BenZ0
BenZ0
About
- Username
- BenZ0
- Joined
- Visits
- 2,062
- Last Active
Comments
-
Legion, RIP this killer dude
-
I love the feeling when you kill a toxic swf team and then they cry in the endgame chat that you suck, spirit op etc.
AND I love susie <3
-
Borrowed time, Dead hard and D strike are way better perks and can save your life what Spine chill cant, however it is still a good perk and really underrated but it is defenatly not the best perk.
-
Totally agree, since my new accound Legion is right now the only killer that I dont have because it is not fun at all and worth even bothering to level this killer.
-
Maining a killer without power? That sounds fun
-
Map designers/creators are devs
-
I preffer a original Killer from the devs, I made a list of "themed" Killer I would like to see ingame.
- A mummy with a kind of pyromade map
- A grim reaper with a catacombs map
- A religios type killer like a nun or something with a big church map
-
I would not to have a meme mode with that, I would love to have a kind of "coop" gameplay for killers aswell, would love to play with my best friend together killer.
-
Well it is, or did we the community made the maps and loops?
-
The generator speed is mostly fine, the bigger issue is map design and sometimes some chase balance issues such as to much big open loops without mindgame potention, especially on older maps.
-
Best: Wraith and Hag
Worst: Plague and Trapper
-
The only reason why I would dodge a lobby is when I find a friend and I dont want to kill him or when I play hag or wraith, and I see more then 2 flashlights with that. These killers suck against flashlights xD
-
I got once reported for "bodyblocking", when I found a claudette in one of the shower rooms in the doctor map and killed her with a chainsaw.
-
I played against alot of famous ppl as killer, I had a few times tru3talent, gammalunatic, puppers and noob3 (not sure about noob, could be a fake wanna be too)
-
I agree, I dont like where dbd is going now with the direction. Nerfing everything that is unbalanced or op. So everything is same nerfed or bad. I like more when everything is chaotic op like nurse and spirit of there own way. So what I want to say is, buff every killer that is not in a good state to a good spot and then you have a balanced killer roster where no killer is too weak.
-
Its not that bad how you discribe it, the game will not be immedialty dead if they stop doing dlcs. But the game surely needs alot of fixes and balances, they promised that us in the year 3 anniversary livestream, lets see if they will hold there word.
-
Maybe because they have the same colour of a ebony mori right? :D
-
My most facorite energy is Monster Rehab (yellow) but since they dont sell it anymore in germany for no reason I have right now the Red one Assult.
-
I love joe aswell, the black devil may care skin, its a hard decission honestly :D
-
Imagin you should ban a legion player who is not using susie skin oof
-
I have my energy sixpack ready to sweat tomorrow in swf oof.
-
The one player (killer) hunting and killing 4 innocent survivors gameplay, I just love it.
-
Yeah we all know why ;)
-
Most ppl just love beeing on the "winner" side but if they ######### up they just shame dc. I had one day kind of 20 4ks in a row, I played huntress for a while ago and was obviously pretty bad with her cuz I didnt play her for a while. So all 4 escape and they teabagged me and wrote ezzz game baby huntress camping etc.
-
Spirit (main) but when I want to play chilled games and feel there are not many tryharding survivors out then Trapper and Plague
-
Alright thank you very much! I played a custom game there, so this could be the issue
-
Watch guides srsly
-
But D strike, borrow, adrenaline and dead hard are fine? True survivor main thread LUL
-
I like it when salty survivors calls me sweaty or tryhard, its just funny xD I mean why are they playing a competetive game then when they dont want to face killers that trys to win?
Anyway I would call ppl sweaty or tryhard when they use op or braindead perks such as (noed, mori, insta hatches etc).
-
I love it that hatch standoffs doesnt exist anymore. But how the devs said that "it will change the endgame completly" is not true at all, it almost didnt change anything. But I preffer this then hatch stand offs.
-
You need more then 51 IQ to not fall for a standing still mindgame LUL
-
Then dont do bad unhooks and if there should be no counterplay to ds then you go exactly there where ds was back in the days before the nerf. No counterplay. That is the entire reason of the "nerf", and the new ds is really nice and balanced.
-
They confirmed that the next reworked map is a lincenced map. So the game and haddonfield, and obvously haddonfield because everyone knows why.
-
Yeah depends on the survivors, some games can be easily turned around from 0 gens 4 alive to a 4k or 3k. But if the survivors play save and doesnt make any mistakes then you are pretty #########, thats kinda true. (Talking as a mid tier killer not nurse or spirit)
-
I love those survivor main posts, its always funny to read there complete one sided opinions xDD
So Killers are not allowed to have fun in this game right? Good to know lul
-
Haddonfield:
Alot of save and not mindgameable loops, strong windows in houses and mostly gens that are hard to reach because they are in houses. That mean, you have to eat almost all pallets almost without any chance trying to mindgame them, forced to vault almost all save windows and almost impossible to protect gens because you have a waaay longer way to reach the gens, because you have to mostly run upstairs in the house to kick it.
Counterplay to this map: Nurse, Spirit or DC
Coldwindfarm:
This map has alot of balanced loops and midgameable loops but most of these maps are very big and open, that means no objectiles to reduce the time to run to another side of the map and for some killers to hiding spots behind walls. On this map is it easy to hide in corn and survivors have a easy and fast way to run towards the other side of the map to save someone from a hook without wasting that much time compared to other maps. And you have a very easy time finding gens on those maps because of the wide open areas for the corn. And most of these maps has some really strong infinit windows (I call them infinit because they were back in the days infinits, not anymore but they are still INSANELY strong).
Counterplay to this map: Nurse, Spirit, Billy
Rest of the killers might can get some trouble, depends on the killers skill and the survivors too.
Mac Millean estate:
Almost same issues as coldwind, balanced loops but insanely strong "infinit" windows, alot of open field places to see easy gens, almost no objectiles that hinderes survivors running though the half map fast.
Counterplay: Nurse, Spirit and Trapper (its a really dark map, a good trapper is strong on this map)
I dont need to go on, as you can see, alot of old maps are really survivor sided, that happened because the devs didnt had that good map designers compared to now.
-
I know what you mean, I can only try new things on rank reset, thats it.
-
As Killer main with 2,4k hours I fear more good 4 solo players then a SWF honestly xD but yea I notice too that some swf write that they play solo, but I have no idea why, maybe trying to justify themselves or something?
-
Agree, they said in the anniversary livestream that they want to focus on game health, but it happened yet waaay to slow, it is not hard to fix atleast some big major issues in a easy way.
-Fix to strong loops and windows by just adding for an example (a little side door in ironworks at the window)
-Shorten some big and open loops
-Increase/decrease some numbers or buff some underwhelming/overwhelming perks
-Some fast killer adjustments, doc, legion, wraith, trapper etc, dont need to do a rework, just increase some numbers and then focus on major changes later
-some survivor items changes just like the medkit in the ptb. Toolbox, Key and Map is missing.
Thats it, these changes doenst need work of MOTNHS, I see from other companies changes like this in weeks, I know that BHVR is not that big compared to other companies, but these issues I mentioned are really easy and fast to fix.
I am not saying that those changes has to be perfect, just a small and fix solve and thats it.
When blizzard for an example reworked the shadow priest class to completly new at the Legion expansion, this class was waaaay to strong in raids and then in the next patch 2 weeks later they instantly adjusted some numbers, even though if some talents and abilitys were not that well made and usefull, they was focusing on that later, they fixed the major issue first.
-
Yeah I noticed that too as a Killer main, sometimes when I am since my 2400 hours pretty sure that I should hit through the window even with a fast vault, I still dont hit, like da hell?
Or when you try to lunge around a corner, on not smoth walls like autohaven walls, you sometimes hit a invisible corner for no reason at all, and that sometimes really sucks. But in the other side it happens for the favor of the killer, I hitted a survivor once around a hooked survivor, I should honestly hit the hooked guy but I somehow hitted the saver.
-
Same :C but sadly this will only stay in our dreams, RIP Legion
They will buff Legion but the old Legion with the mutliple stabs on 1 survivor will never come back i assume.
-
Survivors itself are only in a few aspects powerfull,
-the most older maps are too survivor sided
-if survivors play coordinate enough even without swf the gens can be done toooo fast
-some items and those addons are too strong without any downside
-some perks can waste to much time when used properly (dead hard and borrow)
-some hook spawns are still awfull and because of this unhooks can be very easy (fractured cowshed for an example)
-
Yup agree, I miss the old Legion
-
I see you are a man of culture.
-
You can see next to the name of ppl here in the forum the amount of posts they made "Posts: amount of number". With over 600 posts its kind of impossible to be new.^^
-
True, especially on Legion with frenzy xD
-
Good one :D
-
Is there a way to get in contact with you in steam or other platforms? If I can ask you that^^
-
Agree it is really annoying to see this as Killer main, when I do my dailys and dont play a op Killer, Trapper for an example, the second survivors see my trapps or me and know I am a trapper, they instalty start rushing even harder.
Yesterday I placed 3 traps in autohaven for like 1 and a half minute and 4 gens popped. In the endscreen (still killed 3 because they wasnt that good honestly) all 4 of them had atleast a yellow toolbox or higher.
Thats why I main spirit and mostly play her or nurse because I just want to play chilled and not sweat for my life in every game. And then after genrushing a low tier Killer the survivors write mostly ez or baby killer but if you play a op killer they just dc or killthemselves. I hate redranks.
And a even more sad part is, most of the survivors that does that cant even mindgame properly. If you come to a balanced loop with midgames they mostly die instantly by just running towards you when you simply fake your redlight. This happens ALOT by these "rushers". It is fine if you want to make pressure by pulling out some gens but not focusing EVERYTHING into it, ppl dont heal anymore just to keep doing gens, if you find them on the gen they mostly die really fast and after the save they keep doing those gens, because even if they die, atleast they did the max amount of time the gens and not trying to stay alive, yeah weird right? Staying ALIVE as survivor, I wonder which weird madman came on the idea to make a game where survivors should try to stay alive!