Avatar

FeryGEN

FeryGEN

About

Username
FeryGEN
Joined
Visits
4,170
Last Active

Comments

  • "Wards should be iridescent"

    Some players have under 800 addons, like me, I don't care about wasting them at all.

    Bloody Party Streamers should be purple

    Some offerings are too rare, and their color does not affect the drop, only the cost.

    All the maps offering should be purple

    For survivors, offerings should either be more expensive or have a 30% chance of dropping a map. Offerings for killers should cover the chance of map drops from survivors. Moreover, I find it unfair that the survivors actually have 4 offering slots, since there are swf players, I think the killers should be given 2 offering slots. It can be a map, with an offering to the basement, with an offering to the hatch, with an offering to the fog. The killer will not be able to block even the map with the Sacrificial ward, because he does not even know about the offerings of the survivors. If there is a second slot, then you can put an offering Sacrificial ward + your maps

  • Tunneling won't solve it since killers don't play for pips

  • No, it’s better to let them increase the percentage so that three tokens already have a tangible buff of all abilities, including extinguishing totems, opening lockers, moving bodies. 7% for each tokens.

  • Everything is very simple if the survivor blocks you, then he will not whine about tunneling and is ready to be tunneled, and if he does not block, then chase the rescuer

  • It's better than watching three survivors taunt you on a hook. Thank you BHVR for listening to our feedback

  • @not_requested49 said:

    Lol imagine complaining about points in the hunter catagory when we have TWO perks that increase the amount you get from that catagory

    Brutality is one thats understandable but playing legion pretty much solves that

    What we DO need is a sacrifice point perk, mabye make territorial imperative give 100% additional when hooking in the basement

    As the developers themselves wrote, they don’t want bloodpoints to determine the choice of perks, for this reason, why should I take perks for farming these categories - this is firstly, and secondly, I tested with two of these perks playing as a huntress, moreover that you can lose a match, you still don't earn the maximum. Perks work from pursuit, Huntress hits with hatchets outside of pursuit. That's why I wrote that points in the hunter should be given for hits outside the chase.

    Each of the perks should increase gain by 100% in hunting + be useful, they don't have either.

  • I like this idea, but I would support the idea that the survivors, when they are all on the ground, are instantly killed by the entity, in such a way that they do not need to be hanged at all, unless of course they can stand up. I'm so tired of getting reports from baby surves who watch videos about card abuse, where there are few hooks and start falling there, then when you put them all down, they write that they will report you for not trying to convey them.

  • Pallet is not enough only when you are for the survivors

  • @[Deleted User] said:

    Nah, people who DC because they don’t like something will just move to the next thing they don’t like to justify why they need to DC.

    Revealed all the truth.

    @LepewSurvivor

    Perhaps the survivors would be less disconnected if they started learning how to play and learn the killer mechanics. Secondly, the survivors don't fight for the killers, but because they don't like to lose. And thirdly - if you respected killer players and didn’t toxic after winning at the gate, then in the next match this player would not choose Nurse. Consider my words.

  • @Biscuits said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114208#Comment_3114208

    When you are a soloQ player who has never been in the power role. Alright dude, enjoy your queues, ill enjoy choosing which games I play out.

    I play in a power role when solo, and nothing, I often get tunneled, camped, but I never got around to saying anything to the killer other than gg wps, but not something bad, especially when I win. On the contrary, I left SwF because it was too easy to play, we stupidly fix all the generators and run away, boredom, no excitement, fear of losing, I want a competitive moment, run with the killer, not toxic, namely, run and die, even if we lose ) If you only enter the game to repair the generators and you don't have time to run to the save after the hit and you run for more than 30 thanks to the deadhurd, then the killer buffs are not the problem. You need to learn all aspects of the game, look for solutions, and not change the game, because someone quickly moves away from the stun after hitting.

    BP is not the way to go, a lot of people don't play for bp, although I still prefer survivors because the rewards are off for the time being. I will play for those for whom they give more.

  • @Seraphor said:

    Who's being silent? I've mentioned this at least twice.

    They should rework BBQs old "hook a unique survivor" into a 500 point bonus score event, this would give you an easily attainable extra 2000 and maintain the incentive to spread hooks.

    Survivors have the same issue with the Survival category. Which could similarly be rectified by replicating WGLF's old bonus as a 500 point score event.

    Survivors already gain their bonus, +7000 escape bonus

  • Eruption:

    • Decrease the incapacitated status effect duration from 15/20/25 seconds to 8/10/12 seconds, and increase the regression from 10 to 12 %

    Making a perk worse than its original version is a great idea.

    "Reduce the action speed debuffs after being healed from 10/13/16 % to 10/12/14 %"

    What's the problem with not being healed at all?

    "Hex: Pentimento:

    • Reduce all action speed debuffs from 20/25/30 % to 18/20/22 %"

    What is the problem not to break the totem, but to bless (boon)?

  • I still wonder why the other killers weren't given that opportunity, at least after 2 hangings, or with the help of Rancor?

  • What hasn't been fixed yet? this bug will be 3 months or more soon

  • @kaskader said:

    What is this cringe? yea nerf killers again after they became playable after a year.

    dude, after six years!

  • As I said and will repeat further, looping is not the players, it was a dead hard. They took one perk and the players have already sentenced the game. It turns out the players are worth nothing?

    P.S I'm a 20k hrs player, playing as survivors and killers, on vacation mostly for survivors, because. killers are hard to play on a laptop.

  • @Danielgdp3 said:

    Stopped reading at Dead Hard didn't need a nerf.

    At that moment, I also stopped reading, and realized that this was just a player who had never played as killers against the same survivors

  • I'm sure 2 discussions were after the gens were increased from 60 to 70 and then to 80

  • "Eruption:

    Generator regression from 10% to 8%. Incapacitated affect from 25 s to 16 s."

    dude, stop! I wanna report u...

    This perk was recently with these values, and you want to make it weak again, it is not very good with these values ​​either. Oh my god

    "Territorial Imperative:

    Now reveals the auras of survivors within the basement, no cooldown, no condition."

    hello basement trapper and hag?

    "Clairvoyance:

    Now activates upon completing any action on a totem, for up to 5 totems. Interacting with another totem resets the timer. Range is reduced from 64 m to 48m. Duration extended from 10 seconds to 15 seconds."

    Its meaning was originally to search for hooks, gens and a hatch, and not to abuse window tech.

  • more than 70 matches, survivors don't want to do anything, fixing 3 gens each, playing on 5 fps laptop, camping yes, tunneling too, but my players are usually beginners, they have no game skill. So I write gg wps and move on.

  • To sum it up, are bloody portraits ultimately visible? How?

  • I won today, so you're lying!

  • @Wampirita said:

    I don't agree with cages. Cages were introduces as anti-hook perk alternative. No hook perk should activate off it

    agree

    Kills are also not quite the right concept, because. many do not know how all the mechanics work, such as reverse traps and can simply run away with a trap and frame their comrades.

    The real problem with Blood Warden is that there are not enough hooks near the gate, so the best buff is to give an extra wiggle timer to the survivors raised in the gate area.

    As for disconnects, I think the developers will soon introduce bots, at least those that will work during the transfer of survivors, after they are disconnected, allowing them to get hanged, and then they just die instantly.

  • This is an asymmetric game, and therefore what is a perfect match is a rather loose concept. There are too many afk players in the game, if you get caught against them, will it be a perfect match and fair to those who played the match against live killers. If you get caught against a newbie because of poor matchmaking, is that fair to those who get caught against a good killer?

  • Toxicity means that the survivor wants to die as soon as possible, everyone knows that if you are toxic, then the survivor should be grateful for the camp and the fact that you paid attention to him and tunnel him. I have spoken

  • I am a solo player, if I ran the whole mathc from the killer or repaired 4 gens, then this is my right, each match is unique, but I can say about some of my escapes like this, if you ran to save someone and became a victim, your teammates will not do it for the sake of the same in 90% of cases. So I run and let them die.

  • @ProudRinMain said:

    I don’t get the part that says “ make the add-on start working when the ability is charged “

    you mean while charging up the power or after it’s been charged up? Because mother’s glasses definitely activate after you’ve finished charging up Yamaoka’s haunting ( tho the radius is so small that most of the time it won’t work )

    i agree about the cup not being a worthy iridescent ( look at Mother-Daughter ring, a true,worthy add-on of being an iridescent! )

    The mother's glasses must work when we start charging the phasing, as no one approaches the shell, and if it approaches, then we may not have time to return to the shell even with wakizashi, its phasing is very short. But even if changing it like this is still a situational addon, using it to check closet is not the best idea, it would still be nice to increase its radius to at least use it on two floor maps.

  • It's actually not that hard to get 100 prestige, by the time we get it bhvr might have done something as a reward if they start doing it right after the update.

  • Well, this is not tunneling if the survivor himself chose the path of suicide.

    A short list of things that are not gameplay tunneling for 2022:

    1. The survivor taken off the hook runs towards you with DS, you have every right to follow him after using the DS and after the second removal, this will not be tunneling, the survivor himself wanted to die
    2. Survivor jumps into closet to get your attention while having DS
    3. The Survivor tries to close another Survivor in any way by using his DS
    4. The survivor is toxic, and is spinning around you trying to attract attention, making noise, clicking a flashlight, if you catch one, you can even camp, the survivor himself wanted attention.
    5. If the survivor after being unhooked managed to heal or began to repair the generator or rescue other survivors, this is also not tunneling. Moreover, if after hanging a survivor you hanged another and returned to the first one, then this is no longer tunneling,
  • Camping and tunneling is bad again, guys disperse

  • @GoshJosh said:

    I guess their ‘representation’ of all peoples has its limits.

    It seems to me on the contrary, it would represent a group of people with disabilities, but having power in this dimension (How did John Locke when he got to the island)

  • There is such a thing as sanctions, if there are players from Russia among your killers, then it is understandable. I myself am from Russia, but the shards need to be saved up, another thing is that I feel sorry for the shards (I have 200k of them now)

  • I play both sides and not once, after I learned to play both sides well, have I never whined either camping or tunneling. In the end, they usually tunnel me, and I'm not even toxic. If you want to win more often, you will start camping and tunneling too.

    What makes sense is to increase the repair speed if the killer is camping a survivor.

  • @crystalkitti said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986668#Comment_2986668

    Literally nothing changes between them. It's either a repeat of Jill's secondary outfit (where the hair is exactly the same, however in that case you're forced to pay for it anyways..) or they're bugged. Based on the names, I think it's bugged.. seems like the necklaces are supposed to be different colors? (edit: They're named Golden, Crimson, and Verdant Necklace(s))

    Say it to Yui's face!

  • Everything looks too much like the ideas of two main survivors who do not play as killers. Next

  • @Saitamfed said:

    Platform:PC - Steam

    I can not get Adept Nemesis even thought I´ve gotten three merciless victories with Nemesis.

    I´ve tried with add-ons and thought it was an add-on issue perhaps so I took them off.

    Also, some descriptions are missing from the spanish translation, I don´t know if it´s related somehow.

    Perhaps it seems to me, but for some reason the Chaser Emblem suffers a lot on Nemesis, I thought it was because of three hits, but it seems to me that sometimes the damage does not count towards the emblem. On other killers, 2 pips are much easier to get than on Nemesis. And that's all I'm talking about matches where I do 11-12 hooks

  • I could say that this happened to me on Badham, but I'm still sure that one of my friends was just lying that he broke one totem, in the end we got a noed that was never found on the whole map, probably he spawned on some empty totem that was well hidden, or just entered the texture, because. we went around and did not find

    From reliable sources (namely, Monto), there was a moment that Ruin was broken, but he continued to work, probably if the remaining totems were broken, he would continue his work, I think this counts?

  • One survivor had the nickname Benhamin, even his name was censored when I contacted him. You understand, this censor interferes with normal communication, even if you are just trying to talk.

  • @Funky_lPunk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2964849#Comment_2964849

    They didn't mention exclusive cosmetics but they did mention distinct rewards.

    I'm wondering what this special award is?

  • @LordRegal said:

    June 16th

    It's Thursday, why not Tuesday as always?

  • I didn’t understand anything, but on the first screen the tree does not appear, its top just disappears during the sacrifice

  • How a penalty will help solve the camping problem I don't understand? When the survivors realize, the killers play for kills

  • @Bartlaus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2979549#Comment_2979549

    Completing the survey for each match will earn you 1,000 Iridescent Shards and 300,000 Bloodpoints, to be delivered within a few days of the survey ending.

    This survey closes June 6th at 1PM ET.

    You will receive it sometime after the survey closes on June 6th.

    This is bad news, what if someone did something wrong and he will find out only after the end of this mini-event

  • @Gcarrara said:

    https://forum.deadbydaylight.com/en/discussion/comment/2979381#Comment_2979381

    You can just record the result without BBQ. We know about the visual issue so we're going to take it into consideration when we review the survey you filled.

    20220602003057_1.jpg

    Will the reward appear immediately, as soon as all the conditions are met, or will it take time to verify the data? What result should be recorded (see screenshot, this is one match)? I wrote down from the first page on your advice

  • @Gcarrara said:

    IT INCLUDES THE POST-OFFERING BLOODPOINTS.

    So you need to input the total amount (first page of the tally screen) of Bloodpoints you earned.

    We Are Gonna Live Forever, Barbecue & Chili, and any Bloodpoints Offerings are included. 😁

    Barbecue and chili are not displayed now, do we need to multiply by 2 ourselves? Or still record the result without BBQ?

  • Well, finally, otherwise I’m somehow damned on the Pig, everyone always found the key to the traps in the box in which they hang, or in the first box, I still think that something is written on my computer, because why I’m not lucky on the trapper and the pig, always in any game everyone found the keys from the first box, they got out of the ladder on the first try, finally I will play the pig honestly

1 … 3 4 5 6 7 8