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DieGräfin

DieGräfin

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DieGräfin
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  • @BabyCameron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2443756#Comment_2443756

    I usually don’t mind playing against PC players but some use crosshairs and stretch res which is unfun (usually the sweaty gamers). As for the grind, I don’t think people would continue to play if it wasn’t for something to grind. It should be toned down a bit and some offerings should be reworked.

    But you can "feel" sometimes the mouse. Some people are also good with controller but the mouse is a advantage.

    And the grind is still horrible for me. I don't play much but I would also like to play with other perks so I have to unlock them first.

    I would like to try Detectives Hunch or the perks from Nancy but first I have to unlock the perks.

    So most of the Blood points goes to Dwight, David, Bill, Meg or Nea because I unlocked most of the good solo perks from them. Getting kindred is also sometimes a pain if you prestige a survivor.

    I don't play much killer, most of the time between rank 14-16 and when I got a 4k, oh my lord that's a lot of blood points. And for survivors it's sometimes a "pain" to get 22K-25K (for example) blood points. Depends on your team and also the killer.

  • That I have to play against PC players ( turning off cross play is the queue too long )

    The grind is boring as hell and potatoes in my team. Probably carried in SWF groups 💁🏼‍♀️

  • @Trickster8911 said:

    Hallo,ich würde gerne meinen dbd ps4 account zu steam wechseln,ich habe meine email adresse/password schon eingegeben,aber dann steht "Dir wurde eine E-Mail zum Bestätigen deiner E-Mail-Adresse zugeschickt." aBER EINEN CODE HABE ICH NICHT ERHALTEN,uND WENN ICH AUF "code nicht erhalten" drücke kriege ich immer noch nichts

    Hallo, meines Wissens nach ist das noch nicht möglich. Cross Progression ist zurzeit nur zwischen Steam also PC und Stadia möglich. Ich warte immer noch drauf, dass die Switch dazu kommt und ich nach Stadia wechseln kann. Hoffe konnte helfen.

  • Maybe your TV

    @LiunUK said:

    there is already a bug post about it for ps4 controllers but I want to see if anyone else is having issues with movement since the hotfix patch or if its just me.

    for some reason when I am running as survivor if I turn slightly I loose all momentum and stop like my character got stuck or it feels like my survivor is constantly shifting between 100% to 95% MS as I run in a straight line.

    I have tried with multiple controllers and the issue is the same is anyone else suffering from similar stuff to this.

    Maybe your TV has a input lag?

  • IMG_20210815_075105.jpg

    My personal new record during MMR. Round was like after 120 seconds over 😀

  • It's still horrible. Potatoes as survivors. Mhhhh I love it.... Still stuck on 7. Can't get out of here.

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2426602#Comment_2426602

    Looks like each's experience is difference. What you didnt get doesnt mean she's joking about what she has.

    MMR is also feel more fair to me. Eventhough Im red rank but its just because I do Gen real hard, Im nowhere close as a good chaser. Most match are 2K which is totally fair.

    I really wonder why is there such a huge difference. Why have people such different rounds?

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2425192#Comment_2425192

    Realized that most people want MMR? Yes, they did.

    Real talk: How much different do you think MMR is going to be from the current system? It's an expansion of the current system, if anything. It takes more metrics into account, but instead of working off a pip/depip system that we already knows is heavily flawed and can be exploited, it instead gives you a number that's more or less equivalent to what can be called "skill", then matches you with people of similar "skill".

    I really don't want this MMR. It's horrible.

    As you say it's matching me with others in my skill level. That's a joke right?

    Is my skill level hiding in bushes, scared from repairing gens, DC on first down, sacrifice on first hook, scared from unhooking another survivor, facing the killer for 2 seconds or not even try to tank a hit on gate? That's exactly my experience with this great MMR. It's horrible, nothing more. Playing surv solo is horrible. I can't enjoy this and wait until this MMR is finally closed and I can play finally NORMAL rounds with good survivors.

    I had now around 30 matches over the test time maybe more and I had only 3 or 4 matches that were fun. Very balanced rounds. Not much right? This is in my eyes a absolute joke. Maybe you can explain me why this MMR is so frustrating?

    Do I play not enough? Is my "skill" too high that I get matched with potatoes?

    I could always climb up to the red ranks 3 or 4 as a solo survivor. Last time I hit Rank 2 and was close to 1 but not enough time to play. But now it's not possible for me.

    There is a "potato" wall and say to me "no, you are stuck on rank 7, because your skill is not good enough for a higher rank"

    So I have to wait until 17th august right?

  • After rank reset it's horrible again. Quick DC and sacrifice on first hook.

    My last 4 matches now . It will also be the last until it's turned off.

  • Last two day was horrible. But today I had 3 of 3 very balanced games as a surv.

  • It's horrible. I dropped now from rank 4 to 6. Don't matter what for perks I use. I'm not worried about losing my rank but this i could find out.

    My matches are like:

    1. My mates are good in DC'ing or sacrifice on first Hook. Very short rounds.

    2. My mates are good and chasing against the killer is also good. Very interesting match. In my 15 matches I had this only one time. Was very balanced.

    3. The killer is a absolute pocket rocket and destroyed the surv group really quick.


    For me it's most of the time very unbalanced and frustrating. I am now waiting for the MMR to be turned off again so I am able to play normal rounds again.


    I forgot

    4. My mates are super strong and the killer is like rank 20. Gens fly around.

  • @FeelsBadMan said:

    I just made this account to give my "feedback" about the SBMM.

    I am playing solo queue ONLY, basically since forever. I am used to a mixed batch of team mates in red ranks but today was something else. I depipped every.single.game from 1 back to nearly rank 5. 90% of my surv games end with 4-5 gens left and everyone dead. I mean if i am not that great of a survivor, fine but then gimme a "meh" killer as well and not god Nurses who land every single bling, Blights with Tinkerer, Pop and Ruin etc.

    Is this matchmaking stays, I am either gonna fully switch to killer or uninstall. This is just complete unfun.

    Welcome in my world. Same happen to me too. There is always, REALLY always one DC and one sacrifice one first Hook. Game ends after 2 or 3 minutes. This current MMR is not really healthy as a solo surv.

  • @Jarol said:

    Well, at least the performance should improve right?

    Yes it is. I like it how it is now. Runs really smooth and no laggy skill checks anymore. The textures are fine for me too.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2420335#Comment_2420335

    Hmm, they haven't said anything but you might be right

    Queue is also long now. But it's pretty unfair right now. I will stop now and check tomorrow again. This sweaty killers are not mine 😂


  • Really? I can again not see the ranks. Like the last time.

  • New MMR is out I think. It's not working. My Killer was now the last 3 rounds a pocket rocket and destroyed the entire surv group.

    And every round one DC and every round only one Gen.

    That's not making fun anymore. I want to play for fun and nothing more 🥺

  • I like Spine Chill, Borrowed Time, Kindred and Iron Will. Sometimes I switch Iron Will with We'll make it or Windows of opportunity.

    Or Quick and quit, Lucky Break, Iron Will and Lithe.

    Sometimes with inner strength too.

  • My first match as ghost face was really good. As a killer noob (I'm still a killer noob) the first surv I could down with the stalker ability use the DC button and the game runs only with 3 survivors. After a while I didn't find any survivor and no gens are popped too.

    It was maybe a SWF group I don't know. But they are all go into the basement and wait for me. When I saw they in the basement, they dropped all the items. Maybe for sacrifice I don't know. I didn't attack them just follow them the stairs up and we could do some pallets and other XP stuff.

    Two escaped trough the gate and the last one found the hatch.


    THE END

  • I had yesterday this two matches without any rank picture. So I think it was the new matchmaking system or not? Or was this a bug?

  • Since the "new" MMR is out, my queue is really long now. First game was around like 8 minutes and the last one 10 minutes. But killer was now insane fast. I was rank 5, one pip left for rank 4 and my last two games as surv was horrible.

    First game against Trapper. One of my surv mades was really good. The other two was potatoes. Feels like Killer was Rank 7, the good surv red rank and the two potatoes yellow or green but I bet it's yellow.

    And the second game was against the Clown. Same like with Trapper.

    I really wonder how they (I call them yellow) could join the lobby. I thought it's now skill based matchmaking. And running into the face from the killer, loop him for 3 seconds or sacrifice yourself on first Hook is no skill for me.

  • Nurse and Spirit. I hate them so much 😂

  • I saw now some videos about this laggy stuff. It's really annoying and horrible to play with that.

    But I'm on Switch and things like this never happens to me. I really don't know why 🙄.

    Maybe a short freeze because the killer fly out or FPS drop but never such a stuttering lag.

    I wonder how this game runs on Stadia.

  • Running into Lisa's traps with headphones scared me all the time. Especially when you don't know which killer it is.

  • @MeltingPenguins said:

    y'know what they could do?

    add in an advanced rift pass:

    like, 10 bucks for the regular rift, 15 or 20 bucks for the rift from two or three tomes ago. maybe add in a special charm for that too

    That's what I mean. In vigor is it possible to do that. For 10 € or $ you can unlock a expired season and you can unlock the cosmetics too.

  • IMG_20210806_091446.jpg

    I had now the issue on the SAW map. This warehouse map, textures don't loading. Runs super stable with insane fps but looks really ugly. Maybe a bug I don't know.

  • @Aven_Fallen said:

    Yeah, first DC is 5 minutes of Matchmaking block, second is 15 minutes. I think the third time is 30 minutes and the maximum is 72 hours.

    Oh great, thanks for the answer.

  • In docked mode it's run better I think. But I didn't test the handheld mode. I prefer docked mode.

  • @TapeKnot said:

    Here's the Google spreadsheet with all of the data I recorded: https://docs.google.com/spreadsheets/d/18y63C6o_QK1evzsURL2pkFvNJQhW9otMWfEcfkx_4hg/edit?usp=sharing

    On January 29th, 2021 I began collecting data from every Dead by Daylight trial I played. On March 1st I posted the data I collected after 250 trials. I've just reached 500 trials and decided this was a good place to stop for the time being. Throughout my data collection, my survivor rank was 8-1 and my killer rank was almost always 4-1.

    Here are some interesting data points (keep in mind that I played more killer trials than survivor trials, so killer-related data might not be as accurate):

    Overall:

    • I played 148 survivor trials and 352 killer trials.
    • The average kill rate is 78.30%.

    Maps:

    • The most played map was Lampkin Lane, with a 6% visit rate. It has a 79.17% kill rate.
    • The least played map was Badham Preschool I, with a 0.4% visit rate. It has a 87.5% kill rate.
    • The map with the lowest kill rate was The Pale Rose and Badham Preschool II, both having a 62.5% kill rate.
    • The map with the highest kill rate was Rancid Abattoir, with a 97.22% kill rate.
    • The map with the most survivor disconnects was Shelter Woods, with 5 survivors disconnecting.
    • The map with the most killer disconnects was Coal Tower, with 2 killers disconnecting.

    Survivors:

    • The most picked survivor was Feng Min, with a 9.94% encounter rate.
    • The least picked survivor was Detective Tapp, with a 1.19% encounter rate.
    • The survivor with the lowest escape rate was our favorite gremlin Quentin Smith, with a 3.23% escape rate.
    • The survivor with the highest escape rate was Laruie Strode, with a 29.63% escape rate.
    • The toxic survivor with the most disconnects was Yui Kimura, with 4 disconnects.
    • The pure survivors with no disconnects were William "Bill" Overbeck, Adam Francis, Jeff Johansen, and Ashley J. Williams.
    • The most used survivor perk was Decisive Strike, being brought 670 times.
    • The least used survivor perks were Buckle Up, No Mither, and Sole Survivor. All were brought only 1 time.
    • The most used item was the Camping Aid Kit, being brought 251 times.
    • The least used item (not including event items) was the Broken Key, being brought 5 times.

    Killers:

    • The most picked killers were The Nurse and The Nightmare, both having a 7.43% encounter rate.
    • The least picked killers were The Hag, The Oni, and The Twins. All had a 1.35% encounter rate.
    • The killer with the lowest kill rate was The Plague, with a 10% kill rate.
    • The killer with the highest kill rate was The Oni, with a 87.5% kill rate.
    • The toxic killer with the most disconnects was The Legion, with 2 disconnects.
    • Most killers didn't disconnect once.
    • The most used killer perk was Barbeque & Chili, being brought 77 times.
    • A lot of killer perks weren't brought once, too many to list without cluttering the post.

    Offerings:

    • The most burned offering (not including event offerings) was the Escape Cake, being brought 85 times.
    • A lot of offerings weren't burned once, also too many to bother listing.

    I might start collecting data again in the future. If you have any ideas for what other data I should collect, feel free to leave it in the comments below.

    Just wow 😮

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2018590#Comment_2018590

    Don't even get me started on last gen Consoles.

    It's atrocious and they know it. They said they committed to fixing it, but that was two full years ago.

    Sure, runs better on switch. In handheld mode too.

  • @TheMadCat said:

    What about written chat with command? Instead of typing yourself, you bind a key for an automatic message: "I go for the save", "I'm on a generator", etc.

    But I could see it abused too. Someone telling they go for the save when they actually don't. Or someone telling "I'm in a chase", but doing something else.

    If there was a voice chat, I would mute everyone and myself, and miss the point of having one. And I would cut the end game chat not to be insulted because I didn't hear a teenager yelling what to do during the game.

    I think there are tons of Discord where we can find people if we want voice chat. I play solo for the experience too. And this experience is muted.

    That's a good idea. Shortcuts for in-game notification for others, like I save this guy or killer is following me. Behavior should look on the VGS from Smite. This work really well.

  • Pls no Voice Chat. I would mute all before the flaming, crying and whining starts. Also I really don't need a chat on console...

  • It's a normal tactic. I don't care if I'm camped or the killer tunnel me and the match runs only 3 or 4 minutes. Easy gg and next match.

  • I never had such a terror raidus bug. Only no terror radius from killer who use his "stealth perks" for example.

  • You can also extend it to pls don't DC on first hook...

  • @Yords said:

    WGLF, WMI, kindred, adrenaline - My go to build for solo, I usually run a brown medkit with this or a yellow with a styptic.

    Leader, PT, WGLF, botany - For being a good teammate and healing. completely counters sloppy as well.

    I love Alert, Kindred, Iron Will and Dead Hard. Or sometimes with Windows of Opportunity, so I can see where I can runs as next.

  • Ok, so i will only repair 1% from a gen and rotate between the other gens also with 1%. Could be a long match :)

  • @tomtomrc89 said:

    Hey all -

    Some examples of this in action. First two games, both played this afternoon... both get two golds and a bronze (7 points, which I understand is a safety at my rank?). Yet in the first game I de-pip and in the later game played about 40 minutes later and get a safety...

    Third one, played back on Thursday... would love to know what is going on there!!!

    Tom

    https://us.v-cdn.net/6030815/uploads/S1GW7PSUCDUL/example1-png.png

    https://us.v-cdn.net/6030815/uploads/DK0M2QP0ZGW7/example2-png.png

    https://us.v-cdn.net/6030815/uploads/EN6M8V8TAXYJ/example3-png.png

    IMG_20210227_185435.jpg IMG_20210227_185424.jpg

    I had also this bug in 4.5.1

    But double pip is in 4.5.2. not possible. Shows me 2+ but I god a 1+.

    And this annoying loading DC - 1 pip is still there...

  • @ChurchofPig said:

    Like I stg the developers don't care about switch at all. I get they aren't all that amazing at getting bugs fixed fast and there are multiple bugs that have been in the game basically from the beginning, but wow. It took them 6 months to fix audio bugs that were spam reported like crazy when Blight released. It took until pc players started whining about Elodie's screaming for them to acknowledge the bug when Switch players were forced to listen to it from the chapters release. Yet here we are. Given an offering that has not worked since we got Freddy. Thanks BHVR. Why is it we're being forced to play with crossplay in order to use our Badham offerings when all we are is screwed over no matter what map with crossplay on? We're allowed to go to Badham in customs where nothing counts or in death central and that's it? Please let us use the Pied Piper offering with crossplay off because you obviously have the rights to let us since it's in our customs and we can get the offering. It kind of makes me mad that this bug has been reported and has survived 5 updates with no acknowledgement.

    Yes, you're right

  • @ALostPuppy said:

    There's a lot of things BHVR could do for console players to make the game a lot more smooth-feeling to play with a controller. Like for example I think there needs to be a button you can hold that lets you spin the camera 180 degrees, but you can keep holding forward and still go the same direction so it's not awkward. Or an actual robust aim assist system that doesn't actively hinder killer. Or implement gyro aim support with dualshock and switch controllers, something that would be very useful for those wanting to play Deathslinger, Huntress, Nurse etc.

    Oh yes. Good idea. Gyro aim with Joy con's for switch + Nurse could be awesome :)

  • I played now several games. Somehow it's fine and unbroken shows me always the right emblem. Pips are also ok.

    I survived and kissed one time the floor.

    2nd picture I died.

    IMG_20210225_172217.jpg IMG_20210225_172208.jpg

    Did I miss something?

  • Unbroken Bug is finally fixed. But pips are still wrong. Last match I should get 1+ but I got 0. So waiting for the next update :)

  • Fix patch 4.5.2 now the issue with the ranking system and broken pips and unbroken?

  • @The_Nightmare69 said:

    I find it funny how my perspective on the game makes people this upset and somehow my having my favorite movie-character as an icon makes my posts bait?

    all I’m saying is the survivor community of dbd is by far the most toxic community I’ve ever seen in any game. And the fact that they’re getting away with it is what triggers me. And to see people saying “just hit body blocking survivors” well yes but actually no. I hit 1 they run away 2 more are blocking me by the time I’ve hit every douchebag the survivor has escaped I’m stunned and they’re all healed up because thank god for self care + medkit combo. Sure you can try to report them later on but it’s gonna take a whole lot of reports before someone gets banned.

    and like I said ignoring them isn’t an option half of the time because they’ll just proceed to make as much noise as possible making it impossible for me to effectively track other noise based information. (That’s a major issue given the fact that this game is very sound oriented)

    so the devs have to either come up with a solution to effectively get people who abuse the game mechanics banned or find a way to make abusing game mechanics impossible/hard to do, remove collision in close proximity to hooks and small spaces for example. Because I am well aware that there are some killers who use body blocking too.

    Play some Smite. That's toxic... Ranked is the most toxic experience I ever had. Or non ranked games are also very very toxic.

  • If I play with kindred and I see my mates are trying to farm me from the hook (who is faster) and no one repairs a gen, it's a horrible situation of course...

    Sometimes it's forcing me to sacrifice myself, because I dont wanna waste any time with this farmer boys. Good for the killer and bad for the mates 🙆‍♀️

  • My last round in autoheaven wreckers was also very exiting against Ghostface. Hitbox is insane, you jump through that window and run 2 meters away but he was able to hit you.

    Or Cold wind farm against the huntress. The axes also hit you after a meter. Hit box is really strange right now.

  • I wait more than 10 minutes as a survivor. I guess the unbroken bug is the problem. Nobody want to lose his rank, so I guess few people are playing now.

  • A new update comes and unbroken is still broken. What the.....

  • Danke für das Feedback. Ich spiele aber nicht sehr gern in einer Gruppe. Ich bleibe da doch eher bei solo Survivor. Dann mach ich halt erstmal wieder eine Pause und warte mal wieder etwas.

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