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Dito175

Dito175

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Dito175
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  • Anything that makes the universe richer as a whole, basically any character with an interesting background.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/2332845#Comment_2332845

    did you end the game as victor, because if you end the game while being victor you don't get the crown, same glitch they had on release where you wouldn't get sacrifice emblem points as victor but its now with the crown

    Yeah I did, I'm gonna try again later thanks!

    in Crowns Comment by Dito175
  • Played as Twins and didn't get it either.

    in Crowns Comment by Dito175
  • It would be hard, I'm not sure wich original realm I hate less.

    My vote would probably go for Glendale.

  • Not really and I hope they don't bring him back, hated playing against him.

  • @KateMain86 said:

    Well, don't take away the challenge for the high level players. Let them play together but don't clump me in with them. I would LOVE for DBD to finally one day have a game mode where no one gives a crap about rank. The only incentive would be to have fun. As for now though, I have always said that I feel the majority of DBD players are not high level try hards but instead just casual players just trying to have fun in a scary game. I think the game's balance should focus more on the majority than the 1% or less of players that sweat it out every match. The problem with ranked is that it clumps all of the different kind of players into 1 game mode because its the only choice we have other than custom matches. I love the characters in DBD. I just wish I could do more with them than just ranked matches.

    Wait, people care about ranks?

  • Also it depends on the character that you're playing, lisenced don't get crowns.

  • Yeah, I played killer when the mmr was active and loved, I'm only going back to play again when its active

  • @WishIcouldmain said:

    Add some more things from the lore. In suffocation pit show the mines where the Trapper trapped those miners. In an Autohaven map show the car crusher where the Wraith crushed people. Or in Coldwind allow use to enter the room where Hillbilly was trapped or show his dead parents. Show the dead people like Dead Dawg

    Not showing where azarov died in Azarov's resting place was a big miss opportunity

  • @Mooks said:

    i think the fog is kinda missing. On some of the more open maps like autoheaven it feels like you can watch from one end to the other and see everything that happens there. The fog should make it more atmospheric and obstruct the view more.

    https://forum.deadbydaylight.com/en/discussion/comment/2324769#Comment_2324769

    actually I think the Cow tree on the coldwind farm maps also count as one of these things. I remember that i always found it so obscure.. but i got kinda used to it now and other open maps lack something like that.

    Yeah , they changed how the fog worked last year I thinks now it looks really bland.

  • @Gwinty said:

    I do not share you opinion on this one.

    As an example I quiet like the new corn maps. The obsurced vision, the slaughterhouse and tompson house are scary. It all looks normal until you get to that one point that just looks wrong. Chasing through the corn has its own feeling, facing a stealth Killer here as well. For me having a scary outdoor map that is not just "dark" is a refreshing tast.

    Raccon City is a different story as it is Resident Evil. Here are some other concepts at work but they do their job well, like the zombies outside that you hear screeching.

    The only map that disappointed me is Autoheaven. It is too open and crushed cars are not scaring me that much. The map just looks like a tidy junkyard. It is not even messy or dangerous to walk on and not even overgrown with plants or something like that. Here are details missing...

    For me BHVR has taken a step forwards with the new map. They interduce new kinds of scenarios that play to different factors and different fears. I think they could work a bit more with subtile sound effects but over all they are on a good way.

    I lived everything about coldwind except for the lighting, for me it doesn't feel scary being chased under the sunlight and in my opinion the orange night sky made the map look more mysterious.

    My only issue with raccon city are the blisters that I mentioned otherwise it's great, it would be cool to at a certain area of the map you could faintly hear mr.x footsteps maybe in the upstairs of the library.

    I hate autohaven, but one thing that I took a while to notice is that you can find dead body parts in a few cars and jungle gyms and I also remember hearing wolf's howling in the pre reworked version, not sure if it was my imagination or if they removed it.

  • @Anniehere said:

    Maybe i analyze it too deeply but i think it has to do with psychological fear.

    For example, Léry's Memorial Institute is basically a nightmare no one talks about in real life.

    There's something scary about a hospital when it's abandoned and ruined. knowing that there were people who died in this place, knowing that there is a morgue room and maybe even ghosts. seeing the beds scattered around makes me shudder "Who was lying on this bed, and what happened to them?"

    The game map is also has something unusual, it may be missing some details but we have the idea of "torture". we are stuck here and nothing is safe.

    Comparing these two maps to the other maps, there is nothing scary about them. For the most part the places look like a forest, too clean and non-threatening. we can not guess a scary story in these places.

    But RPD map is nicely done, i really like the atmosphere of the zombies and the blood in the right places. Just like Midwich.

    My conclusion is, places we find scary in real life, can affect you in the game.

    It was my nightmare to get stuck in my school, my nightmare is to visit a hospital. and I'm scared of zombies outside of the door when there is no cops around. ☺️

    I forgot mentioning some indoor maps, their atmosphere it's still pretty great, it would be nice if they had more sound effects though, like a knocking noises in some windows etc. It would be cool if in the suffocation pit you could hear muffled groans near the mine.

  • Thanks God if it's true, I hate seeing my inventory clusttered with items that barely have any differences.

  • @kaeru said:

    You mean motion blur in lobby? I glad they removed it. This effect is disgusting to me.

    But if someone likes it, it should probably be optional in settings.

    Oh I remember those! I enjoyed in lobby not ingame :(

  • I enjoyed it too, I love indoor maps, the atmosphere is so much better wish we got more.

  • I love the map mainly because I can navigate it pretty well since every room is the same and I can memorise, hate Lerys though.

  • @Volcz said:

    I tend to agree its pretty unfair, but I also gotta say..getting out with crown when you did a TON of work for your team, is so satisfying.

    I got out as Meg but it was really thanks to the killer (huntress closed Hatch and I got the gate to 90% when they showed up, proceeded to try to bait the hit, opened the gate but they got me almost immediately). Saw them standing still deciding what to do with me (I was hoping they'd be kind) and they thankfully let me go. This was after doing 3 in a half gens, saving 3 people, doing 2 totems.

    Was really nice of them! (Kudos to you Huntress if you ever read this).

    That's so nice!! I got a nice deathslinger, I was on my death hook and I just tbagged him when he approached and he let me go

  • Got it twice in a row and loved it!! I escaped on both.

  • Do you remember which patch it was?

  • I wish we got more maps for licensed realms. I would love playing in silent hill/ raccon city streets or Lakeside amusement park.

  • @Jarol said:

    As the Halloween franchise has different universes, it would be something like this:

    The 1978 timeline: It is when Dr. Loomis saves Laurie from Michael, shooting her 6 times in the heart of her and then falling off the balcony and escaping from her. Michael learns that Laurie is in Haddonfield hospital so he begins a massacre to find her whereabouts, he chases Laurie in the hospital when he runs into Loomis for the final confrontation. Michael and Loomis end up dying due to the explosion and the only survivor is Laurie.

    The 1978-2002 timeline: It is the same line only that Myers survived the shots caused by Loomis or He survived the hospital explosion together with Loomis, in this line, Michael has remained in hiding, recovering from his injuries and looking for Laurie, finds out that the doctor we saw on Halloween 2 (1981) was taking care of Loomis for a long time from his injuries until he passed away, this time Michael finds the whereabouts of the doctor in which he breaks into his house to find information regarding the whereabouts of Laurie Strode who is now known as Keri Tate in the state of California, after the events of Halloween H20, 3 more years pass, in which Laurie is in the asylum for her trauma against Michael Myers and loses her life in an attempt to kill him for his overconfidence in being able to kill the wrong guy. In this line Michael manages to kill Laurie, Laurie A.K.A Keri Tate had a son.

    The 1978-1989 timeline: In this line, Michael is trapped in the hospital and Loomis survives but with his face disfigured by burns. This line could be said that it is not canon because Laurie is not in this saga but the protagonist is her daughter, Jamie Lloyd.

    The 1978-2018 timeline: In this line, Michael, after being shot, is trapped and locked up for 40 years until he manages to escape and look for his older sister.

    Obviously the remake is another universe in this franchise but I will not mention it because of how bad the plot of the story is, especially Halloween 2 (2009). Basically all I mention are the different timelines of the franchise.

    Now if it were in Dead by Daylight, it would be something like this based on the official trailer:

    The alternate line of Dead by Daylight: In this line, when Laurie stabs Myers, Laurie tells Tommy and Lindsey to go get help, Loomis sees the children asking for help and goes to investigate the house, at that moment finds Myers hanging Laurie, when Loomis is about to draw his weapon to shoot Myers, in a quick movement, Myers releases Laurie and prepares to kill Loomis, at this moment Laurie takes advantage of escaping arriving at Lampkin Lane, in An attempt to ask for help, she arrives at the old Myers house, without realizing that Myers was harassing her from outside the window, Laurie very scared decides to hide, until Myers knows that she is behind the wall, at the moment Laurie of a She screams and runs away scared, Myers had Laurie trapped, she was going to deliver the coup de grace when suddenly the Entity captures them both.

    I like this version a lot!! I always headcanon them being taken somewhere in Haddonfields memorial, Laurie hiding in a dark room and Myers hearing her voice goes after her.

  • @Warcrafter4 said:

    They are being controlled by an eldritch god known as the entity that could easily be a great old one as it has a lot of similarities to Azanoth.

    I mean all of legion is so screwed in the head that they can't even reconize jeff who they had hired in the past to make art of the legion for them.

    They should react to jeff but are too corrupted by the entity to even recognize him and the same probably goes for all killers.

    I think they are not that far gone it's just that they don't have anyone else to talk to besides themselves, they probably still its 1996 or something, they would shrug it off a random guy that quite looks like their old classmate.

  • @Marc_go_solo said:

    I always wondered about the Entity being less intelligent than we give it credit for - like it's manipulations and focuses on fear is more a passive effect that manipulates the mind, more than a strong consciousness. The characters' minds are used against them.

    Also, I have a head-cannon idea that the Entity gives an impression that it's high and mighty to those trapped within, but there is a bigger role to play - as if these realms are a tiny part of something bigger. There's a podcast called The Magnus Archives, and this game actually fits ridiculously well with the post-collapse world; archivist, damnation and all!

    I think it can be both, the entity acts all right and mighty but it doesn't always foresee everything and we also don't give it to much credit. I keep seeing post about how michael and ph don't respect the entity and are going to starve it but at the end of the day they are just 2 out of 24 I think? Anyway I think I'm getting off-topic, I just think it's funny when people mention that.

  • No thanks I want to get my crowns fast.

  • @indieeden7 said:

    Politics being part of a survivor's character is just asking for trouble

    It wouldn't be something new, take a look at Yui and Zarina's lore, they were great stories and adressed politics.

  • Same, I played a few times in customs and I loved it :(

  • I just want a small nerdy guy, cosmetics would be leaning towards Quentin's style

  • Even the devs mentioned they wanted to add something more to it, this seems to be something so stupid to complain about.

  • Hate: Plague, freddy, doctor, leatherface spirit, blight, oni, slinger and hillbilly.

    Love: Ph, Nemesis, ghostface, trickster, trapper, shape, demogorgon and pig

  • @BingBongMan said:

    Pretty sure they aren't going to make any of their already existing characters gay in any form.

    That would be an announcement that wouldn't satisfy anybody. Previously they stated they want to make a character like that the right way. Instead of just arbitrarily changing characters for the sake of representation.

    It wouldn't be considered changing current characters since there isn't any sexuality confirmed.

  • @GeneralV said:

    It is no secret that I hate The Realm Beyond with a burning passion, but Coldwind easily takes the spot as one of the worst. A daytime map doesn't even make sense to begin with.

    It looks bad. It is bad.

    While i enjoyed the realm beyond i agree on coldwind, it would have been perfect if the map had a harvest moon

    images (60).jpeg


  • Not really sure if they would give a male legendary for a female character and vice versa, but if they could this would be my picks:

    Maria, James, Harry and Henry for cheryl

    Ada, Ashley and Mia for Jill

    Carlos, Piers and Jake for Leon

    Barb, Joyce and Robin for Nancy

    Nancy holbrook for Quentin

    Hopper and Billy for Steve

    Edit: forgot to put Mr.x for Nemesis

  • Legendary skins should just had been perkless characters who share inventories.

  • @ShinVibing said:

    https://forum.deadbydaylight.com/en/discussion/260829/i-think-i-know-when-myers-was-taken-by-the-entity

    Entity didn't take Myers, Laurie was first taken by it and Myers forcefully entered the Entitys Realm

    This isn't confirmed, in myers lore just states that he escaped Smith's grove, we know nothing about him being taken.

  • I like that map a lot, i never used to go to the house while in chase so the changes don't bother me.

  • @LegionOfDumb said:

    https://forum.deadbydaylight.com/en/discussion/comment/2312216#Comment_2312216

    I'd argue Halloween made slasher movies more popular with mainstream audiences honestly.

    Is Michael THAT famous? I live outside o north america and here he's pretty obscure, jason os more well-known.

  • A little, Nemesis was the first killer since ph that got me excited, the chapter would have been perfect if it wasn't the lag

  • @[Deleted User] said:

    I don't really have any performance issues or bugs so i don't think i'd really notice game health changes. So i'd probably just be more bored at less content.

    Same, i play on ps4 and i hear everyone complaining about optimization but my game runs fine, I'm not invalidating everyone else's experience just saying I probably would stop playing for a while until new content comes out.

  • My feelings are the opposite, old autohaven and mcmillan looked like #########.

  • @Science_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2307550#Comment_2307550

    The issue is that they're not bugged again, details from an unfinished event were leaked early and now people are rashly assuming nothing will change before the actual release.

    Yeah I worded badly, now I understand why they are getting better at hiding things, people see an error that wasn't supposed to be there and everyone goes crazy

  • Cakes were bugged and didn't stack the last 2 anniversaries, don't know why people are surprised to know they are bugged again.

  • I uderstand people missing the pustula flowers and the lanterns but summer bbq and howling grounds?

    Aside the generators and hooks those events didn't change anything and the rewards were 2 recolors. I'm not defending this event bc it's also kinda boring but at least there's more rewards and there's a side objective in trial.

  • Also not a fan of the cannibal but mostly bc I'm bad rather tha him being strong but I agree with the others, nefirng his instadown would kill him.

    If he had to get nerfed it would be better if it was a nerf to his camping potential, maybe not be able to instadown while being near hook's like someone said .

  • @TMCalypso said:

    There are so many dlc's I want for DBD and most of the main ones are already highly requested or might happen anyway. Heck, the #1 DID happen (Silent Hill.) So I am going to mention one that might not ever happen...but I still want anyway. So, with that thought in mind, my dream DLC isn't from any horror based franchise or whatnot. Might even be a bit weird but....I'd like to see The Fiend from WWE as a killer.

    IMO, The Fiend, in kayfabe, fits in perfectly with DBD. Bray Wyatt was once a cult leader and, after his mind was 'cleansed' of the evil of 'cult leader Bray Wyatt" became a twisted version of Mr. Rogers possessed by the far more dangerous, and supernaturally powered, Fiend...who carries round 'Cult Leader Bray's' severed head as a lantern. The survivor would have to be Alexa Bliss...Specifically before she was mind broken to become his version of Harley Quinn.

    On a completely separate note, A stand alone Survivor I'd like to have is Chloe Price from Life is Strange. I can't go into specifics about why I think she would fit in perfectly as it involves major spoilers for the first game.

    Same thing, I don't know how the f the idea of chloe popped in my head, now is the only thing I think about it.

  • The way I see Michael is that he frequently disobeys, he knows he will be punished but he still does it.

    With ph is something different, he's not a conscious being, he is here to inflict punishment and he'll do it the way he can, regardless of what the entity want.

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2304368#Comment_2304368

    I would love to play on the Baker estate (indoor or outdoor version) against a talkative Jack.

    Ah can smell youuuuuuuuuuuu...

    https://forum.deadbydaylight.com/en/discussion/comment/2304402#Comment_2304402

    These are some good ideas, I hadn't really thought about Jack being able to harness the molded power on a smaller scale. Changing into the rest of the family members would be...really weird, but if it hypothetically meant that he could be in the game I'd be down for it.

    A spiked paint roller? Is that what it is? I always assumed that it was one of those manual grass trimmer things.

    https://forum.deadbydaylight.com/en/discussion/comment/2304436#Comment_2304436

    I like all of these ideas (and would LOVE a mall map in this game. Profoundly.) but the only problem I see is that Eleven is only a teenager, so I couldn't see the developers or garden-variety finger-waggers being okay with the idea of her being hooked.

    (I haven't seen the third season yet so if her age wouldn't be the issue that I think it would, I'm not yet aware).

    https://forum.deadbydaylight.com/en/discussion/comment/2304429#Comment_2304429

    Is this your first time playing RE7? If so, stick with it. It's a really great game. Loses steam toward the end but that seems to be an RE trademark.

    I've already finished, the gameplay was cool but the characters were really boring for me the only one I liked was Mia.

    Edit: the reason why I don't like him it's because in his base form he's just a crazy old dude and I'm not fan of regular looking killers, if he looked mutated I would be more okay with it.

    As for survivor I would like Mia, I've found Ethan REALLY boring.

  • They probably took it back, since they fixed the set glitch you kinda payed less instead of full price.

  • I used to play a lot too, i still love the game the bugs don't bother me so much bc I rarely encounter one. What makes me stop is usually is campers, tunneled and bad teammates ( I play mostly soloq) genting the same maps in a row or only going to McMillan, autohaven and cold wind, I despise these maps.

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