FishFry247
FishFry247
About
- Username
- FishFry247
- Joined
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Comments
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@Watery said:
https://forum.deadbydaylight.com/en/discussion/comment/708996#Comment_708996
Not all perks are intended to be meta. Some cater to different playstyles.
Also, I believe that BT will still work, since the hooked survivor can hear Freddy’s Terror Radius since they’re awake.
EDIT: The previous info (in regards to BT), is incorrect. According to Peanits— it’s all about whether or not the RESCUING survivor hears the terror radius.
It will work if the person saving the hooked person isn't in dream world
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@jeyers said:
https://forum.deadbydaylight.com/en/discussion/comment/706807#Comment_706807
I didn't dodge anything, you just didn't listen.
Killers getting rewarded for losing = bad
Survivors getting rewarded for winning = good
NOED punish people who don't cleanse totems, next
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Hill Billy or demogorgon
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Favorite is badham maps
least is haddon field
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I'm always up for things that will bring new ppl to the game
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I did like his very weird play style compared to how he is now, but without a doubt the new freddy is viable
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@NMCKE said:
While we're at it, I suggest more rewards such as Bloodpoints, Iridescent Shards, and maybe some Bloodpoint multipliers? :D
Of course, It could ease the grind and bring in new fun gameplay pretty hyped for Archives tho
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@TheGorgon said:
The archives are hopefully coming with the mid-chapter patch and honestly, that will be the thing that evolves daily challenges and rewards. It's already in the works and it's soonTM
The classic soonTM fingers cross it actually comes this mid chapter
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I genuinely never understood all these status effect changes. the core of the problem was playing stealth killers and people having OoO, just nerf it a little bit lmao
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yea not meta but I like that since now I can run it while getting rid of noed for the team, win win in my book
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/703684#Comment_703684
Sadly true. I just feel things need to be made easier on newer players. Along with the fact that failing a skillcheck regresses it anyways so you'd still have to pay attention to the gen you'd just be able to get away with not caring about missing skillchecks as much
Even though I have over 1.2k hours I'd still use it because I'm a idiot and miss skill checks a lot
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I'm gonna say it, he isn't a terrible killer. I've already got to rank 1 with him plus the hotpatch coming soon is good, But I would like to be able to recyclable portals even if it takes time to get rid of them
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Actually doesn't sound like to bad of a buff, But they would have to make a new perk for feng and they wouldn't do that so its gonna stay forever a teachable or bought from the shine
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/703674#Comment_703674
It popping wasn't really my question, it was more of, how often have you had a killer actually get more than one down off of it? Or you as killer.
Ahhh, Usually only a down, Sometimes none. Very rarely do you get more than 2 downs with it, But that saves so much time compared to having to hit them twice. Also a lot of ppl will hide and get nothing done for 60 seconds so thats pretty nice
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Nearly every time I use it even high rank it pops
like a solid 70% of the time for me
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@Elk said:
And being picked up. I like it though.
Whoa look they did get eleven for the chapter lol
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@TheGorgon said:
Why not add 30s to it? We would be at 150 seconds for a killer to do something, 2 minutes! That would make everything so much easier. 2 minutes and a half can get you at least 2-3 downs. Maybe add another objective? But just make it so games feel less RNG based and oppressive on the survivor side. I dislike saying this because I'm a survivor player, but players can be hard to check-mate sometimes, furthermore if they're optimal.
Ok, Gen rush is a problem but, we don't need more boring M1 gameplay. We need another solution to stall the time
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Won't fix it sadly
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Wrong freddy has counterplay he is just strong
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BBQ and Chilli
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I'm sure the next chapter will be an original, plague was the last orginal which is weird tbh but not totally uncommon since leather face and freddy were together but honestly I think the next set of killer/survivors are going to be originals.
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Agree other than Ghostface and Demo placement
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Daily or a large amount of strong survivor items, Or a key at all
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@PalletOrWhat said:
A few hours ago I thanked BHVR for the great Freddy rework. Just to find out later that they made a huge mistake. Since Stranger Things Chapter release I haven't played Freddy. Now the hype for the Demogorgon is over and I wanted to play as Freddy again. Guess what. People are running Object of Obsession and BHVR added a nice little change for Freddy haters. Remember when Ghost Face was kinda unplayable because in his "Stalk Mode" the Object user could see you all the times? It seems like they didn't want to end this suffering.. so they decided to mess with Freddy. Survivors in the Dream World can see you the whole time cuz of the nice 0 terror radius.
Maybe it is just me, but this change really sucks.
They can't use BT, Which is major. So slug all day my man no more risky saves, Just make sure they are in dream world
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/700795#Comment_700795
soft counters hinder a mechanic. hard-counters disable the mechanic from the game. This perk is meant to hard-counter exhaustion, however it fails to achieve it's goal because it only works 50% of the time.... for 3 seconds. let me repeat that.... it only works for 3 seconds. 3 seconds is too low and 50% is terrible. buff the perk for so that it does it's job correctly.
To be far if they are already exhausted it stacks and keeps them exhausted for an extra 3 seconds, Agreed it isn't very good though
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@Rin_is_my_waifu said:
Because they are crybaby survivor mains who refuse to adapt
This to sum up my post lol
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/comment/700822#Comment_700822
Gl playing with 3 perks then
lol
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A lot of people don't like going against her since it is for the most part a coin flip to most people, And since you can't loop her like most killers they don't try to find out how to counter her and instead complain about how she is "broken". And to be honest I don't like going against spirit that much ether but I don't DC or cry about it after game. She is a hard killer to counter but I'd rather go against a Good nurse than a good spirit.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/700811#Comment_700811
It's worth noting that it also stalls the recovery of other exhaustion perks. If someone decides to go right back to a generator, their exhaustion won't recovery as they work on it.
We're going to hold out a little bit. We're still under a week since the launch so we don't want to make any hasty decisions and buff it yet.
Oh I get why you guys are taking your time with it, But the other two perks have been going well and have got me back to rank 1 with mostly demogorgon. Surge isn't the most powerful sure but it can synergies well with other perks and catches survivors off guard, Only thing is with Cruel Confinement is that the timer seems to be a little to small as well. This chapter is awesome to say the least and you guys did a pretty awesome job so far, And thanks again with being so open with the community Peanits :)
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/700783#Comment_700783
There's a line between countering and straight up preventing, though. Counters help against something, not prevent it. Ideally, you should have one of your perks completely negated just because someone else brought a perk.
Do you guys have any other ideas for Mindbreaker? I'm not saying its completely useless but it is such a niche perks currently and can be counter incredibly easily by just leaving as the killers terror radius comes near you. And it has little to no synergy with other perks
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@Spooky13 said:
Just got him to P2 this morning. Hoping for BBQ early on because I refuse to play my other killers with BBQ to level Demo up except for dailies.
Yea I got Tier 3 BBQ everyone time, Plus I farmed with survivor as well
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@NMCKE said:
Prologue
Basically, I watched a lot of YouTubers and Streamers play the Demogorgon during the PTB, and my first impressions of its Portals was meh...
However, yesterday, I bought the Demogorgon with 500 Auric Cells (I know, could've bought the DLC for a better prize, but I wanted to support BHVR) and I gave him a try. Well, I am wrong, his portals are really good because I tried placing them out of LoS from generators and I got countless grabs from it.
Epilogue
All in all, his portals are pretty good, and try placing them in blind spots where survivors have to check on them every now and then. :)
I've played him till rank one a didn't get lucky enough to get a single grab. But I thought his portals were bad at first to, They are pretty useful but you should be able to manually destroy them, that is the only down side of them imo
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@Drazen said:
https://forum.deadbydaylight.com/en/discussion/comment/700495#Comment_700495
Actually I did p3 myers none else now im going to p3 demo bcz p3 is just waste of time
Yea, I've only P3ed Billy, Myers, Ghost face and Demogorgan. I don't feel like P3ing anything else because they are the only cosmetics worth getting imo
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/700497#Comment_700497
Really? I figured using all the bp offerings before doing it would be better
I do, Just Pudding and Streamers tho don't waste my time with the other things
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@Hex_Stalk said:
The prestige don't seem worth it to me, I'll stick with the chains.
Yea I had to get the P3 since that was the only one I really wanted lol
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@Alice_pbg said:
Congrats. But confirm something to me real quick. I know you lose all your perks when you prestige, but do you keep your addons?
you lose everything, thats why its best just to speed run a prestige and not wait on it
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I'd say pgtw, It rewards you for getting hooks and if you start snowballing it can do some serious damage
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Thx lol, and the chain cosmetic is worth the grab imo
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Nope, Balanced is. But Dead hard is in second
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Just made them upset is it most likely
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its a good change imo
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@Batmanvlad456 said:
https://forum.deadbydaylight.com/en/discussion/comment/699878#Comment_699878
Yes but I want to buy the Ghostface and the Plague DlC as well!
you can use shards for Plague btw so you don't have to spend 5$ for her
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It just isn't yet, You are gonna have to wait for it to go on sale or dish out the money
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Well with certain windows on that map you can get a chase to last like 50 seconds longer every time
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Yep it is a welcomed change ;)
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I always try to 3 hook people
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@NuclearBurrito said:
@YaiPa @FishFry247 Good now?
@TAG removed that. I only had it there cuz the current version effects everyone, but thinking about it that doesn't make much sense for the current perk design.
Sounds better tbh, it was really fast
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@BBQnDemogorgon said:
@Dreamnomad Netflix posted this on NXonNetflix which is focused on games. If that was the case it would likely be the basic Netflix twitter.
Ubisoft, Roblox and Epic mentioned as well so either these games are getting dlcs or netflix is incredibly desperate for videogame IP tv shows.
well would you look at that we guessed right lol
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Nope, we just need a reward for dealing with a swfs like 25% per person in swfs rewarded to only the killer
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Vommy mommy didn't deserve the frown