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Carpemortum

Carpemortum

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Carpemortum
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  • yes said:

    @Carpemortum said:
    Jack11803 said:

    @Carpemortum said:

    Jack11803 said:

    @Carpemortum said:
    
    Jack11803 said:
    

    @yes said: Carpemortum said:

    Master said:    Its up to sony/microsoft to enable additional peripherals.    Direct your request towards the correct company :wink:        Sony and xbox have native kbm support.... Pretty sure the game devs need to do it. Fortnite opted to queue people onto pc servers INSTEAD of disabling kbm  on console. Seems like that's a game dev/software patch kinda thing.     Only time people use an adapter is if the game doesnt offer kbm support, and use it to emulate a controller essentially. To trick the game. Because the system supports it.
    

    So if I use an adapter.. I can use my mouse and keyboard to play on my xbox with? Yeah, and gain an advantage over everyone else due to it. Console people will never be able to compete with your moonwalk "Advantage". Pc rocket league players win championships with controllers. Hell even fortnite players do. And the "advantage" arguement didnt stop after they lobbied then with pc players.

    It's only an advantage if you choose to not use what is given to you. And for a community that seems to herald the fact that DBD cant be competitive, it shouldnt be an issue at all except that some/most people feel more comfortable playing with kbm instead of a controller.
    
    
    
    Moonwalking is such an advantage, you had to actually reply claiming that I was claiming it is an advantage. Except it isn’t. The post was about moonwalking, keyboard doesn’t give a big advantage except to nurse, and your post was completely meaningless
    
    
    
    No, the post was about using kbm on consoles. To which I posted. I responded to your "advantage" comment about kbm. As I stated. Learn to read. 
    
    Post isnt about moonwalking, your response was. And console players can still moonwalk fine if they turn up sensitivity. Not to mention that moonwalking isnt the "advantage" that using kbm as opposed to controller would foster. To which I said, the so called "advantage" wasnt, as the game isnt uber competetive. 
    
    My post had a point. Yours didnt other than to try and make me feel bad? Or wrong? To which you failed terribly.
    

    So your post was meaningless.  Thanks though. <3

    I stated that they’d get the advantage of moonwalk. Not saying that’s OO, but it’s an advantage, I personally think it’s awesome. You missed that point. It was a statement, not some comment to be debated. Get over yourself.

    Haha get over myself? I'm not the one crying advantage and saying other peoples posts are meaningless to feel better, hon. Next shot?

    Enough. Quit arguing. Go play the game because the update's out.

    How about you mind your own business if we werent talking to you? You go play the ######### update if you dont wanna see this discussion. Ntm it was done. You responded to it to continue it.
  • How do people still not realize that rank isnt ranked mode, and it doesnt make it uber cooperative. It's a pseudo rank to better match people NEAR their skill level. To keep potatoes from playing pros every game. It resets every month.

    And how/why would a ranked mode exist? Considering how many people say this game cant be competetive, due to swf, or the splitting of playerbase, etc. 

    There isnt a ranked mode. It's a "ranking" for mmr/Elo. Its why there are no rewards or real seasons. 
  • @Carpemortum said:
    BlackViperCom said:

    @Jack11803 said:

    It’s the best perk in the game, get over yourself. Maybe have some intuition instead of having the game make your decisions for you.

    So I need to predict the future and be clairvoyant to play a game? I <3 your solution. Why didn't I think of that?!? Oh, I know... because it is ridiculous. LOL! :)

    Take that quote and direct it to everyone who doesnt have bbq and chili. Stop being a dick. You get to see people when you hook people AND get bp  bonus. You want it to give you instant kills also?

    That is the point... I do NOT see the auras when I hook people. They are either hovering close by a person they are guarding that I hooked, behind a generator or in a locker... Now whom is being a dick? I never asked for instant kills, I am asking for a perk that shows auras to actually show the auras. That is all... LOL! :) Seriously... I guess the devs listen to the 4 times more survivor cryers than a killers reasoning of a perk that no longer works as written with "brighter" gen auras and locker blindness... get it now?

    AND I QUOTE: After hooking a Survivor, all other Survivors' Auras are revealed to you for 4 seconds when they are farther than 40 metres from the Hook.

    All except those hiding in lockers and behind existing bright auras... which means... this perk is "broken as written"... so fix the perk or fix the description. That is all I want. :)

    With other people stating "hiding behind generators is intended"... then fine... fix the description from "ALL" to "everyone except survivors in lockers" which will help those that think people in lockers ARE revealed when they ARE NOT!

    First off, I play both sides. Secondly, the description is right. It shows auras. But lockers new mechanics affect after/over that, and lining up auras to VISUALLY hide it, and not conceal it, are gameplay adaptations for surviving,  not making the game work different internally. That's what everyone is always told, right? Adapt? Survivors did.

    Let's not forget the people that, not hiding in lockers or behind generators, that walk the wrong way and turn around. The aura is revealed, but it doesnt do your job, you still have to find and think. Just as if they hide in lockers. Or behind generators. It's just not as easy to find them if they think and use what's given.

    And yeah, your quote I responded to was in response to another, in a snarky tone, about needing to be clairvoyant instead of relying on bbq. Instead of actually responding with your concerns of the perks use. It was a dick move. 

    If you look at every single perk verbatim, you can find issues if you try. But this one is written, in reference to the games mechanics, perfectly fine. It reveals the aura to you. Then they can choose to TRY to hide behind a generator, or get into a locker without being seen. If it's really an issue, maybe pair it with iron maiden. 

    A way that they wouldnt be able to hide behind generator auras is if the killer just didnt see generator auras. Then youd be able to guarantee they didnt hide behind them. 
  • Jack11803 said:

    @Carpemortum said:
    Jack11803 said:

    @Carpemortum said:

    Jack11803 said:

    @yes said:
    
    Carpemortum said:
    

    Master said: Its up to sony/microsoft to enable additional peripherals. Direct your request towards the correct company :wink: Sony and xbox have native kbm support.... Pretty sure the game devs need to do it. Fortnite opted to queue people onto pc servers INSTEAD of disabling kbm  on console. Seems like that's a game dev/software patch kinda thing.  Only time people use an adapter is if the game doesnt offer kbm support, and use it to emulate a controller essentially. To trick the game. Because the system supports it.

    So if I use an adapter.. I can use my mouse and keyboard to play on my xbox with?
    
    
    
    Yeah, and gain an advantage over everyone else due to it. Console people will never be able to compete with your moonwalk
    
    
    
    "Advantage". Pc rocket league players win championships with controllers. Hell even fortnite players do. And the "advantage" arguement didnt stop after they lobbied then with pc players.
    

    It's only an advantage if you choose to not use what is given to you. And for a community that seems to herald the fact that DBD cant be competitive, it shouldnt be an issue at all except that some/most people feel more comfortable playing with kbm instead of a controller.

    Moonwalking is such an advantage, you had to actually reply claiming that I was claiming it is an advantage. Except it isn’t. The post was about moonwalking, keyboard doesn’t give a big advantage except to nurse, and your post was completely meaningless

    No, the post was about using kbm on consoles. To which I posted. I responded to your "advantage" comment about kbm. As I stated. Learn to read. 

    Post isnt about moonwalking, your response was. And console players can still moonwalk fine if they turn up sensitivity. Not to mention that moonwalking isnt the "advantage" that using kbm as opposed to controller would foster. To which I said, the so called "advantage" wasnt, as the game isnt uber competetive. 

    My post had a point. Yours didnt other than to try and make me feel bad? Or wrong? To which you failed terribly.

    So your post was meaningless.  Thanks though. <3

    I stated that they’d get the advantage of moonwalk. Not saying that’s OO, but it’s an advantage, I personally think it’s awesome. You missed that point. It was a statement, not some comment to be debated. Get over yourself.

    Haha get over myself? I'm not the one crying advantage and saying other peoples posts are meaningless to feel better, hon. Next shot?
  • Master said:

    @Carpemortum said:
    Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    @ZeroGaiden said:

    1 hook, 4 gens

    Can killer main say this is perfectly fine?

    3 hits At a faster speed than the survivors?

    Game starts with a ragequitting survivor (classic btw), the killer (poor legion) still needs 13 minutes and only gets 2 kills?

    That's the only video i found.. All what im trying to say is Frank's Mixtape + With the other very rare addon (Dont know the name) Its unbalanced.. 3 hits + More speed than survivors?..

    Do I need to repeat?

    In a 3vs1, the killer took 13 minutes to ONLY get 2 kills. That seems indeed rather unbalanced

    Umm, maybe because the killer sucks? He dont have experience? He's using a ps4 controller? (If you didn't know for new players who play as killer use the ps4 controller is more hard than mouse) Just stop fostering toxicity in the forum, I've already seen the answers you give in the discussions and you're the typical killer main that wants the survivors to run in a straight line and believes absolutely anything about the survivors is op. Better enjoy the game like it is and stop complaining in the forum or just unistall if you think the game is unbalanced or you just can't catch any survivor.

    I would like to quote you:
    
    " All what im trying to say is Frank's Mixtape + With the other very rare addon (Dont know the name) Its unbalanced.. 3 hits + More speed than survivors?.."
    

    Now think again.

    Just only check this video..

    Lol survivors nerf? The games in a decent state, and survivors are if anything, more assisted than killers. If ONLY due to the fact that theres no hard counter for a full SWF swat team. Even with randoms though.... unless survivors are potatoes or the killer is a legend, chances are you'll escape.

    Thats not true, a nurse can compete with these SWFswat teams, but she is the only killer

    Oh my bad youre right. The one single killer who if only played by top tier players, would actually have an advantage. Or even compete. 

    Isnt the game balanced around lower ranks? So my statement stands. As a whole, survivors are not on the losing side of buff/nerfs.
  • Jack11803 said:

    @Carpemortum said:
    Jack11803 said:

    @yes said:

    Carpemortum said:

    Master said:
    
    Its up to sony/microsoft to enable additional peripherals.
    
    Direct your request towards the correct company :wink:
    
    
    
    Sony and xbox have native kbm support.... Pretty sure the game devs need to do it. Fortnite opted to queue people onto pc servers INSTEAD of disabling kbm  on console. Seems like that's a game dev/software patch kinda thing. 
    
    Only time people use an adapter is if the game doesnt offer kbm support, and use it to emulate a controller essentially. To trick the game. Because the system supports it.
    

    So if I use an adapter.. I can use my mouse and keyboard to play on my xbox with?

    Yeah, and gain an advantage over everyone else due to it. Console people will never be able to compete with your moonwalk

    "Advantage". Pc rocket league players win championships with controllers. Hell even fortnite players do. And the "advantage" arguement didnt stop after they lobbied then with pc players.

    It's only an advantage if you choose to not use what is given to you. And for a community that seems to herald the fact that DBD cant be competitive, it shouldnt be an issue at all except that some/most people feel more comfortable playing with kbm instead of a controller.

    Moonwalking is such an advantage, you had to actually reply claiming that I was claiming it is an advantage. Except it isn’t. The post was about moonwalking, keyboard doesn’t give a big advantage except to nurse, and your post was completely meaningless

    No, the post was about using kbm on consoles. To which I posted. I responded to your "advantage" comment about kbm. As I stated. Learn to read. 

    Post isnt about moonwalking, your response was. And console players can still moonwalk fine if they turn up sensitivity. Not to mention that moonwalking isnt the "advantage" that using kbm as opposed to controller would foster. To which I said, the so called "advantage" wasnt, as the game isnt uber competetive. 

    My post had a point. Yours didnt other than to try and make me feel bad? Or wrong? To which you failed terribly.

    So your post was meaningless.  Thanks though. <3
  • Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    @ZeroGaiden said:
    image

    1 hook, 4 gens

    Can killer main say this is perfectly fine?
    image
    3 hits At a faster speed than the survivors?

    Game starts with a ragequitting survivor (classic btw), the killer (poor legion) still needs 13 minutes and only gets 2 kills?

    That's the only video i found.. All what im trying to say is Frank's Mixtape + With the other very rare addon (Dont know the name) Its unbalanced.. 3 hits + More speed than survivors?..

    Do I need to repeat?
    In a 3vs1, the killer took 13 minutes to ONLY get 2 kills. That seems indeed rather unbalanced

    Umm, maybe because the killer sucks? He dont have experience? He's using a ps4 controller? (If you didn't know for new players who play as killer use the ps4 controller is more hard than mouse) Just stop fostering toxicity in the forum, I've already seen the answers you give in the discussions and you're the typical killer main that wants the survivors to run in a straight line and believes absolutely anything about the survivors is op. Better enjoy the game like it is and stop complaining in the forum or just unistall if you think the game is unbalanced or you just can't catch any survivor.

    I would like to quote you:

    " All what im trying to say is Frank's Mixtape + With the other very rare addon (Dont know the name) Its unbalanced.. 3 hits + More speed than survivors?.."

    Now think again.

    Just only check this video..
    image

    Lol survivors nerf? The games in a decent state, and survivors are if anything, more assisted than killers. If ONLY due to the fact that theres no hard counter for a full SWF swat team. Even with randoms though.... unless survivors are potatoes or the killer is a legend, chances are you'll escape.
  • I'm just so tired of it, its literally every match. Play killer, every single match you get beat you go to the door it's opened, the survivor is there, you MUST hit them out, if you walk away from the door they come back in.

    So okay you hit them, gone. Wait...the match isn't over? oh right, the other door is opened now, you have to walk across the map to second door, survivors all waiting there for the hand-holding walk through the gate.

    I actually run franklins in all my builds for all my killers to punish this, but why? What exactly are you standing there for? To show me you've won, yeah I got that when you didn't die on my hook, or I'd get that when I see the little escape icon next to your name. I just don't get the mentality.

    So I say, thank you Franklins, its even better than NOED. Because NOED will go down and then you've given them another reason to gloat, but that beautiful flashlight smashed on the ground, that's staying with me :D

    Their mentality is that they feel better or like they have some power by MAKING you hit them. They feel like they have some real control or like they're the ones in charge. They know they won, but like at middle school bully, they dont feel good knowing they're better/won, they want to see you sad about it.  But god forbid you have NOED and one shot someone trying to wait and tbag you. Then you're the scrub for running crutch perks.

    It's a symptom of a larger peoblem: they have sad lives and need to feel a little better whenever they can.
  • @Jack11803 said:
    It’s the best perk in the game, get over yourself. Maybe have some intuition instead of having the game make your decisions for you.

    So I need to predict the future and be clairvoyant to play a game? I <3 your solution. Why didn't I think of that?!? Oh, I know... because it is ridiculous. LOL! :)

    Take that quote and direct it to everyone who doesnt have bbq and chili. Stop being a dick. You get to see people when you hook people AND get bp  bonus. You want it to give you instant kills also?
  • se05239 said:

    @NekoGamerX said:

    @Vietfox said:
    @NekoGamerX said:

    I never pay shards for the dlc in this game I just pay really money for the dlc

    but they get money hopefully we get better things

    Aren't you gullible? By giving them money for something as trash as Legion, you tell them that they should continue their shenanigans and produce even more trash. You don't hinder bad behavior by complimenting it.

    Bad behavior? By not catering to everyones whims when a killer isnt top tier? Not to mention that its shards in question. Not money. FOH.
  • Jack11803 said:

    @yes said:
    Carpemortum said:


    Master said:

    Its up to sony/microsoft to enable additional peripherals.

    Direct your request towards the correct company :wink:

    Sony and xbox have native kbm support.... Pretty sure the game devs need to do it. Fortnite opted to queue people onto pc servers INSTEAD of disabling kbm  on console. Seems like that's a game dev/software patch kinda thing. 

    Only time people use an adapter is if the game doesnt offer kbm support, and use it to emulate a controller essentially. To trick the game. Because the system supports it.

    So if I use an adapter.. I can use my mouse and keyboard to play on my xbox with?

    Yeah, and gain an advantage over everyone else due to it. Console people will never be able to compete with your moonwalk

    "Advantage". Pc rocket league players win championships with controllers. Hell even fortnite players do. And the "advantage" arguement didnt stop after they lobbied then with pc players.

    It's only an advantage if you choose to not use what is given to you. And for a community that seems to herald the fact that DBD cant be competitive, it shouldnt be an issue at all except that some/most people feel more comfortable playing with kbm instead of a controller.
  • Master said:

    @Carpemortum said:
    Master said:

    Its up to sony/microsoft to enable additional peripherals.

    Direct your request towards the correct company :wink:

    Sony and xbox have native kbm support.... Pretty sure the game devs need to do it. Fortnite opted to queue people onto pc servers INSTEAD of disabling kbm  on console. Seems like that's a game dev/software patch kinda thing. 

    Only time people use an adapter is if the game doesnt offer kbm support, and use it to emulate a controller essentially. To trick the game. Because the system supports it.

    Well if kbm is already supported, what does stop you from changing the keybinds?
    In fact I heard that pedochido was playing with kbm on ps4 via some strange adapter thing

    Because the devs havent implemented it for the game to recognize it. Ps4 does as soon as you plug it in. DBD doesnt respond. DBD would have to put code into the console build to recognize the input.

    And yes. An adapter allows it to emulate a controller. Allowing you to play GAMES that do not support kbm simply BECAUSE the ps4 does. 
  • Master said:

    Its up to sony/microsoft to enable additional peripherals.
    Direct your request towards the correct company :wink:

    Sony and xbox have native kbm support.... Pretty sure the game devs need to do it. Fortnite opted to queue people onto pc servers INSTEAD of disabling kbm  on console. Seems like that's a game dev/software patch kinda thing. 

    Only time people use an adapter is if the game doesnt offer kbm support, and use it to emulate a controller essentially. To trick the game. Because the system supports it.



  • Stop using power and get the bloodlust? 
  • Looping is bad game design? You mean outrunning, or outsmarting a murderous killer while you have NO way to fight back is a ######### idea? 

    😆 [1] LOL!
  • So would you rather literal new players be able to get queued up against actual pros like tru3 or marth? No? Then it's not an issue. At you said it gives no rewards, so it does its job at queuing people up into a somewhat better match based on some amount of skill or effort as opposed to absolutely no logic other than: heres 5 people. Play.
  • Legion is awesome. And to everyone talking #########, want everyones point "I wont pay money for this trash, I'll just spend shards and enjoy it for free." If you dont expect them to be top tier hillbilly status killer, yeah, well worth it as opposed to spending money  
  • They are working on it but recently they made it look and run way better if it’s still bad for you then you probably have ######### internet or a ######### console
    Lmao, not surprised that a legion main comes with this brain dead argument.
    Internet has nothing to do with the performance and graphic quality.
    All consoles are the same, if separate between xbox and ps4 (and their upgraded versions like ps4 pro).
    I hope it's just a joke, otherwise it just proofs a point that only braindead people like Legion 
    Nice, attacking them on speculation and bias. 

    Also, not all consoles are the same. If bogged down with data, corrupted files, possible hardware issues, or any number of other things, the performance could be affected. Regardless of WHICH console. 


    Last, you dont have to be braindead to enjoy legion, you just have no not be an elitist "every killer has to be tier 1" prick. ;)
  • Tsulan said:

    @Tsulan said:
    Nah, bad for survivors.
    Everyone would be forced to equip it, since no one would be bothered to heal others, since everyone assumes that everyone uses it.

    Everyone else would still heal others even if the other was also affected by mangled at the same time, since survivors manage to make a chase last longer than 16 seconds after being hit.

    No, they wouldn't. We've been already there. SC was (still is) meta and no one healed others.
    It's good like it's now.
    I had enough matches where I was injured during the whole match, because people didn't heal. Everyone was using SC.
    You say that, but I dont see SC more than 50/50 and I'm still healed by randoms.  

    And it's funny, how many matches is enough matches now, for someone who doesn't even play?
  • METALON said:

    @Carpemortum said:
    Delfador said:

    @Carpemortum said:

    Oh man, that very slight grey is so unplayable.

    I have the same picture in macmillian, it is not in every single map. Do the same thing in yamaoka estate and the swamp without changing your settings, I will control mine.

    Also that slight grey still affects grass heavily, which is one of the most important clues for the spirit.

    I'm not changing my settings, I'm on console. Which is why I said check yours. I tried multiple maps as I've been playing her the past few days. 

    You also dont have the SAME picture, as I just made a game and took it....

    But ok, here ya go.

    Aaaand swamp.

    Any other ridiculous requests that wont change my point?

    Because it's still a slight grey. Grass still moves fine.  The only grass issue is that it maybe hides scratch marks more? But that's not a spirit problem. Little more noticeable since the map doesnt already have smoke like Macmillan? Sure. Unplayable? [BAD WORD] no.

    So check your settings.
     

    Look at my screenshots and yours again and try to find the difference.![]

    You're on two completely different maps in your comparison, and you're on PC? It doesnt change anything.  It's not changed that bad across the board. I was rebuked with a "show me on these maps". I did, and showed the pics. My point holds up. I would check your settings, drivers, and submit a ticket to behavior. Your issues are NOT happening on everyones system.
  • Incarnate said:

    @Carpemortum said:
    Attackfrog said:

    @Carpemortum said:

    Someissues said:

    This needs to be done tbh. If they are refusing to balance all killers to equal or close power (Which they acknowledged)
    
    then ranked needs to be removed altogether. There's no rank rewards anything. you are only being punished at higher rank with no rewards nor incentive, which leads to people derank
    
    If theres a casual mode, there wont be any needs to buff any killers. every killer will be fine as is as is it for casual mode.
    
    
    
    "Rank" isnt a ranked system. It's a way to SOMEWHAT better match the player base. Without it you would have literal pros vs new players. There has to be some sort of rank or mmr or the game is a complete clusterfuck.
    

    Not to mention it resets monthly. ..so....

    right now, I play with people at just about any rank

    ALlso, ranking is so ridiculous that bad players can easily achieve higher ranks and good players know how to "depip"

    Getting rid of the ranked system is a good solution because it really wouldn't change the makeup of matches to anything different than you see now. Instead, it would make the pool larger, resulting in faster q's with just as much chance of playing against a "noob" or "pro" as we have right now.

    It would easily and quickly result in many more, very mismatched games. You CAN depip, or pip up easily, but not everyone does or can. It's at least limited to an extent. If they placed game history matchmaking into the game, people would make smurf accounts to troll. Someone will always WANT to play against worse players, and try to make it happen.  Removing the rank completely would force regular players who dont troll the rank system into hellish games on the regular. 

    What they could do, is remove the ranks from player view, but still somehow retain it for matchmaking purposes, so then they could still more accurately put everyone up against more relatively equally skilled players. However I still think that killer rank should be individual.

    Right. Some form of MMR or ELO.....sort of like a rank that's not really ranked......hrmmm......


    But in all seriousness, I would agree that simply hiding it would help more than it would harm, but some people would still have issues not knowing their rank, or how good they were. They like the competitiveness of a top rank. 

    I doubt that creating seperate queues would help THAT much. It may, but most people play at their best. They try to achieve. It may cure all problems, but it would definitely split the playerbase a bit. 

    There is probably some way to fix the "ranking"  system, but completely removing it and its effects, would be terrible.
  • @Carpemortum said:
    Someissues said:

    This needs to be done tbh. If they are refusing to balance all killers to equal or close power (Which they acknowledged)

    then ranked needs to be removed altogether. There's no rank rewards anything. you are only being punished at higher rank with no rewards nor incentive, which leads to people derank

    If theres a casual mode, there wont be any needs to buff any killers. every killer will be fine as is as is it for casual mode.

    "Rank" isnt a ranked system. It's a way to SOMEWHAT better match the player base. Without it you would have literal pros vs new players. There has to be some sort of rank or mmr or the game is a complete clusterfuck.

    Not to mention it resets monthly. ..so....

    right now, I play with people at just about any rank

    ALlso, ranking is so ridiculous that bad players can easily achieve higher ranks and good players know how to "depip"

    Getting rid of the ranked system is a good solution because it really wouldn't change the makeup of matches to anything different than you see now. Instead, it would make the pool larger, resulting in faster q's with just as much chance of playing against a "noob" or "pro" as we have right now.

    It would easily and quickly result in many more, very mismatched games. You CAN depip, or pip up easily, but not everyone does or can. It's at least limited to an extent. If they placed game history matchmaking into the game, people would make smurf accounts to troll. Someone will always WANT to play against worse players, and try to make it happen.  Removing the rank completely would force regular players who dont troll the rank system into hellish games on the regular. 
  • SenzuDuck said:

    @Carpemortum said:
    If you can be a "wrecking ball" as freddy or LF, then legion can absolutely be one too. It's all about  perk synergy and how you play. Without perks or addons theres a few killers that are NOT "wrecking balls".

    If you're playing at Rank 1 without perks or addons then you should lose.

    I'm not? My point was you can be a wrecking ball on any killer at any rank given the right setup and circumstances. Legion or otherwise. You can also get stomped as a rank 1 nurse who knows exactly how to play her with her addons and perks setup. 
  • Incarnate said:

    @Carpemortum said:
    Incarnate said:

    @Carpemortum said:

    Incarnate said:

    @Carpemortum said:
    
    Someissues said:
    

    This needs to be done tbh. If they are refusing to balance all killers to equal or close power (Which they acknowledged) then ranked needs to be removed altogether. There's no rank rewards anything. you are only being punished at higher rank with no rewards nor incentive, which leads to people derank If theres a casual mode, there wont be any needs to buff any killers. every killer will be fine as is as is it for casual mode. "Rank" isnt a ranked system. It's a way to SOMEWHAT better match the player base. Without it you would have literal pros vs new players. There has to be some sort of rank or mmr or the game is a complete clusterfuck.

    Not to mention it resets monthly. ..so....
    
    
    
    It actually is a ranked system, which also is there to attempt to better match the player base, which is an attempt to reflect your skill level, unfortunately that isn't working so well due to the imbalances caused by SWF, however SWF isn't to blame alone for this. One of the reasons is that victim and killer ranks are global and not specifically linked to an individual character, so you may be rank one killer and you're maining Myers, but when you then switch to another killer whom you're not nearly as skilled with nor do you have good perks, addons, etc. on that killer, but you're still being matched with others as a R1.
    
    ..and the monthly resets - are really stupid in my opinion, because you don't suddenly become less skilled. Instead that should most likely be based on a certain amount have passed since you last played, rather than you just dropping a few ranks once every month.
    

    Did you just ignore the point of my message and just argue the terminology? It's a rank. Yes. As I said. But not a ranked system as in the competitive sense. As in the ranked OR casual sense. It's there to make sure it's not pros vs potatoes.

    No, I did not ignore the point of the message, but I disagree with you about that to a certain extent.

    It is a competitive ranking system, which isn't without it's flaws, and it's also by many players being perceived and treated as a competitive ranking system. You're right it's not as complex as for instance the elo ranking system, but the elo system is there for the same reason, to put people against each other of same relative skill level. It's the same with CS:GO, there you also have individual ranks that is attainable and whether you rank up or de-rank is based on your performance, same deal with DbD, granted there different parameters that detemines if one ranks up, de-ranks or nothing happens, but essentially it's the same. So if you disagree with me here, then by your logic CS:GO wouldn't be using a competitive ranking system either.

    My point also holds true here, because when ranked isn't linked to a specific killer, it doesn't do what it's supposed to, namely to put you against others who would fit your skill level with that particular killer. Where with survivor/victims rank it's a different matter, because every victim is really more a skin than anything else. However, when the players don't have the perks from the other characters, they're really playing with a more limited toolset, until they unlock the perks that allows them to play to their skill level, and thus they shouldn't be having a global rank either. The reason should be quite obvious, because in essence it's the same issue you have with the killer global rank when you switch to another killer where you don't have the same skill, addons and perks that allows you to actually both attain and keep holding that rank.

    Rank should not be global... It should be linked to each individual character. But it's not, so it doesn't ensure pros don't get matched vs. potatoes as you say. Furthermore, it's a lot easier to climb the ranks as a survivor when playing an SWF group as opposed to playing as a solo victim climbing the ranks.

    To that end, it's easier to reach rank 1 with nurse than freddy. But both are possible....

    Its global based on your skill at that "rank" with all possible killers or possibilities. Otherwise wed have to rank based on specific perks as well.

    That is one of the main issues with the global rank, because it does a really poor job at reflecting one's skill level with each individual killer, as every killer performs differently and requires one to play differently, which also means that people will have varying levels of skill the killers. Like for instance, I'm sure we both agree on that Nurse has a much higher skill cap than for instance Freddy, but Freddy will require even more skill to make it to the red ranks than it will with Nurse, which basically means that if a Freddy player makes it to the red ranks, then by comparison to the Nurse, then this killer player would have a much better rank than what the red ranks actually reflect. There are many good reasons why rank really should be tied to each individual killer rather than being a global rank for all. So if the extremely awesome player who's achieved the red ranks with Freddy switches to Nurse, but really haven't played much nurse, then guess what then this killer players skill level suddenly isn't on par with what it was supposed to be. Global rank doesn't reflect your skill with all possible killers, it reflects the skill level with those killers you used to attain the rank with, period!

    Another good reason why we actually need a game mode that doesn't use the rank system, is mainly due to the reason that if you want to play other killers for instance, and you're at say rank 1, but really your skill level, is mayb only rank 10'ish with the killer you want to play, furthermore you don't have all the perks on that killer that allows you to play with better efficiency and thus to perform better, but you'll still going to be matched against R1 survivors who will be bringing the best. So essentially being locked to play at a specific rank even though you don't want be playing competitively but are forced to do so if you want to retain your rank - that is a problem. And it's the same deal with victim players, they're also forced to play more competitively if they want to retain their rank, which means people might decide not to play because they don't want to lose rank and they don't feel like playing competively that day.

    The problem with that is that if someone is rank 1 with nurse, or billy, then decides to play a new meyers, that's someone with rank 1 abilities with rank 20 survivors on a damn good killer...
  • SenzuDuck said:

    The game is in the best spot it's ever been in all honesty.

    why are people so upset about getting rinsed by survivors? Some games you're going to have a bunch of players that are better than you, regardless of whether they're SWF or Not.

    While The Legion is admittedly lacklustre you can suggest changes and hope they come through. Everybody only thinks about themselves "If you buff all of these things at the same time it'll be perfect". Unfortunately that can't just happen because you then have a situation like Freddy but in reverse, wherein they nerfed a bunch of freddys stats and now you have the position he's in now (for the record I think Freddy is great to play as but boring to play against).

    People keep complaining about "They aren't making any killers to compete with Billy & Nurse". They can all compete, the Nurse & Billy are just more efficient at it. You can still absolutely be a wrecking ball with any of the other killers (barr The Legion).

    That being said, a major change that needs to happen to "SWF" is the hiding of the perks at end game screen until it's finished, this should be a priority. People need to stop pretending every match they queue into is a team of 4 that do swat coms, it's utterly ridiculous.

    If you can be a "wrecking ball" as freddy or LF, then legion can absolutely be one too. It's all about  perk synergy and how you play. Without perks or addons theres a few killers that are NOT "wrecking balls".
  • @wouldntyouliketoknow said:

    @Raccoon said:
    You can only use the in-game report.

    Prepare for this abuse every couple of games.

    Welcome to Dead by Daylight - Unfortunately, community is mostly trash :(

    I've been playing for a while, and like I said, it gets bad but there's a line I draw. Hell, if we had a way to effect these players I bet it would help with the toxicity.

    As soon as there is a system in place to somehow cause problems for someone for their speech in a game, it will get abused. SWF with 3 players and you're the 4th and they antagonize you until you burst out with something. 3x report and you're on the chopping block. Happens in League of Legends all the time. I've gotten infractions there for "arguing" with someone who was being toxic while they got off free and clear.

    Yeah I caught a permanent ban on LOL in a game where my teammate and opponent were telling each other to kill themselves and much worse slurs. I said guys it's a ######### game stop this #########. They got chat bans.
  • Incarnate said:

    @Carpemortum said:
    Incarnate said:

    @Carpemortum said:

    Someissues said:

    This needs to be done tbh. If they are refusing to balance all killers to equal or close power (Which they acknowledged)
    
    then ranked needs to be removed altogether. There's no rank rewards anything. you are only being punished at higher rank with no rewards nor incentive, which leads to people derank
    
    If theres a casual mode, there wont be any needs to buff any killers. every killer will be fine as is as is it for casual mode.
    
    
    
    "Rank" isnt a ranked system. It's a way to SOMEWHAT better match the player base. Without it you would have literal pros vs new players. There has to be some sort of rank or mmr or the game is a complete clusterfuck.
    

    Not to mention it resets monthly. ..so....

    It actually is a ranked system, which also is there to attempt to better match the player base, which is an attempt to reflect your skill level, unfortunately that isn't working so well due to the imbalances caused by SWF, however SWF isn't to blame alone for this. One of the reasons is that victim and killer ranks are global and not specifically linked to an individual character, so you may be rank one killer and you're maining Myers, but when you then switch to another killer whom you're not nearly as skilled with nor do you have good perks, addons, etc. on that killer, but you're still being matched with others as a R1.

    ..and the monthly resets - are really stupid in my opinion, because you don't suddenly become less skilled. Instead that should most likely be based on a certain amount have passed since you last played, rather than you just dropping a few ranks once every month.

    Did you just ignore the point of my message and just argue the terminology? It's a rank. Yes. As I said. But not a ranked system as in the competitive sense. As in the ranked OR casual sense. It's there to make sure it's not pros vs potatoes.

    No, I did not ignore the point of the message, but I disagree with you about that to a certain extent.
    It is a competitive ranking system, which isn't without it's flaws, and it's also by many players being perceived and treated as a competitive ranking system. You're right it's not as complex as for instance the elo ranking system, but the elo system is there for the same reason, to put people against each other of same relative skill level. It's the same with CS:GO, there you also have individual ranks that is attainable and whether you rank up or de-rank is based on your performance, same deal with DbD, granted there different parameters that detemines if one ranks up, de-ranks or nothing happens, but essentially it's the same. So if you disagree with me here, then by your logic CS:GO wouldn't be using a competitive ranking system either.

    My point also holds true here, because when ranked isn't linked to a specific killer, it doesn't do what it's supposed to, namely to put you against others who would fit your skill level with that particular killer. Where with survivor/victims rank it's a different matter, because every victim is really more a skin than anything else. However, when the players don't have the perks from the other characters, they're really playing with a more limited toolset, until they unlock the perks that allows them to play to their skill level, and thus they shouldn't be having a global rank either. The reason should be quite obvious, because in essence it's the same issue you have with the killer global rank when you switch to another killer where you don't have the same skill, addons and perks that allows you to actually both attain and keep holding that rank.

    Rank should not be global... It should be linked to each individual character. But it's not, so it doesn't ensure pros don't get matched vs. potatoes as you say. Furthermore, it's a lot easier to climb the ranks as a survivor when playing an SWF group as opposed to playing as a solo victim climbing the ranks.

    To that end, it's easier to reach rank 1 with nurse than freddy. But both are possible....

    Its global based on your skill at that "rank" with all possible killers or possibilities. Otherwise wed have to rank based on specific perks as well.
  • Blueberry said:

    @Carpemortum said:
    Blueberry said:

    @lukeydrew said:

    @Blueberry said:

    @Neska said:

    The only thing I learned playing against Legion, is that I'm healing myself 24/7 and it's annoying af.. I thought Spirit and Nurse were bad because they down you faster than you can look, but Legion is just as annoying as Freddy and his dreamworld and doc with his madness (doc isn't that bad tho) Besides that, we had some games where more people escaped and some where nobody escaped so far

    You shouldn't even be healing, there's no reason to, his deep wound won't down you.

    Uhm yes it does?

    Deep Wounds does not down you. He literally has to M1 with a normal attack...while moving at hag speed...

    For him to down you actually with Feral Frenzy he has to hit you at least 4 times...that includes the fatigue time after hits and his power fully recovering multiple times to be used again...

    So deep wounds from BT wont down me either? Deep wounds is deep wounds. If you dont mend you go down.

    It doesn't go down during a chase.

    So the statement that "deep wounds wont down you" is false then. 
  • @Carpemortum said:
    PhantomMask20763 said:

    @Carpemortum said:

    Delfador said:

    @Carpemortum said:
    
    Oh man, that very slight grey is so unplayable.
    
    
    
    I have the same picture in macmillian, it is not in every single map. Do the same thing in yamaoka estate and the swamp without changing your settings, I will control mine.
    
    Also that slight grey still affects grass heavily, which is one of the most important clues for the spirit.
    
    
    
    I'm not changing my settings, I'm on console. Which is why I said check yours. I tried multiple maps as I've been playing her the past few days. 
    
    You also dont have the SAME picture, as I just made a game and took it....
    
    But ok, here ya go.
    
    Aaaand swamp.
    
    Any other ridiculous requests that wont change my point?
    
    Because it's still a slight grey. Grass still moves fine.  The only grass issue is that it maybe hides scratch marks more? But that's not a spirit problem. Little more noticeable since the map doesnt already have smoke like Macmillan? Sure. Unplayable? [BAD WORD] no.
    
    So check your settings.
    

     

    Phew! I was worried there for a sec. I love Spirit and I thought the phase walking really was drastically changed! Thanks for providing the screenshots! :smile:

    Lol no problem. It may be different on some pcs and settings, obviously, but as a base it's almost exactly the same. 

    Yeah, pc is strange right now but I'm on ps4 so it shouldn't be too different from what I've just seen. How's the framerate btw, is it any better?

    About the same. A little crisper, maybe smoother but not terribly great. Definitely better lighting. 
  • @Carpemortum said:
    MhhBurgers said:

    @purebalance said:

    @MhhBurgers said:

    @purebalance said:

    @Peanits said:

    Doing it to counter borrowed time is not bannable. They could just heal to counter that anyway.

    Doing it to hold the game hostage is bannable. If you grab a video of it and send it to support, we'll take care of it. Remember to report it in game too.

    Ok so if survivors ever find a way to block a hook without the killer being able to hook them that better be left alone too.

    Completely breaking the base game = outplaying a broken Perk. Love how your mind works.

    But go on, make the basement safe too, see how long your queues get after BHVR starts continuously nerfing killers again.

    It's not "outplaying". It's just as broken as using 360. Abusing bad mechanics to get an unfair advantage.

    360 is also literally outplaying ppl. the [BAD WORD] you on about.

    Yeah, you and I dont usually get along, but I've got to agree with you here haha. It's literally making someone else [BAD WORD] up a swing and miss.

    No, it's literally abusing mechanics of the killer's swing radius. Normal physics and thought process would make someone get hit if they ran towards you as you swung. Instead they circle your body and somehow you're literally unable to hit them if they are that close. Bullshit.

    So you lose to 360s and 180s. Because they dont run at you. They fake run at you one way and go the other and you miss.  Outplayed. 
  • @Carpemortum said:
    Delfador said:

    @Carpemortum said:

    Oh man, that very slight grey is so unplayable.

    I have the same picture in macmillian, it is not in every single map. Do the same thing in yamaoka estate and the swamp without changing your settings, I will control mine.

    Also that slight grey still affects grass heavily, which is one of the most important clues for the spirit.

    I'm not changing my settings, I'm on console. Which is why I said check yours. I tried multiple maps as I've been playing her the past few days. 

    You also dont have the SAME picture, as I just made a game and took it....

    But ok, here ya go.

    Aaaand swamp.

    Any other ridiculous requests that wont change my point?

    Because it's still a slight grey. Grass still moves fine.  The only grass issue is that it maybe hides scratch marks more? But that's not a spirit problem. Little more noticeable since the map doesnt already have smoke like Macmillan? Sure. Unplayable? [BAD WORD] no.

    So check your settings.
     

    Phew! I was worried there for a sec. I love Spirit and I thought the phase walking really was drastically changed! Thanks for providing the screenshots! :smile:

    Lol no problem. It may be different on some pcs and settings, obviously, but as a base it's almost exactly the same. 
  • @purebalance said:

    @MhhBurgers said:

    @purebalance said:

    @Peanits said:
    Doing it to counter borrowed time is not bannable. They could just heal to counter that anyway.

    Doing it to hold the game hostage is bannable. If you grab a video of it and send it to support, we'll take care of it. Remember to report it in game too.

    Ok so if survivors ever find a way to block a hook without the killer being able to hook them that better be left alone too.

    Completely breaking the base game = outplaying a broken Perk. Love how your mind works.

    But go on, make the basement safe too, see how long your queues get after BHVR starts continuously nerfing killers again.

    It's not "outplaying". It's just as broken as using 360. Abusing bad mechanics to get an unfair advantage.

    360 is also literally outplaying ppl. the [BAD WORD] you on about.

    Yeah, you and I dont usually get along, but I've got to agree with you here haha. It's literally making someone else ######### up a swing and miss.
  • @MhhBurgers said:

    @purebalance said:

    @Peanits said:
    Doing it to counter borrowed time is not bannable. They could just heal to counter that anyway.

    Doing it to hold the game hostage is bannable. If you grab a video of it and send it to support, we'll take care of it. Remember to report it in game too.

    Ok so if survivors ever find a way to block a hook without the killer being able to hook them that better be left alone too.

    Completely breaking the base game = outplaying a broken Perk. Love how your mind works.

    But go on, make the basement safe too, see how long your queues get after BHVR starts continuously nerfing killers again.

    heck, they don't even just nerf them but they make killers now who are already at the lowest they can go.

    Nice. Someone else on the hivemind hate. So how much legion have you played? None? Yeah. 

    Legions fine. Next circle jerk arguement?
  • @ReneAensland said:
    Same here on Playstation, I say it right back.
    BUT I don't expect everyone to do what I do, so there should be a way to report these people.

    I do agree with you, there should be a way to block people in order for you not to get paired up with them again.

    Yeah, once they start saying things that are hate speech, or wishing death/harm upon another player and you respond with whatever be it "everyone please report" "That's not okay" "you're being childish" Whatever you say to them they don't give 2 s**ts. Why? because nothing is going to happen to them. Doesn't make sense to me. Like reporting is supposed to make me feel better but really, I just want to never play with them again, and this would, if enough people felt the same about another person, would mess with THEIR que times so hopefully people would attempt to behave better.

    Reporting for psn messages definitely will result in a psn ban if they used hate speech or verbal abuse and harassed you. 
  • @Dreamnomad said:
    I haven't heard if this was intended to be the optimization patch, but the game has been running much better for me since the update on PS4 Pro. I wouldn't call it perfect by any sense, but a definite improvement.

    Agreed with you there, but scratch marks, sound and the new maps need some fixing.

    Honestly the only thing I've noticed was the game freezing and crashing occasionally. At random times too, never the same trigger.
  • Incarnate said:

    @Carpemortum said:
    Someissues said:

    This needs to be done tbh. If they are refusing to balance all killers to equal or close power (Which they acknowledged)

    then ranked needs to be removed altogether. There's no rank rewards anything. you are only being punished at higher rank with no rewards nor incentive, which leads to people derank

    If theres a casual mode, there wont be any needs to buff any killers. every killer will be fine as is as is it for casual mode.

    "Rank" isnt a ranked system. It's a way to SOMEWHAT better match the player base. Without it you would have literal pros vs new players. There has to be some sort of rank or mmr or the game is a complete clusterfuck.

    Not to mention it resets monthly. ..so....

    It actually is a ranked system, which also is there to attempt to better match the player base, which is an attempt to reflect your skill level, unfortunately that isn't working so well due to the imbalances caused by SWF, however SWF isn't to blame alone for this. One of the reasons is that victim and killer ranks are global and not specifically linked to an individual character, so you may be rank one killer and you're maining Myers, but when you then switch to another killer whom you're not nearly as skilled with nor do you have good perks, addons, etc. on that killer, but you're still being matched with others as a R1.

    ..and the monthly resets - are really stupid in my opinion, because you don't suddenly become less skilled. Instead that should most likely be based on a certain amount have passed since you last played, rather than you just dropping a few ranks once every month.

    Did you just ignore the point of my message and just argue the terminology? It's a rank. Yes. As I said. But not a ranked system as in the competitive sense. As in the ranked OR casual sense. It's there to make sure it's not pros vs potatoes.
  • Delfador said:

    @Carpemortum said:

    To be fair, the killer can see through the walls too? Making it harder for survivors to hide behind them?

    It is true but killers being able to see survivors and survivors being able to see the killers is not the same.

    Also if they have the same advantage, I don't see any problem to change the walls tbh.

    Exactly. I dont see any issue with the walls. It's one realm. Makes it different especially with all the corn....
  • Delfador said:

    @Carpemortum said:

    Oh man, that very slight grey is so unplayable.

    I have the same picture in macmillian, it is not in every single map. Do the same thing in yamaoka estate and the swamp without changing your settings, I will control mine.

    Also that slight grey still affects grass heavily, which is one of the most important clues for the spirit.

    I'm not changing my settings, I'm on console. Which is why I said check yours. I tried multiple maps as I've been playing her the past few days. 

    You also dont have the SAME picture, as I just made a game and took it....

    But ok, here ya go.








    Aaaand swamp.



    Any other ridiculous requests that wont change my point?


    Because it's still a slight grey. Grass still moves fine.  The only grass issue is that it maybe hides scratch marks more? But that's not a spirit problem. Little more noticeable since the map doesnt already have smoke like Macmillan? Sure. Unplayable? ######### no.

    So check your settings.
     
  • Redplanet said:

     why is there no penalty for camping?


    Yes, I know, "if they are camping just get gens". I agree but that won't work. If in a group, yeah sure, but if in randoms and can't talk, no one knows what anyone is doing. 

    First, there is, a % penalty for "camping".

    Second, "camping" is defended by the devs as a strategy, even if a dumb one, to be used if someone wishes. 

    Third, You dont need a group to walk over and see/hear that the killer is camping, then walk away...
  • Delfador said:

    Corn is thicker, I figured that out as well.

    Are they gonna change it? Coldwind maps have visible walls from the beginning and the devs still didn't give us walls like those in the macmillian estate. Survivors can literally see the killer through walls. Good design.

    To be fair, the killer can see through the walls too? Making it harder for survivors to hide behind them?
  • @delfador



    Oh man, that very slight grey is so unplayable.
  • Delfador said:

    @Carpemortum said:
    METALON said:

    The visibility has deteriorated, the fog has become more, the blur has increased, the brightness of the generators is too high, the brightness of the Spirit in the ability is EXTREME.

    It became IMPOSSIBLE to play. You are able to sell DLS, but to listen to your customers / players - no.

    The only thing that brought at least some pleasure in the game was the Spirit and you DESTROYED it with this update, which NO ONE WORLD ASKED FOR IN THIS WORLD.

    Until everything is returned as it was, for me this game is dead.

    Let now play this themselves, and buy the DLS themselves too.

    I genuinely dont see the complaint. Maybe your drivers are off or something. There are some spots that are brighter now, but it's mostly more crisp textures. In no way has my game looked like that second picture....

    The fog looks better, and us useful instead of just hogging resources. The lighting and effects look better imo as well. 

    It is evident that you don't touch the spirit.

    The game of course doesn't look like that second picture. It is the spirit world that does look like the second picture.

    She is almost unplayable. This should have been number 1 complaint about this patch.

    She is one of my main killers. I do play her. And spirit world is not that bad for me. As I stated. 

    Shes not unplayable. Check your settings.

    If anything it looks more LIKE A SPIRIT WORLD.

    Edit: lemme get you a screenshot too.
  • Blueberry said:

    @lukeydrew said:

    @Blueberry said:

    @Neska said:
    The only thing I learned playing against Legion, is that I'm healing myself 24/7 and it's annoying af.. I thought Spirit and Nurse were bad because they down you faster than you can look, but Legion is just as annoying as Freddy and his dreamworld and doc with his madness (doc isn't that bad tho) Besides that, we had some games where more people escaped and some where nobody escaped so far

    You shouldn't even be healing, there's no reason to, his deep wound won't down you.

    Uhm yes it does?

    Deep Wounds does not down you. He literally has to M1 with a normal attack...while moving at hag speed...

    For him to down you actually with Feral Frenzy he has to hit you at least 4 times...that includes the fatigue time after hits and his power fully recovering multiple times to be used again...

    So deep wounds from BT wont down me either? Deep wounds is deep wounds. If you dont mend you go down.
  • This needs to be done tbh. If they are refusing to balance all killers to equal or close power (Which they acknowledged)

    then ranked needs to be removed altogether. There's no rank rewards anything. you are only being punished at higher rank with no rewards nor incentive, which leads to people derank

    If theres a casual mode, there wont be any needs to buff any killers. every killer will be fine as is as is it for casual mode.

    "Rank" isnt a ranked system. It's a way to SOMEWHAT better match the player base. Without it you would have literal pros vs new players. There has to be some sort of rank or mmr or the game is a complete clusterfuck.

    Not to mention it resets monthly. ..so....
  • I really hope this isn’t the case. I’m playing on a ps4 pro and killer is terrible. The closer I get to survivors the lower the frames get. When they are up in my face they skip around and it’s beyond easy to completely lose them. Please tell me it’s gonna get better. I love this game and console is all I got. 
    I've not experienced this at ALL on my pro. Only the game crashing occasionally since the update. 
  • Tsulan said:
    Huh? Tunnel with legion? 
    Are we playing the same game?
    No, because I thought you didn't play anymore?
  • METALON said:

    The visibility has deteriorated, the fog has become more, the blur has increased, the brightness of the generators is too high, the brightness of the Spirit in the ability is EXTREME.
    It became IMPOSSIBLE to play. You are able to sell DLS, but to listen to your customers / players - no.
    The only thing that brought at least some pleasure in the game was the Spirit and you DESTROYED it with this update, which NO ONE WORLD ASKED FOR IN THIS WORLD.
    Until everything is returned as it was, for me this game is dead.

    Let now play this themselves, and buy the DLS themselves too.

    I genuinely dont see the complaint. Maybe your drivers are off or something. There are some spots that are brighter now, but it's mostly more crisp textures. In no way has my game looked like that second picture....

    The fog looks better, and us useful instead of just hogging resources. The lighting and effects look better imo as well. 
  • Tsulan said:

    @Tsulan said:
    MhhBurgers said:

    @Tsulan said:

    @MhhBurgers you know what? I said it's either a monthly fee or they find a different way to monetize this. Now after looking at the horrendous prices of the legions skins, it's probably financed through ultra expensive skins. 

    Woopidoo!

    -.-

    I don't care if they make the skins more expensive, I don't buy them anyways. Maybe f2p will even become an option once dedicated servers are out since they make cheating much harder.

    No, please. 
    No free 2 play. That would ruin the game for everyone. Cheaters left and right, People holding the game hostage, etc 

    Out of probably the last 100 games I never saw somebody take the game hostage (rank1 tho)

    Free 2 play would change that. 
    People would create free accounts to troll. 
    They wouldn't fear a ban.
    You can already do that on consoles. Second account accesses all content on hard drive. Next arguement? F2p wouldnt inherently make it worse. Just like dedicated servers wont.
  • And didn't use his power once. Just ran around as a 110 killer.

    Point being because I can kill noobs doesn't mean he is fine...

    Why not? Viable is viable regardless of rank/skill.  Doesnt need to be balanced at the top 1%. They can get the 4k. And you did it with no power too dude! (This is 100% serious, no sarcasm)

    Just saying they can be not top tier and still be used. You just proved that.
  • Tsulan said:

    @Tsulan said:
    @MhhBurgers you know what? I said it's either a monthly fee or they find a different way to monetize this. Now after looking at the horrendous prices of the legions skins, it's probably financed through ultra expensive skins. 
    Woopidoo!
    -.-

    I don't care if they make the skins more expensive, I don't buy them anyways. Maybe f2p will even become an option once dedicated servers are out since they make cheating much harder.

    No, please. 
    No free 2 play. That would ruin the game for everyone. Cheaters left and right, People holding the game hostage, etc 
    First off, that happens anyway. I say give us more players.

    Second, you dont play right? So you're not losing time to hostages games.
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