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Endstille

Endstille

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Endstille
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  • @Chunkyboi said:

    I just had a match where all 4 survivors had over 1k hours and yet they all ran sprint burst all spread out and exploited the op windows in the asylum main building. Can everybody pls not play like this.

    And btw is there any way to counter this?

    Basicly do not give free unhooks, tunnel them out of the game, know when to slug and when not. Decisionmaking takes time and experience just keep in mind that you still need to learn.

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1618106#Comment_1618106

    Yeah we just keep ripping on Spirit/Pyramidhead and completely ignore everything on the survivor side. That’s how the game comes fair and balanced ^_^

    I remember you from months ago, what changed?

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1618054#Comment_1618054

    Because GF can only expose the survivor he’s stalking.

    Myers could abuse an AFK player for example to get the team.

    True but honestly, afk people ah well not sure if that is a valid factor to include. Somebody who is afk in a game shouldn't be in it and no matter how we argue about it, somebody who is afk will punish the team anyway.

    Also gf can keep people at 99% and conveniently expose them right before a hit while not having a terrorradius, meanwhile myers without the likes of tinkerer announces mapwide, i have instadown watch out + terro radius when he comes closer.

  • @Cutiaddu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1618054#Comment_1618054

    Because people would complain about perma tier 3. If they also rework his addons they should remove stalk limit.

    I think that is outdated, nobody complains about oni getting fed by the same person all game long either while he has more map pressure. It just gives incentive from people to hide from myers and deny him the power which is what you do against him anyway.

    🤷‍♂️

  • if you are an explorer, checkout billynation for some interesting views on the maps :)


    but good job, pls do tell how to get there so i can hide in a game on midwhich

  • I think it would be great to remove his stalk limit on survivors. GF doesn't have that afaik, why should he?

  • @HamletEagle

    Yeah but to be fair you know, dbd is always gonna be filled with bugs. So I guess now is as good a time as any.

  • Ormond is a very survivor sided map, not only the tiles themselves but how they are connected to each other and in addition to that you will have a hard time to read any auras due to the lighting or whatever reason it was.

    However that vs some loops or you know they are not even intended loops but when you see something like 50m fence be it white like on haddonfield or a big brown one like on some versions of badham... it is hard to tell which one is more survivor sided.

  • If you do not already own pop goes the weasel and bamboozle, take clown. The survivor perks are not to consider, i wouldn't use dance with me, boil over or windows of opportunity.

    Blight has hex:undying and the rest is meh imo, dragon's grip will work once against good survivors and hex:block pallets seems rather weak and even hinder you against bad survivors. You know the people that waste pallets after they git hit or waste shack pallet right away... yeah that perk works against you.

  • The most sad thing is how little bhvr care about it to the point that hexy doesn't even want to do another one.

  • Haven't seen a single good blight so far. To me his weakness is that when you see him coming and he uses his ability you run at him since he can not hit, get behind him and once you are there he is not able to turn enough.

  • Your hate for billy is roflcopter, not even after his nerf and people leaving him cause he is garbage you demand further nerfs.

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1617059#Comment_1617059

    He could traverse the entire map freely, within seconds, and could just swing instadowns all game long. His pressure was insane.

    Only against noobs who have no clue how to play. Did you upload your videos yet showcasing your billy skills that was so ez to pull off?

  • @MrPenguin said:

    The community seems mostly ok with PH, it seems the vocal minority is running the show again

    https://forum.deadbydaylight.com/en/discussion/168855/pyramid-head-fun-to-verse-or-unfun-to-verse

    Ofc as always, same people complaining. If they only spent as much energy to play they could get good.

  • At some point it was funny to see them go pinball behind you, meanwhile it is just sad. It is not even enough to make me laugh anymore, please fix this killer it is super boring to play against blight.

  • @Leonardo1ita said:

    Europe, CEST 15:09,

    Every match, i'm playing either i'm playing as killer or as survivor, a survivor rage quits.

    20% of the times when someone gets caught immediately rage quits, or 15% or less someone rage quits mid match or after the first hook.

    I DARE saying that 1 match out of 2 a person quits. either the killer of a teammate.

    Most time russians, that go clicky clicky as killer and when get caught immediately because their bulling fails rage quit, or as survivors where they go for flashlight saves don't do anything and just play toxic.

    And this with cross-play DEACTIVATED, so I'm playing only pc right now.

    I don't wanna imagine what would happen with it activated, seriously.

    Devs you gotta do something, TONS OF PEOPLE ARE RAGE QUITTING ALWAYS

    So what are you doing as survivor that they just give up and rage quit?

  • @nursewannabe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614173#Comment_1614173

    It rewards bad killers for being bad. Bloodlust was a bandaid fix because of the impossible infinite loops that were there, but they have been removed and reworked (except on like 2 maps that we all still complain about?) so Bloodlust has no point on staying.

    So when bl is removed and you get those maps and setups what then? Just dc like entitled survivors when offerings are played?

  • @MadLordJack said:

    Blight is as strong as Billy ever was, Instasaw and Crack Billy notwithstanding. People just suck at him and assume it's the killer being weak, not them having no skill with him because they didn't give it time to develop.

    pls this is not even a comparison, a decent billy will shred most of the survivors at a single loop

    while blight is getting braindamage

  • @JinX_Of_Fire said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614963#Comment_1614963

    Again, dont know if this was understood, but i'm saying noone asked for a billy nerf. A billy nerf was added. The blight comes out 2 months later. Noone makes the conecction to the 2.

    Just make a thread about a billy buff, see the people who come in and say no, those are the ones that did nothing but cry for a nerf on him. To say nobody asked for it is an understatement.

  • For that to happen they actually need to remove the completely busted setups entirely, i doubt to see that soon.

  • @NursesBootie said:

    BHVR should just make her way more difficult to play, not boring to play like nurse and Billy, just more difficult.

    they should do that to survivors

  • @Taiga said:

    It’s not that hard to tell when she is using her power because you can hear her footsteps.

    Shhh. People reduce volume to 10% and play some music while talking on discord. Mimimi cant hear footsteps, surprised pikachu

  • To me they are all straight.

  • You will be a very sad PH main soon.

  • @EuphoricBliss35 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1614562#Comment_1614562

    And you know nurse is STILL the strongest killer in the game, right?

    Yeah when she does not bug out that might be true otherwise you are a killer without a power. They do not think about skipping a chapter for game health, yet I do not have the impression that the bugs become less and less. It is the opposite, nurse fix are demanded since they "slightly" adjusted her. This doubling up on manpower is such a joke.

  • On some stream they said when they do have the time. So I guess never, the game could be so much better but it seems that bug fixing is just not a high priority. No answer to operation health or anything in that regard. Maybe somebody will again post a list of fixed bugs but what does it matter that a bug of x got fixed? I mean nurse players want to play nurse and it has been a very long time since the "rework" but it is probably partly because not enough people care. go be a pinball instead

  • @alex9er said:

    A lot of people say that flashlights are one of the worst items you could bring in a trial.So...do you think if they deafen the killer it would be worth to bring them?

    I really like the idea, how about we make being hooked have negative impact on anything a survivor does since a hook went through the torso with each hook it gets worse. lel

  • @aEONoHM said:

    I happily dodge moris especially since you aren't penalized for it on PC even with the DC penalties up. Sorry, but they're not fun to go against at all. I'm sure killers feel the same way about a lobby full of keys and medkits, but for some reason killers get a free pass on dodging.

    Actually the lobby you do describe is the probably rare circumstance why you would bring an ebony mori in the first place. Do not tell me that this lobby did not beg for it. To dc is not to dodge a lobby, these are diffrent things whether you like it or not.

    Maybe just grow up and deal with it.

  • Haven't had any problems against him this far. I will wait for pro blights to appear. 😕

  • @Kumnut768 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608881#Comment_1608881

    So what I took away from this is that you think survivor is easy because killers are bad, yea fair enough

    survivor is easy

  • @Kumnut768 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608853#Comment_1608853

    You seem like the person to refuse to loop optimally then say survivors boring

    When i play survivor, i do so with friends as too many survivors are in ranks they do not belong in. When the killer can be looped, the game is super easy and practicly comes down to this, throw every pallet, do not get hit there are enough pallets to do so. Also against say an oni this is what you should be doing in the first place in order to deny his power completely.

  • I think Clown/Michael both are in dire need for a rework, they lack so much but I do prefer michael so i give my vote for him.

  • @Kumnut768 said:

    a lot of the time on the "X killer has no counterplay" posts where i see people respond with "ah thats because you cant run them for "121021020121201288 minutes" when its not about how long you can loop them you can have fun chases that last 20 seconds and still be interactive for both sides, and thats something you cant have versing a lot of killers now because theyre counterplay involves zero skill to pull off

    rant over

    Yes yes very interactive chases, i think it is super interactive when you can just drop every pallet at first touch to avoid to get the hit and your team just completes gens and the game is over in 4-5 minutes. Super interactive wow!

  • @Deadeye said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608544#Comment_1608544

    Billy and Blight :P If you master them, you have instant chases and return to gens at same speed.

    That only is the case on open maps like coldwind for billy, most maps however do have obstacles and do not allow anymore for easy zooming there. Billy/blight all struggle when survivors do play efficient.

  • @Lentoro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608524#Comment_1608524

    I mained Legion for a LONG time. Survivors can just hold W to outrun him or even stay on separate corners of the map and do generators which is already the most optimal way for survivors to play.

    And he is just an M1 killer. It doesn't matter how much you injure and slow the game down. If the killer can't down survivors quickly they are not a good killer.

    Yes. A team of survivors that does split up and each do a diffrent gen is a problem for legion, but to be fair for what killer isn't that a problem?

  • @Lentoro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1608355#Comment_1608355

    Does Legion move at 9.2 m/s and can he actually down people with his power?

    No he can only put 4 survivors into deep wound/injured state with one use of his power and after that they are all one shots.

  • @ProfessorDunwich said:

    What was BHVR thinking? If you are an elite Killer like some of the streamers with incredible map knowledge, I see how he might be okay. But for the average Killer, he is is ridiculously difficult to play. I don't know if the devs have noticed, but there is a major shortage of Killers. My queue for survivor is 2-4 minutes on a good day and my killer queues are instant, that is with cross-play. Glad I only used shards on this debacle of a Killer.

    Well some people do like goofy stuff. I don't thus have no desire to even test the killer. I do not want to be a pinball.

  • It would just be another useless perk with way too many drawbacks.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/1600879#Comment_1600879

    Nurse wasnt nerfed because God Nurses, she was nerfed because Omega 5-blink Nurses, which were very common and not that hard to play since you had 5 tries at hitting the Survivor also she had an even better proxy camping potential than Demogorgon.

    You are wrong, there never was no thing as a Omega 5 blink nurse, omega nurse required 2 addons and so did 5 blink nurse.

    No nurse ever needed to camp ever since you would travel the entire map with a few blinks. No matter who popped up on bbq you go there.

    Oh and from the same person that brought creations such as "small pp build" he complained vocally about no counterplay against god tier nurses on the forums which you can imagine, lots of people jumped in on the bandwagon and suddenly there were god nurses everywhere. The only fun part is that he actually challenged people on the forums to play against a nurse and get a win, ofc he wouldnt play the nurse himself but a friend of his (this already tells how totally broken op it was, just for the lulz). Do not get me wrong, omega and 5 blink was busted af but addon needed change and nothing else.

    This is the reason why nurse had a class of her own in the tierlists, demo was not even remotely close to that and never will be.

    So yeah god nurse argument was a thing back then and it is pretty much the reason why basekit was demanded to be touched. Since that nerf however it is funny that literally the same people who wanted nerfs back then defend swf since then with "well how many people do play that way?".

  • Well nurse it is.

    Depending on the amount of sweat and how dirty i am willing to go, i can simply 4k.

  • Simple solution to it.


    The people who claim it is a crutch, just join the next dbd tournament with a price pool of 15k$. Show all of them that you do not need such crutches and show how people like otz, ayrun etc.. are just weak lazy killers.

    All the comments are there from the people in the forum who think it is a crutch, so now back up your words with some action.

    Yeah but i think there will be more excuses and not one will do it. I wonder why 🙄😏

  • @mostlyghostly said:

    First of all, I'm gonna ignore the games that were played by otz and ayrun, because the survivors there were clearly not good enough for tournament play. However, the first 2 games, the second in particular, show how unbalanced this game is.

    In this game, the end result is a 2k/2 escape. The thing is, the killer was Volga playing as nurse. So immediately we already have a very good player playing the best killer in the game and they can't even manage a 4k against these survivors. Also, the survivors even 3 genned themselves and still managed to get 2 escapes.

    The nurse also had to camp and tunnel to even get their 2 kills and managed to get lucky with a 3-gen.

    This is why tournaments can NEVER be killer vs survivor and have to be teams of killers and survivors, like in hexy's tournament

    i would change the narrative

    if you face as survivor anything else but nurse and spirit who camp + tunnel, use noed and walk away with less than 2e

    you are bad at the game or somebody at your team is really bad at the game

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1600830#Comment_1600830

    You can. But ignoring the other 99% of the game does not make sense at all.

    Of course you can pick that one game that proves your point, but again - does not really make sense.

    Balancing around the Top 1% would not work. Or would you also be fine to balance around the Top 1% Killers? Because balancing around Top 1% Survivors but Rank 10 Killers (yes, I have seen this on this forum) is not really a good idea.

    Calm down there.

    Nurse nerf was argued to be done because god nurse does exist a nurse that you can literally do nothing against cause she will always be right yadayada. How many % of nurse do you think were god nurses at that point? :>

    It would be a first, in the history of dbd, survivors are being balanced around top play too.

  • @hillbillyclaudmain69 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1599729#Comment_1599729

    There is no counterplay to deathslinger as his shot is impossible to react to, and spirit is a guess, so no counterplay there. If you can run one for a while it isn't your skill. It means they messed up. Those two are the only ones with no counterplay.

    Everytime a killer does something in order to get an advantage it is a mindgame, be it hiding the red light or standing still as spirit.

    Why do you declare hiding the red light is fine and spirit standing still isn't because at both scenarios you will have to guess and predict what is going to happen. So are guesses not fair at all or do you just want the game to be loops like haddonfield 50m white small fence?

    @Aven_Fallen said:

    Well, this is a complete Perk Build dedicated to it and it only works if he gets Deliverance to work (like that, at least) or if he does not use up his Unbreakable or DS before Endgame.

    Let alone that there might have been more than enough matches were it did not work, which we dont see.

    But dont worry, you will get Upvotes en masse on this forum.

    Keep it up, when most people not agree with you it is not because they have another opinion based on experience and reaching a conclusion themselves it is due to all of them being biased killer mains. 😥

  • @Aven_Fallen said:

    Of course Exhaustion Add Ons should be removed/reworked. As said, they were created when Exhaustion went down in a Chase. Especially Huntress is dumb with her Exhaustion Add On, 3000 BPs to negate Perks? Yeah, right... And the brown one is as good as the green one, since it does not matter at all if someone is exhausted for 30 seconds, 90 seconds or 10 minutes.

    Just imagine the other way around - old Ruin with new Instructions (no Skill Checks) and old Toolboxes. Killers would riot, because Ruin would be negated.

    But negating Exhaustion Perks is fine... eh.

    I really hope they rework those Add Ons when Huntress gets her Add On Rework, and there is hope for that, since they removed Exhaustion from Doctor as well.

    Most perks have downsides to them, yeah that is killer perks. Survivor not so much and exhaustion needs to have a downside as well.

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1589914#Comment_1589914

    I wasn't playing my hardest although my lunges were pure garbage but yeah I knew they had sprint burst both claudette and david had it at the start and I'm not sure about the other 2 since I do not remember. What I do remember is I had sloppy and most of them were injured it would have been a waste to use tier 3 when they are already one shot because I use tier 3 as an insta down not a let me vault windows super fast. But I thank you for your critique, it shows I still have room to grow

    You are welcome, see this is something i forgot about. Sloppy -> Survivors like me usually love to be injured, it gives us dead hard and resilience.

  • I seriously understand the frustration you guys have but as they said, they brought it to the teams attention. You are venting at the wrong person.

  • Critique to past and now.

    One can see you improved in some areas, some things can still be worked on. What I do see you struggle most is when to lunge and go for a hit, often you will simply swing and end up short. You really should know when you can get a hit and when not, most of the times it is when survivors do vault or at a palle (go for the swing [when laurie vaulted the window that shouldn't have hit and yet it did] a swing when people are running from you should never end up short). Also tracking survivors like laurie vaults a window and you can see the scratchmarks outside but do go back in to check for locker and i was totally confused by it.

    You have addons which lets you stalk people faster and yet somehow you stop use the power at all so why bring that addons? Like at 3 minutes you have T3, the match goes almost 12 min and that will be the only time you use T3. Use it! It makes myers more of a threat in chase to survivors and an instadown is threating all times.

    Than for the early game, do not bother to kick a gen. It is literally useless, you waste 6seconds in the animation alone and when you are done you have to find a survivor again and in addition to that close distance on her/him again. So why is it a waste of time? Well a survivor can stop the regressing of the gen, with a simple tap. So keep chasing/stalking but do not waste time on that.

    Also the approach to that first gen is strange to me. You are t1, they need to see you or hear you in order to get noticed that you are stalking. Yes survivors should check their surroundings but sometimes people are distracted. So you couldve gone for stalking at the gen or for a grab by coming down the other way. Both ways seem to benefit you more instead of jumping into the middle via the vault and they just run. Also notice how claudette is so much faster as adam, she has SB. So next time when you see her you should keep that in mind, pay attention to your opponents perks!

    When you activate t3, you should be as close as possible. Usually the way i do it is either an ambush or you are in a chase, pop it and get the down. You want to have as much snowball as possible from that power spike in t3 so do not waste 10 seconds chasing because you popped it too early or late.

    After your t3 you end up with 1 hooked and one on the ground, Laurie was hooked before iirc and comes at you before you pick up claudette. The moment you decide to pick up the slugged one, she goes for the save. She was already injured so why not at least whack her once or see if you can trigger exhaustion since the other survivor wasn't there yet? I mean maybe it is because you wanted her to get the save but i am not sure about it. Later it turns out she has portable borrowed time but I think in general it would be easier to get it drained right there. Imagine she uses it, picks up claudette and you immediately whack claudette again -> she has to recover completely even if the other survivor arrives which should give you enough time to down laurie again.

    I am sorry dude, i am tired and will go to bed now. Hope this helps and might continue tomorrow.

  • @ToxicMyers said:

    This was from when I was just starting to get good at dbd and I wanna see what I can learn from that video

    Video: https://youtu.be/1gD0dQfChwE

    If you want a video of how I'm doing now here

    Video:

    Just to get this right, you want the community to critique your gameplay and point out stuff that you could do better right?

  • first stop to buy content

    2nd ask for response

    be it in streams, on the forums, twitter, facebook whatever really


    only ever consider to purchase anything again when they fixed what you ask for.

    still dont buy stuff since nurse was broken.

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