Davenport916
Davenport916
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@Zeidoktor said:
Terminus seems redundant but I do like that idea if the Gotcha moment.
I can't recall the full build offhand (I'll see if I can check my game once I'm home) but one I've tried revolves around Scourge Hook Gift of Pain. It occured to me Plague gets unique use out of this one by adding to the catch 22 of facing her. If they don't cleanse they bleed more making fire slightly easier tracking. They do cleanse, they get smacked with Gift of Pain's slowdown. I recall thinking of it as an alternative to Thanatophobia. I think I also used the Black Incense/Lethal combo, as well.
ETA: I'm not 100% but I think the build was
Lethal Pursuer, Floods of Rage, Gift of Pain, and Devour Hope w/ Black Incense
Devour was mostly flex perk while Floods was there to work with the aura reading and Scourge hooks already in play. The idea was slowdown while healthy, increased danger while sick, and Devour as my own little Gotcha.
If not yet tried a build with it but I've thought Dying Light might also be uniquely useful for Plague since her power negates one of the perk's downsides (faster healing by the Obsession)
Terminus gives way more value than you'd think. Try it before you knock it
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3377163#Comment_3377163
Survivors are technically where they make most of their money. From a business standpoint it makes the most sense to release them.
What, you think adding a new killer to play against does nothing to the survivor experience? They can make a great survivor with great cosmetics and still do a 2 killer chapter.
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Agreed, the game is probably one of the worst for God pallets. In no situation should there be such safe pallets and the game has at least 5 that can't be mindgamed. Terrible design team
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@Seraphor said:
I wouldn't necessarily mind a 2 killer chapter if instead of survivors (we have too many as it is) we got additional Generic survivor perks.
However killer powers are some of the more complex things to develop, and a mediocre second killer power would be worse than no second killer power.
That's why we have them make it not mediocre. The ptb is there for a reason
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@YOURFRIEND said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343488#Comment_3343488
Why should I have to? It's hostile to my experience and has no gameplay benefit or impact to either side. It's just disrespectful.
Hostile to your experience?
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@burt0r said:
A thread from the person that made this:
https://forums.bhvr.com/dead-by-daylight/discussion/364279/eruption-nerf-is-fine
Enough said.
Lmfao!!!
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@GentlemanFridge said:
I don't understand the point of this.
Even if the devs were any-sided, what does a post like this achieve?
Strokes his ego and cools him off after not escaping lol
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@Chilli_man2400 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3344716#Comment_3344716
dont turn it into another us vs them argument. They nuked survivor perks too. Mettle of man for example was nerfed in under 2 months and it’s #########. Boil over was nerfed in 1 week and it’s not that strong as it was. Decisive strike was nerfed like 5-6 times. Iron Will was nerfed it’s not used anymore.
Should I keep going? Or do you get the point? Maybe they don’t actually just nuke killer perks they do it to survivors too. Eruption was very problematic and needed the nerf.
Sorry but mettle of man needed to go. You can't seriously sit there complaining about not getting free hits without working for it and expect people to take you seriously
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@Regulus47 said:
The epitome of double standards as a killer. Very little counterplay if the player is decent, busted addons and perk synergy, as strong as nurse with the right build in the right hands, and utter tripe to play against. And yet this community apparently loves him.
He's more fair than nurse but that isn't a high bar to cross. I think making him 4.4m/s would fix a lot of his issues.
Nah that's a boring bandaid for survivor crying. They need to stop nerfing killers movespeed just to cater to survivor whining. Make more beneficial changes to allow killers to counter people who know how to run loops. Blight would be forced to use his power at loops which is almost impossible on console plus slow killers are frustrating to play as around open loops that have no mindgame potential
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@LylakLavender said:
I know I'll get heat for this but FNAF and Xenomorph. The xenomorph is not scary at all. Let's face it Aliens was a sci-fi not horror.
You wouldn't be terrified if you were in a room with a xenomorph? Yeah, right....
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@BradQuackson said:
https://us.v-cdn.net/6030815/uploads/ULJDDNOND170/nice-ddos-bro.png
WHY THE ######### AM I STILL BEING DDOSED? MATCH STARTS, DOWN SOMEBODY in 10 SECONDS, INSTANTLY DDOSED PACKET LOSS AND NOTHING HAS BEEN SAID, THE THREADS ARE BEING DODGED, I KNOW YOU ALL HAVE SEEN THEM, LIKE #########??????
4 MAN SWF BTW
Edit: THIS IS MY 12TH TIME BEING DDOSED, AND NOW I JUST SPILLED COFFEE ALL OVER MY ######### DESK TRYING TO MOVE MY MOUSE (actually real, not that angry tho. Need to go clean it up)
Happened yesterday as soon as I started to get momentum with my blight
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@TheArbiter said:
Seeing as how we just got three skins from the game, i'm assuming it's a safe bet to say that we will eventually get the rest of the killer skins?
I hope they give trappers but add a huge bulge. I'd buy it
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@HoodedWildKard said:
Seems like the bbq and chilli equivalent for survivors lol. They're both crutch perks that are horribly overused. 60% of the killers in games I've played today have used fecking bbq and chilli.
Bbq a crutch? Are you effing joking lmao! If not then idk what to tell you. All it literally does is provide a new target for the killer 40+ meters away. Plus there are 11 something counters to it last time i checked. Probably more now, I thought you survivors hated camping and tunneling? Well bbq helps with that problem. Not to mention the killer still has to get to them and down them. Doesn't even come close to the power of taking a free hit
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@ReviloDBD said:
https://forum.deadbydaylight.com/en/discussion/346099/why-is-lethal-pursuer-in-every-game
I use Distortion in every single Survivor build that I am playing, and I don't know where you get your info from but I only see Lethal Persuer usually once ever like 20 matches or so, it is extremely rare.. honestly, I've only been seeing BBQ once every 10 matches or so even...
I am getting such little use out of Distortion that I'm starting to consider taking it out of my builds, it's great against Aura Reading killers but from my experience very recently almost NO killers are bringing Aura Reading anymore.
Floods of Rage is the most common Aura Reading perk that I have seen them using, that's usually the only time my Distortion has been getting a proc.
Crazy. I run aura builds every game or at least one or 2 perks. So useful in a pinch
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3181994#Comment_3181994
Not really it's a decent perk but it cost 2 perk slots to make it not a dead perk after 11 seconds into the game. If you plan on running a aura perk or two its nice to have but if you don't have any aura perks then your playing with 3 perks for the rest of the game after 11 seconds.
What about aura reading add ons? I feel like everyone forgets about those. You can run 3 slowdown perks and pursuer with one or even 2 aura reading add ons on certain killers. (Dredge is a good one). Even one can be deadly paired with sloppy butcher puruer and 2 slowdown perks.
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@Friendly_Blendette said:
Like Ive been trying an info hit and run dredge (agi, myc, floods, bbq) but whether it be COH, bad locker RNG or just a bunch of toolboxes/proves/hyperfocus some games just feel miserable where gens go too fast, people get healed too fast and you spend most of the game barely using you power in theres no lockers on half the map. I try not to run slowdown on stronger killers since longer games are just generally boring to me, but what other playstyles have you found working. Atm I feel pushed to just constantly bring map offerings to maps I know have good amounts of lockers because damn some of the maps are rough in terms of locker placement. I havent been able to get a huge amount of use from chase builds since most people just W away from dredge and the remnant is already good enough antiloop in a lot of situations. Is snowball drege a thing to try out? something like devour undying just feels too luck based imo.
Hit and run with aura reading and sloppy butcher.
Try lethal pursuer, bbq, sloppy butcher and darkness revealed/ awakened awareness. Both aura reading add ons
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I'm the opposite
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I'm the opposite
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@Ayamir said:
Very well designed killer fun techs & tricks to do with him even if bump logic will always be the best way to get downs and to win most of your games.
Some of his add-ons talking about C33 and Alchemist Ring needs to be looked at but otherwise he's fine BHVR did a really good job with this killer's lore and design.
He's really fun to play and has some counterplay but people seems to disagree just because he's a S tier killer which doesn't mean he's broken,Blight can't blink through walls/floors he also has to break god pallets there are some maps on certain loops where using his power will literally cost you the game if the survs knows what they're doing that's why he should stay 115 his power doesn't work like Spirit where you have more freedom with your mobility.
Nurse is the only broken killer in this game that needs to be nerfed into oblivion shes been the strongest killer for 6 years now but for some reason BHVR prefer to nerf perks instead of just nerfing Nurse.
anyways yeah Blight is one one the most fun killers to play and to VS imo.
Agreed
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@Izo_Quartz said:
probably an unpopular opinion, blight is just as strong as nurse, with and without addons. and is in need of a good nerf just as much as her.
No
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3154922#Comment_3154922
105% would mean he's literally utterly useless at tiles he can't use his power on.
@GoodBoyKaru said:
Can't play him without hurling and can't face him without feeling indescribable sadness because Blight mains haven't showered since 1902.
Nobody likes playing 105 killers because it forces you to use your power to catch survivors without them falling for mindgames. 115 is perfect for him. Especially with the annoying slippery surfaces on a lot of tiles. New blight players would just get frustrated learning him, just like their new hugtech rework. Nobody wants it.
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@GoodBoyKaru said:
Can't play him without hurling and can't face him without feeling indescribable sadness because Blight mains haven't showered since 1902.
He's perfect
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/342432/hyped-for-new-blighted-cosmetics
I want blighted demo. We all know that's not happening, so I'm gonna cry in the corner now.
Maybe you'll get your wish man
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/3148729#Comment_3148729
Bruh? So you're saying that a Pinhead who gets the box first and because of it causes a chainhunt that C a n t b e # # # # # # # s t o p p e d is fair and balanced gameplay? Cool, lets give Myers basekit infinite T3 and Blight infinite tokens, its clearly what you want. While we're at it, lets make Nemisis tentacle perma one shot and give crack billy back.
Get the box first next time
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@Ricardo170373 said:
I would like Trickster Blight skin, but, i dont have hope for that, because he got new skin in this month and probably september he gets a Hooked on you skin, so, i dont believe he gets another skin in october, but, feng be in here for break this ideia. hahaha
Dude, feng min gets something new every other week! There's still hope
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@Brokenbones said:
Since Blighted Nemesis is a thing
Do you think Blighted Wesker could be a thing too? Like, why not right?
Yes!
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@Dead_Harder said:
Am i the only one that looks as blighted cosmetics the same way they look at Frosted Eyes
Maybe, they grew on me. Idk about you
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I'd rather play Hawkins than current rpd tbh
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3140521#Comment_3140521
https://forum.deadbydaylight.com/en/discussion/comment/3140561#Comment_3140561
They are never going to nerf SWFs. While SWFs have some huge advantages the devs aren't going to nerf survivors for playing with there friends. The best we can hope for is the devs to bring solo as close to swf as possible and adjust killer to that.
We've been wanting this for how long? Yet they keep giving us something else, usually a patch that nobody wants or it's something that hurts more than it helps. Don't forget the new game breaking bugs everytime they try and change something
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Finally! Support without someone telling me to change something 👌
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@Nobsyde said:
I did make an All Seeing Dredge build myself a few weeks ago, but instead of sloppy and bbq I used make your choice and gift of pain, the former for lethality, the latter for a bit of game delay and, in a way, a Sloppy with extra steps.
It's honestly my favourite build at the moment
Gift of pain can only be used once per survivor right?
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@sulaiman said:
My build runs darkness revealed instead of lethal persuader, because when i activate it at the start of the game, i see at least one survivor 90% of the time, but it can activate troughout the game. And i run bbq, and usually 2 slowdown perks, like pain resonance and dms, or stuff like that.
I think with the dredge, information is the most important thing, and you snowball so hard if you have it.
I'd rather see all survivors consistently and get that extra 2 seconds of aura reading. The best part is Dredge can see BBQ and other aura like nurses and Floods of rage mid teleport. Straight up deadly at catching people locking lockers carelessly.
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@EQWashu said:
I have been tinkering with builds lately for several Killers, including Dredge. I don't have Floods of Rage yet on em (do have Darkness Revealed, though), but I'm curious to give this particular build a try next time I play as Dredge!
Do it! You won't be disappointed! Forget every other build on this killer for 5 games and let me know the results. From my experience, you'll get at least a 3k on each but iy also depends on individual skull and map tho.
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@awustzdn said:
I tried a build based on this, but swapped out Sloppy Butcher and BBQ for Pain Res and Make Your Choice. You can ALWAYS find the Make Your Choice target thanks to the Lav Mic even if you're forced to use a non-Scourge Hook, and you're trying to make use of Scourge Hooks regardless so Pain Res fits in the build perfectly well for slowdown.
Yeah I tried the myc on this build as well, I just prefer sloppy though. I like keeping them injured and if I find them healing, hemmhorage wrecks all of their healing progress. It just gets me warm and fuzzy knowing I'm forcing them to watch their healing progress reset to zero and successfully wasted their time.
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@zHypnotism said:
Tremors might also be an option instead of bbq if you want a bit more slowdown
Without pop it's kind of pointless in my opinion. While it is an option, I've found it worse than BBQ in a few situations. Mainly when you get enough pressure on survivors with sloppy to where everyone's healing and not on gens. BBQ can still find those people. Plus the 2 extra seconds from BBQ matters.
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@Taxman232 said:
Camping the hook is (in my opinion) never a justifiable play style. It is sweaty and not enjoyable for the poor survivor you are face camping.
Reassurance is a band aid on a larger problem. If they nerf this perk I hope that they make hook stages longer to match longer gen times and punish the killer for camping.
What is camping? I agree face camping is boring but survivors call literally everything camping and tunneling. Replace the word camping with defending a hook and see if your statement is still reasonable. If I see a survivor running to a hooked person, you best believe im dropping another chase to stop that survivor. Why would you ever try to punish a killer for doing their objective?
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@BigboiLevi said:
Yes there is a new killer coming. But who do you absolutely want to be the next licensed killer.
Alien
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@Carth said:
You should try swapping out scourge hook for darkness revealed and change your addon's up to use the ottomarian writing(-4 seconds to tp cooldown outside of nightfall) and lav mic(lockers all slam open and close when tping around and survivor auras are revealed for x seconds when you use your last tp token)
Had the microphone but wanted to add a more lethal add on instead. I've been playing around with all the add ons and combos I can make. His aura reading is by far the best to suit my playstyle. About to try darkness revealed over BBQ
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@Carth said:
You should try swapping out scourge hook for darkness revealed and change your addon's up to use the ottomarian writing(-4 seconds to tp cooldown outside of nightfall) and lav mic(lockers all slam open and close when tping around and survivor auras are revealed for x seconds when you use your last tp token)
Darkness revealed is good? Don't I have to search a locker for that?
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@INoLuv said:
starstruck and agitation are a must for every doctor build, atleast these two never take out.
Joke or no?
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@xTalon32 said:
My perks for Doc
Monitor & Abuse | Distressing | Unnerving Presence | Overcharge - [Insert any perk here]
Nice man 👌
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@Edilibs said:
Easily i go against
Blight
Huntress
Legion
and
Ghostface or Nurse
the most and i hate it minus going against Ghostface!
Poll time! )
That's 5.
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@Seraphor said:
All that's needed is Floods of Rage and Make Your Choice. Cue unstoppable hook relay.
It has Floods of rage
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@KerJuice said:
What’s the name of the app you used? Any chance you happen to know if it’s also on iOS?
It's called salty tears. Just search salty tears dbd
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3131272#Comment_3131272
I believe i stated my point quite clearly but i will put it more bluntly.
Of all the killers in the game Doctor needs aura reading perks the least.
Between his static blast and being able to track with illusory doctors putting all those aura reading perks on him is a waste. You can make a case for lethal pursuer to be 100% with your first blast but you really dont need it 99% of the time. BBQ and flood are a complete waste because 99% of the time by the time you do a chase and hook your blast is off cool down.
Be as blunt as you want buddy I won't lose any sleep tonight lol! Look, I'm bored of this game. I run fun builds and don't care about wins because I've played the same game for 6 years now. I've won hundreds of games and lost hundreds of games. You really rely that much on blast? Aura reading perks make it so you don't have to waste your blast on one survivor. See 2 with BBQ? And one by theirself,, how would BBQ be a waste to you at that point? You think you've thought of everything man but I can think of 2 scenarios for every one of yours that you bring up. Peace ✌️
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@TarunCosmo said:
https://forum.deadbydaylight.com/en/discussion/comment/3131202#Comment_3131202
I agree.. BBQ seems like a huge waste.
Run something else then.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/341034/my-take-on-a-doc-aura-build
Eh, you don't really need aura reading for doc, the illusion docs give a lot more value than you think
Don't forget that the aura reading is built into his restraint add ons and also get buffed.
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/341034/my-take-on-a-doc-aura-build
With his static blast Doc doesnt really need any aura reading. I'm all ears might be good for planning shocks in chase but generally if you get near the middle and static blast youll almost always find someone.
Just because he can find people with static blast doesn't mean he can't benefit from aura reading perks. What happens when blast is on cooldown and you didnt get any hits from it? I can probably think up at least 50 scenarios right now where he can hugely benefit from using every single one of these perks. This reminds me of a girl who said my Myers stealth build was bad because he already had base kit stealth. Like okay, and what's your point?
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@PapiFelixPSN said:
Or...punish the ones ruining the games against her?
I personally think that if someone DCs too much in a short amount of time they should be banned for a month or even a year. Too many people are ruining games now, it's getting out of hand.
On the other hand this game has a huge hacking problem right now mostly made up of salty survivor mains who want their crutch perks back. Lmao!
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@Alex_ said:
I just didn't play PH a lot yet, because the way you control him while using his power feels really weird to me. Maybe it's just me, but it always feels like the sensitivity is higher than usual, thus i can't really flick with his power compared to nemesis.
The high sensitivity let's me flick to far usually, but, at the same time, it happens that I sometimes flick not far enough. I can't really put my finger on why, but I think it might habe something to do with the delay of when you release the button and when the projectile reaches the survivor. While nemesis has pretty much a hitscan wapon, as the tentacle doesn't have to travel to the survivor, his power is just way easier to control.
Edit: i also like the way you can "drag" the tentacle on release.
In conclusion, my PH mechanics just need a little more practice, then they are probably the same amount of fun, but for now, nemesis is my choice.
Fair enough, at least you admit that you don't have the same amount of time spent on ph or aren't as on point with the power yet but I'd suggest playing PH too and get good with him. I think he has the fastest potential kill time in the game if you play it right