Ghost Face and Myers

so one thing thats always on my mind when im playing against these 2 is that no one knows if Myers or GF stalked to 99% so im genuinely wondering should Survivors get a notification when they are 99 or would that be too much information what do y'all think?

Comments

  • Too much information.

  • Myers already had a warning sound that would play when he was close to tiering up. This was removed a few months after his release.

    Ghost Face also had a similar mechanic, but it never made it past PTB

  • @Shroompy said:

    Myers already had a warning sound that would play when he was close to tiering up. This was removed a few months after his release.

    Ghost Face also had a similar mechanic, but it never made it past PTB

    Idea: Reintroduce that sound if he's using an iri (Infinite T3 or instakills)

  • The only consistent use-case I can imagine for this is to prevent a 99 instadown after the Killer stalked the Survivor from a distance and then got close using their stealth which would have otherwise been negated with the Exposed state from a full stalk.

    However I don’t think it’s good to punish stalking from a distance as it fits the character archetype extremely well.

    I don’t think 99%ing and then waiting till in range to pop it is good design. But I can’t think of a method at the moment to address it that isn’t cumbersome or a straight nerf.

    Probably would have to rework the stalking mechanics to have different effect based on if in chase or not.

    EG: Fully stalking a Survivor while not in chase reveals their Aura for 40s. Stalk is cleared on entering/exiting chase. Fully stalking a Survivor in chase Exposes them for 60s.

  • @AetherBytes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3445916#Comment_3445916

    Idea: Reintroduce that sound if he's using an iri (Infinite T3 or instakills)

    This would be cool

    But also I thought of an idea of giving Myers the ability to stalk during T3, doing this would reveal anyone within his TR with Killer Instinct and also play the warning sound to anyone revealed this way

    Out of all of the "power up" killers, Myers has by far the weakest ability. Giving him information would not only a unique thing for power ups, but it would also still fit his character and bring him more in line with the rest of the cast

  • @AetherBytes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3445916#Comment_3445916

    Idea: Reintroduce that sound if he's using an iri (Infinite T3 or instakills)

    So please introduce the sound when it comes to all killers and their ultra add-ons?

    Also when survivors start with BNPs?

    This is a very bad idea.

  • @CorvusCorax86 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3445920#Comment_3445920

    So please introduce the sound when it comes to all killers and their ultra add-ons?

    Also when survivors start with BNPs?

    This is a very bad idea.

    How is it a bad idea??

    A sound to know theyre about to get obliterated will still end up with them being obliterated

    Also you can usually tell VERY easily if a Myers is using 1 of these of both add ons

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3445982#Comment_3445982

    How is it a bad idea??

    A sound to know theyre about to get obliterated will still end up with them being obliterated

    Also you can usually tell VERY easily if a Myers is using 1 of these of both add ons

    So nothing changes in the end. What is the point then?

  • To give feedback to Survivors

    Spirit barely changed in terms of viability when she was nerfed. All that really changed is Survivors received a bit more feedback, and suddenly the complaints stopped.

    EDIT: To add onto this, we can also use Hag. Rusty Shackles is probably her most disliked add on, yet it makes her weaker than basekit when used in chase since you dont get the camera flick. The Survivor was going to get hit anyway, Rusty Shackles wouldnt of made a difference, but the feedback of knowing that its about to happen is what makes all the difference

  • @AetherBytes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3445916#Comment_3445916

    Idea: Reintroduce that sound if he's using an iri (Infinite T3 or instakills)

    Honestly would be better to just remove them so that Myers' balance isn't based around them anymore.

  • Notification against already super weak killers? No thanks. And why even think about givin survs a notification? Whole concept about ghostface especially is about stealth...

  • i don't think those killers need a nerf :)

  • I don't think there should be for gf as if you get stalked it is, to an extent, a fault of your own. Myers on the other hand would be more fair as a common complaint when facing him is the feeling that you're losing because of teamates feeding his power and dying out of the blue from it however he's already quite weak and this would be a significant nerf, in a world where he's stronger I wouldn't comaplin about a change like this however.

  • If GF was a strong killer i could accept that, but right now you just cant nerf GF its weak enought.

    Also that the point of stealth and stalk, you dont know how long you have been stalked.

  • That should only be a thing on myers if he’s using infinite or tombstone

  • No, none of these weak Killers need to be nerfed.

  • If you know Myers has been in tier 2 for some time and he's coming your way, it's common sense to assume he's 99'd or close to it.

  • @Chocolate_Cosmos said:

    No, none of these weak Killers need to be nerfed.

    We shouldn't give BVHR any ideas, though. Remember that Billy nerfs out of the left field?