CashelP14
CashelP14
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- CashelP14
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Had a game earlier where a fen was silent on the ground. She didn't have iron will and if I didn't see the pick up prompt she would've gotten the hatch.
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Urban evasion as survivor.
No killer perks really bother me that much tbh. Noed is the most likely to frustrate me but not enough to remove it. Since I can't think of a perk I'll mention a killer instead.
Since I've already gotten rid of urban I think I'll get rid of hag. No particular reason....... just thought if I'm getting rid of urban I may as well get rid of her lol
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@Seiji212 said:
https://forum.deadbydaylight.com/en/discussion/comment/1425504#Comment_1425504
Just curious, but how exactly have they fixed the camping issue? Seems to me that they've made him even better at it. By the time you mow someone down, pick them up, and hook them, you've got enough charges to sweep again. Just confused, can't make sense of it.
He can't hold his chainsaw revved too long anymore otherwise he goes into a tantrum.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1437477#Comment_1437477
We do have something similar. People will send you a message on ps4 and usually ######### talk you. I made it so that nobody can send me messages unless they're my friend, but of course, I get a damn friend request with a message.
I find the salt funny lol any sort of salt is brilliant.
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@DustoTheOne said:
https://forum.deadbydaylight.com/en/discussion/comment/1437477#Comment_1437477
Yeah they NEED to add that so I can just say gg and never have to talk to them again!! ๐
Once crossplay has been added to the game they will either remove the end game chat or add it to everything.
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Ruin, Pop, Discordance and BBQ on Legion. I only run BBQ for the points so you can change that if you want.
Now I know running Pop and ruin don't work together before anyone says that lol I feel like on Legion the combo works really well.
- If ruin lasts the whole game then your pretty happy as Legion
- If it gets destroyed early then you have a back up
I don't feel like Legion needs any chase perks for 2 reasons.
- Survivors should be injured due to frenzy
- Your small which helps on certain loops
Discordance is to help find as many survivors close together as possible. As long as you don't miss your attacks then this build is extremely good.
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Problem is on consoles they don't have an end game chat like pc. That's probably why.
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Ps2: Ratchet and Clank, Def Jam: FFNY and Ty the Tasmanian Tiger.
Ps3: Walking Dead, Ratchet and Clank (Future series), Cod Black Ops and The Wolf Among Us
Ps4: Darks Souls/Bloodborne/Sekiro, God Of War, South Park (both games) and Spiderman.
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Hi devotion 9 level 50, rank 1 killer and survivor here to give you an important announcement.
9/10 games are extremely easy 4ks.
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Wait your telling me that these killers who complain about the game being completely survivor favoured are wrong?! I think my head is going to explode.
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Disagree a lot. The cages I agree are pretty much useless unless the game is over.
Hooking perks do work since you never want to send anyone to a cage. Once a survivor is tormented you want to keep them like that till they are on death hook. His ability is extremely good at faking.
So I wouldn't say he's the worst licensed character. Personally I don't think any of the licensed killers are bad tbh.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1435740#Comment_1435740
If your talking about toolboxes its far more noticeable of a difference once you see as a killer someone with a brown toolbox(Darker shaded slightly more rust) and someone with a yellow+ toolbox.
If your talking about the broken key thing it does come up from time to time but due to how useless the broken key is as an item; suggestions to make it look different rarely get traction due to everyone ignoring its existence unless they are actively doing archives.
I'm just looking now at my mates survivor and I honestly can't tell the difference. Someone else clarify this?
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1435482#Comment_1435482
This is something I've brought up in the past as a suggestion for the broken key that is based off of the brown toolbox.
Broken keys should have a different model to make them distinguishable for the killer much like how the brown toolbox is actively darker and more decrepit looking then the other toolboxes.
You sure about that? I've played this game for nearly 3 years and I've never once saw/heard that.
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@Peanits said:
See, the problem there is that you lump everything in together. The reason why people are still talking about those things after all this time is because there is no single right answer. If I'm getting camped on the hook because my teammates are rushing towards the hook before the killer can leave, that's not the killer being toxic, that's the killer being smart. It's not his fault, it's my teammates.
Something isn't inherently toxic unless you're doing it with the intent to ruin the game for people.
So is it toxic bringing a broken key with no add-ons in solo q to try and convince the killer to bring a mori? ๐ especially when your only running WGLF as your only perk.
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For me I wouldn't change anything to do with her ambush attack. I wouldn't change her roar since it's a good bait to use on loops.
I remember seeing a while ago a discussion about her having 3 types of traps which I found pretty cool. If not something like this then I'd give her a pire add-on rework. Her very rares are extremely strong so they kinda need changed and I think give her more ambush add-ons. If people want to hide the roar that bad it could be one of her very rares.
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This just shows why killers shouldn't give up. I've had plenty of games where the killer gives up when only 1/2 gens are done even though they could've made a comeback.
Yes Otz is a good killer but if you want to get better at the game you should follow his lead. Do you think he ever gave up and sat in a corner because "gen rushing"? No.
Don't get me wrong Otz is a good killer but he's not miles better than anyone else. You can do what he did quite easily if you actually play the game out and be smart. The survivors weren't the best either but even good survivors can be beat if you play correctly.
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Resident Evil, Bloodborne and Evil Within.
Side note: If I can add one killer without creating a full chapter I'd love the Bloody Mary from The Wolf Among Us. Ino she isn't just from that game but I love how she looks in it.
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It's not hype, it's more that 1 or 2 people created discussions about it then everyone decided to keep it alive by creating their own discussions.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/1429436#Comment_1429436
It goes both ways dude, survivors complain just as much if not more than killers.
For me it's the fact that the devs said that Ruin was "overused" in red ranks, but perks like DS, Adrenaline, DH, and BT aren't in every single red rank game? It's the hypocrisy that makes me upset.
That's why they looked at it but not why they changed it. They did explain their reasons why it was changed in a stream I believe.
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/1428779#Comment_1428779
New Ruin should have been a separate, new, perk. That way killers could choose which one they prefer.
It wouldn't fix anything.
Would killers still complain about gen rush? Yes
Would killers still complain about the random skill checks? Yes
Would killers complain about ruin being destroyed so quick? Yes
I was one of those killers who felt that they needed ruin and pop every single game and panicked when it was changed. Turns out if you play well you never needed the old ruin. The new one is also more rewarding.
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Nope.
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Campers and tunnelers. Dedicated servers is already a dead hard nerf.
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I prefer new ruin. On killers like Doctor and Legion it can be extremely strong and gives purpose to a perk like surveillance.
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Survivors t-bagging is annoying, especially when they were extremely bad and didn't deserve the escape.
As survivor I wait at the door but don't t-bag. This is because I'm a point ######### and want to get as many points as possible lol especially when I'm running WGLF.
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I feel bad for Billy players on this one. Some of his add-ons are useless and he looks like he will bullied quite easily by smart survivors.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425872#Comment_1425872
Quite abit.
https://us.v-cdn.net/6030815/uploads/0LOKUWGETNOD/20200522095021-1.jpg
This was about a month and a half ago. Bubba is one of the killers that I cycle through quite often and one of the ones I already have every perk unlocked for.
Ok fair enough. Just wanted to know since not too many played old Bubba a lot. I can't run surveillance + ruin on him because of how unreliable it can be. Also love the BBQ points too much lol
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425788#Comment_1425788
That was when using a specific perk combo. The PTB version is even better. My first game I kept my normal loadout but never actually got around to collecting PWYF stacks because of how much more freely you use his saw. You're REALLY free to cut loose on it way more.
Did you play much of Bubba before? Just want to know how much you played him before the ptb.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425710#Comment_1425710
I tried swappin off nemesis+pwyf for monitor+infectious fright. His chase potential is pretty nutty, but Imma hold off on claiming he's better than various top tier killers while only using his brown addons because I know it would just start a ######### storm, lol.
I already started controversy saying he was A tier before his rework lol
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425583#Comment_1425583
Still the new. Like I said before, the saw is fast enough that often times you can get a saw faster than you can get an M1. If your ever in a situation where old Bubba with PWYF could land a saw on someone, chances are new Bubba can do it WITHOUT PWYF.
If that's true I'll be happy to see it. I wanted to try out new tinkerer so that could be cool on him.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1425504#Comment_1425504
In my opinion thats how it should be, he must have counter and punish for power he has now, if survivors make mistakes now they wont be able to escape like they could with old Bubba
We'll see how it turns out. I could play him and absolutely love him but I don't know. Just doesn't feel right to me.
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425529#Comment_1425529
The saw is similar to the dash at loops, with the major difference being you travel more distance with the saw so theres really no need to mindgame simple pallet loops. Just run in a circle and they either feed you a pallet to instantly destroy with the saw, or get sawed down. The ONLY grievances I have with him atm is you have to time your button presses to keep using tokens on a single sprint instead of just holding the button, and the saw continues to heat up when its revving down. If you charge it up, then change your mind to wanna put it away...its really easy to accidentally start a tantrum and lose all your tokens.
I just imagine if a survivor is running to a window would I rather the new Bubba or the old Bubba with PWYF. Hopefully I'm wrong since Bubba is my main.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425504#Comment_1425504
Have you tried him?
No not yet that's why I don't want to say too much about him potentially not being as good.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1425388#Comment_1425388
I actually took PWYF off of him to try it out. His chainsaw is pretty solid atm without even using addons. If your at a basic palletloop, the survivor HAS to throw it immediately otherwise 3 tokens is enough circle around and saw them down to saw them down. His speed while sawing and how long he swings it for often times will let you get a chainsaw hit in faster than you can get an M1.
We'll see. I personally think they want you to use his chainsaw like pigs ambush which for me isn't the best way to play him. I haven't played him yet but when I can I'll see how it feels to me.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1425388#Comment_1425388
But don't you think that thats howbit should be? He has instadown after all, if he could do something with windows and stuff that would be way to strong?
No but what I mean is they have fixed his camping and his chainsaw cuck. Though I feel like he has improved at all in chases. Windows still are his weakness and tantrum is still extremely bad.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1425299#Comment_1425299
Honestly bro, from what i seen he Is really good, High A tier, probably S
He won't be S I'd be certain of that. It feels like they tried to implement PWYF into his basekit but he still has the same problems with windows and stuff.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1425234#Comment_1425234
Maybe it but, if it isnt his add-ons are getting nerfed 100%
I'll be fully honest I think he'll be worse than old Bubba. He will still struggle at windows and PWYF is used with every additional charge. I don't want to say too much more till I see more but I'm not looking forward to this.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1425027#Comment_1425027
Yo Mate, i just watched Bubba, i think he Is gonna get nerfed reaal quick, with right add-ons (one red add-on).. YOU CAN ######### GO MORE THAN 20 SECONDS, IF YOU DOWN SURVIVOR YOU CAN GO EVEN MORE... (Im not gonna tell you :) )
I'm still not sure mate. I would've liked to have kept at least 1 grey charge add-on.
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I'm unsure about Bubba tbh. I need to see more about him before I call it a big buff.
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I asked about Bubba also. Please tag me when you upload them
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Anyone able to send a picture of Bubbas new add-ons?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1423631#Comment_1423631
No, no, you share an opinion with me, a very survivors sided opinion by the way, and your icon is a survivor perk! In the words of @SlingerKing, clearly you don't play killer.
Damn are you Inspector Gadget?! ๐๐
Difference is that I have proof I play a lot of killer lol so no one can say I'm survivor sided.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1423627#Comment_1423627
Gonna take a guess and Say Cashel (aswell as myself) is a console player.
I can neither confirm nor deny this ;)
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Your not going to get better as killer by dodging swf teams. These "cheaters" aren't all that good most of the time. I've said it recently but I'll say again why the won't show swf in pre-game lobby:
- Will bring mori
- Tunnel/camp
- Bring extremely strong add-ons
- Play the same 3/4 killers
- Blame their loss on "borderline cheaters"
- Lobby dodging
I don't mind getting a bloodpoint reward and getting told after the game who is in a swf but not before. This isn't coming from someone who just plays survivor btw.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1423316#Comment_1423316
While I am curious what the Devs come up with, I am twisted on this one. Many Killers already do fine and the first Gens dont matter that much anyway.
And meanwhile I also know that there will still be people complaining how fast the Gens are done, because for some players, a Gen would need to take 3 minutes so that they would be able to achieve anything in a Trial.
I'm also curious what they do. For me I do fine pretty much every game as killer no matter whether its Freddy, Demo, Legion, Plague, Bubba, Myers or Clown. I agree the first gen popping doesn't matter but it's whether that first chase costs the killer 2/3 gens or not. Depending on the map the tiles can be extremely safe which even if you play at your best still can waste too much time. This is why I've started playing towards guarding a 3 gen every game.
Most killers I face struggle, unless they are a really good killer.
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Gen speeds shouldn't be changed. The only thing the game needs is an early game slowdown mechanic/perk then the game will be perfectly balanced.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1421578#Comment_1421578
Yeah imma believe you on this since you're the big brain bubba main and all.
Love the "big brain bubba quote" lol
I put clown the bottom of my tier list but I'm really enjoying his recent new change.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1419929#Comment_1419929
I mean, the balance dev did say that Clown is underrated, so yeah, I'm with you there.
I'd say every killer can be underrated if played well. Maybe he believes if you play him enough he isn't as trash as everyone thinks.
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I think it will be ok. As someone who plays leatherface this seems ok for the distance the charges give you.
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When I play killer I always burn a cake.
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Probably for the gateau mess up. Seems about the right amount that we lost ๐
Either way thanks