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Chocolate_Cosmos

Chocolate_Cosmos

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Chocolate_Cosmos
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  • No. Someone gets unhooked, they got healed or go do gen and after 30 sec Killer comes to them and gets the down and now what? New busted DS type of perk? No, thanks.

    Besides we allready have some anti-tunnel perks, even base game BT and this perk is easy to abuse by SWF groups or just punish non tunneling killers. If Billy instadowns you after 1 min since you allready was unhooked, is it fair to get this effect? No.

  • First, 24-32 meters is HUGE distance, even bigger on small and 2 floor maps. That's not even camping at this point.

    Second, like any mechanic that would punish killers for staying too long = it was tested long time ago and it didn't get pass because it was easy to be abused by Survivors.

  • @calem said:

    Surprised no one has said Twins yet. As SoloQ, the slugging and camping nature of Victor just makes the game incredibly boring. And most people don't know how to correctly play against it, so it's usually an automatic 4k for the killer.

    it's probably because people never play againts them. You see like 1 twins game per 200-300 games.

  • I like when Knight power is used to catch a Survivor on a Generator (sneaky idealy) or to make them busy by chasing two people at once or just 2vs1. It's fun to summon your minions to occupy or suprise Survivors. I don't mind playing againts him. If the power is not used only for camping or just drop it on loops, it can be fun.

  • She doesn't have lethality (chase power) because she is not supposed to be chase killer. She is area denier.

    The problem is that she is not even good at her one thing she is supposed to be good at. They need to make being in active zone more dangerous, including injured Survivors. Also maybe drones in search mode may in the area around give penalty to repairing and healing to force Survivors to not ignore the drone.

  • I don't think people care about it that much. Having 100 level isn't something special or rare anymore.

  • Yes, I don't think just because you get banned in one game you should be auto banned in all other games (maybe expect if they are from same multiplayer franchise, lets say Call of Duty or something if you cheat in more games, etc.).

    Also DbD doesn't use VAC anti-cheat so this probably would not even work or make sence at all. Maybe someone cheated in one game 3 years ago, now they are different person and decided to try DbD and now be auto banned? I don't think that's fair. And yes, I hate cheaters of course, but still I don't think that's fair.

  • @stvnhthr said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3344501#Comment_3344501

    What do you mean? If you deadhard and they hit you it counts as a blocked hit but you still go down. You get teh points but not the protection, how is that of benefit?

    It seems like you need more game time againts this Killer instead of asking for nerfs on allready not so great Killer. If you are using dead hard and it doesn't work for you, then you are doing something wrong, sorry.

  • @Xendritch said:

    Honestly all the people that prefer chase killers can suck it up plain and simple. We get 3-4 chase killers every year where as those of us that like set up killers haven't gotten one since hag all the way back in 2016. We can have one new setup killer 7 years later can't we?

    They just need to buff SM's numbers a bit so she can do things besides 3 gen and she'll be great.

    It's true that she is finaly after 7 years another set up type of Killer that rely on the set up rather than some chase power. That's something I really wanted!

  • I will probably get the Killer with shards and that's about it.

  • @Blinckx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347365#Comment_3347365

    That's why, Tombstone or Iri or even Scratched Mirror for meme jumpscare build and he is iconic.

    How many Twins or Clown have you seen recently ? Hag ?

    1 Clown (I think pinky finger even), Hag and Twins both 0 out of 50 matches total played.

  • @thrawn3054 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347350#Comment_3347350

    Bro what? The killer OP got the most was Myers. Hell everytime I play survivor I always get a few Knights. Wesker is probably my second most seen killer.

    I don't know why Shape is so popular. He is simple and weak killer without stupid addons that to be fair are quite offten played. Maybe people love sneaky one shoting killer hmm. (+ He is iconic).

  • @Steakdabait said:

    Maybe when they'll release another killer as fun and rewarding to play as blight then he won't be spammed 24/7 but seeing how the last 2 killers released take the mechanically skill of a salted snail to play i wouldn't hold your breath

    Yea, if we have something like new Wesker or Blight (everyone likes to play and is strong)... *looks at Knight and new upcoming DLC*... oh well...

  • You are talking about recovery speed. I thought you mean Healing speed :(

    For healing speed solo I would go with (no medkits).

    Botany + CoH + DM (Felix perk) + Self Care / Ada healing perk.

    😎

  • @Eelanos said:

    You're getting nurses? Lucky you. I had a streak of infinite Myers and I had to take a break before going insane.

    How do infinite Myers have fun. Either the match is over in 2 minutes, people d/c or you face a SWF that absolutely wrecks you.

    I can share some basic stats I collected (today + ~past 3 days).

    Nurse: 6, Blight: 7, Mastermind: 6, Shape (half of them use instakill addons): 5, Nemesis: 4 and then Legion / Spirit and Bubba all 3 times. Then 1/3 of Killers I never saw and then there are few that was usualy once or Trappper / Knight both got 2.

    Out of 50 total games played as Survivor, 5/50 games I played againts my favorite Killers, 12/50 total was games that weren't boring killers. I feel like I am getting insane. Also half of the Blight matches involve Alchemist Ring of course.

  • @miniwengsel said:

    I feel burnd out as Killer, because the genkick meta is borring, but also nessasary. I allways get min one BNP or an Insta Heal. (most of the time both and more). Its hillarius if you play low to mid tier killers normally. I cant compete anymore so I started lerning blight. I dont want to play only one to two killers, but I have to. :(

    Yea I see good medkits and toolboxes left and right in almost everygame. Prestige 100 isn't something special at all anymore too.

    I feel like Killer is more fun for me because I can play lot of different powers that I want rather than facing the same 5-7 killers in the loop that usualy run OP addons or Eruption.

  • Patrol Path goes from point A (the Knight) to point B (where the power ends).

    Guards is summoned on the B side and runs to A and repeats until the timer on the patrol runs out or he finds Survivor to start chasing.

    If Knight is creating path that is longer than 10 meters, you don't see the path anymore as Survivor, so that means he can appear somewhere while you don't even notice it. There is also one addon that makes this range (how far you can go) even longer.

  • Please don't be just killer power about finding Survivors... Please don't be just killer power about finding Survivors... Please don't be just killer power about finding Survivors... Please don't be just killer power about finding Survivors...

  • @SpaghettiVase said:

    Gideon is pretty killer sided. Once strong pallets are out of the way it's pretty much a giant dead zone for survivors. There's no real loops, especially upstairs.

    "Once strong pallets are gone..." So you mean when 15+ safe pallets chain together are gone? Yea, when exit gates are powered.

    Only time where it is killer sided is when you play as Nurse.

  • @Chocolate_Cosmos said:

    Is this just me or... is that hair on Spirit buggy? Is that on purpose? :D I have the game on Ultra and it looks like hair when Oni is on low settings... Idk if that's on purpose or not.

    image.png

    This is what I am talking about... it's bit strange and low res xD

  • Yes, at least in terms of gameplay.

    I get sick after a while seeing Mastermind, Nurse, Blight, Nemesis, Mastermind, Nemesis, Nurse, Blight, etc.

    I can play underplayed Killers for example or just these who you don't see that offten! That's not boring at the very least :3

  • Is this just me or... is that hair on Spirit buggy? Is that on purpose? :D I have the game on Ultra and it looks like hair when Oni is on low settings... Idk if that's on purpose or not.

  • @Aven_Fallen said:

    Quite hyped, one thing I always thought would fit in DBD would be some Android- or Robot-Killer.

    However, I was also looking forward to a Knight for years, so I probably should not be that hyped.

    I really hope it's unique and original power (not just "the same thing but bit different"). The potencial for robot themed power is endless! I am hyped for tomorrow.

  • @HugTechLover said:

    100%. Can’t wait to see what the power is!

    "Big futuristic killing machine designed to destroy all humanity..."

    *Gets destroyed by a piece of wood*

  • @Smoe said:

    Your concept seems solid for the most part, however i still personally think a Big Sister would make a more fitting killer than any of the Big Daddies would.

    Her power would be so crazy tho xD She is very agile and fast from what I remember. Both would be nice new killers for dbd :D

  • It's 15th on 99% chance.

    0.99% chance for day after that.

    0.01% chance for Friday.

    0% chance today.

  • Well it looks like the Killer is a person using "Tools of Torment". So Its either something that will effect Survivors and they will have to interact with it (the box teaser picture) or Killers will interact with a tool(s) as a power. I think maybe it will be something like new Pig traps power or the something like a drone or trap power for the Killer.

  • @GreyBigfoot said:

    First off, I really love Bioshock and it's my second most wanted DLC for this game. Any mention of it gets appreciation from me. Was there any reason why you picked an Alpha-series big daddy to be the killer btw?

    I like the idea, it's almost like a speed limiter Billy until you get upgraded. And after that, Billy but the drill is better than a chainsaw. Getting tokens passively might be too much, but idk. For reference, Coup is an 80% lunge and I'm pretty sure T3 Myers is an extra 20% of the default 5m. If that gets out of hand, maybe gaining tokens could be gathering ADAM from corpses put around the map. Hopefully that wouldn't weaken his power too much, because it would be incredible to have a little sister incorporated somehow. Breaking windows might somehow break the game unless they make it an official mechanic, but idk. It would be wild to see.

    The perks seem a little bit out-there. I'd like to make cool builds but I don't know if they'd survive the community's wrath if they were real.

    Unstoppable Force would never make out of the PTB without being severely nerfed. Since the cooldown is pretty short, it would probably be a non-issue and could see use every single time. Maybe a tokens system would be better. I'd say starting with maybe 4 that can't be regained, or gaining them similarly to Coup De Grace. System Reboot would be an F-U to Kindred and OTR, but it seems a little underpowered besides that. Honestly it could also affect the rescuer and then it might actually see use. Edit: I forgot that it would also hard counter endgame Adrenaline, which would be neat. The Hex perk seems like a strictly better Pentimento, since that rarely gets more than one or two tokens without survivors getting wise.

    Overall I love the idea and would definitely buy a Bioshock DLC if they made one. I think BHVR could do it justice, especially a map of Rapture.

    Thank you so much for the feedback! The reason I picked this daddy is simply I needed a picture that is big enough for me to put the power and perks xD. I also didn't want the sister to be there since they are not part of the power.

    Some numbers of course probably would need changes, but thank you for liking the concept :3 I wish one day we can get the real Bioshock DLC.

  • The most key changes for me to make Twins more fun to play and bit more enjoyable to play againts.

    Nerfs

    • Victor will respawn if he is within 16 meters of Hook after hooking a Survivor.

    Buffs

    • After downing a Survivor with Victor, you can choose to switch to Charlotte without waiting that 5 sec cooldown. The 5 sec cooldown still remains the same.
    • After returning to Charlote, the more far Victor is, the longer Charlotte gains Haste Status Effect (5-10%) to catch up to Victor.
  • Deadlock base kit would be too strong and would help with camping even more.

  • Nurse and Blight 😄

  • @[Deleted User] said:

    At first impression I lean towards a Cyborg but your idea of Female Engineer does make sense. I am super excited

    It's not really a my idea, I read it from others but now when it comes to it... the whole name of the chapter "Tools of Torment" sounds like the power could be mech tools rathen then a robot itself.

  • Dead hard is not a healthy perk to have in the game. Same goes for current Eruption.

    Circle of Healing would be fine if it didn't boost Medkits.

    Pain Resonance is fine as well Windows.

    Any Means is still the same perk. The impact (almost 0) of it is the same. Just a nice QoL buff.

  • Here we go again. Another "us vs them" post. If you mind people complaining so much, then maybe don't add extra oil into the fire.

  • @C3Tooth said:

    You question my Trapper in Eyrie?

    Don't even get me started on my Billy on Lery's...

  • No, I will send my Jailer to 40m away Gen to summon him to scare that one Survivor doing my Gen and hear in distance "YAHAHAHA!".

  • I don't use gen perks at all and I can still do fine as M1 Killer. Some you lose, some you win.

  • It's a not great info perk rather a gen regress perk. When I down someone and see that 40m away is Dwight that keeps doing a gen that just lost like 4 seconds of progression... Yea, not that much helpfull. Watch the perk usage rate drop like ice cube in the desert.

  • Map offerings bypass this totaly.

    That's also why I don't much care about this since this will have very small impact. Map offerings are very popular and if someone wants you to send you to their (usualy one sided) map, they still can as much they want.

  • Nurse will not use such meh perk. She will just pick a better slowdown or better aura reading perk instead.

  • @IlliterateGenocide said:

    https://forums.bhvr.com/dead-by-daylight/discussion/364137/i-am-happy-for-haddie-players-but

    Dbd mobile has a very cute twins skin that they have showed off

    https://www.youtube.com/watch?v=gMr5tBN3728&ab_channel=DarckLegacy%5BTkn%5D

    tho i dont know if it really fits her, but i dont really mind that much

    Even mobile DbD gives more love to Twins :(((((

  • @Science_Guy said:

    This thread is pretty premature. We don't know (most of) the upcoming skins for next chapter yet. Haddie was just one character they confirmed was getting something in the future, not the only character.

    Yea, another Trickster and Feng skins, wooohoooo! (I am Feng main tho, but still... xD)

  • While I am happy that the perk wil finaly not be so annoying and OP to go againts, this is from one extreme (OP) to another one (bad / trash).

    So when you down someone, gens that you kicked before will lose on avarage ~6% of their total progress and then reveal the Survivor for few seconds that is probably far away while you will probably want to pick up the downed Survivor, etc. Great. No one will use it anymore.

    What should be done instead was buff the regression and remove / reduce a lot the effect. Aura reading isn't much helpfull when they can still just fine doing the gen that just lost few seconds of progress while you are across half the whole map.

  • @GoodBoyKaru said:

    Swap games with me. Played 2 dbd games yesterday, 2 were against a Dredge, and by that point I had to stop playing because I was in excruciating pain.

    Deal. Please take my Blight and Nemesis matches, thank you :3

  • @Rogue11 said:

    Just turn your monitor off for half of the match to have the same experience.

    Not true at all but thanks for tip :(

  • @egg_ said:

    When you say techs, do you mean 'bugs'? I believe that's the more accurate word, as they were confirmed to be such

    I don't know if Its bug or not but something like "You look down your camera to be able to rush without bumping into something" (sliding) etc.

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/363918/thank-you-twins-are-playable-again

    The issue with the aura is logged at least, I just checked in on it - hopefully fixed in the next update but I can't guarantee that at this stage.

    Great! Thank you for the nice news :3

  • @sizzlingmario4 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3339762#Comment_3339762

    If I'm understanding correctly, the way it works now is if survivors are far away from the Spirit, they hear the non-directional sound as they did before. But as soon as the Spirit gets close enough to them it switches to the directional sound giving away your position and letting them know that you're close by which completely defeats the entire purpose of the addon.

    Oh, that sucks. Yes, it's pointless since that addon is there to confuse Survivors about your using power / position (like old spirit kinda but in very rare addon).

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3339769#Comment_3339769

    Hopefully this fixed worked for the major issues that were with them, am keeping my eye out on these ones in particular with Twins.

    Thank you so much! The only major one remaining is that you still can't see aura of Victor when he is sitting on a Survivor (even after 30 seconds when you can recall him).

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