DorkianBae
DorkianBae
About
- Username
- DorkianBae
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
He's not super hard to play but he's not easy either so difficulty level depends on how fast you pick things up.
Personally the killers I'd recommend to start with are M1 killers till you learn the game....Myers, Doctor, Wraith, Clown...Also Leatherface is a good starter character with 2 decent perks BBQ Chili and Franklins.
Clown has TWO really strong perks making him a great starting character, warning though he is a weak character the higher rank you go... He unlocks Bambozzle and Pop Goes the Weasel though which are both top tier perks so i'd def recommend him.
Wraith is a good character for new players but his perks SUCK.
Doctor is pretty good for new players while also having a strong perk called Monitor and Abuse
Myers is pretty straightforward as well and you get a good perk called Save the Best for Last
All this being said play Pyramid Head if you want to, he's not a bad killer just not super easy and his perks aren't very good. trail of torment isn't too bad though, decent perk on Leatherface.
-
I think the main things I want as a Pyramid player more range on M2 basekit and buff all his weak addons and rework the garbage ones
Pyramid's addons range from absolute ######### to bad, pretty much the only addons you ever want to use are his range addons
But you all are right though, his M2 is pretty useless outside of animation locks generally.
-
The perk is already insanely good at extending loops, why does it need iframes?
Does everyone just want to keep this perk hard meta to the point it's almost all you ever see because it's so insanely busted?
I use it but I won't miss it if it gets nerfed and I get to use lower tier exhaution perks like Balanced Landing or Lithe.
-
Does it even need to be said? The killer is ######### awful now and the only people who don't agree don't actually play him
I dropped him completely, he's low tier useless garbage now... Go play a killer that isn't just a downgrade of multiple other killers.
Currently I am maining Pyramid head, Nemesis, Wraith, Leatherface, Doctor.... Also learning Blight/Nurse. I'd rather play any of those killers over Deathslinger now which is sad to say since he use to be my favorite/main killer.
They triple nerfed Deathslinger in one single patch so of course he's going to be awful... They don't want you playing the killer, that's why they destroyed him.
in my opinion he's not even mid tier anymore, guy is like bottom 5 or something now. If you want to play a ranged killer, just go play Huntress or Hell, even Trickster is better now lmao. I can't think of many killers worse than Deadslinger....Legion, Ghostface maybe? Pig maybe? Possibly Clown? I'd still rather play those even if they are weaker because he feels that clunky and terrible.
-
Weak killer not really worth learning unless you just really like the character.
He's only really strong if you use his iri addon that makes hooks deal damage
-
@VicThor said:
https://forum.deadbydaylight.com/en/discussion/comment/2604125#Comment_2604125
I know, my issue with dreadlock that by the time I get there maybe my Pop gets expired. Ruin can be good if survivors don’t stay around, so the gen can regress after dreadlock.
I'll be honest, normally I don't run pop with Deadlock/Corrupt, I just let Deadlock slow the game down as much as that perk can and then use other perks for faster downs or a cheesy perk for end game.
Bambozzle is a good example, good perk on a lot of M1 killers like Myers, Leatherface, etc
Or Save the Best for Last on Demo, Trapper, Deathslinger (If he wasn't terrible now)
Bloodwarden for cheeky end game cheese
Or if I'm feeling spicy going Bloodwarden/NOED or Agitation/Starstruck
Something you can also try with Deadlock/Corrupt that I personally haven't would be Surge since it can pop gens even when blocked. Surge is kinda weak but if you are M1 downing people and slugging a lot it can be decent.
-
@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/2603932#Comment_2603932
Yeah I'm kinda the same I like those two perks even tho they're somewhat weak. Like brutal on Myers or trickster or agitation on hag etc.
What do u run on ur bubba anyways?
I like Brutal Stength on Wraith with his pallet breaking addons, other than him it's okayish on others like Doctor since people like to predrop pallets against doctor.
And I like agitation on Trapper/Hag to get people to the hooks I want to trap around, preferably basement.
-
@VicThor said:
Ruin Undying Corrupt Deadlock would be good all 4 together?
It's okay, but you also need to know when Deadlock blocks a gen ruin will not regress that gen so the combo can hurt ruin regression
-
It was already the best exhaustion perk before it was "fixed", so obviously no it's not fine.
The fact it was meta when it wasn't working properly says a lot about how strong the perk was and even more so now is
-
Both are good.
Ruin and Undying is stronger if it stays up.
Corrupt and Deadlock is way more reliable and will slow the game down regardless.
Overall I'd say Corrupt Deadlock is superior though since you can always rely on it.
-
Shack should have the same breakable wall as Saloon on every map tbh
No reason not to add it, it's called the Killer Shack yet it's a survivor sided structure lol.
Dead Dawg Saloon is a really good map and only survivors that need crutch map offerings don't like it.
Bad at the game? Send the killer to Haddonfield or another survivor sided map because you can't play without your crutch.
-
@clowninabout said:
I'll be honest, I'm not a fan of drippy blighted skins so they don't do anything for me. At least they add variety I suppose.
I only like a few of the blighted skins.
The clown and Doctor Blight skins are pretty awesome tbh
-
I think Nemesis and Pyramid Heads skins aren't very good tbh.
I'd really like to have a Mister X skin for Nemesis, personally.
The Doctor skins okay
-
@Edilibs said:
So for me it goes like this
Win:
4k with Merciless Killer
4k with Ruthless Killer
4k with Brutal Killer
3k with Merciless Killer
3k with Ruthless Killer
3k with Brutal Killer
3k with Entity Displeased
Going even with survivor:
2k with Brutal Killer (or Ruthless if this is even a thing)
Lost
2k with Entity Displeased
1k with Brutal Killer
1k with Entity Displeased
4 escapes (0k) with Brutal Killer
4 escapes with Entity Displeased
If this game were to have tournaments th above is a good formula to use to distribute points in a system. What do you think? Do you agree with these conditions?
This game does have tournaments and the killers are lucky to get a 1k to 2k half the time.
If you are competitive, you don't want to play in a tourney... It just shows you have survivor sided the game is.
-
Don't forget the game and it's 2999995925 pallets and 29499492942 god pallets
-
Know what's depressing? For anyone that played Resident Evil Resistance you know how cool Nemesis is in THAT game and then you go to DBD and he's....This thing lmao.
Mister X is also super cool on Resident Evil Resistance. If only that game was sold seperatly for like 20 bucks, could of went far tbh. So fun.
That being said... Our crappy DBD Nemesis the main thing I want is to make zombies faster without addons and to add a 3rd zombie on bigger maps.
That's all I really want tbh, give my zombie boys a little love so I don't have to run zombie speed addons to make them remotely useful. Currently they are useless unless you give them speed addons with discordance to tell them where to go.
-
@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2593193#Comment_2593193
I DO care and its personal! Im competitive so i dont want to lose at all. Your telling me that 2k is a win and im saying and will keep saying that its not, its a draw!
https://forum.deadbydaylight.com/en/discussion/comment/2593239#Comment_2593239
Its really not. You should be getting at least 2 kills on average if your good at the game or 2-3 on average if your really good. I want alot of hooks, as a matter of fact i want 12 hooks a game which is a perfect game! Thats me, im super competitive!
If you play for only hooks in a high MMR game you are going to have a bad time unless you are playing Nurse or something high tier, even they can struggle if the team is strong enough.
I use to play for hooks, the game doesn't allow that now so I play to slug and make people bleed out on the ground now :D
-
It's also awful for Legion.
If he stabs someone who dead hards he goes into his self stun.
Yeah, not playing Legion till that is fixed.
-
I like indoor maps and will miss Hawkins. It was one of the few maps that wasn't horribly survivor sided and was fun to play Myers on. I hope they make a map more like it.
Lery's can also be fun for stealth killers.
RPD just needs to be smaller and I'll like it better.
-
Yeahhhh, it's a feelsbad when they can literally see you a mile away walking towards them.
It's a hold W map for sure, not a fan.
-
@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2603921#Comment_2603921
Then why don't you play survivor? Because you know soloQ is pure hell and it's a thousand times worse experience than playing killer, right? Solo survivors are much weaker than this "killer side".
As someone that only plays killer and solo que survivor that is a load of crap.
Solo que survivor isn't that bad, it's just not broken like SWF
Solo que survivor still has the power of being a survivor...If you know how to loop you will have a good time
-
@Witchubtet said:
https://forum.deadbydaylight.com/en/discussion/comment/2603917#Comment_2603917
Trappers peeks need a buff. Since he is supposed to be your introduction to the game you’d think all his perks would be B tier at best.
I like agitation depending on the killer I am playing. Brutal strength can be okay-ish if you are playing Wraith with his break pallet/vault window addon's but other than that a pretty weak perk. And his 3rd perk I completely forget the name because it's absolute #########.
-
Personally mostly salty that they nerfed mid tier killers that didn't remotely need nerfs... Deathslinger, Wraith, Pig.
People will claim Pig's new addon's are a buff, meanwhile her older addon's that were removed were actually stronger.
Deathslinger is dead now, no point even talking about him anymore since he got TRIPLE nerfed and is just laughably bad now.
Wraith was unfairly nerfed... It didn't kill him but why on earth would you nerf a low B or high C killer to begin with? Because of bad players?
Like yeah I'm happy they finally gave trapper his basekit bag that we been asking for for 29299295 years and that keys finally got nerfed even though it should of happened at the same time as the Mori nerf...super survivor biased that they got theirs removed a year later... but let's be real, the game is grossly survivor sided
Tell me one thing, why does Deadhard even have invunerbility frames to begin with? It's strong enough as a means to gain distance. This perk has been meta for ages and even though it was broken and not working correctly almost everyone ran it... that should say something. Now that it's actually working it's even more busted than it was before. Nerf the perk. I say this as someone that is also abusing Deadhard.
-
@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2603883#Comment_2603883
I 100% agree! I also really enjoyed playing Deathslinger but the first game after the nerf was just so sad. I got a 4 man swf ON COLDWIND and i just DC'd, they completely killed him. Deathslinger was not too strong in any way, they should undo this horrible nerf and just LEAVE him as he was.
As much as I love his theme/aesthetic, it's not worth playing him when they literally triple nerfed him in one patch
He was already weaker than Huntress, now he's a joke. Why play a character that will literally make you pull your own hair out trying to play? Especially when he's not even remotely good anymore? What's the payoff for having good aim? He's trash.
Currently mostly playing Nemesis, Wraith, Pyramid Head, Doctor, Leatherface... Rather play all of them over Deadslinger
-
@ThiccBudhha said:
I do not mind the Game or Ormond too much, personally. But I see what you are saying and agree wholeheartedly.
Just the amount of pallets on The Game is absurd, especially God pallets.... There are so many God pallets with literally no gameplay other than to just break it because you can't get around it or mindgame it. If you are going to have that many pallets at least give some of those pallets gameplay.
-
@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2603877#Comment_2603877
The only maps i don't like when i play survivor are the new coldwinds and the autoheaven maps. But i hate those even more for killer because they are also more survivor sided.
I absolutely ######### hate the Coldwind maps as a killer.
I use to main Deathslinger before they trashed him and the corn is just SO awful to deal with for him there.
I don't play him anymore though, he's bottom tier trash now.
-
@Bwsted said:
Why are you running prove thyself if you do gens by yourself?...
Because I play solo que and I never know when someone is actually going to help me on a Gen or not.
Bad survivors love to hop on gens and 2-3 man gens so I usually run Prove Thyself for those cases, that and it can be clutch during a 3 gen situation.
-
@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2598106#Comment_2598106
It’s a little broken with medkits IMO.
It's sluzzy, don't give it attention
-
@GamerEzra said:
In my opinion there is no killer-sided map in DBD.
Like I said the closest one would be the Saloon but even that isn't that bad for survivors.
-
Not going to bother to read 90% of this, but please note the person who made this thread is obviously trolling... It's literally a fresh account made for trolling purposes.
-
I think most people finally are on board and realize they aren't that strong anymore.
The 2 year stun nerf really hurt them and are solo que survivor smashers at best.
-
@lav3 said:
I don't think so.
After Toolbox changes (charges depleting fast, can't early sabotage), I don't think Toolboxes are problematic.
People might think it is either OP or nerf needed, but using lots of perks only for generator should compensate somehow.
Also considering recharge time to spend in locker, I think doing generator all along seems right imo.
Try it yourself, it's absolutely broken. Go to a Gen with a strong toolbox, streetwise and Built to Last and see how fast you do the Gen....Then pop in a locker for a few seconds and do it all again.
The 12 seconds in a locker is hardly wasted time when it helps you absolutely smash a gen before the killer can even hope to get you off of it.
Prove thyself is optional but if you run it and have people with you that gens gone so fast it's comical
-
Make it Boons are one time use per totem and they are balanced
-
Nemesis is far from a top tier killer my friend lol
I love the big guy but he's not that great, just not horrible either.
Best killers in my book are Nurse and Blight....then under that Spirit, Leatherface, Oni...possibly Hag, but I think she is overrated.
Everyone is mid tier or ######### tier in my book.
I really can't take you serious when you say Pyramid Head and Nemesis are top tier killers.
-
He's really forgetable tbh lol
He's just not very good unless you are using enigneers fang. If that addon gets nerfed he'll just be a low to bottom tier killer tbh.
-
@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2594570#Comment_2594570
I would try No Way Out instead
I was thinking that but I wasn't sure because I kinda wanted them to open the door for Bloordwarden but maybe that should just be a backup plan instead.
I'm new to NOED/Bloodwarden gameplay
-
@El_Gingero said:
It's extremely strong. The argument of getting into lockers and waiting making it slower than staying on the gen assumes you're always an, e to stay on any given gen until it's completed. In reality there are numerous opportunities to jump in a locker for 12 seconds that have little impact on your ability to pressure gens. Example standing in a locker instead of behind a rock while the killer checks the gen.
It def didn't take any time for me to pump out 3 gens
-
@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2594562#Comment_2594562
Why Agitation, when you don't really hook survivors. Only for Bloodwarden play?
Yeah it's literally just to get them to hook faster for Bloodwarden and to get them away from the gate to hooks once I down them so they can't crawl out
-
@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2592971#Comment_2592971
I play a lot of FPS games and his ADS mechanic just sucks so much :D That lower FOV and sensitivity...
It wasn't an issue before, because quick-scope was a thing, so noone really used ADS.
He's a complete joke now, people will argue but I'd say he's a bottom 3 killer now. I'd rather play trickster and that's just sad beause I hate playing that killer but at least he can down fast when they run out of rocks to loop.
-
Leatherface and for some weird reason Wraith.
My backup plan in Wraith is NOED, Bloodwarden, Agitation and bitter murmur
Leatherface I just do bamboozle, corrupt and then whatever else.
Twins seems like a really good choice though
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2594257#Comment_2594257
Why did nobody complain about DH back then before Dedicated Servers? It worked exactly like that before, still nobody complained.
Dead hard is what everyone uses for a reason.
I use it.
Shits broken and needs a nerf, if you aren't using it you are pretty much playing for fun because it's that broken.
-
This "fix" just shows the problems with the perk.
Deadhard should only be used to extend chases or only used to dodge damage, not both. The combination makes the perk grossly overpowered compared to other exhauation perks.
-
@Voodoo101 said:
Your post says a lot to the killers who camp the hook, that you had more fun in the chase without camping and still got kills. I bet they are surprised you did not get gen rushed because you did hook and stand there.
I've been saying this for a long time, you can still win without camping, get more points and have more fun.
I mean, I agree I have more fun not being at the hook but I highly doubt you as a survivor would prefer the killer playing like this being face planted on the floor for 2 years. I'm not hooking....at all. You are bleeding out son.
-
@StarLost said:
https://forum.deadbydaylight.com/en/discussion/290364/having-more-fun-not-giving-a-crap-about-hooks
I know where you are coming from.
Killers seem to be expected to be held to a sort of gentleman's code within the game, while survivors can do what ever cheesy, exploitative thing they want.
And BHVR seem to be completely behind this double standard, hence the penalty for camping and the new 'anti camping' system which will undoubtably be a massive net buff to survivors, and turn any hook into a 'killer free' safe zone.
Tbh I didn't know they were adding a camping penalty, so even more reason to slug people and bleed them out then LOL
-
Not going to lie, Pyramid Head does generally pretty much turn into a M1 killer 90% if the match. His M2 is pretty much an after thought and loses you distance more than it helps most of the time.
So yeah, I agree with that a lot. If it wasn't for his cages he's be ######### awful.
-
@Sandwich_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/2593370#Comment_2593370
how about allowing it to go down stairs, because for some reason, stairs can counter it lol.
Lmao very true, the fact it can't go over holes, up elevation, etc def is a weak part about his M2
-
@Adjatha said:
https://forum.deadbydaylight.com/en/discussion/290364/having-more-fun-not-giving-a-crap-about-hooks
I really wish Pyramid Head's cages weren't linked to Torment Trails. Especially after the "can't see the cages" nerf. He would be FAR more fun (and more flavorful) if he could just send survivors to cages every time. You lose out on BBQ, but they lose out on the Perma-crutches of BT and DS, so that's a fair trade in my mind.
Not to mention pop would be useless, so no BBQ or Pop.
But it would def be strong not having to carry mofo's to hooks... It's just so annoying to do and wastes so much time you don't have
-
@Sandwich_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/2593337#Comment_2593337
if you dont mind me asking, how would you tweak his m2 to make it abit better?
Honestly not sure, it's just very slow and predicable as long as you are looking behind while running. You can see his arms animation when he's about to use it and there is a delay giving you plenty of time to dodge it. It's only strong when you are force to go to a window and even then you can fake the window forcing out a M2 to slow him down.
I legit don't know how to make his M2 better other than maybe making his range addon base kit.
-
@Adjatha said:
https://forum.deadbydaylight.com/en/discussion/290364/having-more-fun-not-giving-a-crap-about-hooks
I really wish Pyramid Head's cages weren't linked to Torment Trails. Especially after the "can't see the cages" nerf. He would be FAR more fun (and more flavorful) if he could just send survivors to cages every time. You lose out on BBQ, but they lose out on the Perma-crutches of BT and DS, so that's a fair trade in my mind.
Same, it's why I like playing Pyramid Head but only if I can get them to step in my trail.
-
Nurse.
That's it.
Maybe plague if I'm running a healing build.... I had a healing challenge last night and made a whole ass build with perks for healing with Empathy... Was sad to get Plague 2 games in a freaking row making 3 of my 4 perks useless.