GamerEzra
GamerEzra
About
- Username
- GamerEzra
- Joined
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Comments
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That's how it should work because it's a pallet stun. It's terrible that it didn't work like this before, a pallet stun is a pallet stun. I wouldn't be surprised if it gets removed tho.π€£
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Can this get acknowledged? pls.π«
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The fact that you can bless a totem over and over makes it OP and unfair towards killers. Hex perks can't be reset either...
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Improve the ''old'' ranking system and the game would be more fun again.
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Doc also had a amazing laugh.
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It's a bad map for killer but removing this map would be a terrible idea. I don't want to lose another map!
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No thx.
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In my opinion Dead Hard is still the most annoying because it rewards bad gameplay but since that's not an option i would go for coh.
COH is OP even after the ''nerf''. Survivors can bless totems over and over and that's what makes them crazy OP. 1 perk can be used for infinite healing for the entire team, it's just broken.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2801483#Comment_2801483
It isn't playing greedy if you have a safety net. It's called playing greedy cause if the killer calls it they should get the hit.
If you greed a pallet and the killer calls it but dead hard denies the hit then you played bad but dead hard saved you.
The fact that survivors can play greedy at all times without fear of punishment is exactly the problem with it
That's exactly how i think about it.
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Favorite: Fun matches without toxic players.
Least: Toxic SWF's.
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@ShinobuSK said:
Let me just press E real quick
We have a skilled gamer here.π Outplayed.
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In my opinion Corrupt Intervention is really annoying to play against.
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Because they're just bad. Survivors DC against all killers for no reason, not just pinhead. But he will get nerfed for sure, survivor sided...
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I don't think we get them anymore tbh. I'm also still waiting.
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Still nothing last time I checked... π«
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@Brokenbones said:
No, it's not exploiting - Ignore them. They're just upset
The only time bodyblocking would get you banned is hostage holding contexts.
if the game can end = it's not a game hostage situation.
Thank you, I just wanted to make sure because i did block the hook. The other survivors could just run away from the hook and i didnt trap any survivors that weren't on hook in a corner or anything.π
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@tesla said:
Can we talk about having a 5th perk slot for killer? It's not too much to ask.
I agree, survivors have 4 perks each and Discord to carry them. Why can't killers get some love?
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@Sluzzy said:
I don't think killers need any help, survivors are the ones that need massive buffs.
Agreed, they should start with the gens repaired for them and all killers should be removed in order to make the game balanced again.π€£
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2787788#Comment_2787788
Believe me, I have more hours on killer than your killer and survivor combined. If you ever played survivor.
Yeah, sure. I play both roles and people with many hours wouldn't comment things like this...
It's just not true, both sides complain and this nerf is more then deserved!
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Play some killer yourself, then come back. The amount of swf's that abused this perk is crazy!
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It's 100% deserved, the abuse with this perk had to stop! Good job BHVR!π
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@Hermit said:
https://forum.deadbydaylight.com/en/discussion/comment/2787282#Comment_2787282
Donβt forget to bring double speed addons as wellβ¦ I will be in the kitchen preparing your cookies :D
Good one! Thank you.ππ
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@Hermit said:
https://forum.deadbydaylight.com/en/discussion/comment/2787270#Comment_2787270
We blight mains need to move fast, feel the speed, wrmm wrmm :D
I might try it out on him. I just feel like it's a waste of a perk slot tbh.π
If i tried it i will let you know.π
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Blood favor was buffed some time ago (Mikeala's chapter) and it doesn't have a cooldown anymore, they also buffed the range. It's actually a really good perk now.
I would vote for Hex: Thrill Of The Hunt. Just because it doesn't give a notification anymore.
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I don't need shadowborn, I'm not even sure if i have ever used it or not. Maybe when i didnt had any other perks.
You're not the only killer that feels like it's a need to run it, one of the best blights in DBD (Lilith Omen) also always runs it.
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I would have removed the SBMM and improved the ''old'' ranking system. It would make the game so much more fun in my opinion.
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Blight does take some skill in my opinion. They have to nerf some of his broken addons tho, Alchemist Ring for example.
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@lonesomekill said:
https://forum.deadbydaylight.com/en/discussion/308361/2-questions-about-reporting
Goodluck champ. Glad you got vid. Hopefully something happens. No, boil over is part of the game. Im a killer only. Save your friend
Thank you, i hope BHVR will take action after my report.π
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@Ripley said:
Reporting with video evidence does get actioned. Open a ticket so you can send BHVR a link of video.
https://support.deadbydaylight.com/hc/en-us/requests/new
Using those perks with your friend is not an exploit. Some might not like it but it isn't bannable.
Thank you both! <3
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@Zozzy said:
I do when the q is faster than normal.
Same! At night my killer queue is almost instant. I don't want to wait 10min for a survivor game.
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If swf wouldn't be a thing then no. A lot of swf's abuse this perk and make the game impossible for killers.
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@Sepex said:
Survivor is more fun if you have decent teammates.
I feel like my teammates are mostly just as bad as before SBMM tbh.π
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@Tiufal said:
https://forum.deadbydaylight.com/en/discussion/comment/2779314#Comment_2779314
The same strategy as tunneling, camping and slugging.
None of that is a perk. lol
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I really like the BP it gives me and once you get used to it I'm fine with it. It's also better for my keyboard.π
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@Labrac said:
SBMM made me play less in general. I'm not a huge fan of survivor gameplay and queues are long as hell for me. I used to play 8-15 games a day, now I probably play that in a week, and I just came back from a 1 month long break. Game is going downhill fast for me after SBMM.
Terrible to hear this.π₯
My queue time for killer is 10 seconds (sometimes even less) and for survivor it's about 8 minutes or something like that.
One day I hope the devs realise that the SBMM made the game so much less fun and people even quit the game because of it.
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@ZaynXT said:
It is still the same, you have to press spacebar to activate it, it works pretty well with the new skillcheck wiggle compared to the previous wiggle system.
@ZaynXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2779324#Comment_2779324
I managed to use power struggle 2 times in the past day, and what I can tell you is that when I went with the wiggle skillcheck rhythm, the pallet dropped a bit a late and didn't stun the killer. The second time I pressed spacebar right when I had to and it worked just fine, it does count as a failed wiggle skillcheck if it's not in the success zone but that doesn't really matter if you are going to stun the killer and escape anyways
This was exactly what i wanted to know, thank you so much!
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@OpenX said:
I just play less in general since SBMM. CoH and Boil over certainly didn't help though.
But going to survivor? Eh. Doing gens is boring, and typically solo Q is just an unfun mess. When I win in solo Q the game was typically like:
1) Killer got stomped and I AFK'd on gens all game
2) Barely escaped through the hatch/gate and was more annoyed at my team than the killer
Very rarely are there the fun back-and-forth matches. I would not go main survivor outside a SWF personally.
Why? All the weaker killers who rely on survivor mistakes are worthless when the survivors you are playing against make almost no mistakes. BHVR won't buff the weaker killers to make them viable against good survivors.
I'm in an MMR they don't care about or balance around.
I feel like there are so many people like you who play this game less since SBMM and i completely understand why.
It's just so sad to see this game get less played just because of the SBMM. I feel like going back to the ''old'' ranking system would make it so much more fun.π₯
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@ZaynXT said:
It is still the same, you have to press spacebar to activate it, it works pretty well with the new skillcheck wiggle compared to the previous wiggle system.
So, if it's active and the killer walks through a pallet i just spam space and it will work? Does it ignore the wiggle skill checks?
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@Avilgus said:
Maybe they need 3 months of data to figure out if boil over increase your espace rate or not.
BHVR needs 3 years to figure this out.π
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@Aven_Fallen said:
Playing Boil Over is a strategy. If you dont like it, your problem.
A 4 man swf on comms abusing the hell out of this perk is a strategy?π€£
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It's a terrible broken perk. They should do something about the abuse ASAP!
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Congrats!π€
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We need more posts like this. π
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Because if you're new to the game and start playing killer you will have a hard time. If you start with nurse this will be even worse.
Even for decent killers learning nurse is hard and most people don't want to get toxic survivors making fun of you for 50 matches in a row.
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If BHVR want to lose all killers and make the game even more unbalanced they should punish camping. I wouldn't even be surprised if they do something against it tbh. All i can say is: enjoy 15min queue times as survivor.π
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Same, this happens to me every time I hit something with the tentacle.
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@Mooks said:
Mandy is on it and the (dev) team is aware and investigating the issue. Itβs probably not been communicated to the support team when you contacted them..
I feel like Mandy is one of the few people at BHVR that put a lot of work in things like this.
The mere fact that someone is not believed for this is outrageous and shows again how little BHVR care about this. Without people like Mandy we would all have a problem and we won't ever get the shards.
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@BasementBubba6 said:
guys you got same problem with bubba shards,
i was trying to write in dbd support but they answering 1 time in day and they wont belive me that I didnt got the shards.
The fact that so many people have reported this issue and they tell you they don't believe it is just ridiculous.
I don't know if it's normal but in my opinion they should also have a customer support center that we can call.
They don't even know how much money we spend on their game, i would love to speak someone from BHVR and tell them how I think about this. The fact that we have to put in this much work to get the shards is also ridiculous.
They don't even have the respect to email you back when you report or ask something.
If it wasn't for people like mandy and the other moderators we'd have a problem I think. So mandytalk if you're reading this, thank you for taking us seriously.
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@Mandy said:
The shards are being rolled out over a 24hr period - there's still around 4/5 hours to go. If you have not received them after that time (and have played as Leatherface in a match) then please let us know then.
@MandyTalk I still don't have my shards.