CashelP14
CashelP14
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@Fiv55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1291438#Comment_1291438
Thanks for clearing this up :) as said: I'm not on console so excuse my curiosity here: do ALL people flame you or is there an occasional "GG" as well? Bc I'd feel bad if someone actually was nice and I make sure they're having a bad game just bc we messaged once. Seems like it would be easier to just put the "bad apples" on your ignore list (also they cant message you anymore, which is a plus).
Not saying that you do this or that I do this, but there was a time (especially one night) against a legion main who first dc'd against me (on hawkins, hit the vault while in frenzy) and afterwards made sure to bring a mori each time we're matched against each other. I cant add him on steam but my friend can, so I guessed that he ignored me. Just wanted to know why he was so mad, I dont run DS usually or Tbag (well I tbag, but just for the facecampers or tunneling killers :) )
I get messaged more as killer than survivor. It's 50/50 as killer whether I get good message or not. As survivor if I get messaged it's usually complaining about something whether it's gen rushing or second chance perks.
I don't like blocking people because I find it funny seeing their replies lol since I know I'm not toxic or don't cheat I love seeing the silly excuses they come up with to hate on me. When I play killer I actually text the team some of the time to talk about the game, not toxic but just discussing the game a bit.
Similar to you I won't be toxic unless pushed to it I.e. hard tunnelling or face camping.
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@Fiv55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1291301#Comment_1291301
https://forum.deadbydaylight.com/en/discussion/comment/1291285#Comment_1291285
its easy to create a "list": just put them on ignore and check their profiles while being in a lobby. See someone that you ignored? Lets drop that ebony & make sure they're going to have a bad game.
You can change the username but as long as you're not using a different steam account, he/she "knows" who you are.
Probably works on ps4/xbone as well, not a console player tho (so cannot confirm).
On console you can still tell. If you've messaged or been messaged by that person then it'll show their new name on your old messages.
I would say 1 in every 3 games I get a survivor or killer I remember from another game. Whether it be for good reasons or bad reasons I remember their name. I'm shocked when my mates see a survivor or killer and can tell me the exact build they usually run lol
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@MrCookie said:
https://forum.deadbydaylight.com/en/discussion/comment/1291266#Comment_1291266
Some SWF have matching names (clan tags or something showing their connection). If I see someone with a toxic name like "All Americans are #########" or something like that you can bet I am gonna tunnel that guy.
And who are these mates? I have never heard of killers being in teams, that just sounds dumb. And remembering names and putting them on a "list" sounds like a waste of time and just not healthy.
Und unless the killer keeps a list or you did something special to get killer's attention, he is going to forget you 1 minute after the match. I am sure no red rank killer ever would dodge a survivor just because "he played well". And if you are afraid of bumping into the same killer. then that means that either the game ended for both of you at the same time and you start searching for the game at the same time or you are just paranoid. If it's the former then you could just start searching after 1 minute wait I guess. I don't know about PS queues but on PC chances that I meet the same survivors within a day are exteremely small.
Well the name one is probably a pc thing. On console people can't change their name as easily.
Some put them on a list, some just have a good memory. You see the same killers at red ranks the whole time and after a while you begin to remember names. It is unhealthy to remember names and to target them but there is a lot of people who do that lol
You'd think they'd forget but depending on the game they won't. I've had people text me after not facing them for over a year, all because I made them dc once.
People can be quite petty with stuff on this game. I'm not worried about getting the same person twice in a row. Generally the people who have "targets" play this game and killer a lot. So you'll likely get them again eventually. Also they don't dodge, they just bring ebonys and really strong add-ons. They probably also tunnel and face camp.
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@MrCookie said:
Are you blaming having your name shown for your loses? I am not going to lie if I see "twitch" in the name I might play differently but aren't killers the one who "hunt"? It makes sense they know who are they hunting. It will also buff SWF because the killer wouldn't know he is against SWF and play as if against solos. No, thanks. Just play better I guess.
Killers are meant to hunt survivors, not hunt twitch.ttv person (I don't use twitch btw). I don't see how a killer can know he is facing a swf if he just sees random names. PC is different to console in that regard.
Killers seem to target people who they don't like for whatever reason. Then they'll tell their mates "make sure you kill this person" then it turns into this witch hunt.
I've been messaged by someone to join a "hunt" to mori 1 person if I ever got them in a lobby. It just feels like gang warfare at times now lol
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They should have done this a long time ago. Killers will change their build depending on the survivors names which isn't right.
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1. Pyramid Head: Love Silent Hill and the map in particular would look amazing.
2. Xenomorph: The Alien would be class and Ellen Ripley as survivor would be cool. The map would also be excellent. I'm worried about how they would do the power justice though..
3. Pennywise: His power can be pretty much anything which can be quite exciting. The map will be meh I think and the survivor won't be great I don't think.
4. Candyman: I don't know much about cnadyman but I think a bee power would be cool. The actor also looks cool in the role. I'm just think the bees would be leggy as hell lol
5. Jason: I'm just not a massive Friday the 13th fan so this chapter isn't interesting to me at all.
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@MojoTheFabulous said:
https://forum.deadbydaylight.com/en/discussion/comment/1287747#Comment_1287747
DbD is going to be such a fun game to play when we get an Archive focused on the Hag.
I'll be my turn to create the "I'm leaving Dead By Daylight" thread ππ
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1289401#Comment_1289401
Its better than it was a year ago...but no its not quite balanced yet
If I'm being honest I think the forums are split into 3 different types of areas. The newer survivor mains who complain, all killer mains who complain and the people who think the game is pretty balanced bar a slight few changes.
I'm not saying all killer mains complain or all new survivors complain. I'm saying new survivors don't understand balance as well. I feel all (new and experienced) killer mains vary on how broken they feel they feel swf, ds or other things. Then the last group who I feel can understand each side and give perfect reasons on why they feel certain things are and aren't balanced.
I hope this makes sense. I would say right now the forums definitely are split evenly.
@Aura_babyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1289401#Comment_1289401
This ^
Idk why OP even had this in mind.
Just take a look at how many threads there were defending freddy, complaints about Keys, and DS.
I definitely don't think there is more killer mains on the forums but I don't think there is more survivor mains either.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1289345#Comment_1289345
I've come to the same conclusion. We have to have these absolutely terrible placements, but we can protect them with good debris and stuff around it though so it actually takes longer than 1 second to find it lol.
Some of the spots where I know totems spawn catch me off guard sometimes due to how tight into the corner they are.
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I have to disagree with this. Bearing in mind how many ds, swf and gen speed threads there are I think it's about balanced.
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/1288248#Comment_1288248
I had to put Urban Evasion and Self-Care on there just because of how many people USE THEM in my games.... in red ranks too.... and when your entire team gets wiped and you see the UE + SC combo in use on at least 2 of your teammates, all hope is lost.
I myself don't even have Self-Care unlocked and I never use Urban Evasion because.... yuck. π€
The sacrifices were made lol
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1289145#Comment_1289145
Yeah like how did this pass QA or the design team? Who made that tile and thought that a totem with nothing to hide it on the literal side of a barn wall (basically) would EVER be a good totem spot. Well I guess for Haunted Grounds but that's quite a reach.
https://forum.deadbydaylight.com/en/discussion/comment/1289250#Comment_1289250
You know the funny thing is I think it lasted until near the end of the game lol. Sometimes even when the game is spoon feeding survivors they still won't do the bones.
The problem is that if they don't put totems next to gens then teams will know when looking for a hex to ignore areas with gens.
They need to make the gens totems a lot more hidden.
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I'm praying they also announce that they've chosen more winners in the contest.
Question is who do you think the next killer is? I said Pennywise from the start but to me Alien now feels more and more likely. Just based off what they said and how Alien would be a bigger license than Pennywise
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1289006#Comment_1289006
https://us.v-cdn.net/6030815/uploads/CSDEI9ITD1DI/image.png
https://us.v-cdn.net/6030815/uploads/MPUKDK11XDN2/image.png
https://us.v-cdn.net/6030815/uploads/ZEHSRMA1FLUE/image.png
These are from my games last night. It's like a habit now to take SS of it happening.
Seriously I don't get why killers complain about the totem spawns, these are so well hidden and will likely take a while to find /s
At least you spawned with your totem once π
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Ruin is decent atm. I remember when it was changed I thought it was crazy still being a hex perk, and this is coming from someone who plays more survivor than killer. However since then I've used it on a few killers and it can be extremely good when applying loads of pressure.
I.e. it's really bad on people like Demogorgan, Trapper and Hag. Extremely good on Legion.
All they need to do is improve some totem spawns. Had a game where it was extremely easy to see, next to a gen where the survivors spawned.. still got a 4k on suffocation pit.
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Mate be careful.. if you say Head-On is better than DS the killer mains will sworm here and attack you for it. DS is "the single most bull thing in this game and I'm leaving because of it" lol
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I only prefer licensed because of the new people it brings to the game. I don't think behaviour do enough to advertise the game to people. Stuff like getting paid advertisements on YouTube or Twitch can make a big difference to bringing people to your game.
If it isn't a licensed chapter then no one really knows about it, outside of the dbd community.
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May have missed it 7 times in a row a few weeks ago lol this was within 2 days and every single time was because I was getting tunnelled.
Haven't since which is brilliant lol
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Flashlight are equally annoying and great for a killer. If the killer plays it right he can get a free hit or down from the flashlight user.
Never facecamped because I don't like it. Proxy camping and tunnelling is a situational topic. It all depends on if you see a survivor near the hook, near an exit door, near a 75+% gen or they are situated in a spot near a 3 gen.
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/1288248#Comment_1288248
I had to put Urban Evasion and Self-Care on there just because of how many people USE THEM in my games.... in red ranks too.... and when your entire team gets wiped and you see the UE + SC combo in use on at least 2 of your teammates, all hope is lost.
I myself don't even have Self-Care unlocked and I never use Urban Evasion because.... yuck. π€
Well thank you for never using them. More people like you need to stand up against those perks lol however it still really hurt me seeing them in the meta section. Honestly this hurt me more than seeing the Thierry Henry hand ball goal count in the qualifiers for the World Cup..
So a team will still get moried tomorrow.
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/1287954#Comment_1287954
Some Hags play like that and win, it baffles me how they can play a killer so wrong. Hag isn't a campy killer as most people claim, she's very strong and is all about chasing and map pressure. It really triggers me when my teammates let Hags like that win, because they don't know how to counter her. Wish she was more played, as @MegMain98 said.
https://forum.deadbydaylight.com/en/discussion/comment/1288122#Comment_1288122
Hag isn't 'made' for camping, Hag is made for map pressure and chasing. Her power is also strong for camping, but you haven't faced a good Hag, or played her well if you see her as an only camping killer. Against SWF with flashlights, I find that STBFL does gods work for helping me, because I can keep them off me by slugging and reset my web (I trap in bizarre locations so they don't predict them much) and eventually, with difficulty, I'll scrape a win.
Plus, my build is scummy in the sense that I actually WANT to be chased, since I run Thanatophobia, Sloppy butcher, A Nurses Calling and STBFL which basically means the more people injured, the more free map pressure I get.
Yea it triggers me when a camping killer gets more kills than they deserve, especially hag lol the camera turning thing just annoys me so much. When they camp this is even worse.
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I came on to say inner strength since it's not the meta in all honestly but I can't even think straight right now.
Just seeing self care and urban evasion in the meta list just burns my soul.. one team will now get an ebony mori because of this lol
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Sandbag with friends.
Use a roulette wheel and put your 3 friends on it. Whoever you get you have to kill them in the next round and make sure the others survive lol everyone does this and you all have to turn off your mics.
It's a lot of fun trying to work out is anyone is targeting you.
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/1287747#Comment_1287747
She can be annoying to face, but she's still the Queen and I still love her! π
Usually ends up camping when I face her. Just wish the camera didn't turn towards her traps either lol
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@Schulz_The_Ugly said:
https://forum.deadbydaylight.com/en/discussion/comment/1287744#Comment_1287744
not mean at all, but thx, I'm r11, so it's mostly for fun of a build,
I guess the problem is that survivers don't realise they always leave out 3 close by gens and you all know the rest
Always feel worried commenting on peoples builds so thanks for not taking offense lol
Yea once doctor has a 3 gen with that build it takes good coordination to win. That's maybe why they get annoyed.
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Please don't spread positive messages about hag lol I don't want them to become more common π
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He isn't annoying especially with that build. Just make sure not to 3 gen and that build won't help against a good team. Sorry if I sound mean but unnerving and overcharge doesn't do much against good red ranks..
But to answer your question it's definitely not toxic. If they lose to that then they are just salty babies lol
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Well if they make pipping easier then all the rank 10s and higher who complain about swf teams will get closer to their rank meaning they have more chance of matching with them.
Hey if they did then matchmaking would be better at red ranks. Then people can't complain about matching with people a lot higher than them.
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Submitted mine there now. Hope it goes well mate π
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1286838#Comment_1286838
Lmao i would start camping
Ok devs I change my mind please don't add this ππ
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https://us.v-cdn.net/6030815/uploads/293/Screenshot_20200512-000400_Samsung Internet.jpg There was an error displaying this embed.
My mate sent both of these. Thought they were hilarious lol
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These are going to be a bit random since they are all from either a movie or game.
Mr Blue Sky - Electric Light Orchestra
Monster - Skillet
Trinity Titoli - From Django Unchained
Shephard Of Fire - Avenged Sevenfold (Origins Intro Song)
Demons - Imagine Dragons
These are probably my favourites though with music I always change my mind every few months.
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@White_Owl said:
Only if the "Hit it Joe!" is included.
Insidious clown lol your about to get the save and all you hear is "Hit It Joe!"
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@Stitch7833 said:
https://forum.deadbydaylight.com/en/discussion/comment/1285843#Comment_1285843
Oh trust me i know that feeling, it does still surprise me that ranks 1-4 have more range in skill that 5-20. i have had alot of solo games where i have more points than my entire team, but i think most people understand that the ranking is a mess but the that worries me because it seems like the game balance is resting on those bad players being in the game. but i do understand what youre saying, i prefer solo or duo with my brother and thats it today was just a test of how meta swf is. and from someone who never played as a full team or with meta perks i was honestly kinda shocked how easy it was even if the killers werent bad. i just dont want the game to die out yano? i want it fun for everyone
Ino what you mean mate. Unless the killer is good or has a mori we pretty much escape every game. I personally think the game needs more early game perks to help the killer.
The game won't die out. The game needs to advertise itself more to bring in new players. That's the good thing with creating licensed chapters.
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Pigs best build needs M&A and Whispers. Watch a youtube video by Scorpionz who's a pig main. He'll show you how to play pig effectively.
Bubba needs PWYF and Nemesis. I usually run BBQ and Pop with this. Go for chainsaws only and never respect pallets. If they stun you then you'll get PWYF stacks and it'll make the next chase even easier.
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@Stitch7833 said:
https://forum.deadbydaylight.com/en/discussion/comment/1285782#Comment_1285782
Hmm interesting, so you feel like when playing with randoms they cant hold their own? im sure most of us know the ranking is messed up atm as you do get players that cant loop etc. at rank 2, so would you always try get experienced players or do you just rather the ability to talk to people? (btw i appreciate the meme builds, i hardly ever see anyone run them as survivor or killer)
Unfortunately even when you get a full red rank team they still could be terrible. Had a red rank claudette the other day who had left behind, urban and self care. She escaped through the hatch and still had the lowest points lol
I personally like to talk but I won't just add someone just to talk. If they were good in a game then I probably will text them after the game and then I'll maybe add them. You can generally tell an experienced player from a newer one.
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As someone who does play in a swf I can explain why:
- I love to talk especially when I'm waiting 5-10 mins for a game
- Solo is too unreliable
- I know my teammates don't run self care and urban
- Can run meme builds
- All have a lot of experience
If I could chat in solo que or they were more reliable then I'd probably play solo more.
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@Ghost28 said:
First, i dont think that an anti tunnelling perk should punish those who dont tunnel. So ive kept that in mind. Ive also kept the tunnellers in mind when thinking of this.
Proposed DS:
starts when you get unhooked.
has a longer timer then current one(this way the tunneller cant just slug you for a minute standing beside you waiting.
deactivates when someone else gets hooked. As a anti tunnel perk, DS would deactivate after someone else gets hooked. This way it punishes the tunnellers more and now those who dont tunnel dont have to worry about losing a hook because they did too well.
I used this example before but I'll use it again. If I'm a camping bubba (which I don't btw) and your a survivor trying to save someone from the hook then your ds has problems.
So what if I down you and the unhooked survivor with my chainsaw. I hook you first then hook the other survivor. Your version of ds would be useless in this example. Now imagine insidious and any killer with an instadown, your ds won't help them.
I think all these "hook another survivor first" conditions are easily abusable.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1285457#Comment_1285457
ignore the double master on bottom left, thats the Kate challenge I keep undone. Yellow outlines are the master challenges, yellow filled are the ones to keep
Yea it does the exact same job so good work mate π that's why I didn't like that level. Felt like it could be done multiple ways which meant I had to keep checking it just incase I could have done better lol
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@Tiersis said:
https://forum.deadbydaylight.com/en/discussion/comment/1285417#Comment_1285417
I guess that's subjective. I don't think I'm that bad at the game, Its possible I am, I'm not sure. Maybe I'll stream some matches and ask the community for feedback. It just seems like I'm the lucky winner of that 5% you're talking about more often than not.
I feel for you mate. Hopefully your playing killers that are stronger and your more confident with. I played clown a few times recently and got destroyed because of it. In some games with him I played well but he just couldn't kill people quick enough to win me those games.
First thing I'd suggest is looking at the locations of gens and trying to protect the closest set to each other. A 3/4 gen is extremely strong for the killer.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1275612#Comment_1275612
I have a different path but same outcome. My path is basically through the survivor challenges. Go up twice after the first survivor challenge, then from the master challenge straight to goal and from the third last also up to top over the generic and Legion challenge. With this you also can get 6 master and 6 normal challenges saved.
And I keep Kate open and save the master challenge before that, because dropping twice in a chase is an easy one. I thought about the other two "dead-end challenges" as well, but locker grabs and basement hooks is not such a fun challenge. I got lucky with the basement, but for locker grab I needed 4 matches. I had to tunnel to force them into lockers to eat the DS. In the first 3 matches Iron Maiden didn't even trigger once.
Also got 12 saved challenges from level 1. But I think it has only 5 master challenges.
Send a picture of it if you can. The masters are worth more of saving them is vital. Maybe you did get a better path than me.
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Well spend your million bp first since your wasting it right now lol I wouldn't cash in your challenges till we know who the next killer is. I'd say we're guaranteed to know by next tuesday who it is
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@Tiersis said:
https://forum.deadbydaylight.com/en/discussion/comment/1285374#Comment_1285374
To be fair I'm not really committed to the more gens things, I just generally like to show support for any possible idea that could make games vs SWF players suck less for killers.
It's a tough issue mate since probably 95% of swf teams are extremely bad and easy to beat.
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@Tiersis said:
https://forum.deadbydaylight.com/en/discussion/comment/1285241#Comment_1285241
I know, I know.
I wish it wasn't though.
The funny part is people actually want to increase the number of gens lol
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1281387#Comment_1281387
https://us.v-cdn.net/6030815/uploads/977/381210_20200519003233_1 - Copy.png
I think I'm gonna spend all of these lovely bloodpoints (and Dailies) on the Pig.
Beautiful isn't it lol
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@Tiersis said:
Not for normal matches. When facing SWF players though, sure.
2 person SWF or no SWF, 5 gens.
3 person SWF team, 6 gens.
4 person SWF team, 7 gens!
Funny joke lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1284685#Comment_1284685
Lol, how could a Myers be dumb enough to believe that the survivors would be dumb enough to attempt a hook save while heβs camping in T3?!?!
That couldnβt more obviously say βjust rush gens please!β
He literally just stood snacking the person in tier 3 lol we would rush gens then save after it run out.
Nobody did anything toxic he just wasn't that good lol wasn't streaming so we didn't know if it was him or not
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Hmm this is quite difficult. Most recent example of this was when my team faced a pig on badham. She was struggling to hit anyone so we decided to try and give her some hooks. She instead started slugging people so we decided we would all get a trap on our heads and activate the trap. Turns out she had tampered timer and crate of gears lol
In the end I only got to search 2 boxes (because she pushed me off them both when it was 75% searched). I love dying to the bear traps so I found this hilarious but it was a dumb death.
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We got someone yesterday with his name and tv at the end. Don't know if it's a fan or not but he was pretty bad.
Literally facecamped every survivor with tier 3 myers even though only 2 gens were done.
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@OhMyWords said:
https://forum.deadbydaylight.com/en/discussion/comment/1281824#Comment_1281824
Hey could you tell me what that movie's name is?
Going to be honest I don't know the movie lol I just know the meme.
If you type in "first time meme" you can probably find out what movie it's from
