GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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@Phasmamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410370#Comment_3410370
I appreciate it but Adrianaskully on twitch is probably 10x better than I am. Pretty sure they are P100 with her
How tf did they get P100 with Skull Merchant that fast when I’m still only P54 with Spirit 😭
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@TonyXSplash said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410470#Comment_3410470
What’s her busted add-ons?
Mother-Daughter Ring specifically, and the Yakuyoke Amulet and Dried Cherry Blossom make MDR even more busted when either are combined. MDR needs a solid all around nerf, DCB needs to be completely reworked into something else, and Yakuyoke Amulet needs speed capped at 161%.
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Spirit still has some busted add ons though lol. The word “had” should not be used in this instance. Spirit and Blight both need add on nerfs.
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Myers basekit is in no way OP. Myers with add ons though is a totally different story.
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As much as I hated that map, I really miss it a lot. I have many great memories on that map, like it being the map where I got moried for the first time 😥
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Otz is definitely the best Trapper.
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It certainly isn’t nearly as bad as what we got in tome 1 if anyone remembers that.
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A lot of your arguments don’t consider the potential a good Spirit can do. You act like she’s very punishing to play when you play badly, and a killer at her strength should be punishing, which is something Nurse and Blight don’t really have and that’s part of the reason why they’re way above everyone else.
Spirit can move very fast in her power at basekit while also being invisible with no turn restrictions, so she can play about any loop in the game except god pallets and windows. Those were other things you haven’t mentioned in your post.
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Literally altruistic healing is honestly better than before. Medkits were nerfed hard and I say good riddance, they weren’t healthy for the game in any way.
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Killer has been fun. Survivor has only been fun if I’m playing with a friend or two.
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@RaSavage42 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3408800#Comment_3408800
I took advantage of it
I ran Ruin, Huntress Lullaby, (I can't remember the other perks) on Pig (back when Huntress Lullaby affected Jigsaw Boxes)
But yea... I didn't run Ruin and Undying though
I feel the same way to a point... I feel like it being 200% is necessary but they can keep the deactivation condition... or just take away the deactivation condition and leave it at 100%
I think the perk will be way better if they just brought it back to 200% and kept the deactivation condition. In a 3v1, it is manageable to win without even having gen regression.
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PR should not be compared to PGTW. With PR, you don’t have to go out of the way to kick a gen to get the regression, so you’ll always benefit from that time gained with getting regression from PR.
About COB though, it needed to go, same with Overcharge. They were unhealthy for the game.
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I don’t see how removing this will prevent camping. All this will do it camping to secure a killer at end game way harder. There’s other ways to prevent camping at 5 gens.
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It’s also a counter to Fogwise.
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Only time I’ve ever had a problem with Ruin was when release Undying was a thing (I wasn’t around for the red skill check Ruin). I wouldn’t be opposed to reverting it back to its pre-6.1.0 self, but it would be way too strong if it wasn’t a hex. I would say it would be too good.
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A killer that has to rely on RNG to do well should not be considered A tier or higher.
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People acted like the Dredge was brokenly strong on release but this is the main thing those people didn’t consider.
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407009#Comment_3407009
I know of a few others who also don't really enjoy facing billy as well.
As for me though, my dislike of billy is mainly directed at curve billies specifically.
I find curve Billies very fun to go against, but that’s just me.
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Maybe they can make it where just the closer killer will have their terror radius music play?
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@Smoe said:
Hillbilly & Blight
Idk if I’ve ever seen someone not like playing against Billy.
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Our lovely Billy is coming back 🥹
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She really does need a lot of changes. There are some fun things to do with her, but those things aren’t effective. She is a killer meant to 3-gen.
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I still don’t understand why people want this change. If this were happen, then some of those terrible boon perks will be even worse. COH got nerfed and is in a good spot, let’s not nerf it further.
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Well I will say that Spirit is my all time best, and Artist is my current best.
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406172#Comment_3406172
Author keeps spamming that everyone doing well with Spirit is low MMR.
Then doesn't know how her add-ons work.
Oh I see, yeah you’re definitely right lol.
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3405794#Comment_3405794
You would think this God Tier Spirit Player in highest possible MMR knows how her add-ons work... Weird
What?
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Probably Boil Over. It’s way too awkward for my liking.
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Trickster is the only killer that legitimately makes me want to punch my keyboard everytime I play against him. I have no idea why, but the spamming of the knives and his stupid laugh just infuriate me lol.
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@TonyXSplash said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3405239#Comment_3405239
What?? How Talisman increase her recharge by 20%??
And How is that ONE SECOND EXTRA duration is bothering you?
1 second is way more than you realize. That second can be the difference between getting a hit or not if the survivor makes a lot of distance in some situations.
Also let’s not forget that the way the devs coded Spirit’s add ons, her duration add ons give better recovery than recovery add ons, so that 1 extra second of duration gives some recovery as well.
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@Nirgendwohin said:
In what regions you guys are playing? @Unicorn @GannTM @Pulsar @RpTheHotrod
East NA.
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I have noticed it too. My ping is usually fine so I’m not sure what the issue is.
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I mean I don’t think they should’ve nerfed it either but I do understand the complaints. It does heavily counter a couple of killers to a point where they can’t do much about it, mainly Wesker, Demo, and Huntress.
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We wouldn’t have all those insane Otz Trapper clips for all these years.
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Only thing that needed changing was the car wall, I have no idea why they did all that extra stuff.
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Spirit is fine the way she is. No basekit buffs or nerfs needed. I say basekit because she does need a ton of add ons changes.
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Anything to help me progress through my P100 grind 😄
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That last sentence is a prime example of why the devs don’t respect us.
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Haven’t played yet, but I’m not looking forward to seeing Sprint Burst every match. I am going to miss going against four Dead Hards a game.
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Anything to promote healthy gameplay is good in my book. I’m not one to run that much slowdown but I might throw it on some of my main killers.
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This will help me get to P100 quicker for sure.
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This so rarely came into play that this “buff” isn’t going to anything.
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@[Deleted User] said:
Artist is way, way, way too high
Why though? She may not be among the hardest to master but “dropping a crow at a loop and running” is not the only thing to learn with Artist. There’s a lot of things that go into learning long range crows that separate bad and good Artists. Bad Artists get heavily punished for missing, good ones get rewarded, and great ones can be so deadly to go against.
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401872#Comment_3401872
Me screaming value at my mic at 3am after just hitting a skill check at 5 stacks (my friend was 90% healed)
Right XD
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They should really increase the amount of skill checks you get when you use the perk. It is too inconsistent right now but is a fun perk when it works.
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Bro the tight corridors are literally a detriment for any killer that needs LoS. The map is a disaster all the way around for almost everyone.
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Yes
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I like this change a lot actually. Don’t really have anything against it.
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Please god know. Some of my worst experiences in this game have come on that version of Haddonfield.
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Trickster. His knives are so aggravating to deal with and there’s no counterplay to it other than just running forward and hoping he’s bad.