D0NN1ED4RK0
D0NN1ED4RK0
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Xenomorph
haven’t seen one of those since…… the PTB
mostly cause I wasn’t playing when the killer released on live and I came back in December
ever since I haven’t seen a single one of those
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Pyramid head
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@OrangeBear said:
They said they won't be able to add all licensed characters so they may not be added at all
Sooo no possibility to see other sh survivors as icons here huh :/
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rlly hope they also add other legendary skins as icons here
would love having Lisa garland as my pfp
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He didn’t fail and he didn’t succeed either
he just…well….. he got added to the game and that was pretty much it rlly
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Pretty relatable
personally I just ignore it and go next with the hope of going against a better or a fun killer
no point rlly in complaining about this (for me atleast cause I’m mostly speaking for myself and my experience on it) If the killer wants to hard tunnel me then good him on ig
like yeah it’s a feelsbadman thing but idc about it at this point
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Silent hill is love
silent hill is life
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@Chiky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628423#Comment_3628423
*Tears of blood plays in the background*
😭
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I find every single silent hill female survivor cute
But the one I find the cutest is Lisa Garland (Cheryl legendary)
I've played the entire silent hill trilogy and I’ve personally liked all the characters in the trilogy starting from Cybil all the way to heather (or Cheryl since that’s technically her real name) but the character that was stuck with me the most is Lisa Garland cause I liked her personality from the beginning of the game cause she was very likable and her death scene was just gut wrenching to the point I can’t even get myself to even injure a Lisa whenever I play killer and run into one 😭
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Pyramid head
lethal pursuer: he’s pretty much a pursuer who torments James in the entirety of silent hill 2
play with your food: pretty much in sh2 he stalks James in hallways and sometimes just drops pursuit of him
brutal strength: he literally drags an entire sword with him and there’s a cutscene where he just bashes James with his sword that he falls off a building
deathbound: mostly because James and Maria in SH2
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@Astel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3624819#Comment_3624819
Then it sounds like it desperately needs buff, and OP's idea seems fine. Thanks for noticing.
Np anytime :D
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Basically a worse quick and quiet
whenever you vault a window you have this duration and during that duration the next window you vault will make your vaults silent and the duration resets and if you don’t vault a window or object during the reset timer…the perk goes on cooldown
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623807#Comment_3623807
Lets look at the killers it potentially hurts to change the perk to work on all damage (ones that do damage with their power directly):
- Trapper (arguably)
- Hillbilly
- Nurse
- Huntress
- Bubba
- Pig
- Legion
- Plague
- Demogorgon
- Deathslinger
- Pyramid Head
- Blight
- Twins
- Trickster
- Nemesis
- Artist
- Wesker
- Knight
- Skull Merchant
- Xenomorph
- Chucky
Now lets remove the ones that don't actually use this perk or are top tier and aren't going to be impact by it:
- Pig
- Legion
- Demogorgon
- Deathslinger
- Pyramid Head
- Nemesis
- Knight
Are we really saying any of these killers needs a nerf?
Pyramid head does not need STBFL
if you play him with STBFL then you’re playing him wrong
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Remove the words “protection” from the description of mettle of man
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Executioner needs an addon pass
the only reason he isn’t that good is because he only has 3 addons that are viable
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@LeFennecFox said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619198#Comment_3619198
It was escape rate not pickrate and killers cannot get tunneled by survivors to make the winrate drop lol
It was low on both if I remember correctly not most solo players were risking to run it and it was mostly common on SWFs
@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619315#Comment_3619315
most perk on killer that are overpowered tend to be overpowered universally on every killer. UW has been out for awhile and it is not having outstanding use-rate.
OoO was over-tuned perk for SWF but ineffective for average soloq. perks like that for killer tend to be perks that synergize with killer power but are not universally useful on all other killers. An example of that was Starstruck Nurse. the perk exist in vacuum where they strong in their 1 specific synergy but end up as outliers in all other cases.
UW is not falling in OoO category or over-dominate I see it on every killer every game category. the perk is a generic tracking perk with good gameplay value.
I see old object more of a busted info perk that provided too much unnecessary info and had low pickrates that’s why I see it almost similar to UW
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619198#Comment_3619198
The original poster is claiming Ultimate Weapon is "the strongest information tool in the game". How is that true if the pick rate is so low?
Old object of obsession was only broken in 3-people and 4-people SWFs with voice comms, which is a low percentage of the game players.
I can assure you not everyone who was using this perk was in a SWF if they fully knew what they were doing
and also the reply has nothing to do with Ultimate weapon it’s just a reminder that a perk doesn’t need high pickrates in order to be overpowered
OoO was the strongest tool as it always gave you info on the killers whereabouts yet it had downsides and always had low pickrates but in the end it still needed and deserved its nerf
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@Coffeecrashing said:
Meanwhile, Ultimate Weapon STILL isn't in the top 3 killer tracking perks. STILL ISN'T TOP 3! Why are we even comparing this to Windows of Opportunity, is which literally the most picked perk in the entire game? Like around 33.333% of survivors use Windows, and less than 10% of killers are using Ultimate Weapon?
If this really is an overpowered perk, then why is the pickrate still super low? If someone told me that Shadowborn is more popular than Ultimate Weapon, I'd totally believe it.
“If this really is an overpowered perk, then why is the pickrate still super low?”
Old object of obsession says hi
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settings>controls>survivor controls> interaction behavior> toggle
you’re welcome
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They should bring back hex ruin
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Dropped it recently on pyramid head for deadlock
current build is lethal, I’m all ears, nurses calling and deadlock
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Blast mine still better
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Cheryl’s model got massacred with the portrait rework 😭
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Bit late to this convo but I just love using starstruck on wesker and I don’t consider it a meta perk and I don’t make a build around it I just equip the perk in my build just for the reactions survivors give when it procs in the terror radius it’s just so much fun to use
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They should reduce the cooldown
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3609873#Comment_3609873
Or if killer has multible aura reading perks and rendered useless after 30 seconds.
Nurses calling eats all those tokens before you know it
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The risk is that distortion could be a guaranteed dead perk slot if the killer doesn’t bring aura perks
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@MrDardon said:
Surveillance. It's a tracking Perk with 0 counterplay.
It gives you really nice info, I combine it with Discordance so those 2 tell me how many Survivors are on a gen.
Try running it with ruin
the combo isn’t strong like it used to be but it was something when ruin didn’t self destruct upon killing a survivor
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Every single thing that happened during the time I left this game and came back
(February 2021 until April 2023)
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Diversion is better
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you can try my build on wesker
ultimate weapon, pop, corrupt and NWO
(you can also switch out pop and NWO for pain res and DMS cause those perks synergize well with ultimate weapon and Wesker’s terror radius)
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@sizzlingmario4 said:
Distortion got buffed to be infinite, that's when it became a problem. Before that it didn't have enough tokens (it was capped at 4 with no recharge) but now it gets too many. There's nothing wrong with it having a recharge mechanic, the problem with it is that it's too easy to recharge unless you're against a stealth killer. I think it needs a different recharging system that makes it a little harder to replenish while also keeping it more consistent across different killers.
STBFL has been really strong for a long time and has always been strong in camping scenarios and for certain killers who can save stacks with their M2, but it got an indirect buff in 6.1.0 when the default basic attack cooldown was reduced (and survivors’ speed boost when being hit was reduced which also made STBFL stronger). Once that happened, that kind of pushed it over the top imo.
I would be fine if distortion gets a better alternative recharging way rather than randomly hiding in the killers terror radiusAnd regaining your tokens which punishes killers like wesker who has a huge terror radius
then technically STBFL just needs certain adjustments rather than a nerf
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@GeneralV said:
I don't think people want STBFL nerfed. At least I haven't seen any complaints about this perk.
And Distortion is fine, people are just upset because it pairs extremely well with the recent rise in stealth. But the community isn't to blame for that, not really.
Map reworks, bad changes made to healing and to once good perks such as Hex: Ruin have forced a playstyle where you do the gens and hide, no secondary objective in sight. This situation can be changed, obviously, but it requires reversions and those are rare around here, sadly.
yeah I’m not a fan of the current dbd state but I do somewhat have high hopes the devs would do some proper changes to make the game enjoyable again for both sides
and I would love to see some nerfs get reverted as well
especially ruin cause I kinda miss that perk nowadays with how rare it is to see it in a match
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@ChaosWam said:
I wouldn't consider STBFL 'beyond powerful' outside very specific situations. It's helpful when you have stacks, sure, but I don't see it as broken. I'd argue the only thing needed is for it to not apply a stack if you put a survivor into deep wounds to discourage hitting off hook for stacks.
Distortion is also a confusing one for me. Sure against a high TR killer you're guaranteed stacks but on stealth killers you run out of them very frequently, plus you don't get value if the killer decides to run non-aura reading perks/addons.
Honestly I still don’t know how to feel about STBFL I still think it’s fine the way it is like yeah I’m not a fan either of the hit off hook tunneling thing but I’m sure it will be a less problem when the decisive strike plans make it’s way to the game
and I agree with your point regarding distortion I think the perk is fine and the real problem with it is the whole “anti-teammate” survivor behavior that many soloq survivors rely on but I doubt nerfing distortion is gonna remove that playstyle but on the positive note matches won’t have to last that long with one survivor hiding with distortion while his teammates die
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@Alen_Starkly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607268#Comment_3607268
I also feel like his caging should not bypass perks. Caging itself saves a lot of time, you don't have to waste time picking up, carrying and hooking, as well as risk sabo plays, taking hits etc. And the torment, besides the caging, allows for the mini-mori. That's already a great advantage.
Cages not applying hook perks only makes the tunneling easier.
I would be fine with it if it can also activate some of perks cause caging also denies several perks on PH like pop,NWO, or pretty much any perk that requires hooking a survivor
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Ehhhh pyramid head pretty much denies the majority of survivor builds as well and he does it even worse lol
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/399922/visionary-buff
Deja Vu is the perk that makes Visionary obsolete. While this is a nice buff, it will still fall short I think... this feels like it would be a nice buff to Rookie Spirit, as that perk gives pseudo tracking of the killer, and this would increase the value of that tracking to be worth considering.
Tbh I feel like Deja Vu is a perk I'd be happy to run even without the repair boost, the permanent 3 gen reveal in of itself is pretty good, however if we don't have an intention of nerfing Deja Vu (which I don't), it needs an additional effect giving it value.
Off top of my head, I'd give Visionary maybe something like: -
- Remove the cooldown.
- It also reveals the Gate Levers within a 32m radius during the entire trial.
- For each gen you personally complete you gain a token. For each token you gain a 5% boost to opening the gate.
This would make it a weaker version of Wake Up and Deja Vu, but it allows you to have the subdued benefits of both for only 1 perk slot. it would allow you to plan which gens you might wanna save for an easy path to gate, which fits the description of the perk quite nicely and provides some options. Range would be nice with Open handed.
Doesn’t Quentin Smith’s wake up does the same with the exit gates?
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Honestly not a fan of how this perk became the 3rd most picked killer perk on nightlight
not saying that it’s busted or that nightlight is accurate
but when MFT came out
it took the perk like a month and a few weeks to become the 3rd most picked perk on nightlight
this one has been out for 2 weeks only and it’s already in the 3rd place
and also ever since this perk’s release distortion has been skyrocketing in pickrates to the point everyone wants it gutted as well
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@D0NN1ED4RK0 said:
I haven’t used any map offerings since the beginning of the year except once and that was because my friend had a daily they wanted to do and they asked me to bring the map offering for it
I wanna add something
honestly I would love it if the devs could make badham balanced but keep its aesthetic cause I sometimes wanna bring the offering for it but I end up not doing so cause it’s not a fun map for the killer side and I’m also always low on bloodpoints so I usually just bring blood party streamers or escape cake offerings
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3606717#Comment_3606717
they usually can’t answer that much in advance as things can always change around. And questions like that are the reason why we often get these meme’s about non-answers (and I don’t blame you - I ask these kind of questions myself)
Ah Alr
well thanks for the response tho ig
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3606703#Comment_3606703
Oh the forum police can answer that!
there is nothing major planned for Pyramid Head for the next few updates as seen in the roadmap below.
Pyramid Heads addons are on the list to look at for the future but not very high on the priority list (only assumed by me)
https://us.v-cdn.net/6030815/uploads/ZSLMJ8EBEH11/image.jpeg
Yeah I already know that he isn’t on their 6 month road map I was just asking if they have any plans for reworking his addons next year after the roadmap is finished or do we still have to wait a few more years for that to happen
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Yeah so I don’t have a Reddit account so can someone be so kind enough to ask them about pyramid head’s addon rework? Thanks to whoever sees this and decides to ask them!
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@Foempticol said:
Or just remove it's unnecessary cooldown
Then it’s gonna be a worse Deja vu
I think it’s better reworking the perk to something else in general
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I haven’t used any map offerings since the beginning of the year except once and that was because my friend had a daily they wanted to do and they asked me to bring the map offering for it
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You can try using monitor and abuse
it increases your FOV and decreases your terror radius by 8 meter giving you the default killer terror radius
or
if you run info perks (UW, lethal, BBQ,NWTH) just use your dashes for distance and pair it with the leather gloves addon for faster recharges
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@RpTheHotrod said:
Despite the debate here, I'd like to at least say I'd prefer if solo queue players had a +50% bonus that stacks on top of anything else.
The result? 4 things.
1. Genuine solo queue players are at least compensated for their inherent t disadvantage.
2. Players who might typically SWF may more tempted to just play solo queue. This would reduce the amount of swfs that already inherently have an advantage over killers.
3. It wouldn't affect people who still prefer to swf regardless. It'll still play as normal for them with no changes.
While BHVR will never punish players for playing with their friends, we can at least add an incentive to have the amount of SWFing reduced without punishing ANYONE.
As for 4...it is a downside
4. There might be less killers available to play. I don't really have anyone to play with dbd, and solo is sucky, so killer works for me. However, I might be inclined to solo queue more if there was an incentive to do so.
I don’t think the bloodpoint bonus will effect SWFs that much since in most of the SWFS that I play in we usually stack Blood Party Streamers although not sure about other SWF players I’m only speaking from my experience on it
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/399686/are-we-getting-a-puppers-badge-and-banner
I just went down a lovely rabbit whole on Pupper's YouTube channel. Seeing him on the old maps was such a wholesome nostalgia trip that all should take. A couple were even with Noob3 and Monto. I forgot how much I enjoyed the OG streamers of DBD.
Hope they add some appropriate Banners and such. Puppers definitely deserves to be always remembered. 😊❤️
Omg I did this awhile back and it was quiet sad to watch how he he used to be happy and healthy while playing dbd back in the old versions of the game in comparison to his last 4 videos…. I sincerely hope he finds peace in the afterlife :(
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Wesker’s chase music
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Cheryl’s sweater of metatron cosmetic on survivor
and Wesker’s STARS cosmetic on killer
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I love this perk
it’s actually one of this most underrated perks in the game
I enjoy running it on Pyramid head and sometimes hillbilly but that’s usually for an instasaw meme build where you pair it with the perk nemesis and the mothers helpers and the tuned carburetor addons