Freki
Freki
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1463920#Comment_1463920
https://forum.deadbydaylight.com/en/discussion/comment/1463880#Comment_1463880
https://forum.deadbydaylight.com/en/discussion/comment/1463857#Comment_1463857
Can I interest you in the existence of console/mobile players?
this was not mentioned in the first message which reads "If I'm on my first hook and have deliverance primed and ready to go it should somehow notify my team that I'm able to save myself. Maybe with an icon on the bottom right of my team's screen akin to WMI except global while I'm hooked in phase 1.
This buffs a middle of the road perk for solo players without making it stronger for groups." there has been an EDIT to it.... but still Can I suggest that if you intend for this to be a discussion about the consoles, STATE it as such. I do not play on console, I do not know what consoles have specifically. How am I supposed to know this person is talking about consoles. oh yea the edit to the post.... doesn't even SAY it's talking about console it's talking in general.... hmmm I guess we are supposed to assume this is for console quality of life, but why is it that that should change how pc games work?
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Object of Obsession is working as intended. You risk using it when a killer is in the undetectectable stage. There is no other perk like it, no counter perk for the killer to do the same. Use at your own risk, if you get placed against a scratched mirror Myers you end up with a perk that only lets the killer know where you are. If you want to know where the killer is you have other ways.... oh yea in the undetectable state they don't work either. so are you begging for the change that put things back into line with how it was supposed to be to be reverted? fine kindred must be reverted, alert must be reverted, dark sense must be reverted.
Get over yourself that Object of Obsession is broken when against a t1 mikie, crouched pig, stealthed ghost face, cloaked wraith. oh also lets also make another change to object of obsession, if you are in the oblivious state you do not see the killer. (I think you still can even while oblivious).
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then say it in the beginning game chat. that is all.
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@CLAUDETTEINABUSH said:
Straight to the point, I don't like dodging lobbies. I do think it should be allowed, but to have a cost, because it hurts the queue times. Here's my idea.
After someone dodges they have a 5 minute penalty on that side. This means that people who played survivor and decided to switch on killer (and vise versa) after they got a lobby won't be affected, and if someone had an irl situation will be affected, but most of the times, irl problems either last less than 5 minutes (small ones) or more than 5 minutes (important ones) so in either scenario some penalty time will be killed.
What do you guys think? Let me know below.
first of all if the killer dodges, all they hurt is themselves, the group stays together and gets the next killer, the killer that dodged, is back at the bottom of the queue so they have to wait again. punished already.
and you better believe if i found that someone had an offensive name i'm dodging the lobby and that is not grounds to punish me. if you have a problem with that oh well, you never know what is going on i might have had to go suddenly or something so you wish to punish me? wow selfish. it doesn't hurt you much at all.
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@TheRockstarKnight said:
I've heard they disabled because of a DC bug that's going around right now too; where you can just be kicked from the game for no reason.
So yea, not only is DC'ing because you're angry back, but we also have random DC'ing because the game just decided to kick you back.
It's almost like we've gone back in time to the release of Darkness Among Us.
they disabled it because it got hacked and people were being given dc penalties that they didn't earn. it will return when they lock it down and rework it.
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@ironiron said:
https://forum.deadbydaylight.com/en/discussion/comment/1459064#Comment_1459064
https://forum.deadbydaylight.com/en/discussion/comment/1458996#Comment_1458996
https://forum.deadbydaylight.com/en/discussion/comment/1459054#Comment_1459054
https://forum.deadbydaylight.com/en/discussion/comment/1459061#Comment_1459061
It's only bad if they needlessly phase 2 themselves imo
who cares if they phase 2 themselves? or die on hook.. you've got 3 more survivors to finish the game. you and others are willing to leave people to the last second of needing saving, not always a good idea... we don't like that when we're solo!
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@Toybasher said:
I have heard reports on a certain website (I'm not a cheater, I swear my life on it. I do eavesdrop every now and then to see what's going around and if/when anti-cheat is doing its job) that the current PTB actually encrypts the logs and makes the main method of exploit not work any more.
I know one of the programs (that shows killer perks, what survivors are doing, etc.) was already patched out. I think (and hope) the mid-chapter update will get rid of this issue entirely.
IMHO it's gamebreaking because if someone knows who the killer is they can fine-tune a counter-build, every time. Doctor? Calm Spirit. Spirit? Iron Will and Lightweight. Ghostface? Spine Chill. Plague? No Mither and Resilience. Trapper? Small Game and Slippery Meat. Hillbilly and Huntress? Use an indoor map offering. Clown? Red Forest Offering. Hag? Small game, Urban Evasion, and flashlight. Freddy? Small Game (Shows fake pallets) OoO, and replace BT with a different second-chance perk. It's stupid and Rank 1 SWF Survivor Team Six SWAT teams are using it.
if there is a specific notation that they did this, then fine i'm ok with locking in a killer. but till there is DEFINITE word of a fix nope i'm not playing till there is definitive word that it is done. honestly I've been on the dev's side in the killer vs survivor debate. this has removed that, the devs are definitely gone survivor only without specifically addressing the fix to know who the killer is in missivies AND patch notes. perhaps even a here is what you will see when you open the log file. not the key to the encryption. I still say once the lobby is full and killer assigned (everyone thrown together) just start the damn match.
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@Majora said:
So with the new Tome releasing/matchmaking changes i think this could present a big problem.
So the dev's removed the ability to sabo the Trappers traps and this was a nice change.
Why are Hag, and Wraith still hard countered by flashlights? Survivors can crouch and run Urban Evasion to counter hags traps well, so why are flashlights able to destroy her traps so easily? Why is wraith able to be stunned so badly with a flashlight? ( hes not even a very good killer)
With the new matchmaking the killer is locked into his choice. Before as hag if i saw multiple flashlights ( three or more) i would switch to a different killer because nobody likes getting their power rendered useless right?
Well now with the new matchmaking, killers are forced to stay as one killer. So with alot of people playing hag for the new tome (and wraith_, when they see flashlights they will just dodge the lobby or worse will alt-f4 during the load screen to force the survivors to reque( or bring mori) .This will lead to alot of frustrated new hags/wraiths, and longer queue times.
I think it is time to remove flashlights hard countering two killers, or at least removing the killer lock in. This makes the game more consistent. (why trapper can no longer be countered by items, but hag and wraith can) Its not fun having your powers be rendered useless by items (and now we cant just change to another killer)
very well: trapper has a set number of traps on the board at any one time. if someone sabo's one it is not replaced and is unusable till it regenerates (previously like hooks did not). HAG and WRAITH: Hag's traps get deleted by the flashlight and the hag can then place that trap back down anywhere they want immediately, wraith, can recloak after being burned. so neither has lost much more than a little time, this is why they are still "allowed" to have counters held by survivors and trapper can not. Take the trapper, with someone that is using an alex's tool box and 3 others doing the same all of trapper's traps can be out of commission for a time except any they have in hand (not counting set ones because they can be tripped to be sabo'd).
Now as to the new matchmaking and killer lock upon clicking ready, I have my issues but THIS is not one of them.
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easy fix to all this AND it deals with the program being mentioned: when you click READY (swf = all are ready) and you are matched up, you are automatically put into a loading status, this is much like the sync'ing you see with a "custom game", and you play as is, good to go, no changes on either side... go ready or not at all! perfectly simple and clean. favors no one and preserves the match making system they want to experiment with.
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so you're worried about your blood points? then be selfish, stay away from me. I don't want your unhooks if that's your answer. I challenge myself to do things and see if they can be done, or not what ever my fancy feels like at the time. you'll enjoy the fact you didn't help someone and get the 1000 blood points that make up for the 200-500 blood points that you'd have gotten on that gen. oh wait no you'll go with the lower amount of blood points just because you are a selfish potato.
Funny, 1) game allows it, why should you be the one to FORBID it, who are you to set this rule?, 2) you do you boo!!! I don't care, but if i see you lingering on a gen and then running for me instead of coming for me, i'm going to yeet myself off that hook, or die trying because you're being a selfish potato and wreck you and your friends' game because now it's a 3 v 1 and you're on the loosing side of that! and finally 3) I don't care who you are, your attitude is wrong but it's yours to own up to so i won't tell you that you can't have it.
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The problem is NOT even about being locked to a killer, a killer specific ranking system is actually a GOOD thing. but it is about the cheats that are out there that let the survivors put on perks, switch to other characters that have the perks you need to counter the killer. I can have a p3-50 nurse without even playing her one second in a match what so ever so it's not about the level of the character, it's about the programs that people are using to "PREDICT" a 1 in 20 (ok less at higher ranks for the most part because some don't get played at the current high ranks). This is about fairness, and it is not fair for the killer to be locked in and have their powers nullified the minute people are in the lobby. Oh doc? they can't switch, let's all put calm spirit on! honestly I'll stop playing dbd if this is not fixed and blocked with a specific description on what they did to prevent these programs from working (not the details but the means that they stopped it from affecting). I'd take once you start searching when it finds a match, it does exactly the same as the custom game does, where it connects everyone and you can't do anything at that point. that'd work just fine! and it's an even match!
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normally i'd argue that they are not making it pro-survivor here, but this is definitely pro-survivor main if anything but then it is also going to kill survivor at the same time. They have acknowledged that these programs people use are a cheat, but they can not act without issues upon them because these programs are just reading logs that are available to be seen at anytime. till they act to nullify this advantage people have, they will start hemorrhaging players. The first to go will be the killers and then for a short period a few survivors will flip to killer but in the end more will leave because of long lobby times, and tired of being countered on a whim. eventually this will cause the game to go into a decline as less and less buy the expansions and the cosmetics.
to the behavior devs: be wary of you locking the killer into place without locking survivors into place once they are in the lobby. EQUAL TREATMENT. This nullifies the advantage of this program over the killer because the only option for the survivors to do is to leave the lobby beyond that it will prevent this information from being used against your players that play killer.
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contact behavior via ticket to find out more information, you will not get anything done here. they will not discuss bans on the forums so you will only get wild speculation. though everyone is correct, camping and tunneling is not a banaable offense unless you are using a cheat to do it. Also was this an EAC ban or direct Behavior account ban?
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fine, you want an obsession but don't want to run it then we'll make an obsession every match. one random survivor is given object of obsession at rank 1 in place of one random perk each match! problem solved.
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the red aura for a survivor is bright and the gen is dark. HOWEVER the gen blocks line of sight, but you might see the bright red around the bottom or edge of the gen. it works in that sense but it is all about the angle at which you see it. so the answer is it depends, but it is possible to hide from bbq that way and it is also possible your leg is sticking out etc.
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@Jeff991 said:
I've honestly had it with this ######### game. Since this event started nothing is working properly. the killers have become so toxic, just straight up mori's, toxic add ons, tunneling, hook camping, you ######### name it. and the only good thing about this event was the cake offering which doesnt even work.
you will end up being like H1Z1 soon, remember my fking words. I spent 700$ on your game and if I had the choice to take and refund every dime back and never touch this game I would take it any day.
You can't fix an offering which you have made the same exact one before? you have over 50 offerings in the game, you have the previous cake, you have the bloody party streamers, how hard is it? This is on purpose, just to keep people grinding more and giving your buggy game playtime, instead of getting alot of bloodpoints.
I don't respect your dev team anymore. and I honestly wish I could get ever dime back I spent on this game.
your game is unbalanced, and you keep adding so much bullshit into it every day, i'ts honestly such trash
first of all as stated before 1) this doesn't normally warrant a reply but there is a few things I will point out. 2) you are not being constructive, i have no idea about discord but i'd say you were probably worse there. 3) you've spent 700 bucks on the game? wow... That's a lot FOR ME... but you are but a drop in the bucket. 4) you have 6 posts at this point you apparently didn't care to try an fix the game so this means your rant is not even going to holding any water in that sieve you have here.
Stop now, find a new game or don't it is your choice. if you keep playing even once after this you are a hypocrite if you don't you'll be better off till you find the next game with issues. good luck finding ones that have no issues.
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@bigbeefynacho said:
https://forum.deadbydaylight.com/en/discussion/comment/1390144#Comment_1390144
An update every day until they fixed a problem would not have been much to ask. I don't expect hourly updates. But they use to add updates to the top of this forum. They communicated ineffectively. Period.
actually every day lessens the impact of the reports and makes people feel they are just repeating themselves just to keep things quiet. TOO much news is not good, too little is not good, and everyday is pointless and wastes time since everyone would have seen it already. especially if it's in the issues forums. but still they responded and got a fix working and now have a fix going in. this is what we need to hear, not the same thing day in and day out.
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@bigbeefynacho said:
https://forum.deadbydaylight.com/en/discussion/comment/1390020#Comment_1390020
The devs did not communicate effectively with their community. That we are receiving notification three days later is egregious and unprofessional on their part. And this is a public forum, where I will speak my mind as I see fit whether you feel my nuggers are chill or not. ;)
Actually they DID communicate. do you expect them to come out every day or MORE saying "we're working on this we are in position A, B, C"??? no they wouldn't do it, it wastes your time. they acknowledged the issue (communication 1), they acknowledged that they have found it and working the issue (communication 2) (1 and 2 may be in the same post) and We have a plan to fix this (communication 3), Plan has been rolled out and it is fixed at this time (communication 4)..... I'd say they've been communicating quite well.... oh wait, we have position A, B and C already! D is when it rolls out! sounds like they did communicate.
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So because you don't know how things work in the software world, you make wild assumptions. (not everyone in this thread but most) You are so entitled, mistakes are made, unintentional bugs happen and even pass QA. hell MSDOS 6.0 was qa'd packaged and sent to retalers for sale with a benign virus in it to test the QA group. this is why 6.1 was issues so quickly OBVIOUSLY QA didn't see it or didn't catch it. The product worked with no visible flaws and then sony/microsoft/steam does their op check and it worked so all cleared it.
GET OFF YOUR HIGH HORSES. if you haven't noticed the message the event has been extended to the 14th 11am eastern and a bonus blood point offering will occur on first login between july 7th and 14th. (one time login) This is the last that I have seen, if I am in error please let me know. If you know more how to QA a software product like this, apply to be a QA person. Sometimes a bug is extremely game breaking and it got past QA those are emergency patches and will be pushed faster than something that is a small non game breaking bug like an offering only affecting 1 person and for 36% more blood points than advertised in the description vice 104% for all 5 players. SEESH!
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I am at 60.8 right now... and i have 4.3 tiers left in the tome if i get them done. so it really isn't hard for that to be completed. I don't care much for pushing but in 12 days i can get the rest done easily. just have to play more every so often, and i took full days off of playing and only played one or two matches in general during the time, so i didn't push hard as i've done before.
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@MusicNerd_TC said:
I have been playing a lot of survivor recently, and I can't bring myself to have fun while playing it. You can either, hold interact on generators for a while, or run in circles with the killer or wait for someone to save you or heal you. How do people even find it fun?
perhaps survivors are masochistic? lol
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@silvio00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1378498#Comment_1378498
How are ANTI TUNNELING perks too much? I’m genuinely curious. I’m not a survivor main either, and why shouldn’t I get WGLF stocks when killers get there 2x bloodpoints like it’s nothing
pop goes the weasel, bbq, blood echo, furtive chase, and monsterous shrine all are no good to PH when using the cage. (yes the last does REQUIRE a hook in the basement and if PH uses cage then it is useless) survivior: WGLF, DS, BT, we'll make it, deliverance, camraderie all are messed up in some way by a cage.... I might have missed one or two perks that are affected by PH's cage and no saboteur is not affected.
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well yea.... that is a problem.. THATS IT! SPIRIT NEEDS to be BALD NOW!
KIDDDING!!!! really... wow.
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several times I spawned in a conga line with the other survivors!
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played twice 6/23, and once 6/22
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@Getya_Mad said:
Amazing how triggered some of you get at the thought of a more balanced game; I just want a fair shot, I didn't ask for the game to be easier. The "cheating" aspect is that you can communicate, the killer cannot. I don't know how to break it down any easier for you to understand.....but hey, enjoy your long ass ques because I for one will dodge every lobby I suspect is SWF. Fun is when the game can go either way, not when you precious little survs all make it out alive.
You are the one triggered here. You are the one telling us what we are feeling, what we should feel, what the devs should do. please tell me a game that does not allow communication with your team? As killer you are a team of ONE. you have the power but they can know you easily yes, so you use that against them and you move on. btw once a group of survivors are in the killer lobby, if the killer drops off the survivors STAY for the next killer in the queue. they will not have that long of a wait time, you how ever will go back to the bottom of the queue and have to wait longer. The phrase you should have used is "I will enjoy the longer wait times for a match because I'm throwing a tantrum."
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@Kbot22 said:
They should give solo survivors the information a swf would have so that it balances out solo que with swf. Killer could then receive a blanket buff (every killer could receive a buff or survivor could be slightly nerfed somehow) to compensate for the new information. One way they could implement this is by adding kindred as base (they already said they wouldn't do this for some reason so I guess this point is mute anyway)
sure they know know about the weather in the areas (marco area to prevent anything more than a city or whole county known to others), they would also know the sexual habbit of the great sand worms on Arrakkis, the centaurs of Gaia in orbit around Saturn (book called titan by john varley), they might get a totem location here.... or the facts of Barney the purple monstrosity's down fall. the killer already knows who is playing, and can in 1 minute find their twitch channel to see if they are streaming or not. if so then there is the information that a solo survivor can get as well. and if you are curious YES I have talked about the above subjects in my SWF's that I enjoy.
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@LALYTHIA said:
No - Killers would dodge lobbies. Its the same reason survivors don't get to see their Killer.
5-person groups who have to decide who the Killer is is called KYF and it already exists. LOL
BTW: once you are in the "killer" lobby, you do not get booted out (if on dedicated server) IF your killer leaves, you wait for the next killer. so unlike originally you do not have to re-form, nor do you even have to wait to find a killer lobby, and you'll be in your match in no time. Killer's dodging only hurt their time, not yours.
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@Getya_Mad said:
How about this: At least allow the killer to know when he is playing against an SWF team, or change the SFW to five people and let the SWF team figure out who gets to be killer. Survivors have plenty of advantages once the game starts without the benefit of communication with each other. Just a thought. Its not fun from a Killer perspective to hear two of your gens pop off because the person your chasing is either really good or really bad and dropping every pallet on the map before you. Honestly, try running the Ski Lodge against an SFW and see how long it takes you to down one survivor.
first of all, if people could not play with their friends, they will go to another game at about 50-75% of those who routinely play in a SWF (that is 85% or more of the time) this will lead to longer killer lobbies, more mismatched matches which will end up hurting the game even further driving people that got the game recently (around that time of the change you suggest) will drop it and say the 20 bucks spent was a learning experience OR return the game to the steam store if they have not played enough.
As others have said before Kill Your Friends or Custom Game is what you suggest in your SECOND option. please rethink your thoughts as they do you no justice and make you look false.
I am sorry you do not have fun, I won't say get gud or anything like that but I will say LEARN TO HAVE FUN! It is YOU who are trying to demand others play the way you want not the way they want. As stated many times and my own experience: CoD is a competitive game and has groups and comms are part of those groups. This game however is competitive but not for monetary gain but just personal best. It is people like you who keep calling for them to make changes to their system to fit your OWN definition of what this game should be, and you are not a dev and thus your definition has no weight beyond yourself. realize this may feel like an attack, I think there should be things added and I suggest them but the way you suggested this does not show deference to the devs, or the players it shows only arrogance. If you have not been playing DBD for a while you might not know what "custom game" is (what used to be Kill Your Friends) and perhaps did not know of this existence, but the way you speak also shows knowledge which means you feigned ignorance when suggesting "or change the SFW to five people and let the SWF team figure out who gets to be killer" and this means you intentionally manipulated your post for those reading it to perhaps think you didn't know.
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known issue they are looking into it.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1330618#Comment_1330618
People aren’t necessarily saying it’s hard, although I do see some of those comments, people are saying it makes you useless that game. You ran behind the plague for a minute, okay cool exactly what were you doing to help them team during all that?
as I said later i was there reporting on where the plague was. when she went after someone and hooked them I was on station to unhook them safely and they could then go back to gens and totems. also I got to pallet her when she downed another, saving them from the plague and other things. I also got in front of her to save someone when I had the chance and then went on through the match doing what ever was necessary.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1335325#Comment_1335325
Mmmh, I wonder what happened the other 9 trials where you didn't get a mega boosted killer who didn't even realize there was someone tailing him. Something, something useless teammate Dwight the Brave something something.
https://forum.deadbydaylight.com/en/discussion/comment/1335781#Comment_1335781
'The majority here disagree with you and agree with me."
Source: you.
The killer was impressed about the hook farms? Ok, chief, lmao. You got me.
they WEREN'T hook farms.... I watched, and waited till I could tell it'd be hard to get back in time and then pulled the person down. we then made off, healed, and i moved on. did I say hook farms? no. I said fast unhooks. this does not mean farm. sheesh. and as to the majority of people here responding and talking about the dwight challenge are saying, so source MY EYES. but you'll go to any lengths to try to say i'm wrong... why? because you want to be right, I know I am right. you now need to go back and look for yourself and prove me wrong lol..
also your response to wheezy shows how arrogant you are. he said what was happening in those other 9 times.... lol reading is what you should do but you should then understand otherwise you make silly statements like you did TWICE in one post.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/1335117#Comment_1335117
How? Just repair gens with other Survivors. One gen with two Survivors takes 44 seconds. Just do that twice and you should have the challenge done.
you are correct but if you get people that won't stay on it the whole time or enough it's not easy. mainly hardish in solo queuing.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1330618#Comment_1330618
This is challenge is not meant to change playstyle. This challenge is meant to make a player completely useless and a detriment to their team. Which, on second thought, it's basically 90% of the soloq players' base anyway.
first of all think what you will, the majority here disagree with you and agree with me. I did it and I was not a detriment to my team, actually more of a benefit. because of me, people were off of the hook faster than if I wasn't doing it, and as a result we all 4 escaped and the killer was suitably impressed because they didn't know how we were getting off the hook so fast and without detriment because I was already on site and the other two could continue gens. then one would get chased, I'd be unhooking, healing and then on to find the killer again. killer never saw me till I WANTED her to. please tell me how I was a detriment to my team doing this challenge?
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many times if your isp/network is about to dropyou will see many lag spikes and then the final drop. don't worry about the penalty just wait it out. if you are having network issues I would recommend NOT playing till the network is stable to avoid long penalties. Best of luck!
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This challenge is a good one, it's hard to do and rewards you well for doing it. These are MEANT to break people out of their expected play styles and try something new. people here complain how boring it is to just gen rush, well these challenges spice it up. another thing is that you try to do the challenge while being helpful at the same time. Stop complaining and just enjoy your game, if you can't enjoy it because you get randoms doing weird crap then just bring a 4 stack! I got mine where I RAN AFTER a plague. she never saw me what so ever till after 1 minute had passed and I got it. I was laughing my ASS off the whole time because I followed the plague around the map!
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1319740#Comment_1319740
https://us.v-cdn.net/6030815/uploads/8BPANGZBTFCN/mm.png
My games today have been looking like this, not once I had reds and only a few purples. I like to believe these matches were part of testing the new MMR system. That would give me hope new system could actually turn out fine.
I've had matches with ranks 2, 3, 3 and 5 as a rank 16 killer. and as a rank 16 survivor i've been put in lobbies with all red ranks recently. last I heard from a dev last week is that the match making takes the average of a swf or lobby and pulls a killer from there. could be anything =/- 6 of either end
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You are off your rocker tbh. the new mechanic to match people is not in effect yet. it has only been announced. so this post is irrelevant.
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because of the simulated violence, the mature themes, the aspect that the game is getting you to kill someone else (or avoid being killing) and the blood (though that is minor) this is why most places rate this game Mature
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@KingFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/1318600#Comment_1318600
Facecamping a survivor? TOTALLY FINE! It's just taking them out of the game on their first hook, giving them no chance to play the game once they're hooked. Nothing wrong with that!
Doing a little dance, and making some noise that has not effect on the killer's ability to play the game? WORST THING EVER!!
so you dictate how a killer plays? you get hooked and camped oh well it's crappy but it happens. the DEVS have said it's a legit strat as is tunneling. the key here is people think their way to play is the only way to play.
1) Killers are to hook and sacrifice the survivors
2) Survivors are to repair gens and escape.
these are the TWO main objectives. there is nothing to say that a survivor must be given a chance to get off the hook, hide and heal, and come back at the killer. and there is also nothing to be said that the killer must get 4 kills each game.
both sides need to stop whining and PLAY the game. face camping happens for various reasons, and if you don't want to be face camped right away use the vigo's shroud to start as far away from the killer, and use stealth perks and clothing to avoid being caught. you're choice what to do.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1310657#Comment_1310657
"You don't have to purchase her".
Purchase options:
9000 shards
$5
Free options:
None
Currency is currency. Though it can be earned, you are still spending it.
the definition of a paywall: "A paywall is a method of restricting access to content via a purchase or paid subscription. ... Paywalls have also been used as a way of increasing the number of print subscribers; for example, some newspapers offer access to online content plus delivery of a Sunday print edition at a lower price than online access alone." shards are a gift to you for playing, using them does not make this a paywall. you would have to be only able to use cash for this to be a paywall. stop being entitled, and either look up the lore you miss, or use shards to get kate. if you have to get any perk or want any perk you don't have, do you complain about a paywall? NO! you spend 2K shards for it. that's a paywall too by your not normal definitition of a pay wall. and for that matter dwight himself is a PAYWALL, because you must pay cash money to get him in the form of purchasing the game.
STOP changing your story and move along. it is not behind a paywall what so ever, the internet has that bit of lore you miss because of it. nothing is stopping you from complteting the rift OR the tome.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/1311080#Comment_1311080
Ehm probably would help if you looked at the names if you feel that people are changing their stories all the time :p
It's not a problem for me cause i have Kate. I just can understand why it would be annoying for someone who doesn't want Kate
I apologize i was combining your complaints with the original poster's complaints because they are VERY similar.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/1310653#Comment_1310653
I mean sure you could look the lore up i suppose
Why stop there though? You can also find a ton of gameplay on youtube so you can enjoy the game without even paying for it.
You don't even need to go through the grind. Watching a video of it is just the same as having it yourself right?
On a serious note i know it's not really a big deal. Just sucks if your favorite characters suddenly happens to be the one who has a surprise 9000 shard price tag to the final lore piece
It's something they really should avoid in the future tomes, shards while free are quite a timeconsuming currency to obtain
there is STILL another tome level to go. if you cant' get that piece unlocked right now wait two or three weeks and new lore options to have done and you can get that. in the first tome I went through and the last claudette lore came from a tome level 3 challenge! kinda not hard to do when you wait. You came out complaining that it's behind a pay wall, when you got debunked you shifted your focus to another tact, when that was debunked you shifted to another focus. and now it's even another change to your story. you just want to complain and you are not even done with tome level 4 right now. you just keep changing your story as to what your post means, tells me that you can't take being proven wrong.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1309685#Comment_1309685
I clearly made the choice not to progress as shown by the image displaying my 13,100 shards that I shouldn't have to spend on a character to unlock something for a different, free character.
I told you that if you keep at this I will continue to state the obvious: This is not a pay wall. your choice, your decision, your life. I am not telling you to get kate via your shards and leveling time, but I am saying why cry when it was your choice and then try to make it someone else's fault when the solution is and has been presented to you which is a valid solution for your dilemma. You make your choice and do as you wish.
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the reason is this: originally the game was envisioned as a point to point game. people cried of all the disconnects, lag switching and demanded fixes. the devs gave them the fix "dedicated servers" it fixed a great deal of crap but introduced a great deal of crap. also realize that pubg, fortnite, and many others are backed by huge companies and not a small dev group.
Now you talk about your ping being X on one group of servers and Y on these servers? well for that you will need to truly understand that the PING you see at any one point is not the ping that exists at all times. it may be the ping that was reported when connected. things happen and routers get overloaded and have to delay some things on the millisecond scale and you could never see a ping number if it reported the ping for every millisecond of game play as it would be changing. you might see the hundred's digit stable where the tens and ones would be a jumble if it were to report the actual ping of every communication.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1309649#Comment_1309649
I didn't make any progress on the second tome as I didn't care for any of the characters. I've also mentioned several times that I don't want to buy a character with bad perks who I will never play. I already purchased Legion when he came out, not Kate.
you made a choice to not progress, yet you come here crying about there being a pay wall, when there is none other than the one you created in your mind. your choice, now you have a choice of what you do with your choice you already made. please continue trying to rationalize it when you are the one that needs the reassurance you are right, as others here have said much the same as I. keep replying I will keep stating the obvious.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1309659#Comment_1309659
Before anyone said anything I wrote ggwp. The immediate response was B***h A** C**T to which I responded ggez. I was going to just leave but then I noticed them saying I was reported for poor sportsmanship. I always try to be nice but I don't let anyone walk all over me nor will I just be quiet when I get insults hurled at me when I did nothing wrong.
you got baited into something unsporting. the fact you used it as a response makes you a poor sport in this. again I do not agree that being a poor sport is unsportsmanlike. but even after a ggwp you should have gone with your instinct. I was called a racist because someone said that I made them sick, my response was their name made me sick "poop"something was their name, and then the racist comment against me. I reported that myself, and it continued from dbd to steam, to twitch gotta love it!
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HONESTLY GG EZ BB KILLER and GG EZ are crappy things to say. I would call you using it a poor sport, but I wouldn't report for unsportsmanlike, unless you went even further denigrating people's game play. In the aspect of you being a poor sport I'd agree, reportable? probably they didn't do anything more than posture, but if they did just the unsporting conduct call (the far right) then it'll probably be ignored with a look at the chat log.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1309603#Comment_1309603
At one point, during a stream, someone asked if we can expect to see licensed characters appear in future tomes. I don't remember who answered, but it was probably Mathieu. He said that something along the lines of "to us, a character is a character." That seems like potential confirmation.
they can not MAKE up lore for a licensed character unless they pay money to the owner of the license. and then they'd have to go with the lore of the owner not their own. I doubt highly they'd get anyone to let them write lore and backstory, even if it is from research done. This in and of itself is going to be why no licensed character will be in the rift.
@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1309603#Comment_1309603
https://forum.deadbydaylight.com/en/discussion/comment/1309604#Comment_1309604
If you read the entire post, I said that Kate can be purchased with shards, but her perks aren't useful, and I have no intention on playing her.
you then have to deal with the loss of that memory fragment. 9K shards and a bit of leveling isn't that much. do not make it sound like they were not putting it behind a monetary pay wall. if that is the case then why aren't you complaining that the legion, and the spirit are putting things behind a pay wall??? no your argument holds water only with your own mind, there is no actual pay wall.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1305260#Comment_1305260
Hitting esc and disconnecting is part of the menu which part of the game i'd argue, but i see your point. But my point still stands. DotA and LoL and CS:GO ban you if you die on purpose. it's just as punishing to do so for your whole team as it is in DBD, so Why not DBD?
yes it is PART of the game, but it is not part of the functionality from within the match.