Enlyne
Enlyne
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- Enlyne
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Never prestige, you will hate it.
It's one of the most pointless things in this game.
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/discussion/comment/1627888#Comment_1627888
So do survivors when spirit is moving ๐
This has been proven to be wrong a thousand times already, there's countless videos about it in the forums.
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They do need a health chapter, but god forbid if they take some ideas from other games that went better thanks to health focus instead of money, it's actual long term benefit in the end.
But whatever, let's get some more buggy mess after buggy mess because they "know better".
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@Buckoben said:
https://forum.deadbydaylight.com/discussion/comment/1625193#Comment_1625193
Stop blaming Killers for your teammate's mistakes.
Lmao, what?
Your answer makes no sense for mine.
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@Moundshroud said:
https://forum.deadbydaylight.com/discussion/comment/1626080#Comment_1626080
I take every game I play seriously. If I didn't, why would I play it? I play to win, and the competition is the fun for me. I'm just stating this so you understand my mindset.
Then again, how are you not burnt out of this game? Playing to win what? I stress out my point, there's nothing that truly rewards you as much as other games, and in here nothing feels particularly rewarding, it turns to a chore.
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Man, I'm sorry but your examples for other games are very badly picked, DbD is nowhere near being competitive... it doesn't even reward people properly, the pip system is rather flawed, RNG based maps and composition breaks everything regarding the competitive side of this game, there's nothing.
So I don't know why you people insist so badly in taking this game so seriously? There's better ones to pick for that kind of mentality.
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Spirit.
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Nice, another entitled killer wanting so much attention, nothing to see here fellows, just your regular day-to-day user.
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@Dzeikor said:
https://forum.deadbydaylight.com/discussion/comment/1625376#Comment_1625376
Its legible as long as you know how to read,sorry if you have problems with that.
It's pretty annoying to read without spaces, everyone can tell you that.
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A well performing killer doesn't care about a 5 second stun.
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@EvilJoshy said:
https://forum.deadbydaylight.com/discussion/comment/1624688#Comment_1624688
True but seeing as how there are 4 survivors to every 1 killer id say survivors have exploited more.
https://forum.deadbydaylight.com/discussion/comment/1624727#Comment_1624727
If DS isnt anti tunnel then it is 2nd chance. Which makes it even worse. It rewards bad gameplay. Killer has nothing that gives them an extra generator if they are failing to apply pressure. NOED is not 2nd chance because the survivors can negate it before it ever comes into play. It's more of a punisher perk. Blood Warden could be 2nd chance but any survivor with 2 brain cells 99% the gates to avoid it. Really wish the devs would adjust that.
There's hardly anything that counters DS. "Don't tunnel" doesn't work on most of the people I run into(people coming to me because of DS) If I slug they can use unbreakable. If they run into a locker, unless I'm trapper, there's nothing I can do. If I take the DS then go in to finish the job I am called a tunneler. With this perk there is no right answer. There is also the very VERY real potential of 4 DS's a match. This perk is flat out bad for the game but the devs will never ever truly nerf it because majority of survivors would stop playing the game.
"It rewards bad gameplay" excuse me for getting insanely tunneled for no reason and having to use it ๐โโ๏ธ
When I play killer I very rarely get affected by DS as many people claim, it's exaggeration at its peak, and old enduring affecting DS was abused to no ends, since it was barely a 1 sec stun and you could just hit them back as soon as they dropped, killers ain't the victims all the time.
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@Breadz said:
https://forum.deadbydaylight.com/en/discussion/comment/1604626#Comment_1604626
Lmfao you think no colorblind settings keep color blind players from playing? Why would they complain about it if they didn't care? There are boonk ways of doing your own color blind that sure, don't work really well but if they love the game then they will struggle. Like I already said, there are hardly any color blind players. Plus again like I already said in my original post which you ignored, This game doesn't have to give us free ingame currency. If you like cosmetics buy auric cells. Don't bicker to the game especially when it never said it was mandatory and isn't that scummy. How do you think BHVR even makes money? Ask some of your friends if they know this game and I guarentee you they will say no, and even if they don't ask them who makes this game. Also why do you think they act so stubbornly to give us license's that we want? Because some of them don't make them money. Grabbing the Micheal Myers license created a ######### ton of cash flow for them because fans of that series joined their game and started buying #########, same thing with Stranger Things also. Also the reason there are so many ######### bugs that are in the game is because of BHVR built this game on a ######### engine and thats also the reason this game runs pretty bad. Last thing, no one said you needed to buy the premium battle pass so stop making a whole fricking post whining about why this game should give you free game currency that they could of possibly made money off of. Your reasoning is dumb, Stop acting like a toddler and face reality which is that people want money and you don't blame them because you would do the same most likely.
And as a last thing, if you're gonna bump a thread which is several months old, at least bring some arguments that are worthwhile reading,
you loving this game or how the devs are handling it is of no importance to what this thread means, and if you're gonna get so salty about me bringing up solid arguments against yours, do leave this thread and stop wasting time repeating the same over and over.
Kindly answer properly regarding this thread or leave, I don't care, but stop throwing your crap at me.
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@Breadz said:
https://forum.deadbydaylight.com/en/discussion/comment/1604626#Comment_1604626
Lmfao you think no colorblind settings keep color blind players from playing? Why would they complain about it if they didn't care? There are boonk ways of doing your own color blind that sure, don't work really well but if they love the game then they will struggle. Like I already said, there are hardly any color blind players. Plus again like I already said in my original post which you ignored, This game doesn't have to give us free ingame currency. If you like cosmetics buy auric cells. Don't bicker to the game especially when it never said it was mandatory and isn't that scummy. How do you think BHVR even makes money? Ask some of your friends if they know this game and I guarentee you they will say no, and even if they don't ask them who makes this game. Also why do you think they act so stubbornly to give us license's that we want? Because some of them don't make them money. Grabbing the Micheal Myers license created a ######### ton of cash flow for them because fans of that series joined their game and started buying #########, same thing with Stranger Things also. Also the reason there are so many ######### bugs that are in the game is because of BHVR built this game on a ######### engine and thats also the reason this game runs pretty bad. Last thing, no one said you needed to buy the premium battle pass so stop making a whole fricking post whining about why this game should give you free game currency that they could of possibly made money off of. Your reasoning is dumb, Stop acting like a toddler and face reality which is that people want money and you don't blame them because you would do the same most likely.
Your whole reasoning is flawed and filled with insults towards me, so... why do you even bother writing in this whole topic and filling it with random arguments if you don't even understand the base of it?
Read better and understand better my reasoning IN ALL of my posts, instead of coming to conclusions which makes you look bad.
Keep adding insults, that won't prove your point.
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How is this shocking?
He was already ass in the PTB, naturally he's gonna suck the same out of it.
His whole power idea is absolutely useless.
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It's only some dudes spamming crouch button, why the heck are people still getting triggered at these things?
If you actually ignored it, it'd be way better, you're giving it way too much importance which it doesn't need.
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You might aswell chase as a default nurse without blinks and get an m1 faster than blight using his power in the whole match.
Seriously though, the idea of his power is terrific, more rushing killers but this one is straight up... silly.
What kind of idea is it to bump your head into a wall to lose sight of the one thing you're never supposed to miss? (The Survivor)
I REALLY wish we had some sort of projectile throwing alchemist or some stuff like that, I wish they didn't come up with this power and instead they brought something different and more interesting for the character.
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@Human_Giraffe said:
https://forum.deadbydaylight.com/en/discussion/comment/1605051#Comment_1605051
You said DS didn't need a nerf. If you don't think you're insane then you need to be put in a mental institution.
Way to go buddy, keep it up. ๐คฆ
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@Human_Giraffe said:
https://forum.deadbydaylight.com/en/discussion/comment/1604821#Comment_1604821
Let me guess, are you the guy that waits for the killer to get another hook after you get unhooked then you jump in a locker, DS him for tunnelling you, tbag and leave? Because DS is so abusable it's not even funny Mr. Survivor Main
Funny, since I don't even use DS, calling me straight up a survivor main is making you look ridiculous by the way.
You want people to take you seriously, you don't jump into those conclusions like that.
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They don't have real counters to those arguments because they know there's none.
So they resort to saying the same useless things over and over again.
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DS is fine as it is.
It's a huge deterrent against cheesy tunneling strats which are used in almost every game I've seen without an obsession.
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@Breadz said:
https://forum.deadbydaylight.com/en/discussion/comment/1600569#Comment_1600569
Also just to add other huge free to play games give out free skins because then they make money from those players who get a taste of the cosmetics. Games like Fortnite give out free items which highers the chance of players buying cosmetics. Game companies aren't generous and aren't for a reason. They don't make a lot of money to start off with and it requires a lot of money to make a game. It's hard to have innovative ideas and have a game that doesn't flop for no reason like so many others. Fortnite ofc is going to greed right now because this could be their only chance.
Literally every game I've played, any, has accessibility options... and they might look generous to you, but I don't see it the same way, plus I repeat nobody is being entitled, just asking why every single other pass has in game currency in both tracks while DbD being a paid one has absolutely none? It's grindy beyond most of those games, less rewarding, and it's not only fortnite as an example, not so bigger games have got battle passes who do a lot better and yet again, have got in game currency for free.
DbD is generous yet they dodged every single question about colorblind options, even though it's been asked many many times, then again, if you're not colorblind I don't expect you to understand how they struggle and neither am I, but its a matter of respect towards them for paying the game and keeping them around.
They don't make a lot of money yet they've got Stranger Things license which is not any cheap? Or Silent Hill? No, it's fishy, they could do a much better work with the pass and that's not being generous at all.
Several licensed DLCs, and a bunch of non-licensed paid DLCs, you'd expect they'd at least make something nice that isn't paid in this battle pass.
Patches are slow for problems that last way too long, seen multiple games fix critical/important gamebreaking bugs in their games in a matter of days, not until the mid chapter or next chapter come out.
Also, the free pass being so empty is rather depressing, there's not even a few shards, what's the point of it? I'm not paying a lackluster premium pass filled with charms and recolors, love the archives, but the battle pass wasn't needed in this game.
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"Survivors take no skill so therefore if my killer has no real counterplay its fair"
Pretty much this is the mentality, people thinking surv is just running around like a headless chicken around a loop, not using their brain to pull off good efficiency of palletss/jungle gyms.
But its totally fine to have a killer that takes any kind of skill away from the survivors cause they only gotta "git gud", like, seriously...
Spirit is BS, Freddy is BS, and deathslinger at times is BS, it is what it is.
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Pointless tournaments, Rng would decide, not skill.
DbD is not even meant to be a tournament/e-sports viable game, this is kind of a mess.
And yeaah... this is not a good choice to make examples of balance, you can do way better than picking the most rare kind of games, no one will ever experience this, or will rarely do so.
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@TheClownIsKing said:
You already get a free currency just from playing the game: shards.
Uh... what does that have to do with the fact that the battle pass is terrible regarding the rest of the games that have one?
They are way more generous for being free to play, yet this game has so much paid DLC and stuff that it doesn't feel right to not have decent stuff in it, it's filled with recolors and charms.
@Breadz said:
Sorry I know you've already gotten enough hate for this post but none of these people put it clearly. Basically the game isn't entitled to give you free things. Giving free items and cosmetics is usually done by games to bait you into buying more cosmetics because of your positive experience. Games like Fortnite give players free skins which makes them want to spend money on in-game currency because they get a taste of what its like to look different from other players. Free items are also given out if it can be afforded, for example: BHVR already doesn't make a lot of money on this game because cosmetics are a huge disadvantage in this game and don't look good when trying to fit the lore. They are also extremely expensive because the people who buy the cheap cosmetics are the same people who would still put their money up for the more expensive ones because they have low standards. At the end of the day you should never expect anything that's free but rather be surpised and grateful at the amazing treatment BHVR has given their game. There are a lot of games that don't receive as much love and managing a huge game like this is insanely hard believe it or not. DBD's game engine is also very weak hence why its not optimized. Right now if you really want cosmetics just purchase them.
Never said I was entitled to be given "free" stuff, but why do other games which are free to play have this treatment instead? BHVR has been releasing a ton of cosmetics, increased the grind in the current tome, give little to no boosts towards getting at 70 in the pass even when you pay for the premium version and way more things are wrong with it.
Hate to break it to you, but amazing treatment? Colorblind issues are not being regarded after so much time, graphical options are still non-existant after 3 years... and I do not believe BHVR would release so many cosmetics if they didn't get a lot of money from it, there's way too many and little quality of life changes in return, you've got it all wrong.
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False, this is not the reason I hate spirit.
It's because she's a blueberry and not a strawberry, ew.
Okay now jokes aside, for me it has nothing to do with the fighting games reasoning, it's just that I feel her whole concept brings out the worst part of the game to a very big extent.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1590472#Comment_1590472
I'm going to be honest: Starting with the Blight DLC, I've given up getting them or the perks unlocked. My bloodwebs are already RNG hell due to all the teachables already unlocked to the point that I am an easy 20 bloodwebs into my Level 50 Myers and still can't find Corrupt for him.
Unless the perks are absolutely godly and are guaranteed meta-shaking (or a horror icon I love, such as Jason or the Tall Man), I'm not effing bothering anymore. Between 16 DLCs and the general perk pool, I'm over this RNG bullshit on character after character.
I never Prestige a character. Bloody cosmetics are not worth doing it all over again.
I wish they'd actually give you something worth it with prestige instead of SLIGHTLY increasing chances for whatever stuff, it's so pointless.
Least they could do is keep all your unlocked perks with said character at T1 (or just remove the tiers and save us from an eternal grind, seriously)
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1587151#Comment_1587151
Why is it ok for most of the other killers in the game to have to play a guessing game, but when survivors have to do it, suddenly all hell breaks loose?
Survivors don't stand still to M1NdGaM3, let alone turn invisible whenever they want and leave no traces or proof of what they're doing.
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She gets a lot of info and also has complete invisibility unlike Wraith, there's no telling what she can do, it could be the most dumb move in dbd's history that could be dodged by a rank 20 newbie and still hit you.
She gets a good nurse's level of rewards, for a very, very low skill ceiling, she is one of the easiest in the game and gets too much reward for it, hence the main reason why she's one of the most played by far.
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1586285#Comment_1586285
When did I say they were used often? They're pretty rarely used as in general looping is more consistent and effective. However looping is not the only thing the revs designed to waste killers time as you said.
Well yes, I -did- say it was the only thing as in, when you're in a chase, not as a whole, the main point im trying to prove is there's no escape at all from a Spirit in a chase, and she's eventually gonna find you.
And no, I just pointed out that they weren't used often out of my own knowledge, not cause you said it was one thing or the other.
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1586264#Comment_1586264
Looping isnt the only thing that can take the killers time, just the most consistent and most effective.
The devs have designed perks such as Diversion and Red Herring around giving the killer false information.
Theres also stealth in its entirety, the killers time isnt being used effectively if you're not found.
Nobody uses stealth perks as they are underwhelming overall and stealth as such is not well rewarded towards survivors, your best BP gaining activities are interacting with the killer, not playing hide and seek the whole match.
I've barely seen anybody use Diversion if it ain't to just meme around, Red Herring not a single time.
Being restricted to some perks just because a killer is broken seems legitimately bad to me.
EDIT: Just to point out, Diversion only recharges on the terror radius, which is already a pretty bad condition to meet for a single noise.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1586093#Comment_1586093
Ik how to mindgame! I just don't like dealing with looping because it's the same tactic over and over again! And trust me it's soon-feeding because all survivors have to do is peak around corners looking for information which nullifies skill (imo at least)!
My definition of skill is using basic character knowledge and how the player is playing the character to outplay the other! When I play survivor I don't feel this unless I'm playing against Nurse (sometimes), Spirit or Slinger (though I gotta get better at playing against Slinger before I complain about him)! Why? I'm feeding off information! That's like taking a test, but your given the answer key!
It's not the survivors's fault that looping is the only thing the devs designed to take away killer's time.
Hence the reason why Spirit shouldn't exist with such a power that pretty much nulls that with blind guessing and cheap killer builds.
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Seeing some of those spirit mains over here arguing about "this thread again just git gud and mindgame lmao"
But at the same time there's a thousand of "nerf ds" posts everyday.
Obviously the blueberry is broken aswell, not just DS, deal with it.
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It's funny most of the time I've used Balanced Landing I always ended up on shelter woods.
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@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1582576#Comment_1582576
It doesn't work like that.
Iron Will makes survivors 100% quieter. Stridor makes them 150% louder... meaning that at Tier 3 Stridor still makes them 50% louder even with Iron Will.
You missed it a bit.
Their breathing is 50% increased, but their grunts is 25% louder.
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@EntitledMyersMain said:
By the love of God, Jesus and all that is holy...
Please say that is sarcasm.
My man, if it ain't obvious enough in the OP, this cannot be any more sarcastic.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1584338#Comment_1584338
Right now, she and Nurse are the only ones who can deal with genrushing teams
When they finally nerf SWF we can talk about spirit
Uh, one thing does not remove the other, and just so you are aware, Nurse does actually require skill, nothing to do with Spirit which is on beginner levels.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1584322#Comment_1584322
And everyone will keep complaining about SWF until BHVR balances them, because now it is a free escape
Nothing to do with gambling against one of the easiest killers in the game.
Otherwise I would like to know how without previous experience with her gameplay I've got the easiest 4ks ever and the survivors weren't even half bad, she requires absolutely no skill and only a decent headset, everyone will tell you that, because it is like it is.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1584210#Comment_1584210
Understable, but don't complain about spirit again
Everyone will complain about spirit until she doesn't make people feel like dumb-aces for failing a rigged coin toss, deal with that.
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I thought plague would be more fitting for satisfaction.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1584184#Comment_1584184
close.
Why are you still playing the game if you don't see anything right with it.
Criticizing its faults is one thing, but looking at the forum, and quite literally every comment section on the devs' twitter etc the feeling I get is that this community is absolutely averse against everything put out, that they think the devs can't do right at all, and so forth.
So, I genuinely DO wonder why some people are still here if they see nothing good in the game and are certain it can't/won't be fixed ever.
Do you notice the fact that most of the time it's either DS topics or Spirit topics for a reason?
Both sides are throwing crap at each other and that's how it is, the OP only talks about survivors whining but for the most part the most used threads are regarding DS being "broken" and etc etc.
Why exactly are you making this thread if not to spread out your bias? People here paid for this game and hope for it to get better, not worse.
Just because the forums are filled with this crappy attitude it does not represent literally every player in the game, there's far more.
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It'd be way better if we never had to mash buttons like crazy to do the stuff, it's annoying.
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She doesn't have a counter.
It's never gonna happen since so many killers are devoted to trying to justify her gambling gameplay since she gives easy 4ks with little to no effort.
Most of the time I've seen them play the "small pp stridor build" but apparently not anybody wants to talk about that and just mention the survivor small pp buid, huh, ironic.
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Lost me at point 2, already seems like we're going back to that stupid view of things.
It's like you're not trying to prove a point, just piss off certain people who don't share those opinions.
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Tbh it's so tiring to see people saying it gives you InVincIBiliITy, as if you cannot get downed even if you're hit or something.
Just make people use it early it's not that complicated.
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Spirit.
Everyone knows why.
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Stand still and fake phase, there's a slight chance it'll confuse the spirit to believe she's the survivor and run away.
Otherwise accept you're dead and the game is gonna be a boring match.
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With RNG involved and all it's not competitive, also it doesn't even reward you properly for the ranks or devotion yet.
There's way better games to try and be competitive at... this one ain't worth it.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1577042#Comment_1577042
Ok, so what's the difference between Spirit fake phasing and survivor's waiting around the corner looking for The Red Stain or the killer physically moon walking? I don't see a difference besides one side having the advantage in a loop which is something that needs to be looked at!
That a survivor's model does not become invisible at any time, while spirit's does in the actual phase.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1578942#Comment_1578942
Just because the game doesn't reward your for stealth as much as it rewards you for running, it doesn't mean that this counterplay isn't legit. You can do 5 gens by stealthing against spirit or at least guarantee yourself a hatch&pip which is also technically a victory.
And implying that stealth doesn't require skill is not correct.
Never implied stealth doesn't require skill, but effective looping and map tile knowledge does require far more, and it's way more rewarding and how it is meant to be played for the best outcome in BP.
If we go with your logic, stealth is every single killer's weakness because nobody can find like that, unless you're a doctor and they don't have calm spirit.
It's like you want survs to wait for 20 mins to play hide the whole match and get a miserable amount of points, killers too.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1578758#Comment_1578758
Spirit is like Nurse - terrible at finding survivors. That's her main weakness many survivors don't want and don't know how to exploit.
There's literally nothing a good Spirit can do to stealthy survivors without losing gamechanging amount of time, especially if they know how to avoid generic aura reading perks (hide behind gens&in locker to avoid BBQ, etc).
Yeah, it's boring, but that's how spirit can be effectively countered. She can't use her advantage in loops or in mobility if she doesn't see you entire match.
I recall having some rare Spirit games against stealthing survivors and these games were insanely difficult because I couldn't afford wasting time to find them as 110% killer as they hopped gens immediately when they made sure I'm gone.
The game does not reward anybody for being stealthy, and nobody can remain like that the whole game and do 5 gens, eventually things will start rolling out for the spirit and it won't stop, it's not that survivors don't want to, it's simply stupid and inefficient, unless you want a game of hide and seek that can last up to an hour.
When you take out both the skill AND the active interaction between killer and survivor, this game becomes so stale you might aswell look at a wall for the rest of the day and get the same result.