Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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@Mandy said:
I'm genuinely proud of the team of Moderators that we have on this forum, they work tirelessly and are always present. I couldn't ask for a better group of people...so thank you for sending them cookies <3 they truly deserve it.
Mandy can take cookies too of course!
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@OniWantsUrLocation said:
Just for mods? How rude.
Everyone can take cookies :-3
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I feel like there is:
60% Chance someone will give up after they realise the Killer is Nurse (or any killer they dislike)
25% Chance if they go first down
15% Chance if they do a big mistake and they just can't handle it
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Old DH was stronger.
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Boon: Floods of Energy
While inside the boon, all Survivors recover 20% / 25% / 30% faster from Exhaustion Status Effect.
Survivors recover while running but the recovery speed is reduced by -230% (3x as long).
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Devs have their schechule that they need to complete and there is simply way too many killers who would need some buffs or changes or even reworks.
Few examples: Twins, Sadako, Trapper, Shape, etc.
They are just too busy And Its not their priority. I am still waiting for some Twins changes.
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It's interesting perk. I like how it rewards you for each unique hook.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3172156#Comment_3172156
Cheryl actually shocked me. She went from platinium blond to brunette just by the ammount of blood that was dumped on her head :D
https://forum.deadbydaylight.com/en/discussion/345096/bloody-mastermind
Oni is pretty unsatisfying, too, especially his mask. His armor has a lot of red details, so you barely see a difference, but his mask is nearly solid red and you can hardly see that you got the bloody mask equipped. Sadakos bloody head is another one: she gets a VERY slight tint that is just a bit off-black, but nothing substantial. As the final piece it feels VERY unterwhelming, but at least her bloody nightgaun is okay.
Pinhead is mid, his bloody body is splattered in a good amount of blood, but its hard to see on the black leather. But his bloody weapon, ie the chain, is the most rip off cosmetic, besides Hadies non-different heads. The chains are supposed to be bloody, bust you basically never see them. And when you see them they extent and retract so fast, that you dont get a look at them at all. I guess there might be veins coiling around them and blood FXs dripping down, but who knows? Tsk. Nemesis suffers from the the dark body syndrom too, but thats ok, I guess.
BTW, congratulations for the fully bloody wesker outfit, I am very close (4 levels) to gaining his body and then I will heave the head in sight.
Thanks! Soon there will be even more prestige 6 (I still want to keep saying P3 lol) Weskers haha.
Yea I forgot about Oni prestige. This one is also hard to notice, Its not great. Probably right after Twins.
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Billy is pretty much rare pick since his rework (more like dework or nerfwork). He got less fun to play and way harder over the time since all his good addons are pretty much gone and maps got worse and worse for him.
Bubba I see bit less since the update but I think he is still quite popular. He is simple and effective and best at camping so people like that. I personaly don't like much to play Bubba. He is bit boring to me overall and simple.
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I have better idea...
- Lets not nerf him, he is going to get his hitbox buffed so that's good
- Lets fix his bugs
Done, great job.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3172048#Comment_3172048
explain to me why killers need more buffs without mentioning swf :)
Early game is the worst part for all Killers. You have no pressure and everyone can split to do a gen. If Survivors play well or spawn well they can just:
- Finish a gen before you can even found someone or almost finish it
- Find one Survivor but the rest is working on different Generators and by the time you finish the chase and hook them you can lose 2-3 gens, which is massive.
Some slow / weaker killers would need this but I can see on top tier killers... they don't really need this.
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@[Deleted User] said:
lets goooooOO! MORE KILLER BUFFS! WOOOOOOOO! lets give them all a rocket launcher too that destroys generators on a 5 second cd :)
*Survivor main found*
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It would be bad idea, sorry.
1) It would create a meta. Some Survivors would be just better or more usefull than others. So meta could be like 4x Megs or Dwights for gens and two Megs for chase or something.
2) It would make some characters popularity skyrocket and bad Survivors abilities would have pickrate like Twins nowdays (so 1%).
3) It would be boring to see "oh hey Its again these Survivors again.."
4) New balance issues to take care off.
It's too late for that and it would be a mess.
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@MikaelaWantsYourBoon said:
Artist's ice skin.
I bought this skin at her day one. Because i thought she is fun killer.
Anyway, after a week she started being sooooo boring. And i hated myself for wasting my aurics for her skin.
But Artist is cool and so her skins :(
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@RenRen said:
When they have unique animations and voices, sure. When they don't? Absolutely not.
I bought HUNK and uhh.... I'm not very happy.
But he has unique animations and bit different voice effect.
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As for me personaly I think I like to always need something for Trapper. At least extra traps and set up speed.
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No, that perk is allready very strong in right hands.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/344905/i-just-played-againts-hunk-legion
He looks really slow its confusing at small psllets
Yea but also it feels like the animation for walking is the same so it looks bit strange xD
At least you can hear him his heavy breathing otherwise you would have no idea if he is using his power or not.
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@Sabraiz said:
https://forum.deadbydaylight.com/en/discussion/comment/3170188#Comment_3170188
You are clearly misquoting Open-Handed, see my post above. Nowhere does it say ALL aura reading perks. It only affects aura reading perks that originate from a survivor.
The Open-handed perk description is up to date if you actually read it.
Slightly off topic, if you want to talk about out of date perk descriptions it you should look at Reactive Healing where the description states loses a health state but it only applies when another survivor is going from healthy to injured, while Injured to downed which is also losing a health state does not trigger it.
I think I found the problem that I read xD
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Not every match but it happends sometimes, either to me or other teammates.
Also I will say that when I sometimes play Killer and I play fair I can get Survivors who just trying to be annoying as possible and toxic and then you feel like "well... maybe I shouldn't be so nice in my games. Just something small to point out how both sides can be pretty bad to each other sadly.
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This is the same case with NOED, at least according to wiki. Open Handed does NOT increase the aura that reveals the NOED totem as well. I quess all these are for balance reasons, however it makes the perk:
- Confusing for unaware players since it says "Open-Handed increases ALL Aura-reading ranges by..."
- It creates inconsistency with the perk... something just works with it and something just not.
It would be great if Open Handed description is update to date so it will tell in which cases it doesn't increase the range.
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I think you mean you can't quickly attack while you charging his demon dash.
You can't attack during the charging animation since it will cancel your charging. That's just how it works. You either fully charge it and let go or don't charge it at all and just walk up to them or eat the cancel cooldown.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3170042#Comment_3170042
Lisa sure, but Sally has her issues with mental health both hers and her own deadly opinion on it...
True, I forgot about that part. Well send Rebecca or Lisa ASAP.
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Not only better but his power with Nightfall is more unique as well since Sadako feels like something between old Freddy and Wraith but worse.
She is still fun to play as and againts tho.
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Old for sure by 200%.
The new one can be annoying as well againts Survivors who can use it well but it doesn't feel as annoying or unfair as before.
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I feel like it is worse leader.
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Yes, lets nerf fair but strong killer so more people run Nurse and Blights and then cry why they are no other killers in their lobby.
Artist is fine and you should learn how to play againts her better. Period.
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@IlliterateGenocide said:
She overheard Jonah talking to Cybil apparently they think she smells like a rotting corpse. she ran away after than, haven't seen her since, she could probably use a mental health check
Someone sends Nurse to her then. There are plenty of Nurses out there.
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@Cybil said:
I only play Pig as a scratched mirror alternative.
:-(
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If you want to play her well then No.
If you want to play her boring and safe and just use birds as antiloop and almost never use them outside of that then probably towards yes.
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I can't find Oreo or Cenobite or Artist damn... But finding Nurse and Blight is easy.
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Aha... Well that explains that. Thanks.
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Next week first hotfix, then another one.
I think they will buff him the second one. But in each hopefully will be bug fixes.
I would say... give him like 2 weeks and he will be playable hopefully.
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@ThatOneDemoPlayer said:
There's so much I disagree with, but I'll stick to the obvious: Demogorgon is A tier, right below Huntress
Where would you put Wesker btw?
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Still less bugy than Twins realese.
Whenever you want to play Twins there was a good % that you get forever stuck or Victor fly in to the skye or you get stuck in Victor or something.
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I belive RPD has increased chance for few days because of RE chapter and because of Its rework. It will be back to normal soon.
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Yes, any killer can camp if they want to, no metter if they are top tier or trash tier.
It's nothing new, it's nothing sudden.
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@Rudjohns said:
I will take Twins over Plague and Legion anytime
Me too. I just wish they are not "ignored" and not the least played killer. Barely any skins, no changes, "no one" cares about them, "no one" plays them, etc.
by "no one" of course I mean just majority of players, of course someone plays them (including me sometimes). I just feel bad for them. They feel forgoten.
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@Pumpkinbros said:
https://forum.deadbydaylight.com/en/discussion/comment/3164412#Comment_3164412
I quite literally said those are all opinions besides the first point :|
I thought you talk about the last one since they only had 1 skin in year and that's not even a store skin, "just" rift :D
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@Pumpkinbros said:
i like playing as and against her..
those bullet points are purely opinion based besides the least played and the 1 skin
need I say more?
The first one is not an opinion. Go check the last public stats they showed, you can clearly see they are on the absolute bottom by far in terms of pickrate. Also there are stats collectors and websites who collect info about pickrates and Twins are always on the absolute bottom.
Why is that? Because no one wants to play them and no one wants to play againts them. They effective playstyle is unfun but only way to win (unless you play againts baby survs).
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@Volcz said:
Wish more people played Billy. Least played killer 100% and I'm always happy to face him, love the chases. He's so rare now sadly.
True. I was so happy too... Until...
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@JoaoVanBlizzard said:
https://forum.deadbydaylight.com/en/discussion/comment/3163602#Comment_3163602
I wanted to give the perk a use, what sense does it make to use a perk just to stun him and then he can break the gen again,
Also, I'm tired of seeing perks that do the same thing, I don't see a problem with having some perks that do new things sometimes
I was thinking giving it a Blindness Status Effect for few sec which would also be good with the theme for the perk.
But blocking actions on the Killer is very annoying, unfun and bad.
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Some of his addons need turning down a bit but other than that one of the best designed and fun-fair-strong Killer in the game.
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@KayTwoAyy said:
AND DEY SAY
I feel like I am in OW forums again back in 2020 or something. Hah.
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No. Don't block killer actions for XX seconds.
I could agree with some debuff to regression speed for short window of time, but only if the nerf is not reverted.
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@GannTM said:
I’ll say 8 to play against and 7 to play as. 10 is only reserved for Spirit.
I thought Spirit is 11/10 for you.
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I don't think you realise how OP this perk is with right tools (addons with toolbox and Stake Out).
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Good. Let it stay that way.
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In previous small hotfix, they buff the lower levels by how big is your prestige level.
Since then I noticed it's bit better on killers I had P3 before the prestige rework but now on new characters you will have to endure few prestige levels first to get some better stuff later.
It's not ideal but it's better than nothing I quess.
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You need to be lucky.
You have to find 2 Survivors next to each other pretty close, then catch one of them with your power and hope the other Survivor is behind them.
