Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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Okay just comeback after playing 1 game with him to test his Iri add-ons.
Feels like a nerf. It's a not good add-on. That haste does (almost) nothing and the Overclock turns off so fast that it's like a nerf than a buff.
Somewhat usefull. I don't think it's his best add-on or anything, but it's nice info add-on.
Okay back to the topic... it was exhausting game. I place camera to infect them, they have EMP, gone, okay I try it again, got infected and grap EMP just next to him, gone, okay here we go again... then I chase someone, have to infect him like 3x times during one chase because someone with EMP also comes to help him. Ahhhh... tedious.
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Well I saw decent number of him allready and even today too. I can also ask myself the question why I don't play him much now? (I played allready many different Killers) and the answer is probably waiting for the buffs (next week hopefully) since he will feel better to play as and also simply I just want to play different killers (RIP Wesker...). He is allright I think to play, just waiting for the buffs haha.
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She is one of these more rare Killers who are fun to play as and also fun to play againts (unless it's condement slug Sadako).
She is one of the worst Killers in the game tho, M1 Killer with bad stealth (giving away you are near) but has some room to sometimes mind-game Survivors on loops and has a good teleport ability, however with overkilled cooldown. She can sometimes take advatange of bypassing bodyblocking Survivors.
Overall she is fun character, just wished she isn't so bad.
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I don't think it much helps againts heavy 3-gen. In heavy 3-gen you start the match with your optimal gens and never let anyone touch it for more than few seconds.
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But CoH was totaly broken tho. And still after 2 nerfs it was kinda OP.
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@[Deleted User] said:
You seem like the type to tunnel regardless protection hits are a valid mechanic also mettle exists….
I am not talking about protection hits in general. I am talking about specific scenario where Survivor who was recently hooked decides to take a hit with their Endurance effect thanks to Off the Record. The Survivor just asked to be tunneled. Why the Killer should go chase the healthy or less stage hooked Survivor? Nope.
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I think only it becomes problem when you add up a lot of haste boosting effects on top of each other. Maybe instead of nerfing the perk, maybe add a max haste cap for Survivors.
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I think the problem is that people think Singularity is a set-up killer while playing him like this is not a good strategy = you feel like the killer sucks.
You have to play him like a chase killer, you want to use your biopods (cameras) in mid-chase to infect them and then they will never outrun you as long as you have line on sight on them. His power is also a chase power, better than SM. SM is just M1 Killer while Singularity can burn survivors resources much faster and counters hold W againts him once infected (which isn't usualy that hard).
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I feel like the only situation where Made for This could be OP is when you stack it with other haste perks (Hello Hope). On it's own it doesn't seem to do much at all. Now the question is... who will you nerf then? Will you nuke this new perk because it creates a combo with other perks and make the perk useless? Or will you maybe remove stacking of Haste Effects for Survivors? Idk.
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Depends on his perks.
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Removing the auto completing and just forcing people to spend 22,5 seconds per EMP to get one is way too much.
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I am testing this perk a lot and playing Killer too. I don't see much if any difference with this perk.
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@Eleghost said:
He's terrible and frustrating to play. That's probably why no one is playing him.
He is bit difficult to play I will give you that but not terrible I think.
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Hmm, I am not sure about it yet but I would like to have some more clear / easier way to pick a Camera when switchimg from one to other, because offten times I select the wrong one even tho I thought I am looking on the one I want (more cameras in same angle). It makes me confused and slows me down.
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You can 3-gen with any killer.
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I am running Made for This so far and I don't see that much impact at all. Killers still have no problem catching up to me, including a Trickster.
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MMR doesn't really work in this game. The "Top MMR" is like huge number of players with big pool of different skill level.
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Well I saw some people saying he is really strong but I don't see it so far. He feels not so easy to play, his cameras are cool but sometimes makes you dizzy and confused, when you switching between them you can easily get lost. There were many times allready that I wanted to watch a different camera but instead I switched to totaly different one.
I think he is okay so far. He is cool, but I don't see such power in him as many people see. I don't think he is weak tho.
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Are you seriously complaining about a situation where Killer don't have a hook near by, you are not letting him carry you to the hook and there is exit gate you can open while he would be trying to hook you? Bruh.
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@MikaelaWantsYourBoon said:
I have a lot bp, now i have to decide level which one of them first.
Level Gabriel and get his perks on my fav survivors or level Singularity and play him because he is new killer.
Of course-course it will be Sin-Singularity.
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In the last AMA on reddit I think It was answered. They are looking into this and hopefully it will be changed in few months. There will also be future FOV slider for all players.
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Depends.
If I don't care about winning, don't have a Tome challenge for escaping and the teammate wasn't ruining the match or something, sure.
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@MikaelaWantsYourBoon said:
After CoH nerfed, i think i will be okey for original range. This will make other boons viable.
Atm, boons are so garbage.
They are not garbage, they are powerfull for SWF groups if they play around them.
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She needs some rework. When I had to do challenge to 4K without gens being finished, I picked SM and The Game offering. It was so grose and disgusting because I had gens so close to each other that 1 drone covered 2 gens. They of coursed losed.
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"Genetic matter secured."
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@HugTheHag said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3451529#Comment_3451529
Additionally, daily rewards and rewards from codes ignore the cap when they get added to your bloodpoint bank. =)
Thank you. Yes, I just got the code "TICKED" (125K BP for Tiktok milestone).
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Hmm, I don't think they would do that and if so, then it would cost same as the all other legendary skins.
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@CorvusCorax86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3451529#Comment_3451529
You got more BP in the last match and that is why. You can surpass it but only once.
Oh, thank you for info!
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@Coordi said:
Singularity, my beloved!
Ready for Chapter! (+ daily logins, + tome challenges) + Rank reset on the same day lol.
Btw don't ask me why the cap is at 2 050 000 and not at 2 000 000 I don't know haha...
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Head On is great fun perk that is unique.
Solidarity kinda sucks, it is even worse because Sloppy Butcher is rly popular.
Poised is not good and not fun imo.
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Finaly some new chase perk for Survivors that isn't just another worse Exhaustion perk. It is exciting perk and finaly something fun and probably powerfull. If it turns out to be OP, then I wish they just nerf it to 2% speed or something.
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Fun perk that is balanced because you will only get it in the end game and only if you get there alive.
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No, none of these weak Killers need to be nerfed.
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I think people are bit sleeping on DH. It's still very good, now even better because most killers will not play againts it before they see you have it. So it's like 1 free Endurance every game.
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@MikaelaWantsYourBoon said:
You supposed to lose i think. I mean if you are playing against better players than you, then it's normal to lose them.
Yes, but there are many factors outside of each player control. Not all is about skill. The map you get, the items / addons / power is in play, the perks, etc. You can play on map that your killer sucks by bad RNG and no metter how good you are or not, you will lose anyway if they are good players againts you, not even good ones sometimes.
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I don't hate her but I can see her power is causing some issues and people don't like to play againts her if you play her the best way possible. She needs some mini-rework / rework.
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It's more of a problem with maps than this perk.
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Thank you very much, I was hoping to find the guide but I didn't expect such speed!
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@HugTheHag said:
About 15K ! I used to buy some perks at the shrine with them, and then a couple of characters. Now they'll serve to buy the survivors of the killers I bought with them.
So close to have the full chapter coming next week!
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@ShinobuSK said:
I have 42k but I saw nice Yun Jin skin today so Im gonna buy it.
Also I am buying new AI killer with them so thats another -9k
I am trying to save for the next chapter, but not sure if I will have in time.
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It's great that Survivors got many usefull QoL options but can we now also give finaly something to the other side too? Would be great if I could stop running Shadowborn 24/7 every match. Default FOV is just bad.
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I would change the perk in a way that it will give you limited item (can't carry to next game), and it will be med-kit that you can selfheal yourself without the penalty, so in 16 seconds by default.
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Speak for yourself please. I think they are lot of killers who are happy with the game now and also many who are not, as usual. Killers and Survivors usualy don't have a goal to destroy every single tool and fun the other side has you know.
Now back to your topic, Exhaustion perks don't need nerf imo, however toolboxes... Yea, I am sorry but I don't think it is balanced that one good toolbox can save ~20 seconds of a gen per person. That's kinda stupid, so yea that's that.
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This wouldn't fix anything and it would not help anyone, it would just split que times while the games would be same or very similar. Not good idea.
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Horrible map. And we have 5 of them. Rework it and make it just one map or delete the maps, thank you.
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I didn't know him well, but it is very sad to see what happend. I hope he is now in better place.
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Yea, I don't agree with many choises here. For example:
- Nurse best map is Midwich, however The Game is still good.
- Haddofield isn't the worst map for Twins and Wesker. They are far worse maps.
- I don't belive that there are so many killers to put Ormond as their best map, I wouldn't probably but anyone on Ormond as best honestly.
- There is no way there is a Killer where the best map for them (Hag) is Bahdam. That maps are one of the most Survivor sided maps ever.
- Saloon can't be the worst map for any killer either. It's one of the smallest maps in the game with good gen patrol excluding the main building.
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No, but if they have good chase music it is sure nice plus.
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I have a bad feeling that people will not enjoy this chapter. The Killer seems like another gen defender which Survivors hate and the map could be total mess of so many random props lying everywhere and blocking your path. But hey, we will see in 10 hours or so.
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This perk is key for any non-chase power killers. It is important perk. It feels very bad on some maps play it without this perk.


