balance

i dont want this to get toxic let me start off by saying that but i want to understand how camping is a legit strat because they want to defend the hook and infinite looping ( i dont think either should be in the game ) is not. Couldn't you argue the same thing about the killer that they can go and get someone else . Is it literally just because when you camp a hook it forces you to die and therefore doesn't waste alot of time? that imo shouldn't be an arguement considering how the game itself causes that to happen. If we are talking do anything it takes to win then looping and camping should be on the same level. either both are in or neither. If you play with friends it kills the fun when they camp no one likes camping but the killers than do it. no one does. New people in the game do not want to be camped. streamers the people who help your game become more widely known hate campers. New players hate campers the only ones who don't hate them are people in high rank ( because the killer doesn't do it ) or the killers who do it themselves. The majority of your player base does not want it. so with all that being said please someone help me understand why camping is fine but looping is not.

Comments

  • Because looping is an exploit.
    Sanctioned by the Devs, but per definition the abuse of a geometrical gamemechanic.

  • they came up with that because it was not a "glitch" in the game they purposefully put the windows there. They say they want to killer the have an advantage that is why they claimed it was an exploit thats fine for the killer to have an advantage when it furthers the game. Camping does not camping should be an exploit of the game as well. It does the same thing it makes it impossible for the other side to accomplish their task

  • Do you even know what an exploit is, buddy?
    Camping is NOT an exploit.
    Please tell me the mechanic that got "abused"
    Rescues are meant to be a high risk action, that's why the reward is so high in terms of bloodpoints.
    Looping on the other hand undermines a core mechanic of the game, which is that killer are faster than survivor. But running in circles negates that speedadvantage to an extend, because of the different sized collisionboxes.
    Do the math, dude. Simple circle calculations.

  • high risk yes impossible no. The mechanic it undermines is actually being able to GET the player off the hook. You literally can not no matter how fast you grab the player off the hook.

  • If the devs say camping is not an exploit it's not an exploit. They literally made perks to support it. Honestly threads like this are getting so old now. When will people just stop? 
  • I1am1 said:

    high risk yes impossible no. The mechanic it undermines is actually being able to GET the player off the hook. You literally can not no matter how fast you grab the player off the hook.

    Can't get them off the hook? You heard of Borrowed time? Run then and you can rescue from campers.. 
  • @I1am1 said:
    i dont want this to get toxic let me start off by saying that but i want to understand how camping is a legit strat because they want to defend the hook and infinite looping ( i dont think either should be in the game ) is not. Couldn't you argue the same thing about the killer that they can go and get someone else . Is it literally just because when you camp a hook it forces you to die and therefore doesn't waste alot of time? that imo shouldn't be an arguement considering how the game itself causes that to happen. If we are talking do anything it takes to win then looping and camping should be on the same level. either both are in or neither. If you play with friends it kills the fun when they camp no one likes camping but the killers than do it. no one does. New people in the game do not want to be camped. streamers the people who help your game become more widely known hate campers. New players hate campers the only ones who don't hate them are people in high rank ( because the killer doesn't do it ) or the killers who do it themselves. The majority of your player base does not want it. so with all that being said please someone help me understand why camping is fine but looping is not.

    Looping and camping are both legit ways to play the game, what are you actually talking about? :lol:
    Yes new people dont wanna be camped, but new people dont wanna be looped either. Streamers hate camper and streamers hate looper and I doubt that its enjoyable for streamers to watch someone dieing on a hook or runing in circles for several minutes.

    By the way, in the next patch the devs actually punish killers for camping, but survivors are still rewarded for looping

  • @I1am1 said:
    high risk yes impossible no. The mechanic it undermines is actually being able to GET the player off the hook. You literally can not no matter how fast you grab the player off the hook.

    Erm… sorry... but that sounds like a YOU problem, because I can see this happen all the time ingame.

    Swivvel hooks, fake unhooks, bodyblocks to protect rescues, BT, Flashlight blinds, etc.