FambinoBambino_
FambinoBambino_
About
- Username
- FambinoBambino_
- Joined
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Comments
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You could just use it when someone is on their last hook if you don’t want to take them out so early/ inflate your rank.
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MMR is not on though
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@greekfire774 said:
Im curious, does hex: undying have synergy with haunted grounds? Like will it keep replacing haunted grounds and effectively give you 4 exposed states or no?
Only 3
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Ok
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DemoPls accept my apology, I went back and checked and it seems I misheard them. It is as Boosted Dwight said, here’s a link so you can hear BHVR for yourself.
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I’m pretty sure they said a fix would be coming next Tuesday.
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If I remember correctly, they said that it’s been thought of, but since their team size has doubled they can both release new chapters and improve health of the game at the same time. Correct me if I am indeed wrong.
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No, waste of time for BHVR and will just create more posts complaining about toxicity. People will probably start saying stuff like “Wow console is so much more toxic than PC” and vice versa.
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Ace in the hole does this
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I would rather the totem counter not be tied to a perk, also why do you hate Detectives hunch?
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May you kill everyone in your path and punish those who dare to linger around your totems 🙏🔪
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Should have read the patch notes
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This is not common at all, PS4 player here
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Nice
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@[Deleted User] said:
What's with all of you obsessing about streamers, they only stream cause they want you to send them money. Who cares about streamers.
Meow meow meow
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@Write_By_Daylight said:
Console players are significantly worse on both sides.
PC players are eons ahead of them.
PC players are significantly worse on both sides.
Console players are eons ahead of them.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1590400#Comment_1590400
Hes coming in the thread and killing the vibe. Tell me you agree with what hes saying.
Yarr matey, I suggest we stop this talk of Orion lest this thread have the same unfortunate end as the last.
Just ignore and stay on topic please and thank you 💙💚❤️🤍
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@gelukrait said:
Just wondering, where is the old thread?
It got closed down. Now it will be lost in the void, although never forgotten for the unity it has brought us consolers in these hard times.
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Devour also has the ability to activate far earlier than NOED and gives the ability to mori
NOED is only active late game
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Truly one of mankind’s best works.
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@legionIsBackBaby said:
I'm going to buy the DLC. Console players talk a lot sh!t so even more a reason <3. P.s console suks
I love you too ❤️
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@JPLongstreet said:
I rather enjoyed most of that uber thread, especially the humor & Star Wars memes. In the main it was civil and even constructive. I tossed in my optimization concerns and commented on others, but I also reached out to our PC cousins for their input several times and was warned (not by a mod) it was best not to repeatedly do so. Plus I posted an entertaining fps prayer several times. If any of that contributed to its closing I do appologize to you all. This is a subject we all feel passion for, just as we feel passionate for DBD.
On topic: the combination of the Clown's gas expanding right as a pallet was droped momentarily froze the game. I was mid slow vault and actually stopped for 2-3 seconds, then finished the animation.
Xbox1, Sheltered Woods, shack window, outside pallet, Nea on hook 1st phase (thankfully) beneath us, 60-70ish ping. Unhooking her also dropped frames hard, and the Clown was not near us at the time.
I loved seeing that prayer, it was truly an enjoyable thread that had an unfortunate ending.
Once had my game freeze on Lery’s as I opened the door, almost died too because of it, not exactly sure if I got unlucky or it’s because of our current state of optimization. Maybe other’s have experienced as well?
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I hear you! I will make sure to pass along this message to the console community so if anyone else sees this thread, don’t worry about it, I got it covered. I will make sure that these metas, I haven’t experienced as a console player, DISSAPEAR.
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@Ryuzaki said:
https://forum.deadbydaylight.com/en/discussion/comment/1589043#Comment_1589043
If I'm not mistaken, the graphical update is not coming to current gen consoles?
It is
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1588847#Comment_1588847
Dunno, but when mods issue multiple warnings and you don't heed them, whose fault is it that a thread gets locked or deleted?
There was only one warning though?
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@ShrimpTwiggs said:
https://forum.deadbydaylight.com/en/discussion/comment/1588694#Comment_1588694
Yeah but I guess the discussions in the threads were similar enough that they thought they could be merged.
Can you paste your comment from your thread here?
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@vermilly said:
https://forum.deadbydaylight.com/en/discussion/comment/1587238#Comment_1587238
No what? that's not really a valid enough point for an argument
How about you join our “meta” instead or turn off cross play if you gonna be hating.
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@OBX said:
It’s be like 2 years since the announcement about console optimization. So all the “ be patient”, “they are doing their best” etc.. comments become very hard to read anymore.
so what happens? A bunch of dissatisfied console players have a very long and (surprisingly) very respectful post about console. Instead of treating all of those folks like valued customers a lolmod closed the post cause what 2-5% of 30+ pages of comments weren’t on topic? Get real. Maybe actually communicating with your customers they wouldn’t have to carry on a post for 500 or however many comments there were.
sad day when behavior hides behind a small percentage of off topic comments to close such an important thread.
the ostrich’s head can now be safely inserted back into the sand.
1k+ comments :O
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@DeadbyFrameRate said:
Careful, they just closed a 35 page thread asking the same topic.
Censorship is real.
I just want to have a good time playing the game, but when you get cheated from your kills or waste your speed burst because of poor optimization it just becomes saddening that console is in this state.
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You can turn off cross play if you want :)
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@vermilly said:
Console players tend to revolve around the meta that had currently dominated before cross-play, which leads to increased immersion or like I like to call it- "insecure playstyles". It's boring to see that happening but if they continue to play they will have to improve in order to functionally go against a speedier PC meta, right? (hopefully)
No
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No
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@kingoftheirish1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1568632#Comment_1568632
Scott video on the new killer made me lose brain cell. How can he be well designed and be out dated? Everyone can think about things in their own way but my feeling is that Scott pushes opinion as fact.
I’m going to have to disagree, In his video he repeatedly says “I think” and “In my opinion” and makes sure to let his audience know that these are first impressions. To me, the only parts that would come off as facts is him telling people how to play Blight and why people were upset. Also, Blight just needs bug fixes so him saying that he’s well designed is fair.
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As others have said, this would create a survivor meta and I don’t think you can create equal talents with the amount of survivors currently in the game and more to come. Also, your idea would force people to prestige their characters if they want to play with the same advantages others have.
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@Todgeweiht said:
4% may seems small but in practice it can make a painful difference, especially against 110% killers
Time to equip Hope >:)
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Dang, I forgot this was ever in the map
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If you want some Blight content, I’d suggest watching ZubatLEL’s most recent VOD on Twitch. He also thinks Blight is fun and is personally the best Blight player I’ve seen so far :)
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@[Deleted User] said:
What @Leachy_Jr said
I can imagine situations where survivors find your devour hope after you down someone with 3 stacks, then cleanse it, but surprise, you need to find it again. In that time you can probably get 5 stacks and start to mori.
This perk is exceptionally good for perks such as Devour Hope / Huntress's Lullaby when they're cleansed very early on, equipping this perk with a hex grants you immediate pressure, not just this but you don't need to worry about defending your hex totems, which is huge.
Ontop of this, it provides info where survivors are.
The tokens don’t transfer once it gets cleansed, they get reset.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1541203#Comment_1541203
Yep on xbox. I thought i was the only one who had this problem
I’m on PS4 and I can say that I have experienced the same problem
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Leaving it on since I want to see some moonwalks/legacy/flashlight super spam and because it feels nice to play with other consoles.
Killer might be harder but haven’t played much yet and survivor feels the same.
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Loop him til daylight and don’t get greedy
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. .
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It’s the same as PC
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@Dpooly said:
Either way, super stoked it's not Springtrap. Getting a Jekyll and Hyde vibe from this though, isn't this next chapter supposed to be licensed?
Original
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/1534586#Comment_1534586
You were talking about denying pc players "the best bonus of crossplay".
I'd say a fair match for console players is not less important.
True, I also just remembered it’s impossible to tell which system you’re playing against so there’s that, I guess it would be the best best solution since I myself haven’t played Killer that much since it feels ugly on my eyes. We can always make another 9 page thread supporting the console only cross play :)
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/1534568#Comment_1534568
PC players first?
??
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The point of crossplay is to shorten queue times so that we can actually play, let’s wait at least a week before asking for this feature because then we would just be denying PC players the best bonus of cross play.
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Bump
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It’s going to come back eventually, so best get used to it now.
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100 page thread challenge!
;-;