GannTM
GannTM
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- GannTM
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Comments
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@Friendly_Blendette said:
Blight
Blight is a good boy
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@SallySlugson said:
https://forum.deadbydaylight.com/en/discussion/comment/2096286#Comment_2096286
Whats your mindset on the game? As in, what constitutes a win for you?
I don’t necessarily have a direct win condition. Sometimes just completing a tome challenge is a win. I love using certain builds that give me more options and more things to do, even if they aren’t an effective way to play the game. Yesterday, I ran a sabo build and was in a 4-man SWF. I got Mettle of Man to activate and ended up escaping because that perk saved my ass. That kind of stuff feels rewarding and that’s why I love this game, there’s endless opportunities of things to do and it feels rewarding to make it work. That’s why I don’t find DS, Unbreakable, Soul Guard that fun.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2096270#Comment_2096270
I disagree with you about Spirits counter play but we don’t have to get into that here as it’s been done ad nauseum on these forums already. You say fun and equal counter play on both sides, but Oni and Blight since those are your examples do not have equal counter play to the survivors actions if it is equally good vs good survivors. You are referencing an “average” match. I already explained the difference between these two questions in my last post. If you want to ask most balanced match in average games then sure I’ll agree with you but they are not balanced objectively.
I mean, the average player base is the majority. As I said before, the really good survivor teams aren’t that common so balancing around them would be a disaster for the average player base that just wants to play the game and enjoy it. Nurse and Spirit ruin that enjoyment which is what makes them unbalanced.
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@SallySlugson said:
https://forum.deadbydaylight.com/en/discussion/comment/2096276#Comment_2096276
Understandable. I don't like playing her either. She seems like a ghetto nurse to me. But going against her is pretty fun if you don't care about losing. Because I don't care if i live or die, as long as I get chased. I feel like that's a pretty healthy mindset to have, as I don't get tilted unless I'm forced to sit in gens the entire game.
I can definitely respect that opinion.
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@SallySlugson said:
https://forum.deadbydaylight.com/en/discussion/comment/2096243#Comment_2096243
Is is along those lines, but it's still a counter. This will make nurse take longer to down you no matter what. It's quite literally impossible to blink so that the survivor can't do anything, unless you're out in the open.
Also, I respect spirits that don't use stridor. Spirit is pretty fun to go against imo, because you have to play it safer than normal, and juking her phase is just so rewarding. But nurse and billy will always be my favorites to go against.
Yeah, I used to main Spirit and hardly ever used Stridor. I don’t main her anymore because I felt sympathy for the other side and she just isn’t fun anymore.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2096227#Comment_2096227
The rarity of those teams is completely irrelevant to the question. The question is what killer is the most balanced. You determine balance based on equally good vs good team both utilizing their tools to the best of their capabilities. That is determining what is truly balanced objectively. This is why I said “unless you want to ask the question of balanced vs the average survivor”, as that’s an entirely different question and answer and where the likelihood of running into one of those skilled teams as you mention does in fact matter.
When I mean balance, I mean killers that offer fun gameplay for both sides and offer equal chance to counter each other. Nurse and Spirit don’t do that because once they’re in a 1v1 scenario, the survivor can’t really do anything except for pray the killer messes up. That’s not fun and exciting gameplay. You can say that the majority of the killer roster can’t win against good teams all you want. I understand survivors have unfair things that they can use but it still shouldn’t justify Nurse and Spirit being fair killers either. I play both sides and I understand the frustrations for both sides.
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@SallySlugson said:
https://forum.deadbydaylight.com/en/discussion/comment/2096222#Comment_2096222
I've gone against amazing nurses. I would like to think that I'm an amazing nurse as well, given the fact that I've been playing her since she came out. Even god nurses have the counterplay of complete and total unpredictability. When I face a nurse, I don't think. I don't even know what I'm going to do next. And it works every time. See, the way that I play nurse is i do a few experimental blinks to learn a survivors playstyle. Once I do this, I won't miss a single blink on them. However, if you don't have a pattern during this experimental phase, it'll take much longer to go down. This even works on me, and I play almost exclusively nurse.
I see what you mean, but I think it’s not necessarily a counter to Nurse it’s just more on the lines of the Nurse player making a mistake. There are little things the survivor can do to help, but it’s mainly up to the Nurse player and if they are accurate with their blinks, they will always get a hit. I do respect good Nurse players though because unlike Spirit, she does take a ton of time and effort to master.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2096204#Comment_2096204
S tier is viable against equally good survivors. Oni and Blight are not S tier. A tier requires at least some survivors mistakes to capitalize on. To beat an efficient team with either of them you will be slugging and that team will have 4 Unbreakables and probably at least 1 WGLF. IE you will be forced to be one hooking each of them one by one. Playing that way is literally unviable when you add up the time for your objective compared to theirs.
Yeah, but those teams that can’t be countered unless you have Nurse or Spirit are so rare that it isn’t that big of a deal.
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@SallySlugson said:
Nurse. She's only as good as the person playing her, and although she is the best killer in the game, she has reasonable counterplay.
A good Nurse doesn’t really have counterplay. Anything below that though, she does have counterplay. It’s just Nurse takes so much skill and practice to get good with that it doesn’t seem to be that bad, but she breaks the game and ignores all survivors’ defenses.
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@OGlilSPOOK20 said:
Billy, Blight, & Oni are the most balanced imo.
Agreed. Huntress too.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2096195#Comment_2096195
No they don’t. They both require ample survivor mistakes.
Oni in the early game does a little, but a good player will get that first hit quickly and once they do, Oni will be able to get his power going and start the snowballing process.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2096176#Comment_2096176
Overheat mechanic must go, but he might need another add-on pass. Some of them are useless.
Like the one that makes him 4.4. Who thought that add on would actually be used?
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@Profezia said:
Freddy without forever build.
Oni (any addons)
Blight.
Nurse is very good on one hand, but extremely awful to play because of her bugs.
Spirit is just very inconsistent (as every time you miss your phase walk you kinda lose a lot of time and missing it isn't very difficult, especially against survivors of your skill), but horribly effective when she works.
Nurse just needs a serious overhaul.
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@Blueberry said:
Ironically the killers most people like to call “unbalanced” are the only killers that stand a fair chance of winning against equally good survivors. Most the killers people have listed here require lots of survivor mistakes to win and will lose against equally good survivors. “Balanced” to me is having a fair chance of winning against equally good survivors. Very few killers meet that criteria. The level and ease of counter play that most people want in a killer to call them fair is simply unviable if the survivor group is good. If you want to specifics most balanced against the “average” survivor then that’s a completely different question and answer.
Blight and Oni are very strong killers that can beat good teams but they’re also fundamentally balanced.
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@Yords said:
Oni for sure, his power has a decently high skill cap, is very rewarding, and can be countered.
I am so of that opinion as well. I love Oni because of him being fun to play as and against. I can respect really good Oni players. Also, Oni came out on the same DLC as the best survivor so that makes him even better.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2096132#Comment_2096132
Agreed. But the nerf did make him a little bit weaker, therefore losing some of his potential. In my opinion, that is what makes Oni more balanced than Billy.
https://forum.deadbydaylight.com/en/discussion/comment/2096146#Comment_2096146
Like I said, it is debatable. I've seen insta-saw Billys getting destroyed by good teams, and I've seen insta-saw Billys win with 5 gens left.
That’s a good point. Honestly, they should just remove the overheat and keep his current add ons the same as they are.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2096160#Comment_2096160
I say huntress because even though I hate versing her she is fun to use to throw hatchets across the map and snipe my only problem with her is the hit boxes
The hit boxes are annoying but that’s more on the game’s coding rather than the fundamental design of a killer. If it weren’t for the hitboxes and if she didn’t have Iri Head + Infantry Belt, Huntress is a very well-rounded killer. I find myself showing respect to good Huntresses that I go against.
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@Chilli_man2400 said:
I’d say the most balanced killers in the game are Oni, Blight and Huntress. There the definition of how to make a strong killer while being balanced
That’s very true. I love playing as Oni and Blight a lot as well and the fact they’re fun to go against makes me not hesitant to play them. I would say Huntress too but good lord my Huntress gameplay is atrocious.
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@ShamelessPigMain said:
Demo is a very nice middle-of-the-line killer. Nothing outrageous, not too weak.
And Demo is just a good boy.
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@justbecause said:
I think practice makes every killer or survivor balanced I really don't overthink about tier or unbalanced I justice go and what happens happens I main Pig and Demo those are considered very low tier by community however I 4k most of times with them practice makes it perfect and for those who are new to killer pls choose ur main based on how fun they are to u not how powerful they are
I see what you mean but when we mean balance we mean killers that offer fun and healthy gameplay for both sides. Killers like Spirit don’t have that.
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@GeneralV said:
" we mainly talk about a killer that offers fun and exciting gameplay from both sides where it actually feels like an interactive multiplayer game."
Alright, if you had asked this question a long time ago, my answer would have been Billy. Old Billy was, without a shadow of doubt, the most balanced killer in the game. The only OP thing about him was insta-saw, and even that is debatable.
Nowadays, I think I have to go with Oni, because he is basically Billy but with extra steps.
I think new Billy is still very balanced I just think the nerf was so unnecessary.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/241501/who-is-the-most-balanced-killer-in-the-game
Gotta admit. I stopped reading after you said freddy was like spirit 🤣🤣🤣🤣. Freddy isn't even that bad to go against
Well that’s your opinion lmao
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@Phasmamain said:
The ideal killer in my opinion are billy, oni, Deathslinger and blight
Billy is pretty much what you said
Oni has an insanely strong power but has to work hard to get it
Deathslinger might be controversial but he is a specialist. He does well in chase but his map pressure lacks. I think he needs a bit mor counterplay mid chase but otherwise is well made
Blight besides J flicks has great mobility and anti loop but survivors who know where to loop him can do well against him
I can understand the Deathslinger opinion. He’s not OP and has a high skill ceiling. I just hate how he can instant ADS and there’s not much counterplay for survivors, which is why I don’t think he’s super balanced in terms of game design.
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@MerryJuanNa said:
honestly i believe the most balance killer would be either deathslinger, hag, legion, ghost-face or blight I honestly can have games where its both interesting and insanely fun (albeit rare). for the Absolute most balance i would say blight, because you can get kills without absolutely dominating the game
Thank you for agreeing Blight is balanced. I see many people complaining about him but the only problem I can agree he has is the J-flick which is being removed.
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@Brub said:
Its hard to say but I think Oni is defiantly one. He is very easy to counter in that survivors must be safe and use resources early on in the game. However, if oni chases enough and gets hits he has an actually affective power (sorry main event) and can punish survivors for feeding him. His flick however still has a skill cap, and is actually easily avoidable in some loops. Hes still m1 out of his power, he can be countered by playing safe, however his power rewards him for getting hits and thus making him more aggressive.
I agree with that. Oni is a very strong killer but is one of my favorites to play as and against because he rewards skillful play and has counters on the survivor side.
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@zack12sora said:
They sit around the office lobby drinking coffee and talking about how annoying there victims have been.
^^^
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Well if that’s a norm for them, then they’ll eventually receive super long DC penalties.
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Survivors have 16 perks and killer has 4 perks so no
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Nurse is still the strongest killer in game she just takes a ton of skill unlike Spirit and Freddy.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2095653#Comment_2095653
Nah more like dead dawg. Dead dawg feels like the most balanced small map since the killer can actually get to each gen without walking a mile. Has some decent close to together loops for survivor. And seemed to do breakable walls the best.
Nah, the most balanced map in the game IMO is Coal Tower. It’s also a very small map and it has enough resources for survivors to use while Dead Dawg is full of dead zones and unsafe pallets.
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Did this man really just say Trickster is overpowered?
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I agree with this. It’ll encourage healthy gameplay. Just the fear of someone having DS is enough to avoid tunneling in many situations.
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I prefer Make Your Choice on killer's with high mobility and primarily M1, like Wraith. However, if used correctly, static blast could help find the exposed survivor which could make it a decent pick on Doc, but just remember it's kind of situational.
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@spirit72 said:
https://forum.deadbydaylight.com/en/discussion/comment/2094320#Comment_2094320
I'm a big proponent of Iron Will, actually, and it's in my permanent build....Spirit or not. One of the strongest Survivor perks in the game.
Perks aren’t a counter
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Don’t judge pls
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I just wish they would give her some kind of indicator she's phasing and to make her take more skill. That's all we want.
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If you want to dominate every game without the survivors being able to do anything, Nurse for sure. For me, I like Blight better because he may be a very strong killer but he’s also got reasonable counterplay. J-flick kind of gets rid of that but they have said they are removing it.
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@DwightFairfield said:
Dwight wasn't on a hottest survivor poll AND I FOR ONE AM VERY VERY TICKED OFF
Yui wasn’t either and that really made me a sad boi
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I get Ghostface way too much as of late. He’s been the killer I’ve ran into the most by a long shot.
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Git gud
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If you think that Blight is just as oppressive as Spirit or Deathslinger then I'm sorry but you need to get good. Blight has a lot of counter play like breaking LoS, getting behind objects, windows, Dead Hard, etc. The counter play isn't just going to be handed to you, you actually need to learn and adapt to it. The problem with many people on both sides is that they don't want to have to do that and they want everything to be a cakewalk.
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Nerf this add on to the ground pls
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Umm where’s Yui? She’s the most beautiful by far.
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I’ve already gotten to rank 1 on both sides so I really don’t care about it anymore.
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Oni’s power is certainly way stronger than Billy’s but Oni’s power being limited is a factor needed to consider. Oni can struggle against survivors that play a safe play style dropping pallets early. We already know how tough it is for killers that are just M1 and Oni starts out like that.
Overall, I’d say Oni is stronger because his power is just so scary and he has way more control over his movement than Billy.
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Neas deserve more respect because t bagging and flashlight clicking are the most skillful things in this game.
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@OmegaXII said:
S: Nurse, Spirit, Blight
A: Everyone Else.
I'm happy as long as i get a game, and have good teammates.
Honestly very true.
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@ALostPuppy said:
I swear I posted in this thread, or it might have been another one. But hell I'll do it again here's my list.
https://us.v-cdn.net/6030815/uploads/2NHBC2PL3RU1/image.png
Huntress goes in S when her hatchets are actually reasonable. I'd put Blight in S but some of his add-ons are pretty damn busted and the Ruin-Undying-Tinkerer gamer build is a chore to play against. I used to have PHead near the bottom but I don't actually mind his zoning much anymore. What I hate about him are the cages and I really wish hook-based perks worked with them. His chase music gives him a full letter grade too because it absolutely slaps.
Oh and delete The Twins.
Yes pls delete the Twins