Avatar

Blood_Coil_Viper

Blood_Coil_Viper

About

Username
Blood_Coil_Viper
Joined
Visits
44
Last Active

Comments

  • The only second chance perk of a killer would be NOED, however that can be countered easily by the survivors while the killers dont have easy (if at all) counters to the second chances of survivors

    Insidious counters BT.  NOED counters Adrenaline.  Remember Me counters perks that make actions faster (I think Leader and a couple others fit in this catagory) [i admit, that's a weak counter, but those are weak perks]  Enduring is a soft counter to DS, as is Unnerving Presence.  Slugging is a hard counter to DS, unless they're next to an open exit gate.

    There are options guys.  Dont lose faith
    Yes but a killer shouldn't have to run certain perks to counter survivor perks it should be vise versa. Survivors get a total of 16 perks while killers get 4.. survivors should need to take perks to counter specific killer ones not the other way around. 
  • To have better games.

    To challenge yourself.

    So that you dont get matched against scrubs.
    You realize most people derank to have fun right? Rank one can sometimes be the most stressful part of the game for killers mostly. People don't want to play to be stressed they want to enjoy what they paid for and get a reason to challenge themselves. I'm not saying I derank because I prefer the challenge but I'm not blind to the fact that some people just can't enjoy that without reason to play there. 
  • RSB said:

    they should add rewards, something like this:

    • 1000 shards for hitting R10
    • 2000 shards for R5
    • 3000 shards for R1

    OR

    • 500000 BPs for R10
    • 1500000 BPs for R5
    • 2500000 BPs for R1

    OR (what would be awesome) they could release seasonal skins available only by reaching ranks. Like:

    • seasonal weapon skin for X killer from Y set for reaching R10
    • seasonal torso skin for X killer from Y set for R5
    • seasonal head skin for Y killer from Y set for R1
      etc
    Seasonal cosmetics sound cool. Though they should probably be awarded by staying at rank 1 for X amount of time so people can't just get there and then derank. Maybe awarding a bonus X% of bloodpoints per match at rank 1 would help too? If a survivor is rank one and uses SWF to play against a low rank killer those points should not be awarded. 
  • They really need to add rank rewards. And good ones at that. Things that reward players for staying at rank 1 because right now if someone doesn't like the challenge they just derank with no punishment. 
  • White_Owl said:

    Agree, it would be a nice QoL change.

    @Blood_Coil_Viper said:
    And I believe Bamboozle did show the timer in the PTB before realease but that never made it to the full game. 

    Yeah right... I wonder why they removed it.

    I've tried looking into it but couldn't seem to find any reasoning for it. I wouldn't call Bamboozle too strong with that or anything. 
  • Eveline said:
    Anyway I'm done, it's pointless. This community is by far the most toxic one I encountered. 
    Ok bye! Not like losing 1 player will bother the devs anyway. 
  • jiminie said:

    @DeadByFlashlight said:

    @jiminie said:
    Can you fix it already?I'm tired of Killers hitting the air, like LEGIT HITTING the freaking air and the hit is registered, same goes for Windows, don't jump on me with the 'you were too close to the window' BS, most of the time ain't the case, plenty of videos that perfectly show how broken it is

    So, with everything said, fix the damn Hitbox kappa

    Video proof in a lagg free game or it never happened.

    Window hits work as intended

    Go to YT, there's plenty of proof for you, not going to waste my time on something like this only to convince one person, everyone knows how trash the hitbox is, you can live on in your imaginary bubble where everything's fine

    No everything isn't fine.. survivors are too strong. Killers need hit box changes more then survivors do right now. With them changed killers could handle looping better and have less spots survivors can run through while killers can't. So yeah fix killer hit boxes. 
  • Thing is.. survivor second chance perks have no counter play. Killer second chance perks can be completely negated easily. NOED won't activate if all totems are broken and Blood Warden is countered by simply not opening the gate until a downed survivor is hooked. Killers should have perks with more impact then survivor perks but right now that sadly isn't the case. 
  • I think the numbers would need to be a bit higher if it's going to deactivate after 1 escape since Iron Grasp increases the time to escape by 12% and that's only about 1 second more time. 
  • @mcNuggets said:

    @ForsakenLemon said:
    As a 50/50 survivor killer main, I can wholeheartedly say that DS is not a problem, it is an annoyance, killers dribble the obsession to the hook, they swing their weapon and camera around to make them miss it. I see DS as the same as dead hard, it just can potentially avoid an attack but you will go down again straight after.

    And this goes for the same as perks that survivors complain about, ruin is not hard to deal with, just find the hex or power through the gen, hitting great skill checks becomes easy after a while

    Play lower ranks.
    DS is a huge problem.
    If you downed a player successfully, they shouldn't be able to loop you again after stunning you.
    It's important in the early game for the killer to hook survivors in order to win, this is completely taken away by DS.

    Well, I did play in low ranks, and guess what, it wasnt a problem, so I got out of low ranks, baby killers always got something to complain about

    Least killers don't spam threads about nerfing camping, tunnelling, BBQ, Hillbilly, Nurse, NOED, Doctor, etc.. Yeah your point is very poor here.. the most I see killers complain about is DS. Not much else. 
  • Thank all the killers who camp when there are 5/4/3 gens left. I understand camping when the game is about to end any second, it's obvious you'd want to secure your kill. Killers who do this get punished because of whiny idiots who camp the whole game.

    And killers who camp get rewarded from whiny idiots who desperately try to make a save. Who then go on to make forum posts saying camping needs nerfs. This is why people still camp. Because survivors reward it. 
  • Think this should go in balence feed back not off topic. And I believe Bamboozle did show the timer in the PTB before realease but that never made it to the full game. 
  • xcottonx said:

    @Blood_Coil_Viper said:
    It wouldn't make sense to remove it because the Doctor isn't reading your aura he's reading the hallucination's aura. Also you do know walking into the hallucinations makes them disappear right? 

    Yes I know it, but sometimes the hallucinations are unpassable if they appear on things. That's the problem...

    They don't turn to follow you either though they stay looking in the direction they spawned in. Besides the Hallucinations aren't the best if Doctor is far away anyway and if he's near you then Whispers would be stronger then the Hallucinations there. I don't really see an issue with it. And he'll probably find you by increasing your madness level anyway. 
  • It wouldn't make sense to remove it because the Doctor isn't reading your aura he's reading the hallucination's aura. Also you do know walking into the hallucinations makes them disappear right? 
  • I see what you mean here but I honestly think Wraith doesn't need much anymore. Some people do very well with them now. Trapper does need buffs though. 
    Both dont need that much anymore, thats the point. If these are implemented we have more Killers that might become more popular. Im currently R1 with Trapper, can post a screenshot if you wish, thats why i focused on the addon freedom and QOL for him, makes things less annoying while still a buff.
    You don't need to post a screenshot because I used to be a Trapper main lol I know it's possible to get rank 1 with him. I feel like the most important change for him is to increase the hitbox on traps and fix the issue where some survivors run straight over them. 
  • I see what you mean here but I honestly think Wraith doesn't need much anymore. Some people do very well with them now. Trapper does need buffs though. 
  • Wolf74 said:

    @Blood_Coil_Viper said:
    Tiersis said:

    Are you suggesting that the maps are balanced as they are and that these maps don't offer survivors serious advantage?

    Sure some maps do offer survivors advantage but some maps are also killer sided. Such as The Game. As @powerbats said if you don't like what survivors are choosing then use your own offering. 

    The Game is only killer sided for a very few killer.
    Most killer do not perform well on that map.
    Huntress has no LOS to throw, Billy can't sprint across the map. Trapper has no good spots to place traps. etc. You get the picture.
    So the map is not per se "killersided".
    On the other hand maps like Swamp or Coldwind are completely survivorsided.
    Name any other map that you would call "kilelrsided" please.
    Right now I can't think of ANY map that is "kilellersided" beside The Game with Doctor.

    I didn't mean it favoured all killers but some killers are just stronger on some maps then others. Example is Hag on Lery's or Hillbilly on Rotten Fields. 
  • Unfortunately some survivors already complain about a bug that lets the killer hook them for full points after they DC. Some even said they need to fix it so the killer can't get BBQ stacks from them.. So even though this would be a simple fix some people would still complain. 
    Got any links to people posting about this? Literally never seen it in my life.
    Was on the steam forums awhile ago. Can't seem to find now with all the other BBQ related threads coming all the time. 
  • Eninya said:

    Playing Pig and grinding to rank 1. The last survivor hid until the third was sacrificed, and I found him as he reached the hatch on Azarov's (the one with the repair garage). The hatch spawned next to the Excavator, but a generator was right next to it as well. After faking kicking the generator (taking longer and longer), I baited him to jump and pulled him out, hooking him right in front of the hatch for a 4K.

    Here have the aftermath picture. This was before the Emblem system.

    lol they think they deserved the hatch? I think the killer deserves the final kill if they got everyone else. They lost at a mind game so they lose the hatch. Simple as that. 
  • Thetruth said:

    @mcNuggets said:

    @Thetruth said:

    @mcNuggets said:
    DS is not fine at all.
    You can loop for minutes and then [BAD WORD] the killer over because you have a perk.

    DS is fine if your getting owned like that you should give up and find a new target

    Why should a KILLER find a new target, because a survivor owns a perk?

    Pathetic arguments, you are just some salty survivor main complaining about balancing the game to be playable as killer player because your ego wouln't accept that your bad.

    Sounds like you get owned daily in this game. get better. and lol at survivor main. Only reason I even played was cause it was given free. btw DS is fine L2P

    New player says DS is fine lol! Getting "owned" by Decisive is nothing the killer can help you know.. maybe try playing killer at high rank before making silly assumptions? Maybe as you said.. Learn to play? 
  • powerbats said:

    @Blood_Coil_Viper said:
    Tiersis said:

    Are you suggesting that the maps are balanced as they are and that these maps don't offer survivors serious advantage?

    Sure some maps do offer survivors advantage but some maps are also killer sided. Such as The Game. As @powerbats said if you don't like what survivors are choosing then use your own offering. 

    Doctor on Game with extended terror radius shudder.

    Well that must be horrible to face. I'd imagine with the size his terror radius can be and how small the game is it's very unlikely to get out of his terror radius alot of the time. 
  • I've very rarely played survivor but I can only imagine how horrible it is to button mash constantly. I don't think anyone would miss those mechanics if they were changed. 

    Also happy birthday to you! 
    Thank you! And I’m glad you agree. I play survivor every few matches of killer. Being hooked is fine, mashing a button for 30 seconds only to die makes me resent survivor play. 
    I think each hook phase lasts 60 seconds actually. And the struggle isn't the only button mashing a survivor has to do either. Attempting to escape the killers grasp also has that at least on PC anyway. I understand what the devs were going for with them but as I said if someone only plays survivor that button mashing must be the worst part of average matches. 
  • I wish they looked at YouTubers who mainly do videos also instead of just streamers.

    Monto would probably be a great ambassador for this program but he doesn't stream to my knowledge... And of course I'd apply too ;)
    I'd probably apply as well but no one would want to watch a mediocre killer main who constantly forgets the max range of lunges lol. I need to practice alot still. Ok I'm joking I actually am pretty decent at the game. It's just whenever I record I swear I make more mistakes. 
  • I've very rarely played survivor but I can only imagine how horrible it is to button mash constantly. I don't think anyone would miss those mechanics if they were changed. 

    Also happy birthday to you! 
  • Can we whine because they're not live yet?

    Ok to be serious I hate how killers are going to get punished for survivors Hook camping. I've hooked people and found a scratch marks right by the hook... what am I going to do move away or look for survivor because I want blood! well now I guess I have to ignore them to rank up because some ######### survivor was right by the hook.
    In case you didn't know if a survivor is within 16 metres of the hook your chaser points don't go down. They also don't go down if you're in a chase within 16 metres of the hook. 
  • Tiersis said:

    Are you suggesting that the maps are balanced as they are and that these maps don't offer survivors serious advantage?

    Sure some maps do offer survivors advantage but some maps are also killer sided. Such as The Game. As @powerbats said if you don't like what survivors are choosing then use your own offering. 
  • Williamz said:

    @DarkWo1f997 said:
    So if I get a 4k as Freddy, he needs to be nerfed? You want to always win? The image above is what real difficulty looks like. 

    Nurse and Freddy are very difficult to play efficiently for a lot of people. Those who train extensively to work around their killer of choice’s shortcomings are rewarded. That’s literally how every skillbased game ever, works. 

    You train, you cover your weak points, and you become efficient. You need to stop crying and learn to stop running straight and moving predictably. As you’re making it easy for him to whack you. 

    I bet you’re the type to blow a skill check on a gen five times, and wonder why the killer found you as you cry that you’re being tunneled. 

    WORD OF THE DAY: STEALTH. 

    Judging by the survivor with 5k points the match went down hill pretty quickly and the survivors don't have any meta perks asides from sprint burst and self care. Sorry but the screenshot means nothing. Show footage and it might be barely considerable.

    On topic at hand, Nurse does need a nerf. He might be rank 14 but what I expect would be different in his opinion. It's not even a nerf tbh, It's a bug fix. They need to fix the issue where she can still hit you after a pallet stunned blink. I'll be submitting a bug report on that later.

    @DemonDaddy said:
    Apply more stealth, she is only strong if your in chase. Plan your gens and stay out of sight. 
    +please don't use BBQ as an excuse,  only works if somebody is spotted and hooked

    The entire aspect of the game is eventually someone will be caught. Four man stealthing is unheard of. Have you ever played survivor? BBQ is a ridiculously powerful perk that actually needs to be changed as well. It's a incentive to move when there is four survivors alive which I agree with but once there is three or less survivors alive it's far too strong.

    Nurse needs no changes until the game is balenced. And the devs said themselves BBQ is fine and will not be changed. How easy do survivors want this game to be if we can't even have 1 strong killer and a few above average perks? These nerfs threads are becoming jokes at this point. 
  • My fastest match was back when Leatherface just came out. Was trying him with a Splinter and within 30 seconds I downed someone in a basement.. then everyone decided to rush the hook before I left and all got downed. That first survivor shouldn't of run Object of Obsession and ran at me lol. Match was finished in 3 minutes. 
  • @xxaggieboyxx said:
    I think just make it to where only one uses it. Obsession only perk. If someone has it and not obsession sucks for them. Then whey would just have another perk. This perk should be more high risk than just "oh you don't get to use it here have a different perk" but like @Orion said. What about when my ruin is cleansed before I can even get to it? Not a bad ds nerf idea but I wouldn't say it is a good one either 

    This will just hurt solo survivors, swfs will just at coordinate who will take the DS and everyone else won't waste it. Think a minute before u type man

    Alot of people agree just having 1 DS is fine but having 4 of them is broken so no.. this change would fix the issue as SWF could no longer run 4 of them. And it becomes a risk to use in solo. 
  • Tbh being a streamer on dbd and not being toxic is booring and rare

    I know a few non toxic streamers who I'd watch way more then the toxic fools. It's not rare you just haven't looked. 
  • I use to bring a brand new part before just cause i got in bodweeb but now i dont do it cause no point anymore i feel like im good at skilcheck but brand new part i suck

    The survivors I go against never miss BNP skill checks. Takes time to get used to them but practice makes perfect. 
  • I don't understand Shadow changes either.. they realize that not telling people causes more issues then just putting it in the patch notes right? 
  • Silas said:

    I always thought a shapeshifter would be cool if they could imitate the survivors they have attacked to lure others in. This would give survivors major trust issues. :wink:

    It would be good but unfortunately SWF exists and they use Voice Coms.. against solo players it has potential though. 
  • Milo said:

    But... but NOED only changes the fact it can insta down on all ranks. The stats stay the same.

    you should only acknoledge the rank 3 perks in my opinion but you do you

    I'm not sure if its true but I think he was talking about the Rank 1 versions of the perks and not actual player rank. Otherwise.. yeah NOED is the same. 
  • The fact that you distinguish NOED before/after tells me enough already.

    Noed hasnt been changed at all (we are talking about high lvl?)

    Think they meant the perks in their level 1 versions. 
  • Honestly you just need more practice. After awhile any skillcheck becomes easy to hit. 
  • What if the last survivor alive is one who DC'd though? Would it just kill them like it does now? 
  • People still complain about Decisive because it's a problem at high ranks. Especially in a 4 man SWF group who all run that.  
  • Well it would be a start but I think Monstrous Shrine needs more. Maybe it needs a complete rework rather then small buffs I don't know 
  • I agree with you here. Camping after gates are open is quite important to securing a kill and killers should not be punished for it at all. 

    I to hate camping but even I can see this is an issue. Feels like they are trying to make it so the killer is punished regardless for the end game. 
  • Unfortunately some survivors already complain about a bug that lets the killer hook them for full points after they DC. Some even said they need to fix it so the killer can't get BBQ stacks from them.. So even though this would be a simple fix some people would still complain. The devs just need to add the new end game idea they had and this'll no longer be an issue. 

    Edit: I thought the post was referring to DC'ing to let someone get the hatch. Seem alot of them. Nevermind 
  • I was called a hacker because I "Activated NOED early" yeah it wasn't NOED.. It was Devour Hope.. I wish I was joking I was called a Hacking Camper because of Devour.. thing is how could I be camping when Devour wants me to move away from the hook? I had a great laugh from this. 
  • I1am1 said:

    high risk yes impossible no. The mechanic it undermines is actually being able to GET the player off the hook. You literally can not no matter how fast you grab the player off the hook.

    Can't get them off the hook? You heard of Borrowed time? Run then and you can rescue from campers.. 
  • If the devs say camping is not an exploit it's not an exploit. They literally made perks to support it. Honestly threads like this are getting so old now. When will people just stop? 
  • This is when I win as Freddy. 
  • I was about to comment on Decay but saw someone else already mentioned about the power. I think the hook requirement should activate the perk for 60 seconds or so. Would make the survivors a bit more afraid to rush the hook. As for everything else they all seems fairly balenced to me. Then again I'm not balence expert lol. 
  • I'm pretty sure I have never listened to survivors made up rules. Not a single time lol. I play how I want. 
  • I too have those moments. When I catch the last survivor after others DC'd I'll usually let them go. Feels too unfair as the DC wasn't something either side wanted. 
  • For survivors, I'd love to see an Evolve crossover with any of the hunters, but otherwise for a killer, I'd like to see a crossover with Halo, think about a brute chieftan of hunter as the killer! Ofcourse not with their guns..

    Well Brutes do use hammers as well remember. A modified version could be the weapon it uses. And I have to agree on the Evolve hunter there. I really enjoyed that game. Shame it's dead now though.. 
    Yeah what happened to that game?? It looks so fun but when I try to play it matchmaking takes years because no one plays it 
    Apparently the servers have completely shut down on the game now. Sorry if this sends twice it said it failed to send the first time. 
  • For survivors, I'd love to see an Evolve crossover with any of the hunters, but otherwise for a killer, I'd like to see a crossover with Halo, think about a brute chieftan of hunter as the killer! Ofcourse not with their guns..

    Well Brutes do use hammers as well remember. A modified version could be the weapon it uses. And I have to agree on the Evolve hunter there. I really enjoyed that game. Shame it's dead now though.. 
    Yeah what happened to that game?? It looks so fun but when I try to play it matchmaking takes years because no one plays it 
    Apparently the servers have completely shut down on that game now. 
1 2 3 4