I'm biased, and I love playing against Wesker, way way to much. Its always funny when they get mad at me after losing. They usually call me a hacker, and I just tell them to check my profile... 2k hours and P100 Wesker. They instantly leave afterwards. Maybe this proves that actually too many people are playing Wesker...

    Either that or I've just lost it.

    Edit: That ramble at the end probably proves that I have lost it!

  • If you are in Solo Q, you basically need really good teamates, a BNP, and PE stacked up. Its possible, but extremely unlikely that you can finish said generator. If you have 2 people, with that build, you should be able to break the 3-gen extremely easily, as she'll have troible regressing the progress you put into it. Remeber, put the PE in first, so you don't lose it if you get hit.

    And even if its not a SM, 3 of your perks are stilll useful, and you can BNP a gen you feel like.

  • 1.

    The farm map is extremely obnoxious to play on, but its not bugged in any way. Same with Garden of Joy, they are just heavily one sided maps, but BHVR isn't going to killswitch them, which leads into my second point

    2.

    BHVR doesn't even use the killswitch. Absurdly broken Knight and Merciless Storm were just chilling for almost a month(?). If the maps were broken, which they aren't they wouldn't even be killswitched.

    Like, even though I hate playing against Nurse and Spirit, I don't want them killswitched... I don't even want them changed. Well Nurse a little bit...

  • @ryokoryu said:

    topic says it all.

    ...

    CoH?

    Thats not self healing tho...

  • We do have a button for this. Its called

    Leave match.

    Then report the person.

    Easy as that.

  • I like that idea!

    Finally, I could use the extra BNPs on Meg and Nea. I will literally never play them


    * Thinks about being able to have hundreds of keys from Jill on Blendette*

    We need this feature... NOW!!!

  • If clown was buffed... you know what we must do as well...

    Nerf Pig

    Its the only way for balance!

    In all seriousness, I agree, clown does need a buff.

    +1

  • Its either no DC penalty or all DC penalty.

    You've seen what happens when theres no DC penalty? As Wesker there was uhh... 1-2 DCs every single game. No tunneling, no camping, no slugging. Imagine Spirit, Nurse, Blight...

    With a DC penalty, people with shotty internet will have a stacking penalty, but theres always a DC penalty in online games, even for internet crashes. The latter is superior, even if it harms some people more than others.

  • NOED, Jolt, and NWO.

    NOED will get you 1 or 2 downs... and? You can just facecamp like you normally would? Or you can actually try to stop the survivors from getting all gens done. It doesn't feel that useful. The only time you'll get good NOED use is if you facecamp someone at the totem...

    Jolt is only 8%. As well as only on a basic down. Before hyperfocus and genrush focused builds? Sure, but now its just not that useful.

    Everyone puts No Way Out in S-Tier. Every single time I play against it we all just stealth off and the killer spends a minute running around and sometimes finds someone. Its only really good if he's already in chase, or near the final gen. It isn't rare to get use out of it, but its no where near as good as PR or Corrupt or even Deadlock

  • Child's play would definetly bring a lot of people in.

    Stranger things would also make players happy, as well as generating a mass amount of revenue.

    FNAF would bring in hordes of teenagers, which would increase player count, I guess...

  • I don't want to be rude or anything, but uh, you know, this is kind of...

    A Skill Issue

    360°s are not hard to counter, even if you're a console killer.

    The point tech is kind of a... I don't know. Its so rare and situational that its not really impactful.

    And, as everyone has already stated, bodyblocking someone into a corner is bannable.

    P.S. Before you call me a "survivor main", I play 70+% killer and have almost never, in my 2K hours of playing DBD run into a large issue with any of these.

  • The only thing that you will be missing when playing GF is Myers' Moonwalk, which is objectively better than anyone elses by a mile. But you have a first person view as killer so it doesn't matter. :(

    Edit: Is it Myer's, Myers, Myers' or Myers's?

  • Better than Skull Merchant. You should work at BHVR!

  • What I want out of the anniversary?

    A cool liscensed chapter with map changes and QoL additions.

    What I expect?

    A liscense no one wants, and BHVR bought it bc it was cheap. Alive-Hard, just Dead Hard but hinders the killer. Tsunami, just eruption but injures survivors as well. Boon Square of Healing, just CoH but 100x100 in space and double healing speed. And of course, Call of Pine, CoB but regresses gens at 300% speed.

    The new killer will hold 4-gens! To stop the complaints about 3-gens, as they can chose where to set 4 of them at the start.

    Edit: All of these new perk ideas would start from the base of the pre-nerf version, and OFC, since its liscensed... PTW!

    Oh, also make it leave after 6 months and the perks can't be gotten again.

  • The killswitch is only for "gamebreaking bugs", but this killer is honestly more annoying than any bug I've ever seen...

    Also besides BHVR didn't even use the killswitch for superspeed knight or gen deleting merciless storm, so I wouldn't see an issue with killswitching SM. Not like they're using it for any good anyway.

  • Mostly because the people that vouch for no DC penalties actually have fine internet.

    They are just whinning because they want to be able to DC whenever they get a map they don't like, or have to play against a killer they don't like.

  • No.

    Nerf Pig only.

    She shalln't be buffed!

    image.png


  • Any aura perk is very strong on huntress, but Gearhead has also been a pretty decent perk on every killer I've tried it on.

    Its actually really good on hit and run killers, and I wonder if it would work with plauge and infection injury...

  • Its annoying af, but eventually(I hope) you may make it to higher MMR, where camping becomes rarer. Tunneling without camping will become more common, but with DS and OTR equipped its actually kinda funny for the few minutes it lasts.

    Sadly people playing nice and winning with tactics that feel nice to both sides is very rare.

    Killers also have kind of the same thing, where all survivors tend to rush gens and leave within 4 minutes or so. Both experiences have moments where they suck.

  • Boil over + No Mither = No

    I get that, you recieve Game Afoot deactivating when gates are powered.

  • @IWasLeft2Die said:

    Give each killer basekit 5 token devour hope and we'll talk

    Hmm, I'd need basekit corrupt on all gens.

    Then I'll talk.

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