Emeal
Emeal
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You don't need all perks at tier 3. BHVR has committed to that, so if there are perks that dont work on low tier, give them the feedback.
What would be better is a part of the entity's web should always spawn a tier 1 perk if available.
Then a person could easily get all perks on a character,
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they were gonna rework the prestige system
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BHVR does listen, but the problem with posts like these is the real question you are asking is Why has BHVR not put the ideas I want in the game? or Why dont BHVR listen to me? and the answer might be, they are not convinced your ideas are good for the game.
It does not matter if everyone in a thread agrees with the idea, you need to be able to convince the developer, they are here and they are watching and you are being heard.
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I swear if we dont get an Acid Blood Perk for the Alien, which destroys pallets after 5 seconds after being hit by them.
I will riot.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/2846134#Comment_2846134
And you have never heard of terms like "projection", "trend", ... ?
Here is an idea that may blow your mind : if a product's sales on a platform drops, it is likely other platforms are following the same path. (But hey, maybe on Switch there are hundreds of new users each day and we never heard about it ...)
Sure I have heard those before. How many users have left the game on Switch? Do you know?
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(rolls eyes).
If this is the attitude you want to take, I don't know why you are even here. I'm replying to your questions and requests for my own position. If you do not wish to talk about this, then I suggest we stop now. Like you keep saying I only answer to annoy you. Maybe you SHOULD do something more productive.
My position is that I am skeptical of the claims made about the game and I ask for evidence for ideas I don't believe in.
Because prima facie - you can easily observe this yourself by playing the game or watching streamers playing the game and taking note of the platforms in question as displayed in the lobby. No proofs are required, this is just sealioning on your behalf.
I negate fallacies, like the bandwagon fallacy, what they think of the game irrelevant to me. It is not sealioning cause I would not be here replying if you didn't do the same.
If you didn't want to use them as scaffolding for your argument, then why bring them up at all?
Maybe you are finally getting that I don't hold a position of my own on this. I brought them up cause you brought up common sense.
this is a pointless discussion that I've mostly been treating as a mental exercise.
Do you feel you are getting your workout? 🤣
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2849578#Comment_2849578
Sigh, this feels like I'm back tutoring Phil101 again.
- That's not a PAN fallacy at all - because I'm asserting a condition based on common sense. This is the commonly accepted approach on topics with a large number of known unknowns.
- When you assert something based on common sense, which is essentially what Ockham's Razor is, this shifts the burden of proof to the other side to provide a more reasonable explanation. You've provided no such attempt (all you've done is negation, which would probably be a failing grade in my Phil101 tuts, unless those don't exist anymore in the soft sciences).
- Now, you've dismissed the idea of 'common sense', which makes me suspect some sort of Post-Modernist leaning, likely rendering any further discourse pointless. But, okay - I'll try.
- 'Why is Steamcharts a representative sample?'. Sure, let me demonstrate this. As you claim to have a working knowledge of stats, I'm not going to explain every term here.
- <> Let's assume, for the sake of the argument, that Steam makes up 20% of the DbD playerbase. It's likely substantially more (my guess would be 35% at least, based on both my lobbies and the lobbies of streamers I watch, even assuming PC players tend to cluster more towards higher MMRs) but let's be generous to your side and say 20%, unless you are going to assert something silly like 'Steam actually makes up less than 10%' or something.
- <> That means that we're probably looking at around 170-200k-ish median players.
- <> We apply Cochran's formula to get the sample size we want, and let's say a 3% margin of error (5% is usually accepted for statistical significance but again, were being generous here) - we have a sample more than the required number. I'm not going to do mental arithmetic now, but it's probably around 10x the required number.
- <> Even if Steamcharts were only 10% of the DbD playerbase, we'd have a sample size that even the most picky PHD panel wouldn't have an issue with.
- Did that make sense?
- Ah, epistemology. Now we are in my wheelhouse. You are essentially strawmanning here, because you are treating feedback on a videogame forum as if people were in a formal debate.
- You are splitting hairs. Your two statisticians-of-debatable-existence served no purpose but to act as an AFA.
I would feel sorry for your students if this is how you teach.
Now, you've dismissed the idea of 'common sense', which makes me suspect some sort of Post-Modernist leaning, likely rendering any further discourse pointless.
- Correct, I would always dismiss common sense as a reason to believe someone. It is the most overused buzzword I ever seen argued. I care for it as much as I care for your snobbery towards post-modernists. All a waste of time to me.
As you claim to have a working knowledge of stats.
I don't believe I have claimed this, if so it was in error, I have worked with statistics in college and uni in my home country. However you as a teacher and as an expert married to another expert, surely you should be able to convince me or maybe your wife can.
<> Let's assume, for the sake of the argument,
How about we don't assume that, how about you demonstrate your assumption is valid by showing me the numbers of the other platforms? Oh wait you cant do that, so why does it matter? Its pretty clear to me, if you cant provide any insurance for the claims or verify it, its gonna be a waste of time.
Not only a waste of time for us, but also a waste of time in general since BHVR is gonna be working independent of us.
Did that make sense?
Not really.
You are essentially strawmanning here, because you are treating feedback on a videogame forum as if people were in a formal debate.
Questioning people for their rationale is not a strawman argument. Its perfectly okay to ask questions to videogame feedback.
Your two statisticians-of-debatable-existence served no purpose but to act as an AFA.
I'm sorry if you think I was bringing them up as an argument from authority, but I never claimed you should believe me, because of a discussion I have had with others. Again, please read again, I asked you why I should take your word for it when I already consulted some independently, I mean you are the guy whos appealing to common sense, yet I talked to others and then disagree with you, so the common sense isn't so common it seems.
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/2849537#Comment_2849537
I wouldn't put it past them. Though, i'd like to believe the rewards were planned out months in advance.
@EvilJoshy You would think with how the developers encourage us to not only play this one game, would make them not care if you took a break from the game. Rather than putting out blood points/ shards, which ill log on for and then quit the game.
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2849595#Comment_2849595
Yeap. That's all the point is I'm trying to make. I'm not saying the game is dieing. But one side of it is, for sure.
To the point they're soon going to start incentivizing people to play killer with extra BP. Instead of fixing the things that make most of the killers feel aweful to use 🤣
You mean the system, Killers have been pleading for since 2017? Good.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2849432#Comment_2849432
Sigh, okay. Last try.
- Proving a negative...wha? Explain to me where you are being asked to prove a negative.
- 'Common sense is a fallacy'...no, it's not. In situations where limited information/data is available, common sense/Ockham rules supreme. The burden of proof is on you to either provide a counter-explanation, or to explain why the Ockham route is less likely in this situation. Unless you are some sort of Hegelist, I guess - but if that's true we've got bigger fundamental problems.
- Hah! No, you didn't. Any statistician worth their salt would be able to explain this one to to. Both myself and my wife work extensively with studies and data modeling (me from a linguistics/sociological side, her from a computational neuroscience side) and this sample is far more representative than the majority of samples used in actual studies - even if Steamcharts only represents 15% of the playerbase. Also: from someone who seems to love fallacypicking, you'd think you'd be able to spot your own Argument From Authority fallacy. An anonymous AFA, at that XD.
- Again, an anonymous AFA is worse than even a standard AFA, and this one's a doozy.
But let me throw the ball back to you. Why is Steamcharts not a representative sample? Be as specific as you can.
You literally asked me, this:
You haven't even tried to demonstrate that it isn't.
If you believe steam charts is a representative sample size, you ought to be able to prove it. Its not my job. Its pretty clear to me you are trying your hardest to shift the burden of proof onto me. And I'm not even claiming anything, I merely ask how do you guys know these things.
'How do you know MMR is killing the game?'
'How do you know the numbers are not down for any other reason?'
'Why is Steamcharts a representative sample? and can you prove that?'
You even try to shift the burden of proof again by appealing to common sense, which is utterly subjective. I dont even know why you think, I would be convinced by such a thing. Next you try with occam's razor fallacy, an appeal to simplicity, which you try to pass off as a general rule of the world or something. Yet the world is not governed by such a concept, making the idea quite useless and unconvincing for me. I never said you should believe me, because I consulted two statisticians, I asked you why I should believe you over them? But that is besides the point of your arguments making so little sense in text, that I would reject it based on how many fallacies you provide me.
The severe lack of explanatory power, the blatant use of buzzwords and fallacies to make an argument is gonna keep me skeptical for a long time mate.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2846789#Comment_2846789
I'm not sure you understand how this works.
I'm saying that Steamcharts are a representative sample size. You haven't even tried to demonstrate that it isn't.
Common sense and data theory both support me here. This is how statistical analysis works - you take a sample and survey them, drawing a statistically significant conclusion about the population at large.
Now, you could say 'well, Steamcharts are fake' or 'PC players are leaving for x reason and console players aren't'. But neither of these work, because you are inferring a counterargument that is intuitively less likely to be true than mine, and you aren't making any effort to prove them - you're just asserting and negating. This is where Ockham comes into play.
When there is a preponderance of evidence against your position, then the burden of proof shifts to you to prove it.
https://forum.deadbydaylight.com/en/discussion/comment/2849300#Comment_2849300
Yes. And there's nothing wrong with that.
At best, this is a form of a goalposts fallacy mixed with a little bit of sealioning. At worst, it's an AFF fallacy - you are attempting to shift the argument from 'numbers are down' (which players can safely assert based on data available to everyone via Steamcharts) to 'why are numbers down?'. That's something nobody can 'prove', probably not even the devs.
Let me put this another way.
If I say 'less people are riding the bus this month as shown by this sample', you saying 'well you can't prove *why* they aren't therefore your assertion isn't true' is a non-sequitur. You can't refute the antecedent by shifting the argument like that.
If you want to refute the antecedent, your response needs to be something along the lines of 'no, the same number of people are riding the bus because my dataset is more reliable than yours, and here it is'.
Why do I have to prove a negative? thats not how anything works. If you are saying something, then you ought to demonstrate it. I don't have to prove you are wrong, if you said 'There are Aliens' I dont have to prove there are not Aliens.
Common sense is also a fallacy, perspectives are always going to be different, you are basically appealing to your own opinion as proof, which I don't see why I would buy.
I have talked to two statisticians about the data theory, none of them have said such things about data theory. They said it isnt an insurance of it being correct. You say its statistically significant but you have no way of increasing sample size to prove it is significant. Its a buzzword you use to prop up your claim, because you cant prove that correct either. The statisticians I talked to about this said, There isnt a way you can make a conclusion based on such specific data collection, unless you can negate other factors having an impact, that is why they would make a better study an answer the question or if that is impossible don't.
Now tell me why I should believe you, over independent statisticians I have consulted about these questions, Twice in fact.
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@squbax said:
https://forum.deadbydaylight.com/en/discussion/comment/2847372#Comment_2847372
On the contrary, if you take random samples out of those charts with the months as a categoric value and make a t student test for each one the accuracy of the parameter can be pretty good, so as far as you are saying yes you might be right about fallacies but stayistically that data is more than enough to understand if the last months show a significant decrease on dbd players, specially because they are averages which is a very good test statiscic for things like a t test or even an ANOVA test if the distributions are normal, check if I said something false because im pretty sure this an actual good proposition for multiple statistical analysis with the steamcharts data as a sample of the dbd population.
I dont disbute the possibility that numbers been going down, but you gotta realize most people blame specific game changes for these issues. They dont just say, 'oh no the numbers are down, but we dont know why' nono, they have reasons and they dont justify those.
Usually when I question them, the goal post shifts from mmr is the reason to the 'oh no the numbers are down, but we dont know why'
which is pretty telling of whats actually going on.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/2847052#Comment_2847052
Steam playerbase is the data, it does exist
It does not verify your assumption that its its a high sample size or your assumption that concurrent average/peak are worthy metrics to determine that.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/2847012#Comment_2847012
My verification is simply its the facts available to us, as previously stated a high sample size play on steam therefore the point is valid. Claims verified, over to you to discuss
Cute, but that's not how you verify a claim, but it is how you make the fallacy of incomplete evidence or cherry picking fallacy.
How do we verify claims, research, and if data dont exist, we do a proper study. Good luck with that.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/2846648#Comment_2846648
I tried to make a proper discussion but as @StarLost said 'you're just arguing for the sake of arguing'.
Plus you've made a pretty heavy assumption in that BHVR have better data (which i don't doubt) but that they are competently trying to improve the game (which I do doubt).
You said you've had discussions on twitter etc, from what I've seen here you're not interested in discussing.
At no point did I say 'number go down go bad'
I can understand being asked to verify ones claims, can seem like not wanting to discuss. But it IS in fact the first step before discussion.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2846659#Comment_2846659
No you don't.
You literally just said in a previous comment, "I cant be asked to write more about it."
Your entire argument has just been, "I'm right because I said so, prove me wrong."
@StarLost is right. You clearly aren't arguing in good faith.
Yes, there is a difference between replying to a long post with many different fallacies, assumptions. etc
and then someone who thinks Occam's razor can be applied like that.
I am sorry, that it disrupts your narrative, but I never said I was right, just applying critical thinking to the arguments made in the community.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2846653#Comment_2846653
Yeah, I think you're just arguing for the sake of arguing here. I'm out.
Just because you didnt apply occam's razor correctly, Dont mean I argue for the sake of arguing.
I receive a reply, I get a ping on the website and ill give an answer if I can.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2846570#Comment_2846570
I don't need to - because Ockham's Razor.
Common sense.
There is nothing about PC gamers versus console gamers that would mean a huge delta between console dropoff and PC dropoff, therefore we can safely assume that if PC players are going elsewhere, so are console players.
Why would they be different?
Occam's razor is not a general rule for logical arguments.
Google can help us.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/2846577#Comment_2846577
So what me setting up a poll and asking people (maybe what 20-50 people at tops will reply) is more accurate than the steam data? OK so let's have an honest discussion;
1) You're right in that Steam isn't the be all and end all; it's only one platform therefore doesn't give a full 100% accurate representation of the playerbase in it's entirety. However it is fair to say it's a reasonable sample size (I don't know what % of the entire playerbase are steam but I think we can all agree it is a big enough sample size to give us at least an indication of the game.
2) From the Steam data available, on July 2021 the average playerbase was 62,487. On February 2022 it was 36,207. Steam doesn't represent the playerbase in it's entirety but can we all not agree that is one heck of a steep decline??? A decline of 42.05% of the steam playerbase. Thats not to say the there are a total of 42.05% less people playing DBD but surely anyone can agree its pretty telling.
3) This data isn't assumption it's accurate. As stated above I'm not saying that this is the DBD playerbase in its entirety and we don't know the exact % of the playerbase that is on steam but surely this portrays an accurate representation of the state of the game? The steam data shows a steep decline, I will make the assumption that this playerbase on steam is a large enough sample size to portray accuracy therefore based on the available data I will therefore make the conclusion that DBD is in it's current state in decline
No, I dont want you to waste your time with a poll, I said you could If you wanted too. But it would be a waste of time because BHVR already has access to much better data and they are taking decisions now which will take time to develop. These threads are a waste of our time cause they only indicate gripes that people have with the game, which I would be very surprised BHVR didn't already know the lot of.
I have had these sorts of discussions with people here, twitter, discord etc now many times. I cant be asked to write more about it.
Come back to me when you stop making assumptions and have some data to back your beliefs, instead of relying on 'number go down bad'
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2846577#Comment_2846577
Unless you get more than 105,000 people to respond, it's inferior to the SteamCharts.
I certainly hope you poll for something that actually shows you are correct, instead of concurrent averages and peaks numbers.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/2846558#Comment_2846558
You are absolutely having a laugh 🤣 😂 😆 You think getting data here as part of a poll is better than the steam data??? Come on
😁 Have you tried? You dont know until you try. 😂
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2846468#Comment_2846468
It seems to be a relatively representative sample size - we don't know the numbers for console players, but it does seem reasonable to assume that if PC players are leaving the game or just not sticking around, then console players aren't either. I see no reason why this wouldn't be true.
Show me how you know this for sure. if you cant show it, you really should not advocating such assumptions.
I certainly dont hope you are saying its accurate because you cant see why it would not be true too. cause that would be a second fallacy.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/2846134#Comment_2846134
Can't check anything else therefore all we have to go on. It shows DBD is hemorrhaging players
So instead of giving up on a poor data, you want to engage in a fallacy and declare it ' therefore all we have to go on. '
I also heard a girl on twitter describe it as 'the best available data', heard it before been there.
But also you are wrong, You can start your own poll and seek out the community, its up to you to make a good study tho.
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Sure, if you got an argument I have not heard before, go nuts.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2846251#Comment_2846251
So is the playerbase dropping.
Are you contesting their source of information or their conclusions.
I'm challenging the validity of using only Steams average/peak concurrent player count to reach a rational statement about the state of the game.
Its pretty obvious to me all the people using these numbers have an issue with the game, which they want to say caused the players to drop, but that is no reason to accept sloppy argument from poor research. MMR, Balance, Dead Hard, Cheaters. I've seen it all many times.
All you gotta do to show how useless those numbers are asking, 'How do you know your reason is at fault and not many other reasons/factors?'
They cant say why. Its that bad,
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2846211#Comment_2846211
How.
Is the playerbase not dropping? You're telling me that the game is actually thriving? People are happy?
How I can call them out?
Easy, cause I know what their argument are based on and I can point out the flaws in that lack of data and information.
You sound like you expect me to have answers, which is a fallacy, I can point out flaws in an argument without having an argument myself.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2846157#Comment_2846157
Unless BHVR releases numbers, you can't blame people for drawing conclusions from the only data they've been given
Yeah I can, and thats why I call them out of the poor conclusions.
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Nah, its the majority of K-pop and Resident Evil Fans who joined and left again.
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@Adaez said:
https://forum.deadbydaylight.com/en/discussion/comment/2846134#Comment_2846134
Its the only one people can check,what other chart do you expect people do base it on?
Just because its the only public data that exist, does not mean its good or useful data for making your point. I talked to statisticians about this cause I have been attempted to be gaslit by serval community members now, who insisted very strongly their theory were validated, nice conversations really. But to sum up its a problem of looking for data analysis that takes into account other factors as well as complete data. or to put it in another way, You gotta do good throughout research to prove a point, not with poor explanatory power or just because its the only data that we have. We would be better of not doing anything if its not good research.
You see people in this Community bring up these Steamcharts a lot, but all it takes is a few questions to show the poor quality of that data.
In the end its just waste to time trying to back up an suggestion with poor research. BHVR is the only people who have the complete data and they dont share cause the fans are somewhat rapid about this kind of stuff.
There I go again, trying my hardest, to explain why 'number go down' isnt the be all and say all.
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I wanna ask how you know playerbase is falling/ not increasing, but If you say Steam charts, im gonna dip on that conversation, because Im so tired of explaining why basing your opinion on a fraction of platforms used, using average CONCURRENT player count. Whereas if you want to know the size of the active playing community, you'll want the Daily Active Users / Weekly Active Users. But Im pretty sure its Steamcharts, cause its the only one people keep bringing up.
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I have played Dbd since December 2016. it amounts to 4300hours. Things are honestly pretty good atm.
Sure we have some Killers who are a lil too addon dependent, we have face camping which will probably get some changes, Dead Hard maybe too, DS isnt abusive anymore, I like that BHVR is updating their old perks now more and they are experimenting with new mechanics such as boons.
Honestly its never been better.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2844893#Comment_2844893
Actually they did a big sale in March last year too for instance
https://us.v-cdn.net/6030815/uploads/YGQAZRCU4JFK/image.jpeg
Ah, so the game was dying last year too? All makes sense now.
🤣😂😋
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it would be cool, but its very rare to see her like that.
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Survivor like to rub it in your face.
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How big is the problem? How likely are players to do this ? We need to know this first.
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@bm33 said:
I like the early announcement, gives time to focus on discussing what will come in the new chapter instead of just a ridiculous amount of "this is why is should be the chapter I want" flooding the forums.
I can get behind this sentiment. I too am tired of here is why X teaser is Springtrap.
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What is R6S?
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@shelobster said:
Or reworked so that killers had to actually earn it, how dramatically do you think 4k's would decrease?
Killers already earn it by playing with 3 perks instead of 4 for an entire game.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2837791#Comment_2837791
To be fair, you'd still see NOED in the perk loadout either way.
Well I mean we are not worried about seeing a perk now are we? I think the poster has an issue with it when its activated.
The amount of times I used Noed, but I end the match at 2 gens.
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@Dwight_Fairfield said:
Noed is the only one I see regularly.
Have survivors still not learned to do totems?
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People in this game often try to scare you when you wrong them in the game. Always listen to BHVR about the rules:
Don't feel intimated just because the people who play this game, have a hard time accepting the rules and come to terms with it.
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@Sonzaishinai said:
Reworked a bit ago
Doesn't give notifications anymore but they increased the slowdown a lot more.
Unpopular opinion and i'm probably going to get bashed for saying this but i think it's better then it used to be
Bold statement, explain to me why I should not hate losing the notification, it was the only thing i used it for.
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While I agree the Plague's elements do not fit in the Red Forest, you cant just slap it down in the Chilean desert and call it a day.
Killers sharing a realm made sense from a business perspective, but it sure makes for a conflicted map experience.
BHVR pushed me to the edge with Clown's Stuff at Father Campbell's Chapel.
BHVR threw me into a deep depression with Plague's Temple in the Red Forest.
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Honestly the best point made about Spine Chill is this, its weird and counter intuitive to have Spine Chill detect Killers who are undetectable.
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@MrDardon said:
No, it's a decent and balanced Perk. As Killer you can counter it by moonwalking or walking sideways.
As Ghostface, lean stalk them during chases instead of ambushing them with your stealth. If you aren't to skilled at stalking during chases, approach them while looking sideways and lean stalk them when you have line of sight.
How do you see where you walk if you walk backwards?
Do you actually do this? I request a montage on youtube.
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@The_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/2836352#Comment_2836352
Ok, that leaves only two options:
- I was rated really good in my first 4-5 matches, so I got the team mentioned above. I don´t believe that.
- They lied about the "individual killer sbmm" thing and counted other killer like Michael (yes, I played him the most and got sweaty players everytime) I don´t complain about it.
But If you play a new killer, I expect that they count that in...
3rd option. There were no other Killers to play vs. the tryhard team but they had for some reason low mmr score vs trickster. So they got you.
When Survivors spent alot of time in Q, the mmr search range gets bigger. This isnt as mystical.
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SBMM does not take playtime into account, Only calculated win-rates.
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/2836285#Comment_2836285
Yuno Gasai, the legend!
BHVR really needs to develop a Yandere Killer and then get some well known horror anime Skins for them. They will make bank.
I imagine such a Killer would have a Power that is very strong and needs to be controlled by teamwork.
Something like she becomes stunned/slowed or inefficient by the presence of the Obsession if they have a gift or something.
It sounds like it could be fun to develop, honestly.
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Well, you could do that, but there are people who are also kinda find with the new system, like me. It would pollute the unity that would convince BHVR that we all wanted was MMR reworked/removed. You definitely need far better arguments than 'its poopy', not only do you need good arguments for your idea, but you also have to convince BHVR that your solution would be the best solution.
Its a though task and trust me BHVR already know the best arguments against MMR. They are not convinced so far. I doubt noise will convince them.
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I would enjoy a good PH guide, I often find him difficult to use and I often leave match with less than 1/8 deviousness.



