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CornHub
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@Steel_Eyed said:
She’s had quite the nerf recently
That wasn't a Spirit nerf even though it was a popular perk used on her, unless you mean the footsteps bug?
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It's pretty great, but I wish they'd get rid of the sound bug that goes along with it.
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They're a Canadian company so I can't see why they'd do state flags.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2475667#Comment_2475667
My issue is in so many other games of compareable size or even smaller actually have good merch and DBD has imo an amazing art team. Like come on how tf does Splitgate a f2p game just barely launched(well unless you count early access but even then still 3 years younger than DBD) with new developers have better merch than anything on DBDs store. I was gonna do R6 since its a comparable in size game to DBD that has also been around a long time but I though oh maybe that would be unfair since it has Ubisoft.
######### BTD6 has better merch. A MOBILE GAME HAS BETTER MERCH THAN DBD. Like not only is it unique intresting designs but the ones that look basic arent limited to 1 ######### color most of them are in so many goddamn colors ######### thanataphobia is in 2 shades of purple THATS ITS.
I think when they limited themselves to basic tees, the graphic design on them needs to warrant the usually $25 price or the franchise is extremely popular to warrant having it. I looked some up & I mean:
Splitgate
BTD6
Slime rancher
Deep Rock Galactic
None of these games are by AAA studios & they're all between $20-$25. DBD's really lowering the bar for video game tees
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Dating sim
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I'm disappointed dbd merch isn't any different from most videogame merch I see. The basic clothes with a graphic printed on it is probably more profitable than dishing out more money to fashion designers to recreate in game clothes & other cool looking accessories. However it gets to a point where paying someone $10 to send me a sweater with a trapper.png printed on it looks indistinguishable from actual dbd merch.
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I thought I'd see a bunch of nurses wear it as kinda a warning, but I've never seen a nurse use it.
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/2472542#Comment_2472542
Tf is attractive about Twins? Or Pig? or most if not all of Plagues skins?
Plague has model proportions & ignoring her skin condition she looks like a supermodel same could be said with Charlotte. Pig is just wearing a mask & looks like a literal actress underneath. Ask anyone who doesn't want near perfect 10/10s unlike the people in this thread & they'll tell you the same thing.
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They took off too many boils & scars for my liking.
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I can already see the amount of deflections people are going to use. Liking the matches you get with MMR means you're low skilled, & hating the matches you get means you're a sweat.
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That specific scenario isn't enough to warrant a deliverance or DS nerf.
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Gaining bp is easier which some people count as a win when they get alot
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No they just get retired & you can't use them
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@Barbarossa2020 said:
Not sure why everything has to be pretty, all it does it add to the fantasy of the nsfw forums.
There is plenty of monsters from various sci fi or from ancient mythology.
Because nobody wants to look at ugly monster people & for some reason the devs fail to understand that time & time again nearly everytime they release a new killer.
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@Sweet_Tour said:
https://forum.deadbydaylight.com/en/discussion/comment/2473083#Comment_2473083
You never played Twisted Metal? What have you never touched a playstation?
Yes actually. I've only ever owned a Wii & Xbox
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Who's this supposed to be?
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@Ruma said:
No offence but you keep saying things like ,,next killer is probably.." but then its never right.
Why should the next killer be female?
Last 3 killers were all male, they like to have an even balance so I'm probably right this time.
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I think it should be randomized. Someone gets the 1 hour ban & then another gets 15 minutes. Adds a bit of excitement
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@Squirrel_Thicc said:
Ah yes, the relatively attractive charlotte, hag, spirit, and huntress.
You & everyone else on this thread are just showing your unbelievably high standards. If you ignore some of their less attractive features they're pretty.
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I disagree
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@SMitchell8 said:
Id rather the killer was decent, interesting, aesthetically scary and fun to play intead of level of attractiveness 🤨
Character design is very important to a game's success which is why you can customize the characters in this game. It's equally as important IMO.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2472535#Comment_2472535
Are you saying Plague's default face isn't gross
The one where she has a gaping hole where one of her eyes is meant to be and is covered in boils/has half of her skin torn off
If you ignore the boils you can see she's very attractive.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/277330/the-next-killer-will-probably-be-female
Pretty sure the last female killer was Charlotte, who I wouldn't exactly call attractive. She's a lot more rough and rugged then the rest of the female killers. Plus, you know, the gaping hole in her chest.
People without high standards like you find her very attractive. The hole in her chest adds personality
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@ThiccBudhha said:
Break the cycle? What in the? I was hoping to finally get a relatively attractive female killer for the first time. Lol.
Pardon me? They've been pandering to people right after Hag was released as she was the 1st & hopefully not last unattractive female killer. Everyone else just has slight non facial body deformities.
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I wanna get matched with people at a similar skill level & not get a dice roll for skill like matchmaking currently is now. How is going against people of your skill level a bad thing?
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2472261#Comment_2472261
the chase music doesn't drown out injured noises, even without Stridor
Of course not why would it? Unless you're running in the middle of a deadzone there's still plenty of obstacles you can use to trick & confuse her while she's in phase.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2472210#Comment_2472210
flipping a coin, running iron will and praying the current bug that makes her completely deaf to footsteps never gets patched isn't anywhere close to enough counterplay
You can counter her without running iron will. Do people forget her loud ass chase music that deafens out noise?
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I thought the term "gen rushing" was just a counter phrase to tunneling.
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Spirit has counterplay.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2471370#Comment_2471370
You mean the Feature that got approved officially by BHVR beforehand and the Devs actually had to choose which Filters should be enabled... aka nvidia Freestyle. Not sure since when intended Features are considered "cheating", but hey you do you mate.
On the topic of stretched: We all know it gives you an unfair advantage. We all know it is not intended and the result of insufficient coding. We all know it should have been fixed a long time ago. But changing the DESKTOP resolution in the gpu software isn't cheating. Just like having a Monitor with a Black Equalizer or a dedicated Soundcard. And this isn't just about semantics. Its about pointing your fingers at the right direction. Don't blame players for using it, blame the Devs for not changing a few lines in the UE4 code.
"I need bright glowing neon scratch marks that I can see on the other side of the map bro, it just looks better :)"
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@SPADESinst said:
https://forum.deadbydaylight.com/en/discussion/comment/2471370#Comment_2471370
One of the colorblind modes (Protanopia(Green-red)) actually makes it look like that. So if they are running it on that. I don't wanna doubt them if they say they have an eyesight problem because they could actually be colorblind.
It's the only one that fits what you were saying. I'm not really saying your wrong, just letting you know one of the colorblind modes just make red look kinda..neon more brighter I guess.
If you mean this then I know about it. The filter I've seen makes them bright glowing red so even if they're fading you can see them from a mile away.
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@Phasmamain said:
Is tagging really that bad? I really don’t see how it bothered people so much
It's bad sportsmanship so people really hate it. I play tennis & someone taunting me after I've lost is very aggravating & the same thing applies to dbd.
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They would have found some other way to abandon you to be fair.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2471364#Comment_2471364
Who performed this streak? I'd like to take a lookeroo.
My bad it wasn't a 800+ win streak but a 800+ killstreak
He's at 100 win streak here:
https://youtu.be/MhpVbC9Oy0gThen 200 here, but there's no gameplay just MMR issues:
https://youtu.be/gRdk2RLwTBw -
Reminds me of how people change their filters to make scratch marks neon red & then say they have eyesight problems or something.
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The highest winsteak I've seen, which is 3-4k, is like 800+ on Twins so I'm not surprised someone could get one Hag who's better than them. Glad I could learn something a killer I never play or go against.
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A fire themed killer.
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Feng & Tapp's perks are probably the most underrated in the entire game.
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@Dito175 said:
I don't think so, rank bloodpoints were leaked sometime around last year.
I really hope not because it's a weird coincidence that they haven't made any major grind changes until 9 months after they said they'd look into it 9 months ago.
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@sulaiman said:
I dont get the grind argument, can someone explain it to me?
To me, as a survivor there is no grind, because perks make your life easier, but are not needed, and items make it better, but are also not needed.
Certain killer need certain perks, true, but once you got them, wheres the grind?
And before you tell me you have to grind for ultra-rare addons: they are ultra-rare for a reason, they are not meant to be in every game. So what exactly is that point?
If someone looks up the good builds or are looking for perks to help them in something they're bad at 99% of those builds all have perks from 3-4 different characters, all at tier 3, & next to none of them have non-teachables AND on top of all that to get the one's they want they have to get through the blood web that usually takes 35-50k bp & are just chock-full of useless add-ons, items, & offerings they're never going to use.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2470482#Comment_2470482
At least be grateful for what we get, we literally just went from receiving nothing to possibly half a million BP every month, that sounds like a pretty damn good deal to me
500k once a month doesn't help with the grind much. They have the opportunity to greatly impact the grind & they do this instead.
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@Shroompy said:
I mean they could always go back to just.. not giving anything
They could give us more too.
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Horrible news for most dbd players. Hopefully they get it fixed soon.
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That's what I don't understand. All of a sudden all the good players are actually sweats & the bad "casual" players are where the fun matches are?
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Wraiths have always been like that even before the buff. The few killers I couldn't trust to not bm me on hooks were, and still are, wraiths, bubbas, & pigs.
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Imo if a game is causing you to have these kinda rants, I'd stop playing. It just doesn't sound fun if one game is causing this much frustration.
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Play killer & you won't get camped. Problem solved.
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I do, but people would deduce how high their MMR ranking is based off that & abuse it.
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I lost 10 games in a row on clown & was on a 17 3-4k win streak on Nemesis & it didn't change how good or bad the survivors were. None of them were pulling off any advance techs & gens were being worked on consistently throughout. I just never went against full on potatoes or SWF team 6 like i used to.
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Since it would show whether or not it would hit them I think for lower skilled Huntress, Trickster, & Deathslinger it would be. Instead of relying on your own experiences & knowledge the game just has a big bright aura telling you exactly what it's going to hit. I think it would carry too many people, but it wouldn't be broken.






