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CaptainCastle

CaptainCastle

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CaptainCastle
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  • @Janick

    I love that we keep getting "trust us cool stuff is coming" like that means anything.


    Remember the optimization patch that never came despite being assured for months it'd be december? Oh now it's a pass in the spring?!?

    Pardon me if "trust us we're looking into it" doesn't work anymore.

  • This is for sure a stall tactic until they can get optimization and dedicated servers out. I bet we get a bunch of cool stuff in the coming months to keep us distracted and buying stuff until either A.) They fix ######### or b.) Finish paying off starbreeze

  • Or maybe he's better than you and the killer was irrelevant to his success over you.

  • ... is that harassment to you?

  • @KillermainBTWm8 said:

    but then they couldn't just promise a rework and string us along for the next 2 years

    *taps nose*

  • @Peanits said:

    Streams are not weekly and haven't been for quite a while. Typically we'll do a stream when we have some news to announce. The last one was just before the plague PTB and there's not really anything else to announce at this time. Being scared has nothing to do with it, it would just be rehashing the previous stream and also adding, "By the way, there's a couple bugs, we know, we're going to fix them. There's also feedback and we see it." It would just be a waste of everyone's time.

    How do you have no news? Nothing on freddy? Nothing on legion? Literally nothing?


    Waiting until the PTB to share anything is inefficient. Your development team should hire an agile consultant.

  • @Coriander said:

    She can vomit right away, it doesn't have to be charged. In a chase you can hit the person right in front of you, twice. That puts them at one hit. In addition, her corrupted power gives her ranged attacks. I think when people have more time with her they will see if it's fair or not. The pallets and even ground can be plagued so it's not like she can't counter looping.

    My biggest gripe so far is the giant cloud you can't sneak around with. How am I supposed to hide in grass or even behind walls?

    It's not two hits, they have a meter to be filled. Two quick bursts won't put them in broken state.

  • I remember when mcleans response to the depip squad was "nobody said the game was balanced" on his stream, so

  • @Ihatelife said:

    At least Fire up gets some love.

    Love is a strong word

  • @Hex_Flex said:

    Its buffed. If all 5 gens get powered, technically all 7 are powered. 7 gens X 3% = 21% increase to action speed.

    Buffed is a very very very strong word for this

  • @Dwight_Confusion said:
    NOED has counterplay. It just does.

    If you're going solo, cleanse a couple totems... and just assume the other 3 survivors are getting the other 3.

    You're not entitled to survive and the premise of this game is to have a hard time surviving. If I get NOED'd... I think...well that sucks... but I move on. I sometimes pass dull totems. I usually get 2 myself. It's 28 seconds or so.

    NOED can be completely nullified. Also NOED on 110% movement speed killer like Hag, Spirit, Legion etc... isn't that viable. With NOED, they are still slower than any base 115% killer.

    So if you're ever downed via NOED with a 110% killer... get rekt man. It's apart of the game. DS while it is annoying is apart of the game also... and has been for like 2 years lol.

    The hatch has been 80/20 survivor sided for 2 years and change.

    NOED is needed. It puts fear into entitled survivors. It usually get broken pretty quickly anyways, and like I've said several times, can be negated entirely.

    This all sounds biased to me lol. Everything sounds great in theory go break totems while the rest of the game is on hold.
    Again the whole "it's supposed to be hard to survive" argument. I don't care if I escape or not as long as I get a decent amount of points.

    Then why is it an issue?
  • Double post ignore
  • @Orion said:

    @TangledNoodles said:

    @Orion said:
    Break the totems or avoid being seen at the end and get out ASAP.

    @Orion except you know, bitter murmur is a thing.

    And how many do you see running Bitter Murmur alongside NOED? I'll bet you see a lot more with NOED, which is why any rational person would break the totems. You know, use the counter for a perk that's picked a lot, as opposed to choosing not to use the counter, then complaining that the perk took effect.

    @Orion I have even used MAPS to track totems, but I always end up having to save someone from the hook or having to do a gen cause no one is doing jack #########. Also I've seen killers use Bitter Murmur with NOED a few times because that's the only way they can get kills at the end and that's what they were hoping for.

    God forbid killers use end game builds, right?
  • Shad03 said:

    @The_Crusader said:
    You won't get any sympathy in here. Killers deserve the win because it's called Dead by daylight and survivors are supposed to die.

    Neither side is entitled to win. I kill you, I'm better. You escape me, you're better.

    I see that bliss reference sir
  • @brokedownpalace said:
    MhhBurgers said:


    brokedownpalace said:

    So because you have a ######### set up you're complaining about the game. Sounds about right for a killer main. Nothing is ever your fault.

    Youre right. It's Not my fault that I won't get a bigger flat. In other games my setup is not an issue, war Thunder, league etc all have decently lighted areas.

    Play them, then. Not sure why you expect the devs to alter their game because you don't have a proper way to play it.

    Everything in life is basically given to you for no effort nowadays, same should go for gaming. Thinking players need good peripherals to effectively play your game is ableism.

    Troll confirmed 
  • I love this narrative that 5 gens getting done is always the killers failure. Played a 4 man swf last night with gen rush builds that had gens done in less than 5 minutes after spawning on ruin.

    Tell me again how nobody plays like the depip squad lol
  • Op if you're serious then this game being too dark is far from the most pressing issue in your life man. 
  • not_Queen said:

    This is not on the QA team at all. An update to the backend services was the cause of the issue.
    QA team would not have been able to test it.

    Do they not have an automation suite that engages the microservices? It might not be on the QA team, but if they aren't equipped then msybe the answer is more appropriately "we don't have a proper QA team", right?
  • Master said:

    @Entità said:8

    @Myerinodudd said:
    Entità said:

    @Myerinodudd said:

    Entità said:

    They wrote a roadmap about this: https://forum.deadbydaylight.com/en/discussion/36658/tech-efforts-unreal-engine-optimization-dedicated-servers :)
    

    Optimization patch is not gonna come console you will see it.I am sure dedicated servers only comes to PC.

    Why should they do that discrimination?

    We waiting fix disconnect issue on console for 2.5 years.If killer disconnects during anytime in game, all survivors lose their item,gain 0 BP and just safety pip (even if you did more than 25K BP in game)

    Has that problem been fixed on PC?

    Its a console specific thing, never been a problem on PC because stuff works differently on console/PC
    The dedicated servres might fix the problem for console though (just a wild guess)

    They explicitly said they won't 
  • The messed up thing is I bought spirit and clown because I believed their hype and thought they cared. Noooope. Guess I'll resume my boycott.
  • Peanits said:
    Orion said:

    Last I heard, there was n9o ETA, but maybe @Peanits or @MandyTalk have an update.

    Still no ETA, but it is actively being worked on and we hope to have them out soon. It's not just a "hopefully one day if we have the time" sort of thing, it's actually happening.
    Until it turns into a "console ban PASS", right?
  • You're so cool arsoul
  • Remember when they said they would account for that when the emblems launched?

    Been what, 9 months now? Probably coming with console optimization. 
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