BigBrainMegMain
BigBrainMegMain
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- BigBrainMegMain
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Comments
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"What secret ingredient was added to this cake that causes deficits in intellectual capacity!?"
Probably same ingredient they use for Wedding Cakes.
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lol
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@helix43 said:
https://forum.deadbydaylight.com/en/discussion/comment/1408982#Comment_1408982
Lul, why are killers always the ones who are forced to improve theirs skills. Currently survivors can just hold w and run from safe pallet to safe pallet, while the other survivors abuse the busted gen speeds and rinse through gens without the need to do a secondary objective, also lets not forget that they can join a swf and make all the easier. There is very little skill in that. How about survivors get slapped with the nerfs that force them to improve their skills for a change.
You honestly made so much sense in this post.
I cannot agree with you more than I already do. I'm mind blown away how logical this post is.
I'm not being sarcastic, I agree with you 100%.
Why are killers forced to change their play style, their build, their meta while all survivors have to do is run from one pallet, loop it once or twice, drop it and run to another and proceed to do the same while 3 gens already fly by.
@DwightOP I'm right here with you man.
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I would imagine the system collides with the Broken Status effect and the No Mither coding since No Mither and Unbreakable might have some of the same code.
No idea though.
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I still don't know how I feel about it.
I have 100 cakes on him just waiting for the change.
I honestly think it's because the Nurse neglect got me so numb to changes now.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1413262#Comment_1413262
I'm sure you also saw multiple DCs while the penalty existed too, proving how it doesnt do anything to help, right?
Equal amount.
I've been playing killer non-stop for the past 3 months and it changed nothing. (so far)
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/1414628#Comment_1414628
So by tht logic if you're getting hard tunneled but you survive for whatever reason (killer is bad, you have a key, teammates die for you) then it's ok to do nothing about tunneling ?
I just wonder if you see the issues with such mindset considering there are many issues with DBD that can be ignored if you use these arguments like "he 4k anyway" "he survived anyway".
Don't give me BS like "so by that logic."
Don't twist my words.
I said what I said, and that's that.
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@SailedSavage said:
https://forum.deadbydaylight.com/en/discussion/comment/1415074#Comment_1415074
That's why I said do it right. Make a new a new code system that allows up to 3 errors for server disconnect. Or even 2. It's like some people can't read or something.
I can go full ######### mode but I promised I'd be more wholesome.
You're ######### lucky.
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Do it right lol
Sorry, but a whole new coding set, a new script has to be made because hackers hacked the current one.
Don't know how long that would take though.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1414989#Comment_1414989
There are 4 set outfits in the next patch for Jane, Clown, Oni, and Pyramid Head. RIP
3 Unlicensed characters.
This is a poor method for pushing sales.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1414945#Comment_1414945
now that I think about it, her hoodie with the P3 head would be amazing ngl
Yeah, it's a pretty cosmetic too.
Too bad it's forcibly stuck as a set.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1414934#Comment_1414934
Luckily I haven’t purchased any sets or legendaries, sticking with the ol’ P3 outfit
Same, I just want stuff to use my P3 heads on.
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@Hoodied said:
It looks so good with other cosmetics
It really does! That's why part of the community is so upset you can't customize it.
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@Yeebud said:
Wait. How?
You have to exploit a way into doing it.
I don't know how, I won't do it, I won't support a dirty way to sell cosmetics, but if THIS is possible, why can't they sell it in seperately.
It's just so scummy.
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@FabsRinas said:
Make it ######### work on Wraith
It would be amazing.
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@ChiTenshi said:
https://forum.deadbydaylight.com/en/discussion/comment/1414783#Comment_1414783
And in turn make the rooms pointless. Only catching out new players or people who forgot the room is a dead end for no sensible reason.
They're not pointless, it's to make the rooms a dead zone.
It'll create a loop if the killer breaks it down, and that's bad. Pretend the rooms are closed.
Just don't go in there. It's just strategy, that's it. Same thing can be said about the Single Room with 1 generator with no Windows in Badham and Haddonfield. Don't put yourself in those situations.
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Not really.
Just stare at a wall if it bothers you.
Most killers that are decently knowledgeable know how to look up.
It's just nothing special. What's the point of seeing their Aura if they'll literally be running in front of you for those seconds.
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Eventually, survivors will learn that you can't go into those rooms. You put yourself there.
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The Last Breath.
Nurse and Nea.
The once reigning Queen and well....Nea.
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@FootMan2893 said:
An even better one is an Otzdarva video from 3 weeks ago where a gen was rushed in 17 seconds before he could even move across the map. Another example is one of Truetalents leatherface games from recently where he went against a potential SWF. He had back to back to back chases and quick downs and he still got gen rushed. 4 gens were finished in 4:45. He never strayed too far away from gens being worked on, he got 4 hooks with 1 hook on each survivor, and a total of 5 downs.
One of the biggest problems is you have people parroting the same phrase of "Just pressure gens" when there is physically no way you can actually do that. No matter what happens you'll always have to chase a survivor and then the rest of the team will just go do gens like normal. People act like you can just pop up at a gen, yell "BOO!" real quick at the survivor, and forever scare the survivor from coming back to that gen again.
Otzdarva: https://www.youtube.com/watch?v=7CdIwSJRjFE
Truetalent: https://www.youtube.com/watch?v=YBEHouthP7M
Yeah, and then he gets a 4k after survivors do everything in their power, every perk used every method in action and they still lost.
Point being? If you complain about getting gen rushed and still manage to get a 4k, just don't open your mouth.
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He meant, Spirit doesn't need the perk because she's already strong.
It's overkill.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1414470#Comment_1414470
"Saloon is enormous"
Are you joking?
Saloon is so damm small
THE saloon is small yeah, I know.
I know THE SALOON is small. =]
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@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/1414427#Comment_1414427
I'm sorry, I don't get what you are saying.
Midwich and Saloon are small or not?
Because I'm pretty sure the Saloon is one of the smallest maps.
Saloon is enormous.
Midwich might look small but you'll put it the same amount of steps as any other large map.
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They're going with the nerf.
They're going to post his nerf on the PTB, they're going to give us the old fake "Everyone in the community responded well with the changes so we're keeping them."
Then release him.
Not fix his sound bugs, or his collision bugs and then proceed to ignore all feedback on the forums while simultaneously responding to "Kate is cute, uWu" threads.
Bet.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/168809/since-billys-mobility-is-being-destroyed
To be fair - aside from the new map which is just a horses ass in terms of balance, they've actively been making maps smaller.
No yeah...like Dead Dawg Saloon right?
And then Midwich.
Yeah, 2 recent small maps? Amiright?
Sarcasm aside they only made 5 maps smaller out of all of these.
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/1414366#Comment_1414366
I think it's Wraith actually.
@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1414352#Comment_1414352
Isn't Adiris just straight up the tallest character in-game?
Possibly tied with Huntress if she didn't tilt her head or slouch.
It's Adiris. Wow! She's tall.
I'm judging by the banner to the right
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Where are all the tall girls?
Adiris is the tallest female in the game, she towers over many of the males, and she's BAREFOOTED.
Huntress? She's HUGE!
As for survivors?
Genetics.
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@Zoophage said:
https://forum.deadbydaylight.com/en/discussion/comment/1414055#Comment_1414055
Confirmed that cakes ARE working as intended on PS4.
Woah! I thought the max you could get, assuming 5 cakes, crowned achievement, and BBQ was 32,750*6.20 = 203,050. What am I missing? First game of the day bonus? 4-year anniversary bonus?
BBQ. =]
And the extra 750 you get for leaving with the particle effect.
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Because like....
New Lightborne isn't going to change the meta, you'll rarely see it, unfortunately.
Medkits with more charges and faster healing speed would be a bit too much. =/
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Yeah, Rin and Adiris are beautiful with their natural skin.
I'd Love these cosmetics.
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@seki23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1414066#Comment_1414066
that has sense. maybe that is what happened i guess i will prepare in the pre looby.
Yup, that should do it.
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@Lansen_is_Here said:
Have you ever played Call of Duty? If you haven't I welcome you to online gaming, where you get to play with someone an entire continent away but expect flawless connection =/
I play Modern Warfare religiously.
https://www.youtube.com/watch?v=eTgZfQl4JbkWorld First Obsidian 725.
Modern Warfare feels so much better, so much smoother than this game does.
At least MW is optimized for console, unlike DBD.
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1414008#Comment_1414008
I am not getting those sounds bugs. I tried to make a post asking for differing sound setups and systems but it was a big fail. I'm not getting sounds bugs, why are others?
I have an entire compilation of sound bugs saved on my hard drive. I'm ready to make a video on this entire week alone.
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Furtive Chase should grant the "Undetectable" status effect for 10/15/20 seconds each time someone is unhooked.
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@seki23 said:
i played a game now and cakes didnt stack.
Make sure you're not switching characters. I heard there's a bug that won't show your perks or addons if you switch characters in the lobby and will cancel out your bonus.
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They're stacking perfectly fine.
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Yes, he and Wraith are.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1413445#Comment_1413445
This!! I always keep saying the same and those people trying to shut down others with "not the same team" are so naive
Yeah, it irks me every time I read it.
Each team doesn't have their own little bank, it goes to the same source. And that source takes the sales made and distributes it throughout the team through projected sales and annual budgets.
They can cut the cosmetic funding by 40% and still be perfectly fine.
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@Todgeweiht said:
But it is not legendary, its very rare
https://forum.deadbydaylight.com/en/discussion/comment/1413397#Comment_1413397
Again, for the last ######### time, the art and game design teams are completely separate.
You have ONE bank right?
One business pays these employees.
That's still using resources to support this one side.
Let's say you have 20 people on the dev team.
20 people on the cosmetic team.
Just giving you an example because people Love shutting down arguments with "they're not the same" but the funding is.
You're paying the dev team let's say $150k to develop the new DLC. (projected sales are about 200-250k)
You're paying the Cosmetic team $80-120k to make cosmetics for 3 to 6 months. (projected sales are about 150k-250k)
You're using a ton of resources on the cosmetic team alone instead of funding the balance team, or the coding team.
This is just an example on how it all comes from the same bank, the same source. You're still funding the teams even though they are separate, you're spending resources.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/1413352#Comment_1413352
People have been dcing a whole lot more when they realize they're losing. At least on PS4 in my region (Eastern U.S.)
I'm West Coast, Los Angeles server and no they haven't.
I've been playing PS4 and PC and no....DC's aren't rampant.
I've had 2 now this week. That's it.
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No, it isn't.
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I've had 1 DC the past week.
It's not as rampant as you think.
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Since when.....what?
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@coppersly said:
A word from Nurse mains on bug fixes
I second this.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1411624#Comment_1411624
Umm sorry, i don't understand what you sre trying to say?
Spirit is not balanced when all you have to do is Stand Still for a free hit.
Or have good heaphones to determine a 4k from a 2k.
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@Maperson said:
Bcs they are balanced
Sorry, I'm a PS4 Spirit Main.
You really think having good Headphones, while equipping Stridor should be an automatic win?
Or standing still to get a free hit?
How is that balanced?
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@Respectfulnancymain said:
Bubbas basekit getting buffed
Billys basekit won't be changed
Thats my prediction
You really think they won't add the Red Bar to his Chainsaw?
I'm honestly curious.
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Finally, now anyone complaining about Keys can be instantly turned down with "USE FRANKIN'S!"
I gotta give it to the devs, they're not nerfing DS(so far) because of Pyramid Head and they're not nerfing keys because of Franklin's.
Interesting.
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How will they give her a Red Bar to her power....
Hm....I KNOW! They'll introduce a "over heat" mechanic if you charge her hatchet too much. She'll get tired and you won't be able to wind up her hatchet for 100 seconds.
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All addons will be reworked.
And in order to create a diverse range of addons, they will force you to use "Cooldown" addons.
So the rest of the addons will be completely useless.
Just like Nurse.


