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CrowFoxy

CrowFoxy

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CrowFoxy
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  • No the devs do not listen to feedback.

  • Bhvr doesn't enjoy feedback, take Nurse for.example.

  • @PeenutsButt3r said:

    Not worth it for those tiny pixel charms

    Nope.

  • @MeatBycicle said:

    https://forum.deadbydaylight.com/en/discussion/comment/871265#Comment_871265

    The problem is solo survivors don't have a way of knowing how many totems have been destroyed outside of what they have done themselves. Easy mode SWF shouldn't even be brought up because that is irrelevant to the perk because that perk was designed with solo survivors in mind.

    Ok, then explain why I, a random solo have had noed cleansed many times.

    Randoms cleanse the moment they spot a totem I've learned, so I've decided to start helping. Very rarely do randoms not.

  • @Peanits said:

    There's a graph for red ranks specifically, if that's what you're after. They're higher than the all ranks stats.

    Thanks Peanits. For not immediately treating me like garbage and twisting my words. I'm so proud of this community. My red rank comment WASNT about the survival rate being lower.

    Question, however. Are DCs included in the stats?

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/870894#Comment_870894

    Except that it's true that these kind of stats are not fully representative of the game's balance. There are way too many factors that influence these stats. It would be the same thing if survivor rate would be above 50%.

    They're extremely surv biased.

  • Yeah. Exactly this. Me and my swf have deactivated at least 10 Noed in the last month.

    The perk is so damn ez to counter I've had randoms do it. People can't call it unhealthy or even good to be honest. It's your fault killer has it on, you focused gens.

  • Statistics, stated by Peanits, do not give out a clear example of balance. Those survival rates are FAR from full proof.

  • Some of you guys are literally agreeing that toxicity is ok just by saying "get thicker skin" and stuff. You're an issue.

  • I'm 100% ok with survivors using Breakout, it won't make a difference and they'll be using a trash perk with no value. Maybe occasionally hopping off due to Basement plays.

    As for me as Survivor, I'll run it for memes and people who take hits like my friends.

  • Stop this us vs them mentality. Its so toxic. On top of that, unlike survivor players, I'll go ahead and admit that a lot of Survivor nerfs were necessary as well as killer nerfs. Because I play 50/50, I understand the game a lot more.

  • Ulven...post the thing.. @UlvenDagoth

    Jokes aside, wah killer equal to survivor. *SWF squad exists*

  • @Seanzu said:

    But the second graph is literally only red ranks.

    you killers can interpert the results as much as you want but every time the devs have released stats the kill rate has ALWAYS been above 50%.

    Except last time the results (according to killers) wasn't accurate because it involved DCs, now that every killer is basically 60-70% the stats don't prove anything (according to killers) because y'all want super specific results to try and make killers look less powerful than they are.

    Again, the only people complaining about the stats is killers, I've seen two dozens posts from killers "this doesn't prove anything" in the past two days, and one survivor post titled something like "this proves killers are wrong".

    The game ain't hard, on either side, and it hasn't been for a while.

    I'm almost 100% positive if the stats said the survival rate was 70% y'all would be screaming for more survivors nerfs.

    Here's the last stats, you can see how little an increase the survival rate is based on how many are in a game, 4-mans only increase survival rate by 7%.

    https://forum.deadbydaylight.com/en/discussion/61114/community-community-data-requests#latest

    Remember to play Killer so you have a 50/50 experience and your opinion actually matters.

    I play tons of surv, hit red ranks on both every season.

  • The game is still survivor sided.

    .DO NOT USE THE STATS AS A JUDGEMENT OF BALANCE.

  • I agree.


    But it's also because killers aren't very scary and generators are easy to rush through.

  • @Helevetin_nopee said:

    https://forum.deadbydaylight.com/en/discussion/107620/the-nurse-change-idea

    Shes fine the way she is. She is still the strongest killer in the game, however some of the new addons are just hilariously bad and useless.

    She's not fun to play.

  • @arslaN said:

    Not really. It's a dead perk without the reduced stagger. There is really no reason to use bl over other exhaustion perks now.

    Ok so you used it to abuse Haddonfield got it.

  • @Mandy said:

    It would be helpful in a discussion forum to give a bit more information about what changes you think needs to be made to Hillbilly...tends to be a bit more constructive than just saying "nerf".

    He have insta down move fast too op ;;-;;;

  • @copperniles said:

    Everyone is saying that the game is not killer sided how can you even think that ....I play main survivor and I'm here to tell you that this game is completely killer sided how if you play as a killer tell me this with honesty....how often do you have a survivor if any escape....let that sink in....and I know people are going to say oh you just suck....sure me and every other survivor suck right?....no it's the fact that killers have so much of an advantage it's unreal.....in other words if you want to win be a killer

    Yes you main survivor and don't play 50/50.


    Your opinion is void.

  • STOP USING THE STATISTICS AS ARGUMENTS!

    They are almost worthless in regard to balance.

  • @Peanits said:

    I feel like I really need to stress this line from that post:

    Please keep in mind that numbers are not everything; there are a whole bunch of factors that could influence these numbers.

    To use the Spirit as an example, as we've mentioned many times before, we do not balanced based on stats alone. We make sure to do our research first and there's a lot of compelling arguments for why she should have been changed.

    And again, there's a bunch of different factors involved. Is Freddy overpowered, or is it just a combination of perks and add-ons that make him that strong? These are all things that need to be considered.

    So just to reiterate one last time, I really would not recommend drawing any conclusions from these stats. These are averages, not specific and incredibly detailed data that you should draw any conclusions from.

    We need Nurse changes. That is undeniable.

  • Yes, they basically killed all interest in Nurse.


    Not cuz she isn't viable, she is very powerful still but she's boring. 50/50 players like me I've seen are sometimes Nurse sided but Survivor exclusive players are LOVING it.

  • Tf2 item servers and sometimes the entire game go down more frequently than dbd.


    Invalid criticism. Only issue I have with dbd is atrocious balance.

  • Good survivors will almost always beat the killer, even if the killer is also extremely good. EGC was DESIGNED to be killer sided. Genrush is easy as #########, killer is much harder and skillful than current survivor run to safe pallet then next etc.

  • @SkeletonWitch said:

    https://forum.deadbydaylight.com/en/discussion/comment/861191#Comment_861191

    I did read the whole thing, and since the last survivor is dead anyway it should stay as it is now, mori is just annoying and killer mains just want easy moris at all times.

    And Survivor mains want free escapes and ez genrush all the time. Stop generalizing, stop using us vs them mentality. Play Killer sometime, 50/50 players have the best opinions.

  • @RobMeister88 said:

    DS is not OP. That's like saying NOED or any other perk is OP. DS is like any other perk, it depends on the gameplay style of both the survivor and killer. No killer should get salty over DS, especially ones that tunnel, and I tend to see that most killers that complain about DS are tunnelers themselves. If a killer thinks DS is OP, then they should think about how survivors feel about NOED. As far as your question goes, killers get salty over DS for the same reason survivors get salty over NOED: They're both good perks that give both sides good advantages.

    Don't compare NOED to DS. One is horrible, and the other is the best perk in the entire game besides Adrenaline/exhaust perks.

  • Do not use Mouse to control him, switch to A and D

  • @John_Doe said:

    https://forum.deadbydaylight.com/en/discussion/comment/861196#Comment_861196

    The timer is 60 seconds if you get stunned you're either tunnelling or you have so much control that a 4 second stun shouldn't bother you.

    This is false. What about endgame? I have NO CONTROL at endgame and manage to slug two people. That 4 second stun is a free ez skilless escape where I would've gotten a kill.

  • I'd rather survivors be able to type and have a text bubble appear above their head. This way if they say a slur or something, they get insta banned from using the system. (Temporarily or something)

  • Huntress is a bad killer.

  • The game does need massive overhauls it's core gameplay is terrible.

  • @John_Doe said:

    If you don't tunnel you won't get stunned

    Thats a horrible argument cuz I see killers get hit by a non tunnel DS all the time. The timer is WAY TOO LONG.

  • You probably didn't even read it and just said no cuz survivor Cypress Mori SHOULD be base kit.

    Last survivor dies when they are hooked regardless 1st or 3rd state.

  • @Zoldyar said:

    https://forum.deadbydaylight.com/en/discussion/comment/856519#Comment_856519

    You are saying it as if the killer can't position themselves in an angle in which the surivior can't do anything. If it really was that easy then no one would have been complaining about her add ons because her ability still stays the same.

    Breaking line of sight would means the surivior would have to perfectly be near indoors or close to a corner in the timing the nurse was there. Not to mention that doesn't do much because the nurse has two blinks for a reason. You use the first one to put yourself in the position where you know what the surivior is doing and where he is. Then use the second one for the take down.

    That depends on the nurse player because realistically the nurse has control of everything. Just like a surivior doing gens, they can't decide rather or not they want to do gens fast or slow.

    To be honest, the devs has said that they would usually nerf a killer if they at over performing (spirit) and if there was alot of complain. Obviously, the nurse is not fun to play as or against (that's in my opinion), but just like a good surivior. If a good nurse player was to show up there is nothing a surivior can do which is why she has always been put high up in the tier list. That being said, the devs making the nurse less fun to play against wasn't a good idea(I think we did a pretty good job so far) and I don't mind the changes to make her fun. However, I don't like how people call her weak and say she cant do anything because that is very untrue.

    You say all of that as if the killer would just let you do that to them multiple times. If that was the case they would have buffed the nurse not nerf her. Let me give you an example of how you would sound like if a surivior was talking about gen speed.

    How to counter gen speed? Have map pressure, always make sure you are constantly on a surivior at all times to keep them off gens. You have sounds to know if a surivior is doing a gen so all of you have to do is knock down the surivior and hook them. You can also slug the surivior which can grant you a win no matter how many gens are left. Not to mention that because the surivior won't know the exact location of where you are, you can surpise attack them and knock down then down then hook them. Then just repeat the process of pressuring everyone and knocking them down then hooking them. It's easy to say, hard to do.

    I mean unless you are saying the nurse is weak, I don't agree with you. But if you are saying she is unfun then this conversation is kind of pointless.

    Knocking a surv isn't as easy as 1,2,3 when they gave like 8 safe pallets and a giant window loop + shack. All 4 survs are good + u are an m1 killer=gg rip

  • @Centernova said:

    Now for once this wont be a #########-post on this account, although i am going to use this one to keep my account that i post on for genuine stuff private , because this is most likely going to be trash talked by certain people who don't want to hear this kind of stuff

    HITBOXES (Still not fixed, been broken since 1.6.)

    My current thoughts on the game have me honestly losing hope for it, at the current time dedicated servers have broken perks, (note it has brought some good things but here's some of the bad) , made getting hit through windows much much easier on green ping

    I.E. here's proof right here

    https://drive.google.com/file/d/1_NFysTLpc19FKaHzOJtKfLHrvpAS5HpT/view , video wont post so here's a google drive , ping to the dedicated server was 60 for me pretty good! although hitboxes didn't seem to like it , my friends ping (person who recorded this) was 65-70, and i got hit through god pallet while the killer was on the other side but i don't use nvidia so it wasnt clipped.

    Killers (Characters, Not players)

    Since spirit is getting nerfed pretty soon i'm not going to use her as my main point but nurse has been broken for years now, and she just got nerfed a couple updates ago, and spirit (i know i said i wasn't going to use her as my main point but this needs to be addressed) has been a low skill cap killer , yes i notice tracking comes into big play while playing her but considering most survivors are RUNNING in a chase theres scratch marks and considering it the survivor isn't using Iron will you can be heards so scratch mark juking isn't really a option since she can bump into you and hear you, and in the future update she is going to not be able to bump into you which is nice :)

    Killers (Players)

    Now i'm not trying to discriminate as one side because i play both sides majorly survivor but i do enjoy playing killer, Killer is a power role which i do understand and survivor shouldn't hold the balance in the game although survivor is nerfed almost every update as killer gets buffed, Many perks have been nerfed, gutted, from what they used to be, This game is one of a kind and i wouldnt like to see it go away but almost anything enough killers complain about is nerfed, I.E. Meta perks isn't something that should be complained about these days You can barely survive with them, ######### survivor is literally someone living off of scrap from the scrap yard, rarely you get great things, sometimes you get ok things and most of the time you get nothing

    SURVIVOR (Players, And feelings about the side)

    Playing survivor at the moment most definitely is not enjoyable, and you can ask any survivor out there who is half decent that the game is going downhill atm for survivor, its really hard to enjoy a game with a semi decent killer , and with killer queues being so long you cant really find anyone trying to have fun, and its usually just the same build, Why use a fun build when you have a hour long wait time to most likely get bullied by survivors just because you want to have fun, survivor is honestly just annoying to play at the moment and i'm not surprised why killer has such long queues

    General Thoughts About The Game ( My Thoughts )

    The game is very very unfun to play as survivor at the moment, currently hitboxes seem to be worse then they used to be which is honestly kinda disturbing that you can break hitboxes this badly,killer holds all the power now, survivor have barely any chance to have fun,

    Queue time

    Killer queue times take about 30-45 minutes , as survivor takes about 10, still pretty long just to get a 15 minute game, which makes it undesirable to use fun perk builds on killer, maybe sometimes on survivor but why use a fun build when you're most likely going to get bullied while using it then have to wait 30 or even 40 minutes to use it again?

    Conclusion/End

    To end off this post, Dbd is going downhill atm for survivors, killers hold TOO much power nowadays, and survivor seems to get the ######### end of the stick, its very hard to even enjoy playing one game like it used to be. anyways that's it to this post, Thanks for reading it even though it will probably get drowned out by everyone who doesn't want to hear this :/

    This is extremely survivor biased with almost no killer issues. I don't see how the opinion matters much. Killers are still the weaker role, as they always have been. If you're not a top tier killer, and the survs are good, killer loses usually.

  • Nurse. Nurse is literally unstoppable, teleportation can't be beat. Cooldown or not. She directly counters trapper by floating, she has a mask that can counter clown if she's wearing it, she can travel the spirit world too when blinking apparently, wraith is wraith, trash.

    What else? Almost no killer could keep up with her if she wanted to evade especially.

  • @megaweenieman said:

    I have seen several michaels running that infinite tier 3 along with the other add on that lets you stalk moderately faster. I think at most there were about 2 gens done followed by a ######### show

    Ok so your team was probably bad.

  • Well congratulations.

    You're either an extremely good killer, which is possible I give benefit of the doubt, or you don't really play higher ranks/spirit time.

    Anyways, distortion has a restriction because the ability to hide yourself that way is ridiculously strong. Killers do not trigger insta downs by their own will, except for Billy, LF, GF, Myers of course. Their power has that built in and so does the upcoming Oni. Killers do also trigger aura reveals. The only perks distortion price is like BBQ. That's it, and some add ons. I can't see the issue.

  • @Mister_Holdout said:

    If you're on PC, just play with a M&K.

    That isnt a suggestion that should be made to everyone. There are a variety of reasons someone may use a controller.

  • @Auron471 said:

    Steam workshop support for custom perk/item icons? B/c as far as im aware, there is a possibility for the automatic hack detection to auto ban you if you manually edit the files and this may alleviate any fears people have, and my fear too. also it allows you to have custom perk icons across multiple computers.

    It's extremely unlikely you will be banned. Obviously, I'm not an expert but usually EAC will simply tell you that you modified files and you should verify them through Steam. Eac knows when you're hacking and when you just messed something up usually.

  • @Speshul_Kitten said:

    Mori’s should be removed from the game, except for the Cypress. Rituals revolving around Mori’s should also be removed. They promote easy gameplay, poor learning habits, and create an “unfun” environment for survivors to play in.

    A killer should be allowed to use their mori animation on the last hook or on the last two survivors at least.

    Keys should require at least 1-2 gens to be able to activate for use, or at least 1-2 safe unhooks to activate for use.

    If moris get deleted, so do keys.

  • @AsePlayer said:

    By a "nice change in pace" do you mean "circumventing the entire point of playing the game and completely killing any survivor momentum, leading to a way less enjoyable game for them"? Because that's what Moris are. And that's why Survivors DC.

    Ok. Keys.

  • Hopefully he doesn't get nerfed.

  • It's too bad everyone is begging for him to get nerfed.

  • It is WAY too early to discuss counterplay. This is not a nurse tier killer.


    For God's sake LET STRONG KILLERS EXIST. Otherwise, we will all keep playing spirit and Billy, Freddy of course too.

  • @GothamUpsideDown said:

    Because, perhaps, it's the only defense that Survivors have against Killers that will inevitably catch up with them? Maybe the Killer shouldn't waste time chasing after that one Survivor who's looping and get back to patrolling Generators. You're bound to eventually catch someone off guard and in an area where they're unable to loop.

    Thats a horrible argument.

    Have you ever played high rank killer? If the survs are good, they will all run to the safe area.

  • I love how y'all don't realize the Legion is wasting 30 seconds and the otz survs were braindead.

  • At a safe pallet, yeah definitely. Big brain :/

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