Bladeisbest
Bladeisbest
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@Nathan13 said:
While I do think the hatch is in a better spot right now, keys do need a rework to make them more useful.
I agree with this. Just rework keys please. Hatch is fine.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2902238#Comment_2902238
Hey, now! I’m terrible at this game and I certainly don’t think that.
I appreciate your honesty. My mistake. FIXED IT. :P
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@CEO said:
deathslingers ability is so dumb
if u get hit by his hook and u get reeled in but he failt u get dmged for 1 health state and deep wound stuns the killer for idk how long but its not long
if he reels u in and he does hit u u also get hit for 1 healthstate and deep wound and u get the same amount of cooldown as if u didnt hit him
like why??
If someone was to think Deathslinger is too strong, they might possibly be bad at this game with or without considering that fact.
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@JPLongstreet said:
From what I've read over the years, one of the crippling issues is that every asset for each & every Killer is loaded into every trial, no matter which Killer is being played. So when something is needed, it needs to go searching along an ever-growing string of code to find it and fire it up. Each Killer, perk, add-on, charm, etc. Not sure about cosmetics but prolly them as well.
And apparently nothing less than a full recoding from scratch can solve this, which the mobile version did but they can't/won't for all other versions.
Then lets just do it for PC as well and screw the rest. :D
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I have strangely noticed this as well. As Killer and Survivor. Maybe they added more.....realism????............ Nah.
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@VoidOfMe said:
https://forum.deadbydaylight.com/en/discussion/comment/2900729#Comment_2900729
That's my point.
I think the game can be unfair for both sides.
https://forum.deadbydaylight.com/en/discussion/comment/2900733#Comment_2900733
I just did, played plague with like 3 ######### perks got a 3k
Plague is any easy choice in this meta though, as she pretty much ignores the Survivor trump card "CoH"...
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@Persephone_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2900239#Comment_2900239
Actually, 6 or 7 minutes into a game is quite a long time, especially in the current meta, which sees matches being over a lot quicker than it may have been the case when we saw more hit & run playstyles.
Regardless of time, this is most certainly not the same situation. As killer it is absolutely in your hands, especially if you are dominating early on in a game. Nobody is forcing you to four-man-slug and one-hook everyone. You actually have to go out of your way to do so. If this happens and I end up with a group clearly below my skill level or overly altruistic survivors I tend to slug 2-3 and let the others go for the save.
That is just stupid. The more efficient you are as Killer against ANY team, you should be rewarded more...not less..regardless. I get it though.. This is the "confined" and very "limited" system that BHVR has made to judge us with.
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@VoidOfMe said:
https://us.v-cdn.net/6030815/uploads/V2TWLEJTPW9H/somuchfun.jpg
Why you guys complain so much about this meta? It's so much fun and diverse... lololol
It'd be nice to have fun without all the Gen slow down too......
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@ChiSoxFan11 said:
"Check out our newest matchmaking feature -- never complain about the quality of your matches again, since you won't be able to log in to play!"
OMG!! I have been dreaming of this day!
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I've known about Auto Dead Hard for awhile. I had someone I work show me how they hack games and I told them to try to hack DBD. They did it in a snap. It was no problem. I was just sitting there, amazed at how easily he did it. I actually got to watch them on their brand new DBD player account fly through the sky on about 10 matches or so and still not get banned. It was honestly...disheartening..to see just how easy it is to hack this game specifically...... Feels bad man... :(
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@Ronin said:
So the next trailer for stranger things 4 came out and i could not help but think its probbaly gonna come back to dbd. Besides im pretty sure there was a stranger things game that was a huge flop and with there being a new season it would be a pretty great chance for the license to be renewed. Besides its not like the characters are perminantly deleted from the game, its still possible to bring it back. Well this is pretty much my opinion and something that seems pretty realistic to happen this year, especially with the new season.
Weird logic is weird. This won't happen.
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@HexDaddyissues said:
"oh boy, i can't wait to chase and not kill the survivors!"- said no killer ever
It's in the description of the game. You just have to check the fine print. Zoom in at about 100x magnification and you'll see the very terrible truth.
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@Sudoxxed said:
Devs said that facecamping is not a bannable offense, yet when you get facecamped to death, you lose a pip. What should you have done differently? Equipped DS? Not get facecamped to death first hook in the first 2 minutes of the match while none of your teammates save you? It's frustrating. If I get facecamped to death, at least don't depip me, but no; you just 4 bronze medals and depip because you "didn't get enough points". You should NOT pip or depip if you get facecamped to death.
Camping has become extremely prevalent with the new MMR system test, and it's getting on my nerves quite quickly.
Sure, camping allowed, not bannable, ok; but don't depip me either please.
When downing all Survivors who are overly confident within 6 or 7 minutes of the game starting and you 1 hook them...you also lose a pip.... I got them all... I played the role and I won.. Quite efficiently I might add... Why TF did I DE-PIP????
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@Pulsar said:
The no-heal meta saw Survivors focus gens which wasn't fun but at least hit and run Killers were viable.
The CoH meta has seen Survivors be able to focus gens AND heal, which is even less fun.
This guy gets is. CoH is the GREATER of two evils tbh... It's just a badly designed perk..
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He just needs an addon pass. That's it.
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Where is my Butterball????
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@Hi_Im_Chucky said:
Killer Doll. Literally hundreds of movies exist with Killer Dolls (I collect them). Just pick one…
Chucky please!
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Nemesis - Now the Zombies actually do something.
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@Piruluk said:
Probably the fatal flaw of asymmetrical genre that it can't be ever balanced.
Currently in dbd we are seeing constant nerfs on survivor side, while killers are getting buffed.
Unfortunately the reality that these nerfs only makes playing solo survivor even more miserable. Now these survivor players will play in SWF, thus making playing killer miserable or they are just straight leaving the game(this is one part of reason for player drop)
Because lets be clear in one thing, when 4 good player, plays in SWF the game is fundamentally broken into pieces, you have so much information(knowing the killer location almost all the time), reliable teammates who can play decently, while the killer in chase, everyone else on gens, its like a god mode, most of the killer cast has no answer to this. Even the 2 killer who can do something requires significant time investment, you play killer like its your job(streamers can perform well or whose life is the game). So killers has to face more players in SWF, which in turns frustrates them and lot of killer just switch to play as survivor in SWF, or leaving the game(another reason for playerbase loss)
So in summary:
Solo survivor percentage is getting lower by each week, which in turn increases survivor numbers in SWF, which in turn decreases killer numbers because playing against SWF is really unfair for Killer.
I don't know how could this be ever balanced. If solo would be buffed ,then SWF would get out of hand. Giving comms wouldn't solve because most would refuse to use.(seen in games where comms there but you still need SWF)
Of course it is possible. Is it probable for all those working on it to discover how to make it become a reality? Very unlikely..
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@Jay_K said:
Survivor mains please answer me this question. Why when a group clearly destroys a killer do they feel the need to hang around at the exit gate untill the last second of end game collapse. Is it that important that the killer sees u teabagging before u can leave?
Many Survivors are likely playing this game with the subconscious knowledge that they have nothing better to do IRL, which gives them ample time to waste on a virtual hide and seek apparatus.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2897731#Comment_2897731
Apparently that's just a bug.
And here I thought they were going above and beyond. Fail...
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2897731#Comment_2897731
this is funny.
however, i'd trade it for killing off the flashlight macro's
Right there with you. They should hit that next. It is beyond annoying. It's the equivalent of someone smacking food in your ear...
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/318672/please-bhvr-take-toxicity-more-seriously
Mm.
There was a time when it used to get to me too. But somewhere around the 600 hour mark, I sort of became numb to it and now I just shake my head and move onto the next game.
Unfortunately the devs have been pretty clear. They consider 'smack talk' not only to be inevitable, but to be an essential part of online gaming and won't do anything unless it rises to the level of serious hatespeech or threats (and even then, temp bans).
I happen to disagree with this stance and think that it's only setting the stage for misery - but it's not my game.
https://us.v-cdn.net/6030815/uploads/CGHYGZW5XNIN/toxic-mandy-jpg.jpg
https://forum.deadbydaylight.com/en/discussion/comment/2897631#Comment_2897631
I'm actually keeping track of this myself for my current experiment. One month as a survivor main versus one month as a killer main.
Thus far as a survivor main, I've had a 'toxic' killer in maybe 26 games in my last 170, and that's counting anything that could be construed as toxic (hitting on hook, bleeding out etc). On the other hand, I don't think I've seen a single winning game where another survivor doesn't hang around in the gates to teabag and gloat.
Not one.
https://forum.deadbydaylight.com/en/discussion/comment/2897612#Comment_2897612
Teabagging...whatever. It's annoying, but difficult to remove.
Flashlight macros need to go.
They just nerfed t-bagging in the ptb jsyk. The animation from standing to crouching is so much slower that it makes quick t-bagging impossible.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2897710#Comment_2897710
Sure. Survivor main wants DH nerfed. Sure.
And its true.
False. Black bear. 1v1 me bruh.
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Wrong.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2897472#Comment_2897472
Ikr. It's because the vast majority of the forum are killer mains.
Not true. I am a Survivor main and I reckon I can loop better than the majority of other Survivors I play with in general. Take away their DH and it's no contest. I am waiting for the DH nerf as people like myself (decent loopers not reliant on DH) won't even notice it's gone.
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Dead Hard for Survivor
NOED for Killer
I am the funnest to play with. Trust me. :)
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Let's be honest.. A mode like this should've been in a long time ago...
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@ymtspanishchaos said:
So, I´ve been playing for some time already, around 200 hours, and i´ve got to say that i had enough, i´m struggling with anxiety and depression, i´m taking antidepressants and going to therapy, and whenever i decide to jump in the game and have some fun playing as killer it´s always the same, i play a few games, some tryhard toxic swfs play their game and have fun being horrible persons towards the killers and it´s not easy honestly, they don´t care about the game at all, they just want to use the killer as their toy and have a few laughs making other players miserable and it´s not something that i think i can take anymore, i think BHVR should balance a lot of things and probably increase the punishment on toxic people, i would love for a queue without SWF, like a ranked, casual mode where the survs aren´t all a bully party, i thin it would make the game something quite more enjoyable to everyone, to the solo q survs that get insulted by their teammates and the killers, in the end we are all here to have fun and it´s sad to see such a good game like DBD feeling so miserable to play because of people like that, i´ll take a few weeks to help my mental health but as i said, this can´t keep going on for much longer, just check other discussions in the forums and you´ll see that im not alone in this.
Obviously they do..with that T-bag nerf in the PTB.. Never thought they'd go that far. xD
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/318642/nemesis-zombies-in-basement
Wow a rare instance of the zombies being useful instead of stuck on terrain. You just got very unlucky as there isn't anything preventing them from wandering towards the basement, but it is rare though. Usually they're stuck on something
I have to 100% agree with you on this. You have a better chance at winning the Lottery than having the Zombies do anything decent.
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@GuyFawx said:
I feel like without any big additions to gameplay aside from just new perks the game over time will slowly decline. They really need to come up with some new ideas. Scourge hooks were probably the last big addition but they still werent as big a deal as when totems got added to the game with hag. I still wish we could have 2 killers vs 8 survivors or make twins able to be played by 2 people we just need something that completely alters the landscape in some way to draw back in players across the board. What about 4 killers vs 1 survivor might sound like a nightmare but there could be some things learned from an experiment like that. I realize my ideas are bad I am just trying to think of different ideas that they could test as something does need to be added again.
This is an understatement. I'm sure most of them realize this game cannot last forever anyway.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2896955#Comment_2896955
Why should they give him a power like that? Just because they CAN give him a power surrounding phones doesn't mean they want to.
I didn't say they wanted to. It's an idea. I am saying they should. That is all. If you don't think so, why even add a message in..seriously..
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2897031#Comment_2897031
Passion and hostility are not mutually exclusive and that 'legal mumbo jumbo' you think wouldn't happen is quite important.
I find it concerning that you consider plain facts as negative thinking and see positive thinking as being the same as your viewpoint.
I find it concerning there are people who instantly want to demolish any creative thinking and instead think of how it wouldn't work. Sorry charlie. Our minds cannot meet in the middle. I appreciate the effort though.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2897005#Comment_2897005
I hear they've been hiring, go take whatever your ideas and skillset is and see if they'll hire you.
Good luck with that, seriously.
With that out of the way, you're being quite hostile over this. I get wanting movie references for Ghostface, but look at it from the other side for a second. We have a situation where a character has been created that is very close to another character from a licensed franchise. So close in fact that potential references could invite legal problems if whatever company or script writer with legal claim to the Scream license decides they want to be lawsuit happy. That situation can get very messy and be very damaging. Similar issues have come about before and it isn't easy to fight these claims.
Again...thinking negatively gets us nowhere. Legal mumbo jumbo wouldn't happen. And no, not hostile, passionate is the word.
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@Hi_Im_Chucky said:
Borrow from the puzzle box idea and leave a dropped phone somewhere in the trail. If the survivor finds and presses the redial button then the Killer will be the one who gets pinged every few seconds (from the phone call) until he stops to answer. Upon answering, the Killer will get Killer Instinct on the Caller and the Caller will be exposed for a limited time.
Giving survivors a way to strategically mess with the Killer and the Killer an opportunity for an easy down if the survivor poorly chose when /where to call or is a bad looper.
Killer can’t pick up the phone, but maybe he could smash it to take it out of the game temporarily.
Whatever works. As long as we get some type of phone mechanic in there!
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2897006#Comment_2897006
me quoting a meme means i... need to get over myself?
You asked a question. I gave an answer. You're expecting something relating to Scream, that's not what the designers went for- that's literally the only reason why he doesn't. Because they didn't want to give him one, as simple as that. And they didn't have to, because again the character in DBD and the character in Scream are separate.
Why does it have to be phones? Why not something relating to newspapers, or cameras, or sofa cushions?
You gave a cryptic and negative answer that asked for an obvious response. xD It has to be phones because the consumers say it does.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2896998#Comment_2896998
Jesse, what the ######### are you on about
The only thing in that comment that held any relevance to my own was the final sentence
And that is all it needed. Get over yourself.
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IKR... If only I was on the dev team as an idealist. One thing is for sure. DH and NOED would be gone lmao..
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2896955#Comment_2896955
Quite simple, actually. Here's what you wrote:
"I think its a travesty that Ghostface has absolutely NOTHING to do with phones when in the movies, him calling people is all over the place.."
Let' s zoom in on that a bit:
"has absolutely NOTHING to do with phones when in the movies"
Still not clear? One more time.
"has absolutely NOTHING to do with phones when in the movies"
So, why did we reply with "such obvious answers" if "everyone [knew] they did that"? Because, as is evidenced from your own post, not everyone knew they did that. You included. Because you referenced the Scream movies. That have no relevance to the character of Danny "Jed Olsen" Johnson.
Your post creates an intrinsic error that you're trying- and failing- to ignore. You go into this with the expectation of Ghostface from Scream, when The Ghost Face from DBD has absolutely zero relevance to it whatsoever.
Why give him a stalking power and not a phone one? Because that's in his lore, that's his character. He's a photographer and independent reporter who specialises in inside scoops on "The Ghost Face Murder Cases". Nothing more, nothing less.
They made all that lore up. They can make up some more and add it in. Nothing is final apparently.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2896955#Comment_2896955
Quite simple, actually. Here's what you wrote:
"I think its a travesty that Ghostface has absolutely NOTHING to do with phones when in the movies, him calling people is all over the place.."
Let' s zoom in on that a bit:
"has absolutely NOTHING to do with phones when in the movies"
Still not clear? One more time.
"has absolutely NOTHING to do with phones when in the movies"
So, why did we reply with "such obvious answers" if "everyone [knew] they did that"? Because, as is evidenced from your own post, not everyone knew they did that. You included. Because you referenced the Scream movies. That have no relevance to the character of Danny "Jed Olsen" Johnson.
Your post creates an intrinsic error that you're trying- and failing- to ignore. You go into this with the expectation of Ghostface from Scream, when The Ghost Face from DBD has absolutely zero relevance to it whatsoever.
Why give him a stalking power and not a phone one? Because that's in his lore, that's his character. He's a photographer and independent reporter who specialises in inside scoops on "The Ghost Face Murder Cases". Nothing more, nothing less.
Sorry. You aren't getting anywhere with this. I'm not the only one who thinks this. xD Just the only person to make a thread about it for some time it seems. It CAN be easily done. In order to see different view points, you have to be less of a "negative nancy" I'm afraid. I always do these threads knowing most of the people that view them see the glass as half empty instead of full. It is to be expected. Regardless of being beaten around the bush, it should still be in the power in some form.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2896955#Comment_2896955
His original mori had him using a flip-phone to take the survivors picture instead of a camera
however I imagine that came before they had wrote the lore of him being an actual photographer and article writer, so it's probably much more likely they changed the mori to better represent that.
That is great! Other than that he is just an amateur's attempt at a copy/paste Myers... Whew...
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Preach.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2896955#Comment_2896955
His original mori had him using a flip-phone to take the survivors picture instead of a camera
however I imagine that came before they had wrote the lore of him being an actual photographer and article writer, so it's probably much more likely they changed the mori to better represent that.
Yep that's neat and all. I still think it should be part of his power.
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@BubbaDredge said:
https://forum.deadbydaylight.com/en/discussion/318431/worst-designed-killer-in-the-game
I was with ya, then you disrespected Bubba. It makes me question our friendship.
If not for Bubba, there would be much less to fear in DBD. Bubba makes being hooked something to fear, that makes it more exciting.
Survivors can counter camping Bubba if they choose to, they just can't do it by bodyblocking. You've got to either bait out a chainsaw so he has to let it recharge, bait a real chase and just lead him away, or do gens.
It's that simple.
I agree.
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@lavars said:
It finally happened. I started to hate playing killer... I'm probably the most chill person, never rage, play "fair" (sometimes I camp but mainly if it feels like i wouldn't get a kill otherwise) , etc. but recently I literally can't win a single round. I chase one survivor, get a hit early, we loop around something 2-3 times, and suddenly three gens pop. From there i still need to have 12 hooks... Thrilling tremors, corrupt, ruin, or whatever perks you want to equip don't help. How are you supposed to pressure gens and get people? What are your tips?
As someone who prefers killers... I kind of doesn't anymore.
I try different builds but I can't be asked to unlock more perks just to enjoy the game. The game is still "good" but damn can it be unfun.
Isn't it lovely? I'd be ashamed if my game was in this state. xD
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2896955#Comment_2896955
they probably won't, but here's a build that could be kinda lore accurate:
Perks:
Plaything (phone calls distract them and create a secondary objective)
Call of brine/deathbound/Tinkerer (and/or) - gives away their location.
Oh I know they won't. That would actually be a decent thing. According to the people above. It's okay to copy the "stalking elements" from the Scream movies for their original creation, but not the "phone stuff"... Give me a break.. xD
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They can easily circumvent that. The SCREAM movies didn't PATENT the "killer calls them on the phone" idea. xD Why do people even respond with such obvious answers. Everyone knows they did that. It has no hampering on them doing it for THEIR OWN ORIGINAL VERSION...sheesh..
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@GannTM said:
Ok we get it. Survivor is OP blah blah blah. It’s the same old posts every single day, why can’t more people post about the killer/survivor they’re passionate for instead?
I'll complain about it until it changes. There.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2896659#Comment_2896659
...Hasn't it been equal so far? Two killer, two survivor?
I discounted the Artist skins... NGL.
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Watch it be for Survivor.....again... :/