GamerEzra
GamerEzra
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2857699#Comment_2857699
I used to, I wouldn’t recommend it. It can be helpful but don’t lean into that add on too much. It can teach bad habits.
Than again I also stopped playing her for like a month than suddenly new exactly how to time blinks for no particular reason so idk.
Yea, most people here say it's not a good idea to keep using it so I'm not using it anymore from now on. I hope the same thing will happen to me.😂 I haven't played DBD for like 6 days now so maybe I'm a god now, that would be really nice.😅
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@MikaelaWantsYourBoon said:
Don't use add-ons, this is best advice i can give you. You need to learn her base-kit and blinks. Learn without add-ons. That's what i did. After learning blinks, you can use add-ons. And learn how to mindgame survivors. So you will be decent Nurse main after this. But don't forget, mindgames are always 50/50 and Nurse is always works like this.
I try to stay away from most addons until I learned her base power. I never used any Other addons then the Fatigue and blink recharge addons. Someone told me to use the Horse and Pinecone addon for less fatigue so I might try that out as well. I haven't played DBD in 6 days so I might be a little rusty. When do you recommend to start using addons?
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@Chadku said:
Use the horse and pinecone addon for less fatigue to get a feel for succesful hits.
Thank you, I'm definitely going to use them. These addons look great for a beginner like me.😅
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@q6iha34x1r69psli7pg said:
Never use Plaid Flannel, it does not help you. Just afk lerys also, you will not learn anything on that map.
Yeah, I think I stop using it for now. Thank you!
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@egg_ said:
I have no tips more than what was already said mine is a plead please don't become yet another nurse with stacked up slowdowns
Haha I understand why you say that. I do have a decent slowdown build tho. One of my favorite builds on her is: Thanatophobia, Scourge Hook Gift Of Pain, BBQ and Starstruck. I know it has some slowdown in it but I have seen much worse, for example: Ruin, Undying, Scourge Hook Pain Resonance and Corrupt. I feel like I need some slowdown tho because I'm still learning and because of the SBMM.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2857877#Comment_2857877
It can be helpful and the FOV makes a difference, but primarily it's used to help those with motion sickness because there's no FOV slider in the game. It's not major but it's noticeable enough that when you take it off you really feel it.
I never understood why people used it. One of the best Blights in DBD (LilithOmen, or something like that) uses it too. I will definitely keep away from it. Thanks.
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@AlbinoViera said:
Outside of looking up some guides like the one above.
The main things you need to learn, are the muscle memory of how far a blink needs to be charged for a certain amount of distance, and to not use addons when first starting out.
Plaid flannel may seem like it's good, but it can actually hinder how well you learn her since you're seeing the info, not feeling it. Which means when you switch out you're going to be back a few steps now that you don't have a visual indicator.
Among other things, since you asked for multiple tips in the title, there are a few things to keep note of that are a bit less talked about:
- Survivors have a hitbox when you blink. Think of them as a small pillar that moves around, if you try to blink into that pillar, you'll fail and your blink will be cut short. So with blinks through walls, don't try to blink to where you think they are/will be. Blink to where they're going/have been. Depending on if you think they'll double back or not.
- When blinking for maximum distance, look up a small amount. This may seem obvious, but I noticed a lot of people I've played with try to look to where they want to be, but this can actually shorten the distance travelled. Look up a small amount so your view is a tiny bit higher than straight ahead of you and you'll go the maximum distance you can. This will also stop you from blinking to a lower level.
Other than that. It comes down to learning survivors and how they will play. Nurse isn't actually that hard to learn in terms of her power, it's the aspect of knowing what a survivor will do that becomes the issue.
Hopefully this helps, and I hope you keep having fun with her!
Thank you for this comment. This will definitely help. <3
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@StarLost said:
In essence:
- Don't try to lead survivors. Your first blink takes you to where you last saw them (if they are out of LOS) or just past them (if you can see them). Adjust with your second blink.
- Don't panic if you whiff, reorient yourself to the survivor, charge both while moving in that direction and go in again.
Thank you! I will keep this in mind. :)
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@GoodBoyKaru said:
https://www.youtube.com/watch?v=EfnmZvK4l88&t
This video ^^
This right here, as well as other Nurse vids from this guy, basically taught me how to play Nurse without ever touching her once. They're old but because her kit basically hasn't changed they're still very applicable in terms of general tips (if not the builds lol) and just watching videos and the like can help you massively figure out blink distances to charge times, how to angle your camera, etc. You pick it up while just watching and subconsciously absorbing the info, which helps lessen the learning curve.
Outside of this, don't use Shadowborn unless you have to. If you use it while learning then you'll always have to play with it, less you have to relearn everything without it.
Thank you! I will definitely check it out. I never used shadowborn before. Does it really make that much of a difference?
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@MilManson said:
Nope I never used addons at all, they just made me worse at blinking.
Without addons my confidence grew.
Okay, ty!
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@MilManson said:
Use no addons at all.
That's how I trained my blinks.
I very rarely use addons at all now unless it's against a SWF party.
That's not a bad idea honestly. I'm using the Plaid Flannel and the yellow blink recharge addon. Did you ever use the plaid flannel?
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I'm so glad this got acknowledged so fast. This is a game breaking bug.
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Or you can just play him yourself for more then 1 game. Myers is nothing near OP and definitely should NOT be nerfed.
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????
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There are some game breaking bugs and this is what you complain about? I feel like I should play with the Blighted Nemesis from now on. Just because this post doesn't make any sense.
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It should work on healing too in my opinion.
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@Alionis said:
Not sure what sort of killer main you are, but I'd argue that the majority of them won't get bribed into playing killers which just aren't viable on high MMR.
The issue isn't that Nurse or Blight are strong, it's that none of the other killers are. Throwing bloodpoints at that will not fix it.
I play a lot of different killers myself and I play a lot of Spirit at the moment. I never stick to one killer becuase that's boring. I agree that they need to buff other killers but it's not fun to play against the same 2 killers over and over. I played a lot of Deathslinger before I started playing a lot of Nemesis but after his nerf i barely play him anymore.
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@Adjatha said:
You only play against a small handful of killers? Weird! It's almost as if 1/3rd of the game's killers are objectively awful and another 1/3 have gotten savagely nerfed.
But don't worry: plenty of people are asking for the members of the final 1/3rd to get nerfed too. So it's a race to the bottom. When, finally, EVERY killer is horrible, there will be no reason to only play the 3-4 guys with any actual effectiveness.
There will also be no reason to play at all. But, you know. Sacrifices must be made to coddle the least skilled, loudest survivors.
I don't know what you are trying to say but if you think I'm a whining survivor main you are more then wrong. If that's really what you think you should read the full post before making bait comments. I'm a killer main myself and I loved playing Deathslinger before the horrible nerf. I'm just asking a question.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2846234#Comment_2846234
I was thinking bhvr would have to literally pay me in dollars to get me to play killer again.
Killer is bad atm but I don't think it's that bad. xD
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I don't know how they do it but after EVERY chapter there are some gamebreaking bugs. This game could be so much better if the devs listen to their community and focus more on game optimization. Things like this make people quit, that's just how it is.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2846333#Comment_2846333
If you're focused on just your SWF getting out, a 2-man is the best way to go.
Yesterday we played 5 games together and we died in all of them.😅
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They are looking at Dead Hard if I'm not mistaking. They didn't say something specific tho.
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Even tho clown isn't a strong killer I think that he shouldn't be able to carry more then 2 bottles with Pinkie Finger...
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2846304#Comment_2846304
When Bubba plays normal and no camp, he is one of the most fun killers.
The problem with that is that it just almost never happens.😅
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@danielmaster87 said:
You know, I've never made it to high MMR I guess. I've come to that conclusion because I don't see Nurse and Blight all the time. To me, you've either got to be carried SUPER hard or be part of a 4-man to get to that level as survivor, because I've escaped numerous times and keep getting trash teammates who lose to Wraith and stuff like that. So be proud of yourself for being at that level I guess, even though most of it is due to gen speed.
I haven't played in a 4 man in a long time tbh. If i play swf it's a 2 man. I don't think my MMR is that high tho tbh. I have to say that my teammates heve been really good in most games last week. Not always tho, I still get matches with potatoes sometimes. I just wish we could see our own MMR.
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@TheGrimQueefer said:
https://forum.deadbydaylight.com/en/discussion/comment/2846264#Comment_2846264
Oceania server. Think Australia, New Zealand & that part of the world.
Ahh, okay.
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@Oreo7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2846282#Comment_2846282
Funny, RPD was the map we were on. But we went against a nice Demo that tunneled them and let me go. Friend only died bc they were rude :(
My game was against a Huntress. She was working together with them and she BM'd me with them when I was on hook. They were streaming too and the killer was in their chat. I didn't say anything in their chat tho but it was kinda sad. My friend was just doing gens and he got out. I'm glad you had a nice Demo tho!
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@[Deleted User] said:
That's been a problem with MMR since the beginning. The better survivor you are, the less killer variety there is. It's sad really but it's just the way it is.
I wish we could just see our own MMR because I don't think my MMR is that high. I hope BHVR will add this in the future.
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@Akumakaji said:
Nea, Claudette, Dwight, Nea, Feng, Nea, Claudette, Feng, Yui.
That's some great variety. :D
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@Marc_123 said:
Just got Sadako, Nurse, Sadako, Nemesis.
I think all your problems is that you are too high MMR. I am mid i gues and barely got Nurses or Blights.
I don't think my survivor MMR is high tbh. I'm a killer main and mostly play solo if i play survivor. I got a lot of sadako first day and they start with lower MMR so i don't think my MMR is that high. I would love to play against more sadako's. :)
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/2846239#Comment_2846239
If they gave out shards to fill (even if it was by a small amount like 5 or 10) during really low hours, I think it would be more appealing. Killers usually get more bloodpoints than survivors by default and giving more is kind of meh. But if people don't find a certain role (or even specific killer) fun or engaging, very rarely can you even pay them to play because ultimately there are other games out there competing for your time and money.
True, but I think rewarding people to play a killer that they usually don't play can be a good thing. And yes, not everyone is going to play a killer that they usually don't play but I'm sure some people will. I already play a lot of different killers but I would play specific killers if I get rewarded more.
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@Oreo7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2846271#Comment_2846271
That's the worst part, I wasn't soloing. I was with a friend that got BMed too and died first lol
I had the same thing with a friend on RPD, they were working with the killer and the killer let them out after they tbagged me on the hook. Just some really sad people.
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@playhard said:
https://forum.deadbydaylight.com/en/discussion/comment/2846239#Comment_2846239
so they know killer player is diminishing so bad resulting a very long queue for survivor. but they doesn't want rectify SBBM and delete COH.
I don't think I've seen anyone that's happy with SBMM but I don't think it will ever get removed. COH needs to be nerfed in some other way. Survivors shouldn't be able to bless the same totem over and over. Bring back 100% healing speed in COH but make it so the same totem can't be blessed over and over.
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@TheGrimQueefer said:
https://forum.deadbydaylight.com/en/discussion/313861/blight-nurse-blight-nurse
Come play in OCE & you just play the same 3 killer players for a full 5 hours. Same sweat, same desperation because two of them are Twitch streamers. One uses a VPN from Russia & the other tries to hide he uses aura hacks...Twitch don't give a crap. All good!
I'm sorry but I don't understand what you are trying to say. What is OCE?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2846256#Comment_2846256
It's a reason yes, it's a big reason why many are quitting. Though the old ranking system was better for the fun games of ONE side though, it was never balanced. The problem now, we are getting balanced games in terms of skill... or at least at our MMR's capability to deliver, but the game itself was not yet balanced for such level; so even if the MMR works, the game was not made to work like that
I agree. I also feel like MMR should not be in a game with so much RNG involved.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2846252#Comment_2846252
First day was same, i faced just with one of them. But new killers are starting with low mmr, so this is why first day you did not see her so much. But after 2 days, i have pretty much Sadakos and she was fun to face.
She is really fun to play against but I feel like she needs a little bit more. It's too early to buff her but I think she will need it tho.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2846243#Comment_2846243
Yup, MMR is the big cause right now why it's extremely sweaty.
I feel like that't the reason so many people quit DBD. I love this game but after SBMM this game is going downhill. I just want the ''old'' ranking sytem back into dbd. It would be so much more fun and with some improvements it could work just fine.
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@MikaelaWantsYourBoon said:
For me it is Blight, Huntress, Nurse, Nemesis, Bubba and Sadako. Sadako's first week, so she is popular but i am facing with other so many times.
The first 2 days after the release of sadako I almost only had her which makes sense. After a chapter release everyone wants to play the new killer. But I haven't seen her yesterday except maybe one game. I just want something else then Blight or Nurse.😣
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/313861/blight-nurse-blight-nurse
Back in 2017, people used from the available killer all in a nice variety. 5 years later DbD community got super competitive, even more now that 1v1 and tourneys are shining like stars.
People want to win, so they will use what they have in the arsenal and is the best. Just like the survivor will always bring the same 4 perks..., it's just the game that is at a competitive level right now, MMR also helped.
Nothing surprising, is just how it is
I feel like MMR made the game so much more sweaty. I still hope it will get removed because it's a terrible system in my opinion.
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@Pulsar said:
You'd have to give me a lot of BP to even consider playing Killer right now.
I don't know if it's true but i heard they will reward killers more to make matchmaking faster.
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I hope that's what they did. I would love to have FNAF in DBD.😀
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No, he doesn't need a change...
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2835277#Comment_2835277
I have 6.3k hours in this game. I play both sides. Just because some people have trouble playing killer doesn’t mean others experience the same.
For the record I don’t disagree that sometimes depending on the map AND circumstances (perks, add ons, map RNG) the match could go one way or the other. But to sit there and say “The game is survivor sided” I need more than that. That is not going to cut it.
I also play both sides and maybe if swf wasn't a thing this game would be more balanced. If you have 6K hours I think I don't have to tell you that information is key in this game. SWF's have a huge (unfair) advantage. About RNG: SBMM made the game even more unbalanced. A game where RNG is such a big part of the game should not have MMR. SBMM made killer even less fun and less balanced. About perks: Survivors can have 4 (second chance) perks each, that's 16 (second chance) perks while a killer only has 4 perks in total. Also, the only real second chance perk killers have is NOED. Only 1 perk that can even be prevented from activating and people still complain about it. Whenever survivors complain about something the devs listen to them and change it really quick (my opinion). And yes, Boil Over got nerfed quick too but it's redicilous that it made it into the game the way it was in the first place. You don't have to agree with me but I know there's a lot of people that agree with me and think the same about this. Take for example the queue time, my killer queue is 8-10 seconds atm while my survivor queue is between 6-10 minutes (sometimes even longer). Some people say this proves nothing but there's not a lot of people that really want to play killer anymore and I understand why. I'm sorry if my English isn't great, it's not my main language.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2833919#Comment_2833919
Where are the statistics that say that the game is favoring survivors aside from the comments on these forums?
It's called killer experience. Try playing killer for more then one match. Unless all you play is nurse then you will maybe not notice this.
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Why would anyone want to buff Nurse? xD
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I think it would be strong but not as strong as COH. I still hope boons get nerfed. In my opinion it's too strong that survivors can bless the same totem over and over.
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Because the game is survivor sided and extremely swf sided.
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Not the worst in my opinion but yes, it's terrible.
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It's one of my favorite survivor maps. I think this map is amazing even tho it can be really hard for some killers on this map. The map is really survivor sided but i think we should never lose any content ever again. I'm still sad sometimes because of Hawkins. I still hope Hawkins comes back.😭 Even if you don't like a map it shouldn't mean it has to go. Losing content is one of the worst things that can happen.
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I hope BHVR will remove SBMM and just improve the ''old'' ranking system. The game was so much more fun with the ranking system. I almost never see anyone that's happy with this system. It's slowely killing the game and has to go ASAP.