BradQuackson
BradQuackson
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- BradQuackson
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Comments
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/3187908#Comment_3187908
Crossplay on or off?
On*
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######### it, maybe I will become a deathslinger main for a bit and put my fps skills to use ;)
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@Crowman said:
There's no shame in taking a break if this is honestly happening to you. If you aren't lying about any of the details than you would likely be at the mmr cap and there's likely not many (if any) survivors at the mmr cap to match with so you are waiting until the game finally gives you an opponent, because it can't find anyone near your skill level.
Not lying, I don't mind the queues, but I mind the closet hackers, I would like to see how far I could push my queues though!
But I am actually considering starting a new account to continue the streak because its too much time imo
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first person to say that somehow like I'm being genuinely serious about this entire thing, I mean 10 minute queues suck but I mean thats my MMR, unlucky
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@My_Aespa said:
Then play another game, why go to the forums? Like what are we supposed to do?
Give me a will to play PPLEASE
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@neb said:
embrace their salt
The salt is the fun part the queues are what sucks :(
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@Nihlus said:
https://forum.deadbydaylight.com/en/discussion/346548/im-not-having-fun-anymore
Have you considered the reason you have 15 minute queues is because you're capable of stomping a 4-man SWF? You basically just admitted that there's such a horrible imbalance that you win against the supposed Seal Team 6 of DbD survivor squads with ease. Yet, you wonder why your queues are so long because no one wants to play against you? Sounds like you need some nerfs or survivors need buffs to make things more even then so it's not like you're just out mowing the lawn when you play.
I'm a advocate for nerfing nurse, I only use one slowdown perk, and thats jolt. I run 0 slowdown, I use
Fearmonger, Plaything, Jolt, Discordance
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@ThiccBudhha said:
This is not Overwatch. Ain't nobody in queue for 15 minutes.
Genuinely, my queues are at like 12 minutes now dude. Not even trolling, they have been going higher and higher the more SWF I beat, its legit scary. I think if you get past a certain point you get past the soft cap.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3186371#Comment_3186371
How is winning that many games in a row fun?
spoiler its not i lack braincells, might need to start streaming this
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@GannTM said:
Then take a break.
Nah bro I need to beat my 1126 streak I just don't wanna wait in queue for 15 minutes :(
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@ByeByeQ said:
https://forum.deadbydaylight.com/en/discussion/comment/3186296#Comment_3186296
Anyone who says the Nurse can't get a hit with one blink is probably just bad at Nurse.
If a survivor ever makes the HEAVY misplay of ever dropping a pallet or vaulting a pallet or window the Nurse has an easy opportunity to land a 1 blink hit.
That happens 1/20 chases where a survivor is really really cornered, one blinks never happen, I could upload you 30 games I played yesterday, as nurse and you could check every chase and they never EVER involve pallets or windows unless they have lithe. I have been playing nurse since the day of her release bro!
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Distortions very strong in this current meta!
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Any killer or survivor who says that Nurse can hit a survivor with one blink, that survivor has to HEAVILY misplay for that to happen or be VERY easily readable or in a very tough spot.
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@Sharpefern said:
So I hear the argument alot that the nurses blink attack should be considered a special attack and looking at the other killers this makes sense to me. Blight's dash is a special attack even though its basically a lunge at the end of his rush and is not basic attack between rushes. Legions feral slash is a special attack and is his only option during his power prior to fatigue. Trickster can only throw knives during main event prior to fatigue. The only killer with a power that puts them into fatigue after that can basic attack is Oni however his lunge is still replaced. So I get all the reasons why nurses blink attacks should be special attacks.
I am wondering the reasons why they shouldn't be special attacks. Why they havent changed them. It seems to only make it so perks that benefit only from basic attacks will benefit her, but there are several killers that those perks are less effective on, Huntress, Trickster, Cannibal, Blight etc. It also would allow for a wider range of add-ons for her like with other killers, applying status effects or special benefits when hit with a special attack.
I am asking this because I really want to see the other side of this. There is no benefit to something being a special attack but there is to something being a basic attack, perk wise. So why does the agreed upon strongest killer get an attack that could be defined as a special attack as a basic?
Nurse has no built in map pressure other than complete chase domination, at least that's what I think the premise behind nurse is supposed to be from what I know. If a nurse makes a mistake in a chase they lose the game pretty quickly
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I don't see where posting something about taking the game hostage is wrong? If I already made up my mind on giving someone hatch and I find and kill the other survivor with 3 gens left that is not bannable, the game is over, they are going to lose.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3184658#Comment_3184658
What your teammate did is against the rules and reportable. If your teammate didn’t do that/if killer didn’t come by, then after you both healed, you two should’ve been doing gens.
Not if the game is considered "over" and hatch is def going to be how the game is decided doesn't make it bannable!
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@Bot_Salvo88 said:
When this happens I'll just try to get killer as soon as possible, report whoever is griefing and move on. It's bad when this happens, I agree.
If everyone involved is ok with this, then I have no problem. But when I'm not in the mood for it, you're just getting a report and I'll move on.
Its not reportable if the game is justifiably over and they want to give a certain person hatch, however if they did it at 5 gens with 4 survivors left, then yes.
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Not an issue for me bro sitting in queue for 4 minutes just to get a full prestige 50 SWF squad I stomp, its hard games but its how it should be probably at high MMR
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Yes, everybody!!! Keep using distortion I love aura reading perks!!! (I use none)
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@Raccoon said:
You didn't miss anything.
Seems there were a few bans.
The mystic Nurse match doesn't appear to have happened.
People still be Weskin'.
Welcome Back!
Yeah I might need to take that guy's place! Sad to see what happened to him, I had to go under the radar for a little while, didn't wanna be caught in the crossfire so I thought a trip to the Bahamas would settle it!
Also makes sense
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Telling you bro Discordance, Fearmonger, Jolt, and literally any other perk counters this meta. I have been running it for weeks even prepatch. Haven't lost a game, (gotta be playing a high mobility killer tho)
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@LeFennecFox said:
https://forum.deadbydaylight.com/en/discussion/comment/3180873#Comment_3180873
Least delusional "high mmr" player going against people who have no concept of good pathing against nurse.
Hey that's not very nice #########, and they actually do have good pathing, when I get the third down at shack if you look at the aftergame they had lithe and thought they proc'ed the exhaustion before vaulting! It was almost a great juke!
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@LeFennecFox said:
https://forum.deadbydaylight.com/en/discussion/comment/3180870#Comment_3180870
Max MMR you clearly don't know how the mmr system works it's soft capped at 1600 meaning a good portion of the player base is "max mmr". It's basically a rng lotto game unless you're at the bottom % of players.
As someone who is max MMR that is not true as it constantly fluctuates, I did not have one game past 4 PM today that didn't have 2-6k hour survivors as a team. You should learn how it works! They can change it at will
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@LeFennecFox said:
How many times are you going to push this mediocre build onto the forums with gameplay against robots
Sorry bro, its max MMR. Don't know what else to tell you, might need to start streaming these games.
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@Gary_Coleman said:
https://forum.deadbydaylight.com/en/discussion/comment/3180744#Comment_3180744
Send it to bhvr and report them.
You can't just "report them" you don't know who in the match did it
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I have a video of me being DDOS'ed but I cannot post it as it would be name and shaming and I am not talented enough to edit out names so its quite sad.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3180207#Comment_3180207
Go for it! Also new upside from Project W, lots of people trying out Wiretap and it shuts that down too. 😉
Wait it shuts down wiretap? Thats actually good info LMAOOO
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3180184#Comment_3180184
I use all sorts of things, but Third Seal is simply the best Blindness perk hands down and the most direct counter to Windows. I actually have very good results in general with it. 🙂
Fair enough, gotta give it a try sometime!
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@RatbasterdJr said:
I loveeee franklins. Watching the 4 man clicky squad start panicking when I run agitation, Franklins, mad grit, starstruck. They typically stop trying to flashlight save. 😂
Franklins is a blessing of a perk. Always have it on speed dial it a lobby comes fully kitted.
The look in my eyes seeing 4 flashlights or toolboxes and I just mutter to myself... Its time...
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3180152#Comment_3180152
You don’t have to tell me about Blindness, I just got finished saying that I run Third Seal AND Fearmonger! 🙂
Oh my apologies, thought you were refering to fearmonger ONLY for the exhaustion perks, have you tried plaything instead of third seal? think you would get a ton more value
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3180135#Comment_3180135
Mine is probably the same or more. So discordance is good value.
Either way. I favor slowdowns because I find locking down a part of the map to be boring. I'd rather chase and chase some more. I don't necessarily try to play optimally. I still have a 97 % kill rate since the killer buffs
Nurse and blight specifically. I run discordance, DMS, PR, deadlock. I find it a very fair build. Especially since the DMS nerf. But I need to get my downs to get value. It still has counter. Other then dead lock.
The lesser mobility killers like trickster, slinger, clown, etc etc. I've been using STBFL (not trickster), eruption, overcharge, call of brine. I'll keep an eye on the gens I want to keep, and stick around the area a little heavier if they're 80 % +. But once it's dead. I'll move around the map a little more heavily again.
I won't necessarily keep a 3 gen or anything with that build. But thats because I just don't care. I'd rather throw games then win via 3gen and not just chase in games and camp an area moat of the game
My builds are just focused on pure absolute pressure and chaos, jolt is just to give info and a nice bonus overtime. I would run plaything in my 4th slot if I had it to really make this build the most miserable thing on the planet
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@dugman said:
Yeah, this build isn’t that far off from a build I like that counters the most popular perks
- Discordance (counters Prove Thyself)
- Fearmonger (counters Exhaustion perks)
- Hex Third Seal (counters Windows of Opportunity which is the most used survivor perk right now, as well as all other aura perks)
- A fourth slot that’s flexible. A lot of times I simply put in Hex Undying simply to help Third Seal last longer. 🙂 But Jolt or Franklins or lots of other things work here. (E.g. Adrenaline is also really popular, so Terminus is an interesting choice to counter that)
Personally I don’t play Nurse (I have staring at the ground all the time) but with her Windows of Opportunity is already useless so I would sub out Third Seal for one of the others that I’d consider for the fourth slot, or just a generic perk maybe. But for sure Discordance and Fearmonger are good fits.
Fearmonger actually plays a way more important part in this build then you think, its legit a very very interesting perk.
The reason I use it is because exhaustion perks are cool and all, but its actually for the blindness. It forces them off of the gen to find where the early people are being hooked, along with knowing where I am. This makes me be able to catch them off guard and factor in a slowness that they wouldn't think about, which is them just being off the gen for 5 seconds. The amount of Jolt procs I get that actually regress way longer than they should is because they get off the gen.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3180119#Comment_3180119
Yea it's good. Discordance is very good with the current survivor meta as well
I did some statistical analysis 💀 and figured out in my games 2.3 survivors are running provethyself and that's why I factored discordance into my build
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@TheSubstitute said:
The issue that I see with you calling for nerfs is that you’re essentially like Usain Bolt with the Nurse. You being able to figuratively run so fast doesn't mean the metaphorical high school athlete should start their race with a handicap.
For balance they would have to take a look at your performance overall versus other survivors of your skill level. Unless you're willing to sit in queues that stretch for hours I highly doubt that would be possible to measure.
Balancing for the top is not a good idea in anything where your revenue comes from participants as opposed to spectators. I'd rather see buffs to survivors and more anti-camping tools than any nerfs to any Killers.
I definitely why you'd be bored though. Realistically, outside of the comp scene, I don't see the possibility of you getting any challenging games with Nurse.
I would rather sit in queues for hours, the MMR actually hasn't been bad recently. Constantly getting like 6k, 3k hour survivor teams usually later at night however the games usually go the same.
Maybe one day I will try comp if anyone wanted me, I used to play against deathwish all the time and do very well when MMR was like 10 min queues for 10k hour survivors LMAOOO
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3180084#Comment_3180084
I mean yea. Frankie's is good, and can give good value. Especially if you can stop a gen rush with it. It's not the most broken thing in game though. As you suggested in another post. Overcharge is better. Call of brine is better. Combined it's a nasty combo.
You know what is better then stopping something with Frankie's ? Making them waste their time(repairing gens) Then erasing it by simultaneously getting downs for pressure, and regressing gens better then ruin/pop ever could.
I had a gen last night that I wanted to keep(playing huntress. So I locked down an area) It was 95% or so...It became a dead gen in a hurry. I was able to move about the map more after that. As well as cost them time from the repairing that gen. Gen regression is always going to be the most powerful thing in game. Unless they make crazy changes to how this whole game works.
Before you mention anything about "using the item as bait, and cob, overcharge doesn't work on SWFs" Gens can equally be used as bait. Especially when COB gives notifications
Oh I completely agree, franklins being the best in the game is a joke but it is def viable with this build and makes this build even stronger in the current meta, the way you play with Jolt is you sacrifice a slug in the part of the map and you down people over and over with Jolt, Jolt gives so much value on Nurse its quite crazy
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@WeenieDog said:
Franklin's is the best slowdown perk.
@GrimoireWeiss said:
Franklins is definitely underrated with all the medkits and toolboxes out there, that's for sure.
I am telling you, Franklins in the current meta gets the current way for survivors to be healed, because everyone's running toolboxes or some sort of gen speed perks with medkits, makes people want to get their flashlights back for example, just EVERYTHING, it slows down the ENTIRE game, esp early if you are playing nurse/blight and you get a discordance proc, boom 2 items gone, 1 down, 1 injured, they run to another gen, another discordance proc, snowball etc etc
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/3180013#Comment_3180013
Same! Sometimes i run Claurophobia/ Sloppy Butcher/ Unnerving Presence/Distressing on a killer so im not worried about medkits or healing in general at all.
That sounds like a fun build on the game or something, kinda wanna try it.
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@Akumakaji said:
Franklins is one of this perks that can REALLY tilt survivors just by existing. I have seen twitch players yell out in agitation "that F** is using Franklins? Whats actually wrong with that persons head?". Some survivors just shrug it off, but others really REALLY dont want to lose their precious items. Especially if they are protected by a white ward or are from past events. I have seen survivors coming back time and time again to try to save their precious anniversary toolboxes or adorable halloween flashlights and it really fills me with inappropriate glee :) Franklin nearly never disappoint.
Yeah, people really do not like Franklins Demise, love the reactions though
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@BrokenSouI said:
Eh.......Just watching what they were doing. I certainly wouldn't call them a top tier SWF. But that's always an easy cop out to these arguments. At least you're willing to show your work. No matter the side you're trying to defend. That's more then what most will do here. I do find slugging for the 4k cringey as hell though. Especially if you don't know where the other is;
It was because without the toolboxes, their entire build becomes useless, and the map becomes unplayable. The point of what they are trying to do ruined the game because I had franklins. That is what I was trying to showcase, the game is over as soon as they lose the toolboxes, def not top tier, however its a hard game because of items alone no matter the skill level.
Edit: The games over because the entirety of the game they were supposed to all split up and do 1 gen
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I almost just lost my 697th game but franklins demise saved me. actually real
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@Tranquil_Blue said:
Hyperfocus counter?
Yes, this strat only works on high mobility killers that can also use the items aura as a bait/info/second objective if they care about it that much tho. It also ######### with hyperfocus, paired with jolt you can make a pretty nasty combo at the start of games if you use it as a early game infectious freight, because you also throw on fearmonger and then you ######### over solo queue players entirely. Then discordance to predict paths that survivors will take if you get a nice double hook or something like it. Very good loadout right here!!!
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@YOURFRIEND said:
If you truly think this, why would you advertise it?
Because people won't listen to me anyway as I streak a thousand games using off meta perks and no slowdown
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@GoodBoyKaru said:
Because Medkits need to burn?
Because dead by daylight is a mental game (and yes people are running more medkits and toolboxes with the new sway of what people are running)
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@LordRegal said:
I'm glad I finished the rift before the issue came to light, that's for sure. Taking a nice break from the game again until it's fixed. Immortal Empires in WH3 is certainly enough of a game to keep me happy in the meantime...I know the odds of me being targeted are low but I work from home and am not risking a salty child keeping me from doing my job.
I did a little too much trolling
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@[Deleted User] said:
Fear mongering. No one wants your IP. The only players who really have to worry about network related vulnerabilities is big content creators.
I have been ddosed 5 times yesterday and had to stop playing because I had like a 20 minute penalty...
@DH3206 said:
https://forum.deadbydaylight.com/en/discussion/comment/3177876#Comment_3177876
I think @Pulsar would like a talk with you. He got DDOS'd a few times because of DbD players who got angry at him.
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BobDylans right, I gotta take over Ojornos Challenge, if he got taken out I am next! He would of wanted it that way!
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3176918#Comment_3176918
So, why Discordance? It´s not like generators walk. They make noise, Survivors always go to repair them.
If you had Whispers instead it would hint you better using the generator repairs noise than anything else. If your instinct is a good as you claim, that is.
Because, you don't understand how the spawn logic of the game works, its objective prioritization abusing hook locations, zoning, and how jolt acts as a early game infectious freight, I am not using it for that, I am using it for pressure. You don't understand the game at the highest level and don't understand why the synergy of this build is so broken when you aren't looking at it at such a narrow view, the discordance is to control the traffic of the map, I want people moving, not on gens
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3176529#Comment_3176529
Don´t you like Nurse´s Calling instead of Discordance for example? Given survivors always heal.
Nah, usually if you pay attention to where survivors run you can just find the area they are healing in. Wasted perk slot.
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Yeah, was recording a very decent video. Atleast I can add (DDOSED???) to my title
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@BrokenSouI said:
Eh. You keep saying about your 4ks. But your prestige level doesn't add up 🤷
Doesn't add up? I have already said this is my fresh account I have only played nurse on for max MMR potential testing. I assure you, I have around 2000-2200 games played on this account. I don't do challenges (I don't even know if those give XP) You can check my stats, I linked them in my earlier posts that you have seen.
Edit: I lied, its probably moreso around 2000 I was too lazy to check
